version="1.10.7"
next_underlying_unit_id=35
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Silverhead Crossing"
next_scenario=""
parent="2p - Silverhead Crossing-Auto-Save11.gz"
scenario="RBY Silverhead Crossing 12"
version="1.10.7"
[multiplayer]
	experience_modifier=70
	hash=""
	mp_countdown=yes
	mp_countdown_action_bonus=13
	mp_countdown_init_time=270
	mp_countdown_reservoir_time=330
	mp_countdown_turn_bonus=60
	mp_era="era_default"
	mp_fog=yes
	mp_scenario="RBY Conservative 20"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=no
	savegame=no
	scenario="Ladder ~1500"
	shuffle_sides=no
[/multiplayer]
random_seed=1
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			ai_id3="testing_ai_default"
			end_gold1=20
			end_gold2=32
			end_gold3=109
			end_turn=11
			end_units1=2
			end_units2=17
			end_units3=1
			faction1="tarasbulba"
			faction2="fantasmo"
			faction3=""
			version="1.10.7"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=41
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=26
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=3
				turn=1
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=1
				turn=2
				units=7
				units_cost=134
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=-2
				side=2
				turn=2
				units=8
				units_cost=125
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=3
				turn=2
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=1
				turn=3
				units=7
				units_cost=134
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=2
				turn=3
				units=8
				units_cost=125
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=101
				side=3
				turn=3
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=4
				units=8
				units_cost=148
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=2
				turn=4
				units=9
				units_cost=141
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=102
				side=3
				turn=4
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=5
				units=8
				units_cost=148
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=2
				turn=5
				units=9
				units_cost=143
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=103
				side=3
				turn=5
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=1
				turn=6
				units=8
				units_cost=154
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=41
				side=2
				turn=6
				units=9
				units_cost=143
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=104
				side=3
				turn=6
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=1
				turn=7
				units=6
				units_cost=121
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=63
				side=2
				turn=7
				units=10
				units_cost=151
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=105
				side=3
				turn=7
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=1
				turn=8
				units=6
				units_cost=120
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=39
				side=2
				turn=8
				units=12
				units_cost=176
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=106
				side=3
				turn=8
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=1
				turn=9
				units=6
				units_cost=117
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=28
				side=2
				turn=9
				units=14
				units_cost=199
				villages=13
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=107
				side=3
				turn=9
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=1
				turn=10
				units=4
				units_cost=83
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=30
				side=2
				turn=10
				units=16
				units_cost=227
				villages=14
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=108
				side=3
				turn=10
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=1
				turn=11
				units=3
				units_cost=69
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=32
				side=2
				turn=11
				units=17
				units_cost=242
				villages=15
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="awesome1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="eamomuld has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=6
			y=14
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=13099
		[/random]
		[random]
			value=30500
		[/random]
		[random]
			value=28547
		[/random]
		[random]
			value=13002
		[/random]
		[random]
			value=2987
		[/random]
		[random]
			value=32155
		[/random]
		[random]
			value=27129
		[/random]
		[random]
			value=16032
		[/random]
		[random]
			value=29871
		[/random]
		[random]
			value=6689
		[/random]
		[random]
			value=8944
		[/random]
		[random]
			value=4444
		[/random]
		[random]
			value=23842
		[/random]
		[random]
			value=5767
			[results]
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		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="TheBlackThunderX9 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=5
			y=14
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=19423
		[/random]
		[random]
			value=7745
		[/random]
		[random]
			value=3641
		[/random]
		[random]
			value=9861
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		[random]
			value=31743
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		[random]
			value=6071
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		[random]
			value=26189
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		[random]
			value=32613
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		[random]
			value=11394
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		[random]
			value=7382
		[/random]
		[random]
			value=25977
		[/random]
		[random]
			value=15986
		[/random]
		[random]
			value=15508
		[/random]
		[random]
			value=13236
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7qW.6sn387d-B86efE+h4gl8n,kc47XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4X87<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
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	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=5
			y=13
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=26616
		[/random]
		[random]
			value=18976
		[/random]
		[random]
			value=14610
		[/random]
		[random]
			value=7279
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		[random]
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		[random]
			value=6648
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		[random]
			value=25613
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		[random]
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		[random]
			value=29389
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		[random]
			value=4426
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		[random]
			value=14333
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		[random]
			value=1446
		[/random]
		[random]
			value=32231
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		[random]
			value=22673
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7nW.6sn387d-B86efE+h4gl8n,kc07XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xc7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
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	[command]
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		[recruit]
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			[from]
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			[/from]
		[/recruit]
		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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		[random]
			value=8522
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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				checksum="17dlf<imDfcFfkmN1cyh<a-YQgP0le+V.K0WFbn474FmF5y,<a,829mW5exPI><,ymbaLABrkRBftrqsG5AEDmBQ8ysnpN4Vy1L,oOdObIyGH7BHFUJ-sKIARU7>FuFc"
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	[command]
		sent=yes
		[move]
			x="4,5,6,7,8,9,10"
			y="11,12,11,11,10,11,10"
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	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
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	[command]
		sent=yes
		[end_turn]
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	[command]
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		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
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				y=14
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	[command]
		sent=yes
		[speak]
			id="server"
			message="Axithmal has logged into the lobby"
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	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ivana has logged into the lobby"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="oa3856 has logged into the lobby"
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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		[speak]
			id="server"
			message="Bouboule has logged into the lobby"
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	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AntonioChavez has logged into the lobby"
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	[command]
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		[random]
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		[random]
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		[random]
			value=1620
			[results]
				checksum="zDC<yABq,Ru3KEDmw<8p+JDkyjBHlU2-lPDsrHmMysOW7mnIO6AAqBDnUL7IMNLX>rFrpQ9vJFGvJw55nRDL6qC5Q1ZLmBJpMr+-W27,amzbh6U<97Iu>eG8W56i9bib"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=25
			y=16
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
		[random]
			value=6831
		[/random]
		[random]
			value=16930
		[/random]
		[random]
			value=18962
		[/random]
		[random]
			value=14713
		[/random]
		[random]
			value=978
		[/random]
		[random]
			value=22020
		[/random]
		[random]
			value=1299
		[/random]
		[random]
			value=18443
		[/random]
		[random]
			value=4238
		[/random]
		[random]
			value=10493
		[/random]
		[random]
			value=18597
		[/random]
		[random]
			value=8684
		[/random]
		[random]
			value=16892
		[/random]
		[random]
			value=24239
		[/random]
		[random]
			value=21715
			[results]
				checksum="gihbYh9N5EwiGoYH4RLkIAqzmG+yBme3lFk.ThyOp,eo,i+rp.Rk94FfszP,dp70G+xJBQyrHFrzNn.HsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="omo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24,24,24"
			y="14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="noob-killer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Koko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=22
			y=8
			[from]
				x=24
				y=10
			[/from]
		[/recruit]
		[random]
			value=20784
		[/random]
		[random]
			value=14161
		[/random]
		[random]
			value=24844
		[/random]
		[random]
			value=29835
		[/random]
		[random]
			value=19083
		[/random]
		[random]
			value=21468
		[/random]
		[random]
			value=21667
		[/random]
		[random]
			value=10744
		[/random]
		[random]
			value=22651
		[/random]
		[random]
			value=18619
		[/random]
		[random]
			value=1452
		[/random]
		[random]
			value=17567
			[results]
				checksum="JIGUIHcF>+OdtAPLuJyGwU2SM,mQyGJARIJynvbJIwOEwhc,kciYp1<<42-fp-<e1-e<66<W-2Olo-+c.6<cv4Bksnk9+51,7M9elzj3gOD<j>8cck91b.66fkE3m44<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Segador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=6
			x=23
			y=9
			[from]
				x=24
				y=10
			[/from]
		[/recruit]
		[random]
			value=3380
		[/random]
		[random]
			value=32352
		[/random]
		[random]
			value=6612
		[/random]
		[random]
			value=15675
		[/random]
		[random]
			value=26448
		[/random]
		[random]
			value=6600
		[/random]
		[random]
			value=4809
		[/random]
		[random]
			value=29529
		[/random]
		[random]
			value=5427
		[/random]
		[random]
			value=6517
		[/random]
		[random]
			value=28037
		[/random]
		[random]
			value=10419
			[results]
				checksum="HFw1zJEqlDBWNGGkFbHaE4ztqVKoFARTrkxKFOhQoyi,ich90d>fl9a31U53bhkX+f5bpbkEl586b2<2cscf0w<ha4h5KM<>fdTm9csCendb6271khl2b6+O>-44<-i."
