version="1.10.6"
next_underlying_unit_id=29
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Hamlets"
next_scenario=""
parent="2p - Hamlets-Partida desada automàticament49.gz"
scenario=""
version="1.10.6"
[multiplayer]
	experience_modifier=70
	hash="z+APeaS50auAhXB<lCkbb9+7hO4QV+TVKpRe75-9Wwj8zAHxHDVL.0EQcpZicf5qQRrGHuHw4CvEtsy8KhsQ6sD0+wc2BHCCO6L7dG,hp<ZAJ1zpEgO0tI2IuJNykinj"
	mp_countdown=yes
	mp_countdown_action_bonus=13
	mp_countdown_init_time=300
	mp_countdown_reservoir_time=300
	mp_countdown_turn_bonus=300
	mp_era="RBY No Mirror"
	mp_fog=yes
	mp_scenario="RBY Classic 21"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=yes
	savegame=yes
	scenario="ladder for NanRoig"
	shuffle_sides=yes
[/multiplayer]
random_seed=1
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			faction1="littlebear"
			faction2="NanRoig"
			version="1.10.6"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=40
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=31
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=1
				turn=2
				units=6
				units_cost=125
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=2
				turn=2
				units=6
				units_cost=118
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=31
				side=1
				turn=3
				units=6
				units_cost=125
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=3
				units=7
				units_cost=134
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=47
				side=1
				turn=4
				units=6
				units_cost=125
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=2
				turn=4
				units=7
				units_cost=134
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=35
				side=1
				turn=5
				units=8
				units_cost=153
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=32
				side=2
				turn=5
				units=6
				units_cost=118
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=1
				turn=6
				units=9
				units_cost=164
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=2
				turn=6
				units=8
				units_cost=156
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=1
				turn=7
				units=9
				units_cost=164
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=2
				turn=7
				units=7
				units_cost=139
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=1
				turn=8
				units=10
				units_cost=178
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=2
				turn=8
				units=8
				units_cost=158
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=1
				turn=9
				units=11
				units_cost=192
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=2
				turn=9
				units=9
				units_cost=174
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=1
				turn=10
				units=12
				units_cost=206
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=2
				turn=10
				units=10
				units_cost=190
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=1
				turn=11
				units=13
				units_cost=222
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=2
				turn=11
				units=11
				units_cost=205
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=1
				turn=12
				units=14
				units_cost=236
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=2
				turn=12
				units=12
				units_cost=220
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=1
				turn=13
				units=14
				units_cost=236
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=13
				units=13
				units_cost=235
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=1
				turn=14
				units=15
				units_cost=250
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=2
				turn=14
				units=13
				units_cost=235
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=1
				turn=15
				units=14
				units_cost=236
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=2
				turn=15
				units=11
				units_cost=197
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=1
				turn=16
				units=10
				units_cost=166
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=32
				side=2
				turn=16
				units=8
				units_cost=143
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=17
				units=10
				units_cost=186
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=48
				side=2
				turn=17
				units=7
				units_cost=127
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=25
				side=1
				turn=18
				units=8
				units_cost=158
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=64
				side=2
				turn=18
				units=7
				units_cost=138
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=29
				side=1
				turn=19
				units=7
				units_cost=144
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=2
				turn=19
				units=10
				units_cost=190
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=1
				turn=20
				units=8
				units_cost=147
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=2
				turn=20
				units=10
				units_cost=205
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=1
				turn=21
				units=9
				units_cost=161
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=2
				turn=21
				units=9
				units_cost=189
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=22
				units=9
				units_cost=161
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=36
				side=2
				turn=22
				units=9
				units_cost=189
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=28
				side=1
				turn=23
				units=9
				units_cost=161
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=2
				turn=23
				units=12
				units_cost=235
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=1
				turn=24
				units=10
				units_cost=175
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=2
				turn=24
				units=12
				units_cost=235
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=25
				units=11
				units_cost=189
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=2
				turn=25
				units=13
				units_cost=251
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=1
				turn=26
				units=11
				units_cost=189
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=26
				units=13
				units_cost=237
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=1
				turn=27
				units=12
				units_cost=206
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=2
				turn=27
				units=11
				units_cost=203
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=19
				side=1
				turn=28
				units=11
				units_cost=203
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=2
				turn=28
				units=10
				units_cost=199
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=1
				turn=29
				units=11
				units_cost=203
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=1
				turn=29
				units=11
				units_cost=203
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=2
				turn=29
				units=11
				units_cost=214
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=1
				turn=30
				units=11
				units_cost=206
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=2
				turn=30
				units=12
				units_cost=229
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=1
				turn=31
				units=11
				units_cost=198
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=2
				turn=31
				units=12
				units_cost=240
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=32
				units=10
				units_cost=175
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=2
				turn=32
				units=10
				units_cost=206
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=1
				turn=33
				units=10
				units_cost=175