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=24
			y=9
			[from]
				x=24
				y=10
			[/from]
		[/recruit]
		[random]
			value=831
		[/random]
		[random]
			value=17968
		[/random]
		[random]
			value=27227
		[/random]
		[random]
			value=22094
		[/random]
		[random]
			value=8381
		[/random]
		[random]
			value=29568
		[/random]
		[random]
			value=18883
		[/random]
		[random]
			value=14162
		[/random]
		[random]
			value=1926
		[/random]
		[random]
			value=19432
		[/random]
		[random]
			value=2534
		[/random]
		[random]
			value=9645
			[results]
				checksum="zDC<yABq,Ru3KEDmw<8p+JDkyjBHlU2-lPDsrHmMysOW7mnIO6AAqBDnUL7IMNLX>rFrpQ9vJFGvJw55nRDL6qC5Q1ZLmBJpMr+-W27,amzbh6U<97Iu>eG8W56i9bib"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,23"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=258000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NanRoig has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SpaccaOssa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,5,6,7,8,9,10"
			y="13,14,14,14,14,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,6,6,6,7,8,9,10"
			y="14,15,16,17,18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8,9,10,11"
			y="14,14,15,15,16,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,5,5,5,5,5"
			y="13,12,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="giocatore2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SlowThinker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="4,5,6,7,8,9"
			y="12,12,11,11,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="5,6,7,8,9,10,11"
			y="12,11,11,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,10,10,9,8,7,6"
			y="10,11,12,13,13,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,22,23,23,23"
			y="8,7,6,6,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22,21"
			y="9,9,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,24,25"
			y="9,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21,20,19"
			y="11,11,12,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,23,22,21,20"
			y="17,18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25,25,25,24,23,23,22,21,21"
			y="17,18,19,20,20,21,22,22,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26,26,26,26"
			y="16,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,23,22,21"
			y="16,16,17,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gollmagg13 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Redcar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12"
			y="14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12,13"
			y="13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,5,5,6,7,8,9"
			y="8,7,6,5,5,4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12"
			y="11,10,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cep has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Obama has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="screwtop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,11,10"
			y="10,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10,9"
			y="12,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7,6,5"
			y="20,20,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=5
			y=13
			[from]
				x=6
				y=14
			[/from]
		[/recruit]
		[random]
			value=16528
		[/random]
		[random]
			value=6204
		[/random]
		[random]
			value=3039
		[/random]
		[random]
			value=26783
		[/random]
		[random]
			value=5269
		[/random]
		[random]
			value=1326
		[/random]
		[random]
			value=12876
		[/random]
		[random]
			value=12923
		[/random]
		[random]
			value=31348
		[/random]
		[random]
			value=8759
		[/random]
		[random]
			value=12893
		[/random]
		[random]
			value=6716
		[/random]
		[random]
			value=25730
		[/random]
		[random]
			value=8769
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7nW.6sn387d-B86efE+h4gl8n,kcX7XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xj7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kkjoboy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17"
			y="17,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DenLaden has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="marka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="thebadman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18"
			y="24,23,23,22"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17"
			y="22,22"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15"
			y="22,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12"
			y="22,22,23,22"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23,22,21"
			y="20,21,21,22,22,23"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17,16,15"
			y="20,20,20,21,21,22"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="KingJerry has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17"
			y="8,7,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21,20,19,18"
			y="4,3,4,4,4,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="RaZz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,23,22,21"
			y="7,7,8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="icu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=18
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=29301
		[/random]
		[random]
			value=9444
		[/random]
		[random]
			value=28904
		[/random]
		[random]
			value=9318
		[/random]
		[random]
			value=11916
		[/random]
		[random]
			value=5794
		[/random]
		[random]
			value=28663
		[/random]
		[random]
			value=13249
		[/random]
		[random]
			value=29417
		[/random]
		[random]
			value=21377
		[/random]
		[random]
			value=11032
		[/random]
		[random]
			value=19224
		[/random]
		[random]
			value=19303
		[/random]
		[random]
			value=31562
		[/random]
		[random]
			value=12716
			[results]
				checksum="gihbYh9N5EwiGoYH4RLkIAqzmG+yBme3lFk.ThyOp,eo,i+rp.Rk94FfszP,dp70G+xJBQyrHFrzNn.HsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=265000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Asbescius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8,9,10,11"
			y="21,21,22,22,23,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=-1
			seed=1415984598
			tod="dusk"
			turn=4
			weapon=1
			[source]
				x=11
				y=23
			[/source]
			[destination]
				x=12
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,6,6,6,7,8"
			y="14,15,16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BaronVonFrankenstein has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SatHyre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="joueur1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="5,5,6,6,6,6"
			y="13,14,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10,10,9,8,8,9"
			y="16,16,17,18,18,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,9,9,9,9,9"
			y="11,12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11"
			y="16,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,9,10,11"
			y="4,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15"
			y="7,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14"
			y="3,4,4,4,3"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19,18"
			y="8,7,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=3
			x=18
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=5236
		[/random]
		[random]
			value=531
		[/random]
		[random]
			value=26160
		[/random]
		[random]
			value=13253
		[/random]
		[random]
			value=17902
		[/random]
		[random]
			value=13141
		[/random]
		[random]
			value=9097
		[/random]
		[random]
			value=16427
		[/random]
		[random]
			value=13512
		[/random]
		[random]
			value=30938
		[/random]
		[random]
			value=10314
		[/random]
		[random]
			value=22316
			[results]
				checksum="zDC<yABq,Ru3KEDmw<8p+JDkyjBHlU2-lPDsrHmMysOW7mnIO6AAqBDnUL7IMNLX>rFrpQ9vJFGvJw55nRDL6qC5Q1ZLmBJpMr+-W27,amzbh6U<97Iu>eG8W56i9bib"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,17,16,15"
			y="12,13,13,14,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15"
			y="14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kjauy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ged has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zoom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,13,12,11,10,9"
			y="22,23,24,24,25,24,24"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15"
			y="22,23"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15"
			y="23,24,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cayo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,17,16,15,15"
			y="19,20,21,21,22,23"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17,16"
			y="23,23,24,24,25,24"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=227000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="plk2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Danniel_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="1900 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7,8,9,10"
			y="17,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=7
			y=20
			[from]
				x=8
				y=19
			[/from]
		[/recruit]
		[random]
			value=11343
		[/random]
		[random]
			value=23783
		[/random]
		[random]
			value=14015
		[/random]
		[random]
			value=15293
		[/random]
		[random]
			value=16238
		[/random]
		[random]
			value=15086
		[/random]
		[random]
			value=4782
		[/random]
		[random]
			value=185
		[/random]
		[random]
			value=4601
		[/random]
		[random]
			value=9463
		[/random]
		[random]
			value=1169
		[/random]
		[random]
			value=16247
		[/random]
		[random]
			value=6109
		[/random]
		[random]
			value=2389
		[/random]
		[random]
			value=1999
			[results]
				checksum="HPHufwByfwr9QMsCXnvEJH3HCPhCHNDEmNHv.QLREtDAAKH<phbNGyyqbfdgZee-k22nl+zZkp8<12eklbkL13g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,47"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,7,7,7,8,8,8"
			y="19,20,21,22,22,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Ranger"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=-1
			seed=180047286
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=8
				y=24
			[/source]
			[destination]
				x=9
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Catcat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,10,10,10"
			y="20,20,21,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=0
			seed=563226427
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=10
				y=23
			[/source]
			[destination]
				x=9
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9"
			y="23,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7,7,7"
			y="10,11,10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Inanna has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="curriem has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=299000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,12,11"
			y="24,24,24,24,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=2031605570
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=11
				y=24
			[/source]
			[destination]
				x=10
				y=23
			[/destination]
		[/attack]
		[random]
			value=4552
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4581
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25133
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7248
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4965
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1838
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23960
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="haywarja has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Killdown has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12,11"
			y="23,23,24,23,23"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=1629517174
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=11
				y=23
			[/source]
			[destination]
				x=10
				y=23
			[/destination]
		[/attack]
		[random]
			value=3552
			[results]
				chance=70
				damage=12
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Barnet has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,13"
			y="25,24,24,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tomek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12,11"
			y="14,14,14,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Bone Shooter"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=1
			seed=1593764601
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=11
				y=15
			[/source]
			[destination]
				x=11
				y=16
			[/destination]
		[/attack]
		[random]
			value=5048
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1878
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16740
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7098
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15383
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29416
			[results]
				chance=40
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14,13"
			y="13,14,13,14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KingJerry has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12"
			y="3,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,9"
			y="4,4,3,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14,13,12"
			y="6,7,8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16,15"
			y="7,7,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=248000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,7,8,9,10"
			y="8,9,10,10,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=2
			defender_type="Bone Shooter"
			defender_weapon=0
			seed=402174952
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=10
				y=15
			[/source]
			[destination]
				x=11
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14,15,16,17"
			y="16,16,17,17,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tervigon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8,8,9,9,10"
			y="20,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8,7,7,7,8"
			y="24,23,22,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=7
			y=20
			[from]
				x=8
				y=19
			[/from]
		[/recruit]
		[random]
			value=4069
		[/random]
		[random]
			value=28716
		[/random]
		[random]
			value=16918
		[/random]
		[random]
			value=3169
		[/random]
		[random]
			value=4049
		[/random]
		[random]
			value=14650
		[/random]
		[random]
			value=18156
		[/random]
		[random]
			value=31018
		[/random]
		[random]
			value=13137
		[/random]
		[random]
			value=25524
		[/random]
		[random]
			value=26367
		[/random]
		[random]
			value=31043
		[/random]
		[random]
			value=22105
		[/random]
		[random]
			value=28317
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7RW.6sn387d-B86efE+h4gl8n,kc27XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4X67<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8,8,7,7,8,9,10"
			y="24,23,22,22,21,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="animesh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14"
			y="7,7,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=0
			seed=1984685635
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=14
				y=6
			[/source]
			[destination]
				x=15
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=301000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,13,14"
			y="9,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=1971382731
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=14
				y=7
			[/source]
			[destination]
				x=14
				y=6
			[/destination]
		[/attack]
		[random]
			value=11553
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23254
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3833
			[results]
				chance=50
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19634
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12494
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5994
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9733
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ivana has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12,13"
			y="4,4,5,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=1960345882
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=13
				y=6
			[/source]
			[destination]
				x=14
				y=6
			[/destination]
		[/attack]
		[random]
			value=11169
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25798
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19608
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13165
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22762
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23788
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12581
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Walking Corpse"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=729562109
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=15
				y=7
			[/source]
			[destination]
				x=14
				y=6
			[/destination]
		[/attack]
		[random]
			value=218
			[results]
				chance=50
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5632
		[/random]
		[random]
			value=27761
		[/random]
		[random]
			value=31061
		[/random]
		[random]
			value=21569
		[/random]
		[random]
			value=23236
		[/random]
		[random]
			value=31214
		[/random]
		[random]
			value=31947
		[/random]
		[random]
			value=5183
		[/random]
		[random]
			value=18185
		[/random]
		[random]
			value=14117
		[/random]
		[random]
			value=8986
		[/random]
		[random]
			value=19186
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ged has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,15,16"
			y="15,14,14,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,16"
			y="14,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=1031456325
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=16
				y=15
			[/source]
			[destination]
				x=17
				y=16
			[/destination]
		[/attack]
		[random]
			value=29709
			[results]
				chance=50
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10278
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6174
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8070
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17428
			[results]
				chance=50
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Alexiiis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17"
			y="15,15,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=1
			seed=241860183
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=17
				y=15
			[/source]
			[destination]
				x=17
				y=16
			[/destination]
		[/attack]
		[random]
			value=25632
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11928
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15762
			[results]
				chance=70
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="thebadman1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,10,10"
			y="24,23,22,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=1064353218
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=10
				y=21
			[/source]
			[destination]
				x=10
				y=20
			[/destination]
		[/attack]
		[random]
			value=25310
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17412
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29902
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18832
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19944
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16380
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="fantasy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,12,11"
			y="23,22,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=1
			seed=2186409
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=11
				y=21
			[/source]
			[destination]
				x=10
				y=20
			[/destination]
		[/attack]
		[random]
			value=19494
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10298
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32043
			[results]
				chance=70
				damage=12
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kim has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9"
			y="23,23,24,24,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Rin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8,9,10"
			y="20,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="i-u has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=7
			y=20
			[from]
				x=8
				y=19
			[/from]
		[/recruit]
		[random]
			value=26287
		[/random]
		[random]
			value=8017
		[/random]
		[random]
			value=28193
		[/random]
		[random]
			value=2649
		[/random]
		[random]
			value=13780
		[/random]
		[random]
			value=185
		[/random]
		[random]
			value=16971
		[/random]
		[random]
			value=9158
		[/random]
		[random]
			value=26344
		[/random]
		[random]
			value=11426
		[/random]
		[random]
			value=8689
		[/random]
		[random]
			value=29549
		[/random]
		[random]
			value=15909
		[/random]
		[random]
			value=27803
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7qW.6sn387d-Be6efE+h4gl8n,kc>7XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xb7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,9"
			y="19,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Ranger"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			seed=947409741
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=9
				y=21
			[/source]
			[destination]
				x=10
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=1149593490
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=10
				y=20
			[/source]
			[destination]
				x=11
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="OldCrow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13,14,15"
			y="15,15,14,15,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=2
			defender_type="Bone Shooter"
			defender_weapon=0
			seed=1187784016
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=15
				y=14
			[/source]
			[destination]
				x=16
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Xmax has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,12,13,14,15"
			y="16,15,14,14,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=2
			defender_type="Bone Shooter"
			defender_weapon=0
			seed=340061000
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=15
				y=13
			[/source]
			[destination]
				x=16
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zenyhooubbit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,10,11,12,13,14"
			y="16,15,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13,13"
			y="10,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Shaman"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			seed=764075637
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=13
				y=8
			[/source]
			[destination]
				x=14
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20"
			y="13,14,13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=2
			x=18
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=12170
		[/random]
		[random]
			value=24822
		[/random]
		[random]
			value=9547
		[/random]
		[random]
			value=4699
		[/random]
		[random]
			value=1542
		[/random]
		[random]
			value=2436
		[/random]
		[random]
			value=23607
		[/random]
		[random]
			value=4311
		[/random]
		[random]
			value=12058
		[/random]
		[random]
			value=25227
		[/random]
		[random]
			value=30079
		[/random]
		[random]
			value=11203
			[results]
				checksum="JIGUIHcF>+OdtAPLuJyGwU2SM,mQyGJARIJynvbJIwOEwhc,kciYp1<<42-fp-<e1-e<66<W-2Olo-+c.6<cv4Bksnk9+51,7M9elzj3gOD<j>8cck91b.66fkE3m44<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=19
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=4653
		[/random]
		[random]
			value=9973
		[/random]
		[random]
			value=5429
		[/random]
		[random]
			value=25117
		[/random]
		[random]
			value=2383
		[/random]
		[random]
			value=17889
		[/random]
		[random]
			value=26131
		[/random]
		[random]
			value=16813
		[/random]
		[random]
			value=18348
		[/random]
		[random]
			value=19830
		[/random]
		[random]
			value=14936
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		[random]
			value=27818
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		[random]
			value=11214
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		[random]
			value=13931
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		[random]
			value=24166
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	[command]
		sent=""
		[recruit]
			value=0
			x=20
			y=11
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=20012
		[/random]
		[random]
			value=31126