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=2
				turn=33
				units=10
				units_cost=206
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=28
				side=1
				turn=34
				units=10
				units_cost=175
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=28
				side=2
				turn=34
				units=8
				units_cost=152
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=42
				side=1
				turn=35
				units=9
				units_cost=161
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=28
				side=2
				turn=35
				units=9
				units_cost=179
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=1
				turn=36
				units=12
				units_cost=206
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=2
				turn=36
				units=9
				units_cost=171
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=1
				turn=37
				units=11
				units_cost=243
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=43
				side=2
				turn=37
				units=9
				units_cost=171
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=38
				units=8
				units_cost=201
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=59
				side=2
				turn=38
				units=7
				units_cost=140
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=1
				turn=39
				units=8
				units_cost=201
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=2
				turn=39
				units=10
				units_cost=197
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=1
				turn=40
				units=10
				units_cost=229
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=2
				turn=40
				units=11
				units_cost=212
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=41
				units=11
				units_cost=243
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=24
				side=2
				turn=41
				units=11
				units_cost=212
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=1
				turn=42
				units=11
				units_cost=243
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=2
				turn=42
				units=12
				units_cost=231
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=43
				units=12
				units_cost=257
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=2
				turn=43
				units=13
				units_cost=246
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=44
				units=13
				units_cost=271
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=24
				side=2
				turn=44
				units=13
				units_cost=246
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=1
				turn=45
				units=13
				units_cost=271
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=2
				turn=45
				units=14
				units_cost=261
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=46
				units=13
				units_cost=271
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=2
				turn=46
				units=12
				units_cost=223
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=1
				turn=47
				units=11
				units_cost=220
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=2
				turn=47
				units=11
				units_cost=252
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=48
				units=11
				units_cost=200
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=2
				turn=48
				units=10
				units_cost=228
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=1
				turn=49
				units=8
				units_cost=169
				villages=4
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NanRoig advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="littlebear"
			message="Have fun"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Aztec has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="NanRoig"
			message="thanks likewise"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
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		[random]
			value=373
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		[random]
			value=8872
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		[random]
			value=728
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		[random]
			value=30901
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		[random]
			value=4635
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		[random]
			value=15220
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		[random]
			value=25934
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		[random]
			value=19926
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		[random]
			value=30448
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		[random]
			value=17313
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		[random]
			value=20125
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		[random]
			value=14123
		[/random]
		[random]
			value=2728
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		[random]
			value=20620
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAHNNI0sapLCHnxOEMSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI,a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
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	[command]
		sent=""
		[recruit]
			value=1
			x=16
			y=4
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=15197
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		[random]
			value=11425
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		[random]
			value=7021
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		[random]
			value=5616
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		[random]
			value=2483
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		[random]
			value=19276
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		[random]
			value=3910
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		[random]
			value=20444
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		[random]
			value=24994
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		[random]
			value=26043
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		[random]
			value=25414
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		[random]
			value=20597
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		[random]
			value=22039
		[/random]
		[random]
			value=15894
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				checksum="8oH+<tEMdLmgpGIqyN<CsAMNItBINntKD8nHPCqPxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPEwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
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	[command]
		sent=""
		[recruit]
			value=7
			x=13
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=29044
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		[random]
			value=11632
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		[random]
			value=2739
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		[random]
			value=17916
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		[random]
			value=10622
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		[random]
			value=18766
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		[random]
			value=27222
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		[random]
			value=30
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		[random]
			value=10268
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		[random]
			value=13398
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		[random]
			value=14959
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		[random]
			value=24475
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		[random]
			value=22853
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		[random]
			value=8532