		[/random]
		[random]
			value=23634
		[/random]
		[random]
			value=31005
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		[random]
			value=10582
		[/random]
		[random]
			value=14328
		[/random]
		[random]
			value=11943
		[/random]
		[random]
			value=5621
		[/random]
		[random]
			value=28479
		[/random]
		[random]
			value=11897
		[/random]
		[random]
			value=26268
		[/random]
		[random]
			value=13534
		[/random]
		[random]
			value=1957
		[/random]
		[random]
			value=15978
		[/random]
		[random]
			value=19874
			[results]
				checksum="26gfexHzgyUy<pIGe8nRqziw2tuw944s0-Q,EFv0<L<gaBIgPgi7H8DBy5cul>p+xJBQyrHFrzNn.HsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>RO"
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	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,17,16"
			y="15,15,14,13"
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	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1074048743
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=16
				y=13
			[/source]
			[destination]
				x=15
				y=13
			[/destination]
		[/attack]
		[random]
			value=7411
			[results]
				chance=50
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9004
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16784
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17635
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11328
			[results]
				chance=50
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BurdenLord has logged into the lobby"
		[/speak]
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	[command]
		sent=""
		[move]
			x="17,17,17,16"
			y="15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=1
			seed=1685817879
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=16
				y=12
			[/source]
			[destination]
				x=15
				y=13
			[/destination]
		[/attack]
		[random]
			value=4470
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11303
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22784
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27300
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13159
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6906
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="blairbunke has logged into the lobby"
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	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Elvish Shaman"
			defender_weapon=0
			seed=1345016999
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=14
				y=7
			[/source]
			[destination]
				x=13
				y=8
			[/destination]
		[/attack]
		[random]
			value=13928
			[results]
				chance=50
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26172
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32092
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26158
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25043
			[results]
				chance=50
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
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	[command]
		sent=""
		[move]
			x="13,12,12"
			y="6,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=1
			defender_type="Elvish Shaman"
			defender_weapon=0
			seed=796563959
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=12
				y=7
			[/source]
			[destination]
				x=13
				y=8
			[/destination]
		[/attack]
		[random]
			value=24103
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10769
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28511
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
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		[/random]
		[random]
			value=3508
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
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		[/random]
		[random]
			value=27269
			[results]
				chance=50
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				unit_hit="defender"
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		[speak]
			id="server"
			message="KelThuzad has logged into the lobby"
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	[command]
		sent=""
		[move]
			x="15,15,14"
			y="7,8,8"
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	[command]
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			attacker_lvl=0
			attacker_type="Walking Corpse"
			defender_lvl=1
			defender_type="Elvish Shaman"
			defender_weapon=0
			seed=1968471066
			tod="dawn"
			turn=7
			weapon=0
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				x=14
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			[destination]
				x=13
				y=8
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		[random]
			value=18660
			[results]
				chance=50
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		[random]
			value=670
			[results]
				chance=60
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		[random]
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				chance=50
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			[results]
				chance=60
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	[command]
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			defender_lvl=1
			defender_type="Elvish Shaman"
			defender_weapon=0
			seed=1728548357
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=13
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			[destination]
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		[random]
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	[command]
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			message="Riko8 has logged into the lobby"
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	[command]
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			id="server"
			message="Nemezis has logged into the lobby"
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	[command]
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			y="24,23,23,22,21,21"
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	[command]
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			id="server"
			message="kkjoboy has logged into the lobby"
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	[command]
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			y="21,22,23,24"
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	[command]
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			y="21,21,22,22,22,21"
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			team=2
			value=330000
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	[command]
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	[command]
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	[command]
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			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=914186651
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=6
				y=21
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			[destination]
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				y=21
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	[command]
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			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=884200180
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=6
				y=20
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			[destination]
				x=5
				y=21
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	[command]
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		[move]
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			y="21,20,19"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
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	[command]
		sent=yes
		[recruit]
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			x=7
			y=20
			[from]
				x=8
				y=19
			[/from]
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		[random]
			value=14955
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		[random]
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			[/results]
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		[move]
			x="8,7,6,5"
			y="19,19,19,20"
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	[command]
		sent=yes
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			attacker_lvl=2
			attacker_type="Elvish Ranger"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=0
			seed=1604279486
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=5
				y=20
			[/source]
			[destination]
				x=5
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	[command]
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			id="server"
			message="bug has logged into the lobby"
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			y="14,14"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="Ged has logged into the lobby"
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	[command]
		sent=yes
		[move]
			x="14,15"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			seed=389342400
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=15
				y=14
			[/source]
			[destination]
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				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bug has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			seed=1890734298
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=15
				y=13
			[/source]
			[destination]
				x=16
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ged has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16"
			y="14,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=0
			seed=835205462
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=16
				y=14
			[/source]
			[destination]
				x=16
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
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	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16"
			y="13,13,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=1
			seed=418542404
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=16
				y=13
			[/source]
			[destination]
				x=15
				y=13
			[/destination]
		[/attack]
		[random]
			value=26865
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25004
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8009
			[results]
				chance=70
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,18,19"
			y="13,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=619204392
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=17
				y=14
			[/source]
			[destination]
				x=16
				y=14
			[/destination]
		[/attack]
		[random]
			value=24568
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7698
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32749
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5127
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12144
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6490
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25640
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="weez has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17"
			y="11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=3
			x=18
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=6539
		[/random]
		[random]
			value=20698
		[/random]
		[random]
			value=11933
		[/random]
		[random]
			value=31273
		[/random]
		[random]
			value=3571
		[/random]
		[random]
			value=7399
		[/random]
		[random]
			value=19882
		[/random]
		[random]
			value=15038
		[/random]
		[random]
			value=29281
		[/random]
		[random]
			value=2509
		[/random]
		[random]
			value=25140
		[/random]
		[random]
			value=4510
			[results]
				checksum="zDC<yABq,Ru3KEDmw<8p+JDkyjBHlU2-lPDsrHmMysOW7mnIO6AAqBDnUL7IMNLX>rFrpQ9vJFGvJw55nRDL6qC5Q1ZLmBJpMr+-W27,amzbh6U<97Iu>eG8W56i9bib"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=19
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=13389
		[/random]
		[random]
			value=25466
		[/random]
		[random]
			value=3424
		[/random]
		[random]
			value=1537
		[/random]
		[random]
			value=32748
		[/random]
		[random]
			value=19349
		[/random]
		[random]
			value=27664
		[/random]
		[random]
			value=20731
		[/random]
		[random]
			value=19806
		[/random]
		[random]
			value=15673
		[/random]
		[random]
			value=30189
		[/random]
		[random]
			value=32156
		[/random]
		[random]
			value=5274
		[/random]
		[random]
			value=4208
		[/random]
		[random]
			value=16695
			[results]
				checksum="gihbYh9N5EwiGoYH4RLkIArAmG+yBme3lFk.TgEOp,eo,i+rp.Rk94FfszP,dp70G+xJBQyrHFrzNn,FsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=6
			x=20
			y=11
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=28361
		[/random]
		[random]
			value=21530
		[/random]
		[random]
			value=14705
		[/random]
		[random]
			value=14156
		[/random]
		[random]
			value=26329
		[/random]
		[random]
			value=22085
		[/random]
		[random]
			value=16282
		[/random]
		[random]
			value=1529
		[/random]
		[random]
			value=27887
		[/random]
		[random]
			value=24993
		[/random]
		[random]
			value=10284
		[/random]
		[random]
			value=22916
			[results]
				checksum="HFw1zJEqlDBWNGGkFbHaE4ztqVKoFARTrkxKFOhQoyi,ich90d>fl9a31U53bhkX+f5bpbkEl586b2<2cscf0w<ha4h5KM<>fdTm9csCendb6271khl2b6+O>-44<-i."
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="rocket16 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11,10"
			y="8,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="arrow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,9,8,7"
			y="7,7,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bug has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11"
			y="7,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,13,12,11,11"
			y="7,8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,12,11"
			y="8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,10,10,10"
			y="24,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20"
			y="21,21,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kaido has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8,9"
			y="20,19,19,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Ranger"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			seed=740925370
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=9
				y=20
			[/source]
			[destination]
				x=10
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8,9"
			y="20,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=0
			seed=244147671
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=9
				y=21
			[/source]
			[destination]
				x=10
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Aryus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,8,9,10,10"
			y="21,22,22,23,22,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=0
			seed=1761048809
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=10
				y=21
			[/source]
			[destination]
				x=10
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,7,7,8,9"
			y="20,21,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Aldebaran-Taurus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="rocket16 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=1362622800
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=15
				y=14
			[/source]
			[destination]
				x=16
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=1052374946
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=16
				y=14
			[/source]
			[destination]
				x=17
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Majonez has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,17"
			y="13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=728542154
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=17
				y=15
			[/source]
			[destination]
				x=16
				y=14
			[/destination]
		[/attack]
		[random]
			value=16856
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19610
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2723
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29841
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=1397118334
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=15
				y=13
			[/source]
			[destination]
				x=15
				y=14
			[/destination]
		[/attack]
		[random]
			value=114
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24798
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27917
			[results]
				chance=70
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,19,18,17"
			y="11,12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Walking Corpse"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1272290526
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=17
				y=14
			[/source]
			[destination]
				x=16
				y=14
			[/destination]
		[/attack]
		[random]
			value=4467
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28498
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15525
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16"
			y="12,12,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=1
			seed=2138221919
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=16
				y=13
			[/source]
			[destination]
				x=16
				y=14
			[/destination]
		[/attack]
		[random]
			value=27424
			[results]
				chance=70
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,15,14,13"
			y="13,13,14,14,14,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15,14,13,12,11"
			y="13,13,14,14,14,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,6,5"
			y="9,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10,9,8,7"
			y="7,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10,10,10,9"
			y="10,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,10,9,9,9"
			y="11,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10,10,9,9"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=4
			x=18
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=19022
		[/random]
		[random]
			value=8653
		[/random]
		[random]
			value=4926
		[/random]
		[random]
			value=27263
		[/random]
		[random]
			value=31801
		[/random]
		[random]
			value=21451
		[/random]
		[random]
			value=7150
		[/random]
		[random]
			value=16412
		[/random]
		[random]
			value=6214
		[/random]
		[random]
			value=18886
		[/random]
		[random]
			value=4366
		[/random]
		[random]
			value=1007
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=4
			x=19
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=23184
		[/random]
		[random]
			value=15362
		[/random]
		[random]
			value=19783
		[/random]
		[random]
			value=4638
		[/random]
		[random]
			value=3047
		[/random]
		[random]
			value=4045
		[/random]
		[random]
			value=636
		[/random]
		[random]
			value=739
		[/random]
		[random]
			value=31048
		[/random]
		[random]
			value=32588
		[/random]
		[random]
			value=21414
		[/random]
		[random]
			value=13629
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,21,21,21,21"
			y="12,13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=2
			defender_type="Elvish Ranger"
			defender_weapon=0
			seed=1496762565
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=10
				y=20
			[/source]
			[destination]
				x=9
				y=20
			[/destination]
		[/attack]
		[random]
			value=31453
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14020
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32353
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19264
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21268
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3823
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Yasmita-Virgo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vincent has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11"
			y="21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DarthSnarkey has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,10"
			y="21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Ranger"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			seed=2024992926
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=9
				y=21
			[/source]
			[destination]
				x=10
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12,13,14,15"
			y="24,24,25,25,26,25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=0
			seed=999755460
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=10
				y=21
			[/source]
			[destination]
				x=10
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=0
			seed=1955649099
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=11
				y=21
			[/source]
			[destination]
				x=10
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,8,8,8"
			y="15,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=1222256013
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=10
				y=20
			[/source]
			[destination]
				x=10
				y=21
			[/destination]
		[/attack]
		[random]
			value=21601
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3366
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12973
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23760
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20706
			[results]
				chance=60
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,21"
			y="21,22,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25"
			y="17,16,17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=24
			y=17
			[from]
				x=25
				y=16
			[/from]
		[/recruit]
		[random]
			value=15676
		[/random]
		[random]
			value=2637
		[/random]
		[random]
			value=9643
		[/random]
		[random]
			value=6483
		[/random]
		[random]
			value=30158
		[/random]
		[random]
			value=27904
		[/random]
		[random]
			value=25999
		[/random]
		[random]
			value=23814
		[/random]
		[random]
			value=17002
		[/random]
		[random]
			value=30113
		[/random]
		[random]
			value=620
		[/random]
		[random]
			value=7564
			[results]
				checksum="zDC<yABq,Ru3KEDmw<8p+JDkyjBHlU2-lPDsrHmMysOW7mnIO6AAqBDnUL7IMNLX>rFrpQ9vJFGvJw55nRDL6qC5Q1ZLmBJpMr+-W27,amzbh6U<97Iu>eG8W56i9bib"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=25
			y=17
			[from]
				x=25
				y=16
			[/from]
		[/recruit]
		[random]
			value=28337
		[/random]
		[random]
			value=28441
		[/random]
		[random]
			value=22266
		[/random]
		[random]
			value=29188
		[/random]
		[random]
			value=21938
		[/random]
		[random]
			value=9872
		[/random]
		[random]
			value=6006
		[/random]
		[random]
			value=13091
		[/random]
		[random]
			value=19204
		[/random]
		[random]
			value=13391
		[/random]
		[random]
			value=17946
		[/random]
		[random]
			value=23559
			[results]
				checksum="zDC<yABq,Ru3KEDmw<8p+JDkyjBHlU2-lPDsrHmMysOW7mnIO6AAqBDnUL7IMNLX>rFrpQ9vJFGvJw55nRDL6qC5Q1ZLmBJpMr+-W27,amzbh6U<97Iu>eG8W56i9bib"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,13,12,11,11"
			y="13,13,14,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,10,9,8,7,7"
			y="15,15,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,10,9,9"
			y="14,14,15,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,17,18,19,20,21"
			y="25,24,24,23,23,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=1538468659
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=21
				y=23
			[/source]
			[destination]
				x=21
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=0
			seed=2074327416
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=11
				y=21
			[/source]
			[destination]
				x=10
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10"
			y="21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Ranger"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			seed=1703181903
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=10
				y=21
			[/source]
			[destination]
				x=10
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=330000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,8,9,10"
			y="18,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=2
			defender_type="Elvish Ranger"
			defender_weapon=1
			seed=1273857433
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=10
				y=20
			[/source]
			[destination]
				x=10
				y=21
			[/destination]
		[/attack]
		[random]
			value=24620
			[results]
				chance=70
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22391
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32708
			[results]
				chance=70
				damage=12
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="fantasmo"
			message="gg"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="tarasbulba"
			message="gg"
			side=1
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game=yes
	description="Players must traverse all manner of terrain in pursuit of victory on this multi-fronted duel map."