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				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAHNNI0sapLCHnxOELSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iI-a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
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	[command]
		sent=""
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			value=1
			x=14
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=5894
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		[random]
			value=16666
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		[random]
			value=4373
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		[random]
			value=27155
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		[random]
			value=9094
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		[random]
			value=22953
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		[random]
			value=18297
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		[random]
			value=24475
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		[random]
			value=31820
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		[random]
			value=14169
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		[random]
			value=25248
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		[random]
			value=25131
		[/random]
		[random]
			value=13552
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		[random]
			value=12181
			[results]
				checksum="8oH+<tEMdLmgpGIqyN<CsAMNItBINntKD8nHPCqPxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPEwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
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	[command]
		sent=""
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			value=4
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=15393
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		[random]
			value=31989
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		[random]
			value=28502
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		[random]
			value=22342
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		[random]
			value=19692
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		[random]
			value=412
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		[random]
			value=22387
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		[random]
			value=24745
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		[random]
			value=11251
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		[random]
			value=24430
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		[random]
			value=4063
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		[random]
			value=31467
		[/random]
		[random]
			value=19348
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		[random]
			value=12897
			[results]
				checksum="k5,efo-,do8skke.dybdki7YWm2g8-+4f6Ec<<lLfYZWibpqhxkckiapCNBPH1,OErqvwNtt0xDA<QoGnwG+9RKCBT5OxGD3CQBmtCv0KLjL6ANJJJIuoFMuFoBt-mNN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="NanRoig"
			message="was undead before, you?"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13,12,11"
			y="4,5,4,5"
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	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
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	[command]
		sent=""
		undo=no
		[speak]
			id="littlebear"
			message="Orcs"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zufk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=20021
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		[random]
			value=23464
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		[random]
			value=661
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		[random]
			value=19352
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		[random]
			value=9676
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		[random]
			value=18193
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		[random]
			value=18600
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		[random]
			value=15400
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		[random]
			value=20430
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		[random]
			value=2767
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		[random]
			value=27940
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		[random]
			value=13128
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		[random]
			value=27966
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		[random]
			value=21595
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	[command]
		sent=yes
		[speak]
			id="server"
			message="LordKharvaq has logged into the lobby"
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	[command]
		sent=yes
		[recruit]
			value=1
			x=11
			y=25
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=22597
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		[random]
			value=473
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		[random]
			value=4451
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		[random]
			value=7306
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		[random]
			value=4494
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		[random]
			value=17315
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		[random]
			value=582
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		[random]
			value=25682
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		[random]
			value=19113
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		[random]
			value=1792
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		[random]
			value=1257
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		[random]
			value=29277
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		[random]
			value=15362
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		[random]
			value=17227
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNvK2nRH,vpoIPwMLFlQENGmyJaKzGWlVbtMTnPi363cdlc96r1lle+Xf+g+n<4>eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
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	[command]
		sent=yes
		[recruit]
			value=3
			x=12
			y=25
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=12615
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		[random]
			value=23888
		[/random]
		[random]
			value=12065
		[/random]
		[random]
			value=18952
		[/random]
		[random]
			value=2576
		[/random]
		[random]
			value=28376
		[/random]
		[random]
			value=21195
		[/random]
		[random]
			value=7888
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		[random]
			value=21537
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		[random]
			value=11129
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		[random]
			value=13528
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		[random]
			value=25091
		[/random]
		[random]
			value=27077
		[/random]
		[random]
			value=2838
			[results]
				checksum="vqJQk2HbyM,VJGJmQDML+eBXCrCMwwAsPmB1NKCstFyETH+ZqQDQCk6j27st+Z4aX9-7nYc6elh12ltro6id39Dvm,kph-,>clR.7hGgt76b>7<t>>7.,aa-G2lnc4Za"
			[/results]
		[/random]
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	[command]
		sent=yes
		[recruit]
			value=1
			x=15
			y=24
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=32211
		[/random]
		[random]
			value=14892
		[/random]
		[random]
			value=1454
		[/random]
		[random]
			value=11839
		[/random]
		[random]
			value=19027
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		[random]
			value=26674
		[/random]
		[random]
			value=16817
		[/random]
		[random]
			value=7229
		[/random]
		[random]
			value=15900
		[/random]
		[random]
			value=29252
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		[random]
			value=17733
		[/random]
		[random]
			value=21983
		[/random]
		[random]
			value=11509
		[/random]
		[random]
			value=4482
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNtK2nRH,vpoIPwMLFlQENNmyJaKzGWlSbtMTnPi363cdlc96r1lle+Xf+g+n<4,eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jk_The_Assassino2k2g has logged into the lobby"
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	[/command]
	[command]
		sent=yes
		[recruit]
			value=3
			x=14
			y=24
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=24505
		[/random]
		[random]
			value=18691
		[/random]
		[random]
			value=30023
		[/random]
		[random]
			value=20076
		[/random]
		[random]
			value=2616
		[/random]
		[random]
			value=28899
		[/random]
		[random]
			value=26746
		[/random]
		[random]
			value=30731
		[/random]
		[random]
			value=3454
		[/random]
		[random]
			value=12069
		[/random]
		[random]
			value=23823
		[/random]
		[random]
			value=25057
		[/random]
		[random]
			value=18264
		[/random]
		[random]
			value=10656
			[results]
				checksum="vqJQk2HbyM,VJGJmQDML+eBXCrCMwwAvPmB1NKCstEyETH+ZqQDQCk6j27st+Z4aX9-7nYc6dlh12ltro6id39Dvm,kph-,>clR.7hGgt76b>7<t>>7.,aa-G2lnc4Za"
			[/results]
		[/random]
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	[command]
		sent=yes
		undo=""
		[move]
			x="14,15,16,17"
			y="25,25,25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,21"
			y="5,5,5,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,17,18,19,20,20,20"
			y="4,5,6,6,7,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,13,12,12"
			y="6,7,8,9,9,10"
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	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="NanRoig"
			message="I dislike undeads, but prob vs northeners I still find them ok"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,13,12,11,10,9,8,7,7"
			y="5,6,7,7,8,8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="barbanigra has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9,8,7,6"
			y="5,4,4,3,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,9,8,7,6,5"
			y="6,6,5,5,5,6,6,6"
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	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="NanRoig"
			message="Wow littlebear you are a machine! "
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Jk_The_Assassino2k2g"
			message="hi guys"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="NanRoig"
			message="2000 and rising"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="NanRoig"
			message="XD"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="NanRoig"
			message="Hola gonner"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,8,7"
			y="25,24,25,25,25"
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	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="baguira has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="littlebear"
			message="hi jk"
			side=1
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	[command]
		sent=yes
		[move]
			x="12,11,11,10,9,9,8,8,7"
			y="25,25,24,23,23,22,21,20,20"
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	[command]
		sent=yes
		undo=no
		[speak]
			id="Jk_The_Assassino2k2g"
			message="salut"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="White1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,15,15,15,16"
			y="24,23,22,21,20,19"
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	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,16,17,18,19,20,21"
			y="23,22,21,21,20,20,19,19"
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	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17,18,19,20,21,22,23"
			y="24,24,24,24,24,24,24,24,24,24"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Jk_The_Assassino2k2g"
			message="he just won a game to me"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14"
			y="25,25,25,25"
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	[command]
		sent=yes
		[recruit]
			value=4
			x=11
			y=25
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=18045
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		[random]
			value=5266
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		[random]
			value=19421
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		[random]
			value=14576
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		[random]
			value=28365
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		[random]
			value=23887
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		[random]
			value=24174
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		[random]
			value=13240
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		[random]
			value=11764
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		[random]
			value=26630
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		[random]
			value=32367
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		[random]
			value=8890
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		[random]
			value=15092
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		[random]
			value=20555
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KPin>0kg-dT<3p82Nsx<jcngdg605,Uw<<030wsNAwVUQ65xOoGNqBCHLSEgCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="littlebear"
			message="Sorry I started a game without you, I just did not see you on "
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wender_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sweetlovin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Aztec has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="meganoob has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="NanRoig"
			message="you and another 2000players XD"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Jk_The_Assassino2k2g"
			message=":)"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,8,9,10,11"
			y="2,3,3,4,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,8,9,9"
			y="11,12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Jk_The_Assassino2k2g"
			message="gl u2"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="NanRoig"
			message="thanks gonner"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,10,9,8,7"
			y="10,11,11,12,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="zett has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10,10,10"
			y="15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Filipelo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17"
			y="10,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,18,18,18,18"
			y="12,11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21,21,21"
			y="5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7,8,9,10,11,12,13"
			y="6,6,6,5,6,6,7,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="demos13 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8,9,10,11,12"
			y="20,19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,7,7,7,7"
			y="25,24,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,23,23,23,23"
			y="24,23,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,23,22"