	experience_modifier=70
	id="RBY Silverhead Crossing 12"
	map_data="border_size=1
usage=map

Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Wo          , Xu          , Wo          , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Wo          , Ww          , Ww          , Ww          , Ww          , Uh          , Xu          , Uh          , Xu          , Xu          , Ww          , Hh          , Wo          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Ww          , Gs^Fp       , Ww          , Xu          , Xu          , Gs^Fp       , Uu^Uf       , Gg          , Uu^Uf       , Uh          , Gs^Fp       , Mm          , Gg^Fet      , Ww          , Ww          , Ww          , Ww          , Ww          , Wo          , Ww          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Hh          , Gs          , Gs^Efm      , Gg          , Gg          , Uh          , Gg          , Gg^Efm      , Wo          , Gg          , Gg          , Gs^Efm      , Gs          , Gs          , Gs          , Gs^Fp       , Hh          , Mm          , Gs^Fms      , Ww          , Ww          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Ww          , Wo          , Ww          , Mm          , Gs^Fms      , Gg^Ve       , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gg          , Rr          , Gg^Vc       , Gg          , Wwf         , Chw         , Hh          , Gs^Fp       , Ww          , Wo          
Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gs          , Gs^Fp       , Xu          , Uh          , Xu          , Gs^Fp       , Xu          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Chw         , Rr          , Rr          , Wwf         , Ww          , Wo          
Wo          , Wo          , Wo          , Ww          , Ww          , Gs^Fp       , Re          , Ch          , Kh          , Chw         , Gg          , Gg          , Re          , Re^Uf       , Uh          , Xu          , Ur          , Xu          , Xu          , Re^Uf       , Xu          , Wwf         , Wwf         , Gg          , Gg          , Hh          , Hh          , Wwf         , Ww          , Ww          , Xu          
Wo          , Wo          , Wo          , Wo          , Gg          , Gg^Efm      , Hh          , Mm          , Gg          , Chw         , Re          , Uu^Vud      , Ur          , Ur          , Uu^Uf       , Gs^Fp       , Uu          , Ur          , Gs^Fp       , Xu          , Re          , Gg          , Wwf         , Gg          , Gg          , Gg^Ve       , Gs^Fet      , Wwf         , Gs^Fp       , Ww          , Xu          
Wo          , Wo          , Ww          , Ww          , Ww          , Gg^Ve       , Wwf         , Gg^Fet      , Wwf         , Wwf         , Xu          , Uu          , Xu          , Uu^Uf       , Wwf         , Wwf         , Wwf         , Uh          , Xu          , Re          , Gg          , Gg^Ve       , Kh          , Wwf         , Gg          , Gs          , Xu          , Wwf         , Wwf         , Xu          , Xu          
Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Gg          , Wwf         , Xu          , Xu          , Gg          , Xu          , Gg          , Gg          , Ww          , Ww          , Ww          , Gg          , Gg          , Xu          , Gg          , Gg          , Ww          , Chw         , Ch          , Gg          , Xu          , Xu          , Uh          , Xu          , Xu          
Ww          , Ww          , Ww          , Gg          , Gg          , Gs^Fds      , Gg          , Re          , Gs^Efm      , Gg          , Gg^Vc       , Gg          , Gs^Fms      , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Wwf         , Gg          , Ww          , Kh          , Gg          , Re          , Gs^Fp       , Re          , Xu          , Xu          
Ww          , Ww          , Gg          , Gg          , 1 Kh        , Gg          , Re          , Re          , Mm          , Gs^Fp       , Gg          , Gs          , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Ww          , Wwf         , Kh          , Gs^Fms      , Gg^Efm      , Gg          , Gg          , Gg          , Hh          , Re          , Gg          , Xu          , Xu          
Ww          , Ww          , Gg^Efm      , Gg          , Ch          , Ch          , Gs          , Gs          , Gs          , Hh          , Gg          , Gs^Fp       , Ww          , Wo          , Wwf         , Wo          , Mm          , Wo          , Gs          , Ss^Vhs      , Kh          , Gs          , Hh          , Gs^Fds      , Gg          , Mm          , Gg          , Gg          , Ww          , Gg          , Gg          
Ww          , Gg          , Gg          , Re          , Ch          , Ch          , Gg          , Gg          , Gg          , Gg          , Hh          , Ww          , Wwf         , Wwf         , Rrc         , Hh^Uf       , Rrc         , Gs^Fp       , Chw         , Chw         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Gs^Fp       , Ww          , Ww          , Ww          
Ww          , Wwf         , Wwf         , Wwf         , Wwf         , Ch          , Kh          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Chw         , Rrc         , Rrc         , Rrc         , Rrc         , Rrc         , Wwf         , Wwf         , Gs^Fp       , Wwf         , Wwf         , Wwf         , 2 Kud       , Wwf         , Gg          , Wwf         , Ww          , Wo          , Wo          
Gs^Fds      , Gs^Fms      , Hh          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Kh          , Chw         , Gs          , Gs^Fp       , Mm          , Hh^Uf       , Wwf         , Wwf         , Ww          , Ww          , Gg          , Gg          , Hh          , Gg          , Gg          , Cud         , Cud         , Gg          , Gg          , Ww          , Xu          
Re          , Re          , Re          , Gg          , Re          , Gg          , Gs^Fp       , Mm          , Hh          , Gg          , Kh          , Ss^Vhs      , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Gg          , Gg          , Mm          , Gg          , Kud         , Cud         , Re          , Gg          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Re          , Re          , Re          , Re          , Gg          , Gg          , Wwf         , Wwf         , Ww          , Ww          , Ww          , Wo          , Ww          , Ww          , Ww          , Gs^Fms      , Gg^Efm      , Gg^Ve       , Gs^Fds      , Gg          , Cud         , Cud         , Gg          , Re          , Xu          , Xu          , Xu          
Xu          , Xu          , Uu^Uf       , Uu^Uf       , Uh          , Gg          , Kud         , Gg          , Wwf         , Wwf         , Xu          , Ww          , Hh          , Gs^Fp       , Wo          , Ww          , Gs^Fp       , Hh          , Ww          , Gg          , Hh          , Hh          , Xu          , Re          , Re          , Gg          , Re          , Re          , Gg          , Uu^Uf       , Uu^Uf       
Xu          , Xu          , Cud         , Wwf         , Xu          , Xu          , Wwf         , Cud         , Kud         , Xu          , Xu          , Xu          , Xu          , Cud         , Xu          , Wo          , Xu          , Cud         , Xu          , Xu          , Xu          , Xu          , Gs^Fp       , Gg          , Re          , Re          , Gg          , Gg          , Gs^Fp       , Xu          , Xu          
Xu          , Xu          , Cud         , Wwf         , Wwf         , Ww          , Gg          , Cud         , Re          , Re          , Uu^Vu       , Ur          , Uu^Uf       , Uu^Uf       , Wwf         , Xu          , Xu          , Uu^Uf       , Uu^Uf       , Ur          , Uu^Vu       , Re          , Re          , Gg          , Re          , Gg          , Uu^Vud      , Uu^Uf       , Cud         , Xu          , Xu          
Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gg^Vc       , Re          , Re          , Xu          , Ur          , Ur          , Uh          , Uh          , Wwf         , Wwf         , Xu          , Wwf         , Wwf         , Uh          , Uh          , Ur          , Ur          , Xu          , Re          , Gg          , Gg          , Gg          , Ur          , Cud         , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Gg          , Gg^Efm      , Mm          , Re          , Re          , Xu          , Re          , Xu          , Wwf         , Wwf         , Gg^Efm      , Wwf         , Gg          , Wwf         , Wwf         , Xu          , Re          , Xu          , Re          , Re          , Kud         , Gg          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Hh          , Gs^Fp       , Gg          , Gg          , Re          , Gg          , Gg          , Wwf         , Mm          , Hh^Fds      , Wwf         , Gg^Uf       , Hh          , Gg          , Wwf         , Gg          , Re          , Gg          , Cud         , Cud         , Cud         , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Re^Uf       , Gg          , Gs^Fms      , Gg^Ve       , Gg          , Wwf         , Gg^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg^Fms      , Gg          , Wwf         , Gg          , Gg^Ve       , Gs^Fds      , Re          , Re^Uf       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Xu          , Xu          , Gg^Efm      , Gg          , Wwf         , Gg          , Hh          , Gg          , Gg^Fp       , Wwf         , Gg          , Hh          , Wwf         , Wwf         , Gg^Efm      , Xu          , Xu          , Ur          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Xu          , Rrc         , Xu          , Wwf         , Wwf         , Gs^Fp       , Gg          , Xu          , Gg          , Wwf         , Mm          , Gg^Efm      , Gg          , Wwf         , Xu          , Xu          , Ur          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rrc         , Wwf         , Chw         , Wwf         , Rrc         , Ur          , Xu          , Xu          , Wwf         , Xu          , Xu          , Ur          , Chw         , Rrc         , Wwf         , Wwf         , Chw         , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wwf         , Xu          , Xu          , Rrc         , Rrc         , Wwf         , Uh          , Wwf         , Wwf         , Wwf         , Uu^Uf       , Wwf         , Rrc         , Rrc         , Rrc         , Rrc         , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wo          , Wwf         , Ur          , Chw         , Wwf         , Wwf         , Wo          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Wo          , Uh          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wo          , Wo          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
"
	name="2p - Silverhead Crossing"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name="female^quick"
									id="quick"
									male_name="quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name="Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name="Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name="Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name="Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name="First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name="Second Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[if]
			[variable]
				equals=yes
				name="rby_set_message"
			[/variable]
			[then]
				[chat]
					message="/me can be created at http://rushedbyyetis.heroku.com/"
					speaker="RBY Custom"
				[/chat]
				[chat]
					message="$rby_set_info[1].val"
					speaker="RBY $rby_set_info[0].val 20"
				[/chat]
				[chat]
					message="/me ctrl-x to clear"
					speaker="Press"
				[/chat]
			[/then]
		[/if]
		[objectives]
			[objective]
				condition="win"
				description="Defeat enemy leader"
			[/objective]
		[/objectives]
	[/event]
	[side]
		color=1
		colour="west"
		controller="human"
		current_player="tarasbulba"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side1"
		name="tarasbulba"
		persistent=yes
		previous_recruits="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="RBY_Side1"
		side=1
		team_name="west"
		user_team_name="teamname^West"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Elvish Avenger"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=41
			description="Though a man might spend years in the forest, he will never shake the feeling that he is a guest in a realm of which he is not truly a part. With elves, this is quite reversed. Any elf that studies the lore of the woods rapidly becomes a master of them. This, combined with a considerable skill at archery and swordsmanship, is very useful in warfare." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="female"
			goto_x=-999
			goto_y=-999
			hitpoints=42
			id="RBY_Side1"
			image="units/elves-wood/ranger+female.png"
			image_icon=""
			language_name="female^Elvish Ranger"
			level=2
			max_attacks=1
			max_experience=63
			max_hitpoints=42
			max_moves=6
			moves=6
			name="tarasbulba"
			overlays=""
			profile="portraits/elves/transparent/ranger+female.png"
			race="elf"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/elves/ranger+female.png"
			type="Elvish Ranger"
			undead_variation=""
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=70
				flat=60
				forest=30
				frozen=70
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=60
				shallow_water=70
				swamp_water=60
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=2
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=110
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[abilities]
				[hides]
					affect_self=yes
					description="Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive="Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					female_name="female^ambush"
					female_name_inactive="female^ambush"
					id="ambush"
					name="ambush"
					name_inactive="ambush"
					[filter_self]
						[filter_location]
							terrain="*^Fp,*^Fet,*^Ft,*^Fpa,*^Fd*,*^Fm*"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[portrait]
				image="portraits/elves/transparent/ranger+female.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/ranger+female.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description="sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=7
				description="bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number=4
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=2
		colour="east"
		controller="network"
		current_player="fantasmo"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side2"
		name="fantasmo"
		persistent=yes
		previous_recruits="Dark Adept,Ghost,Ghoul,Skeleton,Skeleton Archer,Vampire Bat,Walking Corpse"
		save_id="RBY_Side2"
		side=2
		team_name="east"
		user_team_name="teamname^East"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
		[/village]
		[unit]
			advances_to="Banebow"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=26
			description="Of a dark sorcerer’s creations, some take more strongly to the false life given them. The potency of their un-life is given equipment to match; archers, in particular, are often outfitted with a truly vile arsenal. Their quivers are filled with shafts made not of wood, but of the bones of their victims. It follows that they are dubbed simply ‘Bone-Shooters’ by their unfortunate enemies." +
				_"

Special Notes:" +
				_" This unit can move unseen in deep water, requiring no air from the surface."