			y="19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="joueur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="night_assassin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jvrlpz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="IrreFlex has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,12"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10"
			y="18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11,11,12"
			y="25,24,23,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,20,20,19"
			y="19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,16"
			y="16,16,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Stealth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,18"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,18"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,13,14"
			y="5,4,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=23327
		[/random]
		[random]
			value=3977
		[/random]
		[random]
			value=8653
		[/random]
		[random]
			value=17871
		[/random]
		[random]
			value=3504
		[/random]
		[random]
			value=31082
		[/random]
		[random]
			value=10014
		[/random]
		[random]
			value=1777
		[/random]
		[random]
			value=5331
		[/random]
		[random]
			value=4537
		[/random]
		[random]
			value=22589
		[/random]
		[random]
			value=8989
		[/random]
		[random]
			value=7708
		[/random]
		[random]
			value=11908
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAHNNI0sapLCHnxOzJSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLZa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="shadowwalker64 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=9852
		[/random]
		[random]
			value=19903
		[/random]
		[random]
			value=11192
		[/random]
		[random]
			value=28438
		[/random]
		[random]
			value=763
		[/random]
		[random]
			value=27161
		[/random]
		[random]
			value=8577
		[/random]
		[random]
			value=29204
		[/random]
		[random]
			value=28813
		[/random]
		[random]
			value=5306
		[/random]
		[random]
			value=5827
		[/random]
		[random]
			value=20826
		[/random]
		[random]
			value=18539
		[/random]
		[random]
			value=18624
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAHNNI0sapLCHnxOELSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iI-a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jedze_III has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,10,10,10"
			y="16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,18,18"
			y="13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="marseel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Codename has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9"
			y="7,7,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8"
			y="6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ras has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lilia_Litvyak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jemen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zimba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,10,10,10"
			y="18,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22,22,22,22,22"
			y="17,16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22,22,22,22"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19,20"
			y="16,16,16,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,10,9"
			y="14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,18,18,18"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10"
			y="13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="araki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,18,18,18,18"
			y="5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="khiM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,14,14,15,16"
			y="6,7,7,8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=30924
		[/random]
		[random]
			value=32659
		[/random]
		[random]
			value=7579
		[/random]
		[random]
			value=7373
		[/random]
		[random]
			value=18997
		[/random]
		[random]
			value=25499
		[/random]
		[random]
			value=27422
		[/random]
		[random]
			value=21450
		[/random]
		[random]
			value=2803
		[/random]
		[random]
			value=19860
		[/random]
		[random]
			value=30940
		[/random]
		[random]
			value=15710
		[/random]
		[random]
			value=5405
		[/random]
		[random]
			value=8650
			[results]
				checksum="Apo3iqjjof2Rn.6gfNZ7,O9,kjh6ZhWg415hv8ikd.1Wmc96448,l-87ad4Tk9eeb-o38W>ZP3l.4WpnNcn6tmkT91,n5daKf,ZiVe9LWu677Wo07p3-0hc2,S,-e7f-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=16
			y=4
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=9040
		[/random]
		[random]
			value=8749
		[/random]
		[random]
			value=31355
		[/random]
		[random]
			value=21831
		[/random]
		[random]
			value=29171
		[/random]
		[random]
			value=14289
		[/random]
		[random]
			value=11986
		[/random]
		[random]
			value=6198
		[/random]
		[random]
			value=10346
		[/random]
		[random]
			value=22681
		[/random]
		[random]
			value=2802
		[/random]
		[random]
			value=18936
		[/random]
		[random]
			value=15982
		[/random]
		[random]
			value=31492
			[results]
				checksum="Apo3iqjjof2Rn.6gfNZ7,O9,kjh6ZhWg415hv8ikd.1Wmc96448,l-87ad4Tk9eeb-o38W>ZP3l.4WpnNcn6tmkT91,n5daKf,ZiVe9LWu677Wo07p3-0hc2,S,-e7f-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="freakdead has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21,21,21,22"
			y="10,11,12,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=1105404416
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=22
				y=15
			[/source]
			[destination]
				x=22
				y=16
			[/destination]
		[/attack]
		[random]
			value=3601
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=121
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9107
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12376
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1113
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,21,21"
			y="14,15,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=184954611
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=21
				y=16
			[/source]
			[destination]
				x=22
				y=16
			[/destination]
		[/attack]
		[random]
			value=5858
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28009
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27012
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9930
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=811
			[results]
				chance=60
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9,10,11,12,13,14,15,16,17"
			y="5,6,6,7,7,8,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nappo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,11,12,13,14,15"
			y="15,15,14,14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="ryu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="yanosz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=962
		[/random]
		[random]
			value=10648
		[/random]
		[random]
			value=29361
		[/random]
		[random]
			value=21764
		[/random]
		[random]
			value=1800
		[/random]
		[random]
			value=12391
		[/random]
		[random]
			value=12436
		[/random]
		[random]
			value=6871
		[/random]
		[random]
			value=4503
		[/random]
		[random]
			value=6649
		[/random]
		[random]
			value=5345
		[/random]
		[random]
			value=10581
		[/random]
		[random]
			value=20793
		[/random]
		[random]
			value=4839
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNvK2nQM,vpoIPwMLFlQENFmyJaKzGWlVbtMTnPi363cdlc96r1lle+Xf+g+n<44eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19,20,21"
			y="19,19,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			seed=573809287
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=21
				y=17
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jedze has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="yanosz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,20,21"
			y="16,15,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			seed=685092767
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=21
				y=15
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="apheage has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,16,17"
			y="22,22,21,21,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DemonofElru has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="demos13 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,8,9,10,11,12,13"
			y="20,19,19,18,18,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,9,10"
			y="17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=15
			y=24
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=32367
		[/random]
		[random]
			value=18937
		[/random]
		[random]
			value=4681
		[/random]
		[random]
			value=29621
		[/random]
		[random]
			value=25063
		[/random]
		[random]
			value=6596
		[/random]
		[random]
			value=6165
		[/random]
		[random]
			value=10145
		[/random]
		[random]
			value=46
		[/random]
		[random]
			value=28009
		[/random]
		[random]
			value=6983
		[/random]
		[random]
			value=14194
		[/random]
		[random]
			value=23439
		[/random]
		[random]
			value=31197
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNvK2nRH,vpoIPwMLFlQENGmyJaKzGWlVbtMTnPi363cdlc96r1lle+Xf+g+n<4>eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,15,16,17,18,19"
			y="25,25,24,24,23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			seed=1631160811
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=22
				y=15
			[/source]
			[destination]
				x=21
				y=15
			[/destination]
		[/attack]
		[random]
			value=17479
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11811
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32186
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3108
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23797
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6121
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Stealth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,19,20"
			y="14,13,14,14,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			seed=719691715
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=20
				y=14
			[/source]
			[destination]
				x=21
				y=15
			[/destination]
		[/attack]
		[random]
			value=20036
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28043
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7912
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8824
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22003
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2390
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,21,21,21"
			y="10,10,11,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			seed=1996281573
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=21
				y=14
			[/source]
			[destination]
				x=21
				y=15
			[/destination]
		[/attack]
		[random]
			value=3391
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16831
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25449
			[results]
				chance=60
				damage=17
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6952
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24927
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Oink has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17,18,18,18,18"
			y="9,10,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18,18,18,18,18"
			y="9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,18,18,18,18"
			y="5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,18,18,18"
			y="4,5,5,6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=22239
		[/random]
		[random]
			value=12210
		[/random]
		[random]
			value=4503
		[/random]
		[random]
			value=20843
		[/random]
		[random]
			value=28957
		[/random]
		[random]
			value=2914
		[/random]
		[random]
			value=20475
		[/random]
		[random]
			value=7411
		[/random]
		[random]
			value=24593
		[/random]
		[random]
			value=28256
		[/random]
		[random]
			value=23338
		[/random]
		[random]
			value=23104
		[/random]
		[random]
			value=10876
		[/random]
		[random]
			value=1497
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOzGSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLWa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kirito has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,21,21,21"
			y="21,20,20,19,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=604912396
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=21
				y=16
			[/source]
			[destination]
				x=22
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Firetruck has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="QTJ132 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,15,15,15,16"
			y="24,23,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,17,17"
			y="23,22,22,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,15,16"
			y="18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sodipa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=974806425
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=21
				y=15
			[/source]
			[destination]
				x=22
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,24,23"
			y="17,17,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=814412248
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=23
				y=15
			[/source]
			[destination]
				x=22
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kalxon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,16,15,14"
			y="23,23,24,24,25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=3860
		[/random]
		[random]
			value=6021
		[/random]
		[random]
			value=1834
		[/random]
		[random]
			value=8068
		[/random]
		[random]
			value=15267
		[/random]
		[random]
			value=13923
		[/random]
		[random]
			value=12197
		[/random]
		[random]
			value=1728
		[/random]
		[random]
			value=16018
		[/random]
		[random]
			value=19670
		[/random]
		[random]
			value=1290
		[/random]
		[random]
			value=11513
		[/random]
		[random]
			value=28121
		[/random]
		[random]
			value=28443
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQli>0kg-dT<3p82Nsu<jcngdg605,Uw<<030wsNAwVUQ65xOoGNqBCHLSEfCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="_Seraja_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,18,19,20"
			y="13,14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1192232772
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=20
				y=16
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
		[random]
			value=1698
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16085
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14051
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26024
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31819
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,21"
			y="14,15,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1793592662
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=21
				y=15
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
		[random]
			value=24418
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24955