			experience=0
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=40
			id="RBY_Side2"
			image="units/undead-skeletal/bone-shooter.png"
			image_icon=""
			language_name="Bone Shooter"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=40
			max_moves=5
			moves=5
			name="fantasmo"
			overlays=""
			profile="portraits/undead/transparent/bone-shooter.png"
			race="undead"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/undead/bone-shooter.png"
			type="Bone Shooter"
			undead_variation=""
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				deep_water=90
				flat=60
				forest=50
				frozen=70
				fungus=40
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				deep_water=3
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=150
				blade=60
				cold=40
				fire=120
				impact=120
				pierce=40
			[/resistance]
			[abilities]
				[hides]
					affect_self=yes
					description="Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive="Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					female_name="female^submerge"
					female_name_inactive="female^submerge"
					id="submerge"
					name="submerge"
					name_inactive="submerge"
					[filter_self]
						[filter_location]
							terrain="Wo*"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[portrait]
				image="portraits/undead/transparent/bone-shooter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/undead/transparent/bone-shooter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				not_living=yes
			[/status]
			[attack]
				damage=6
				description="dagger"
				icon="attacks/dagger-undead.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=10
				description="bow"
				icon="attacks/bow-orcish.png"
				name="bow"
				number=3
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
					description="Immune to drain, poison, and plague"
					female_name="female^undead"
					id="undead"
					male_name="undead"
					[effect]
						add="not_living"
						apply_to="status"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		allow_player=no
		canrecruit=no
		color="black"
		controller="ai"
		disallow_observers=yes
		hidden=yes
		id=""
		no_leader=yes
		save_id=""
		side=3
		team_name="nani"
		[unit]
			name="Nani The Shapeshifter"
			type="Tentacle of the Deep"
			x=1
			y=1
		[/unit]
	[/side]
	[event]
		name="prestart"
		[object]
			silent=yes
			[filter]
				side=3
				x=1
				y=1
			[/filter]
			[effect]
				apply_to="attack"
				increase_attacks=-2
				increase_damage=296
			[/effect]
			[effect]
				apply_to="new_attack"
				damage=100
				description="evil eye"
				name="evil eye"
				number=1
				range="ranged"
				type="arcane"
				[specials]
					[petrifies]
						description="Petrify:
This attack petrifies the target, turning it to stone. Units that have been petrified may not move or attack."
						id="petrifies"
						name="petrifies"
					[/petrifies]
				[/specials]
			[/effect]
			[effect]
				apply_to="new_ability"
				[abilities]
					[hides]
						affect_self=yes
						description="Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
						description_inactive="Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
						female_name="female^submerge"
						female_name_inactive="female^submerge"
						id="submerge"
						name="submerge"
						name_inactive="submerge"
						[filter_self]
							[filter_location]
								terrain="Wo*"
							[/filter_location]
						[/filter_self]
					[/hides]
				[/abilities]
			[/effect]
			[effect]
				apply_to="hitpoints"
				increase=472
				increase_total=472
			[/effect]
		[/object]
	[/event]
	[event]
		first_time_only=no
		name="side 3 turn"
		[end_turn]
		[/end_turn]
	[/event]
	[variables]
		next_scenario="RBY Silverhead Crossing 12"
		random=16
		rby_set_message=yes
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
			val="Conservative"
		[/rby_set_info]
		[rby_set_info]
			val="Aethermaw, Arcanclave Citadel, Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Howling Ghost Badlands, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_set_info]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RBY Conservative 20"
	[/scenario]
	[scenario]
		scenario="2p - Silverhead Crossing"
		[team]
			[recruits]
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
			[/deaths]
			[killed]
			[/killed]
			[attacks]
			[/attacks]
			[defends]
			[/defends]
			recruit_cost=0
			recall_cost=0
			damage_inflicted=0
			damage_taken=0
			expected_damage_inflicted=0
			expected_damage_taken=0
			turn_damage_inflicted=0
			turn_damage_taken=0
			turn_expected_damage_inflicted=0
			turn_expected_damage_taken=0
			save_id=""
		[/team]
		[team]
			[recruits]
				Elvish Archer=1
				Elvish Fighter=6
				Elvish Scout=1
				Elvish Shaman=1
				Mage=1
				Merman Hunter=1
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Elvish Archer=1
				Elvish Fighter=4
				Elvish Ranger=1
				Elvish Scout=1
				Elvish Shaman=1
				Mage=1
				Merman Hunter=1
			[/deaths]
			[killed]
				Dark Adept=1
				Ghoul=1
				Skeleton=2
				Vampire Bat=1
			[/killed]
			[attacks]
				[sequence]
					s00=2
					s0000=2
					s0001=1
					s0010=2
					s0011=2
					s0101=2
					s1=1
					s1000=1
					s1010=1
					s1100=1
					_num=40
				[/sequence]
				[sequence]
					s0001=1
					s0011=1
					s0110=1
					s1001=1
					_num=50
				[/sequence]
				[sequence]
					s0010=1
					s0011=1
					s01=1
					s0111=2
					s1=1
					_num=60
				[/sequence]
				[sequence]
					s011=1
					s111=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s0=1
					s00=2
					s0000=1
					s001=1
					s0101=1
					s101=1
					s1101=1
					_num=40
				[/sequence]
				[sequence]
					s=1
					s0=2
					_num=50
				[/sequence]
				[sequence]
					s=2
					s0=1
					s00=2
					s01=1
					s0101=1
					s0110=1
					s1=3
					s11=1
					s110=1
					_num=60
				[/sequence]
				[sequence]
					s=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=169
			recall_cost=0
			damage_inflicted=282
			damage_taken=352
			expected_damage_inflicted=310847
			expected_damage_taken=330423
			turn_damage_inflicted=14
			turn_damage_taken=24
			turn_expected_damage_inflicted=21570
			turn_expected_damage_taken=29193
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Dark Adept=6
				Ghoul=2
				Skeleton=6
				Skeleton Archer=2
				Vampire Bat=1
				Walking Corpse=2
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Dark Adept=1
				Ghoul=1
				Skeleton=2
				Vampire Bat=1
			[/deaths]
			[killed]
				Elvish Archer=1
				Elvish Fighter=4
				Elvish Ranger=1
				Elvish Scout=1
				Elvish Shaman=1
				Mage=1
				Merman Hunter=1
			[/killed]
			[attacks]
				[sequence]
					s000=1
					_num=40
				[/sequence]
				[sequence]
					s00=1
					s010=2
					s1=2
					s101=3
					s110=1
					_num=50
				[/sequence]
				[sequence]
					s01=1
					s011=1
					s101=1
					s110=2
					s111=2
					_num=60
				[/sequence]
				[sequence]
					s00=1
					s01=1
					s1=2
					s11=4
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=15
					_num=0
				[/sequence]
				[sequence]
					s10=1
					_num=40
				[/sequence]
				[sequence]
					s000=1
					s01=1
					s101=1
					s11=1
					_num=50
				[/sequence]
				[sequence]
					s=1
					s00=1
					s000=1
					s11=1
					s110=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s01=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=275
			recall_cost=0
			damage_inflicted=352
			damage_taken=282
			expected_damage_inflicted=330423
			expected_damage_taken=310847
			turn_damage_inflicted=24
			turn_damage_taken=0
			turn_expected_damage_inflicted=16800
			turn_expected_damage_taken=7084
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