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10718
			[results]
				chance=40
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21,21,21,21,21,21,21"
			y="14,13,12,11,10,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20,21,21,22"
			y="8,9,9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,21,21,21,21,21"
			y="14,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="MaximumCuddles has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="demos13 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18,18,18,19"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Jabba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,18,18,18,18"
			y="5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=21103
		[/random]
		[random]
			value=8139
		[/random]
		[random]
			value=29252
		[/random]
		[random]
			value=26198
		[/random]
		[random]
			value=17891
		[/random]
		[random]
			value=17895
		[/random]
		[random]
			value=19287
		[/random]
		[random]
			value=23398
		[/random]
		[random]
			value=15033
		[/random]
		[random]
			value=5279
		[/random]
		[random]
			value=13654
		[/random]
		[random]
			value=8790
		[/random]
		[random]
			value=21948
		[/random]
		[random]
			value=18549
			[results]
				checksum="Apo3iqjjof2Rn.6gfQZ7,O9,kjh6ZhWgZ15hv8ikd.1Wmc96448,l-87ad4Tk9eeb-o38W>ZPWl.4WpnNcn6tmkT91,n5daKf,ZiVe9LWu677Wo07p3-0hc2,S,-e7f-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7"
			y="13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,23,22,21,21"
			y="15,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,22"
			y="21,20,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Probetos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19,19,20"
			y="23,23,22,22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="chucky075 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,17,18,19,20"
			y="16,17,18,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,21"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=11
			y=25
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=22602
		[/random]
		[random]
			value=13181
		[/random]
		[random]
			value=13840
		[/random]
		[random]
			value=20063
		[/random]
		[random]
			value=30150
		[/random]
		[random]
			value=2114
		[/random]
		[random]
			value=17338
		[/random]
		[random]
			value=30239
		[/random]
		[random]
			value=19832
		[/random]
		[random]
			value=26786
		[/random]
		[random]
			value=30037
		[/random]
		[random]
			value=834
		[/random]
		[random]
			value=29156
		[/random]
		[random]
			value=21462
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNvK2nQM,vpoIPwMLFlQENMmyJaKzGWlSbtMTnPi363cdlc96r1lle+Xf+g+n<4.eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7"
			y="19,20,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sweetlovin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17"
			y="10,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tatiana has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,16,15,14,13"
			y="12,12,13,14,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7"
			y="15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21,21,21,21"
			y="5,6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="RustlerJimmy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21"
			y="12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18,19,20,21,21"
			y="9,10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22"
			y="16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,18,18,18,18"
			y="5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Stm7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,22"
			y="13,13,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,25,25"
			y="11,12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=24104
		[/random]
		[random]
			value=18519
		[/random]
		[random]
			value=27544
		[/random]
		[random]
			value=31514
		[/random]
		[random]
			value=19041
		[/random]
		[random]
			value=387
		[/random]
		[random]
			value=32292
		[/random]
		[random]
			value=9425
		[/random]
		[random]
			value=29040
		[/random]
		[random]
			value=3993
		[/random]
		[random]
			value=17010
		[/random]
		[random]
			value=22401
		[/random]
		[random]
			value=28811
		[/random]
		[random]
			value=22644
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOENSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI.a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wieker6 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10,9,8,7,6"
			y="25,24,24,23,23,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=25122
		[/random]
		[random]
			value=12531
		[/random]
		[random]
			value=6588
		[/random]
		[random]
			value=10548
		[/random]
		[random]
			value=436
		[/random]
		[random]
			value=22336
		[/random]
		[random]
			value=4182
		[/random]
		[random]
			value=28201
		[/random]
		[random]
			value=16443
		[/random]
		[random]
			value=14196
		[/random]
		[random]
			value=16590
		[/random]
		[random]
			value=30708
		[/random]
		[random]
			value=2958
		[/random]
		[random]
			value=12853
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQin>0kg-dT<3p82Nsv<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEeCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jmog has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19,18,17,16"
			y="19,18,19,19,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20,21"
			y="19,19,19,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,15,16,17,18,19"
			y="25,25,24,24,23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21,21"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="reza-math has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,11,11"
			y="14,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tacfli has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kral has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tac has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bobycarotte has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bhagavan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BobRock has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,7"
			y="18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jmog has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,10,9,9"
			y="17,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="blairbunke has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=6
			x=13
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=31640
		[/random]
		[random]
			value=3997
		[/random]
		[random]
			value=91
		[/random]
		[random]
			value=26704
		[/random]
		[random]
			value=13885
		[/random]
		[random]
			value=14004
		[/random]
		[random]
			value=6503
		[/random]
		[random]
			value=23485
		[/random]
		[random]
			value=12515
		[/random]
		[random]
			value=13271
		[/random]
		[random]
			value=29505
		[/random]
		[random]
			value=27999
		[/random]
		[random]
			value=31990
		[/random]
		[random]
			value=9646
			[results]
				checksum="b-<73l>3zzcH1pHFwwboKOUGsjmxxiCcIQKIrMvLiQymKrNnFAPnwvBmNHGTzpHeFwGxzNOzxwFDvTvrEwyMVjNFBNH7EUziq>tIpVLVbBmJvppHRpzsqMTArpJBI1CQ"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="just4fun has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21,21"
			y="14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Time-2-Die has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,22,23"
			y="15,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,21,22"
			y="13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18,19,20,21,21"
			y="9,10,11,11,12,13"
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	[command]
		sent=""
		[move]
			x="17,16,15,14,14,14,14"
			y="5,5,6,6,7,8,9"
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	[command]
		sent=yes
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			id="server"
			message="djp has logged into the lobby"
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	[command]
		sent=""
		[countdown_update]
			team=1
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		[/countdown_update]
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	[command]
		sent=""
		[end_turn]
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	[command]
		sent=yes
		[init_side]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="Felix_Br has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="johndane66 has logged into the lobby"
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	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,17,17"
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	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,7,8"
			y="20,19,18,17"
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	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Fumasaki has logged into the lobby"
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	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,6,7,7"
			y="22,21,21,20"
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	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,7,6,6"
			y="17,18,19,19,20"
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	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="yo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,16,15,14"
			y="23,23,24,24,25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=16
			y=23
			[from]
				x=14
				y=25
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		[random]
			value=18427
		[/random]
		[random]
			value=29991
		[/random]
		[random]
			value=9466
		[/random]
		[random]
			value=17244
		[/random]
		[random]
			value=14611
		[/random]
		[random]
			value=4831
		[/random]
		[random]
			value=17356
		[/random]
		[random]
			value=24471
		[/random]
		[random]
			value=284
		[/random]
		[random]
			value=14782
		[/random]
		[random]
			value=21664
		[/random]
		[random]
			value=4033
		[/random]
		[random]
			value=5402
		[/random]
		[random]
			value=7853
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	[command]
		sent=yes
		[countdown_update]
			team=2
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		[/countdown_update]
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	[command]
		sent=yes
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	[command]
		sent=""
		[init_side]
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	[command]
		sent=""
		[move]
			x="9,9,10"
			y="14,15,15"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="esteban has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10"
			y="15,16"
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	[command]
		sent=""
		undo=""
		[move]
			x="13,14,14,14,15,16"
			y="6,6,7,8,9,9"
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	[command]
		sent=yes
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			id="server"
			message="baguira has logged into the lobby"
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	[command]
		sent=""
		[move]
			x="21,21,21,21"
			y="10,9,8,7"
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	[command]
		sent=""
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		[move]
			x="21,21,21,21,21,21"
			y="15,14,13,12,11,10"
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	[command]
		sent=yes
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			id="server"
			message="wandjina has logged into the lobby"
		[/speak]
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	[command]
		sent=""
		[move]
			x="10,10,10"
			y="16,15,14"
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	[command]
		sent=yes
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			id="server"
			message="PryorPro has logged into the lobby"
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	[command]
		sent=""
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			x="7,7,7"
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	[command]
		sent=""
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			x="10,10,10"
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	[command]
		sent=""
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			x="22,22,22,22"
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	[command]
		sent=""
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		[move]
			x="21,21"
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	[command]
		sent=yes
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	[command]
		sent=""
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		[move]
			x="22,22,22,22"
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	[command]
		sent=""
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		[move]
			x="21,21"
			y="12,11"
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	[command]
		sent=""
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		[move]
			x="23,23,22,21,21"
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	[command]
		sent=""
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		[move]
			x="14,15,16,17,18"
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	[command]
		sent=""
		[move]
			x="25,25,25,24,24"
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	[command]
		sent=yes
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			id="server"
			message="hermini has logged into the lobby"
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	[command]
		sent=""
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				x=14
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			value=19058
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		[random]
			value=9067
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		[random]
			value=9368
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		[random]
			value=8793
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		[random]
			value=6437
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		[random]
			value=22753
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		[random]
			value=24874
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		[random]
			value=6408
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		[random]
			value=11927
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		[random]
			value=7817
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		[random]
			value=11930
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		[random]
			value=12633
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		[random]
			value=20794
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		[random]
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		sent=""
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		sent=yes
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	[command]
		sent=yes
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	[command]
		sent=yes
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			id="server"
			message="idk has logged into the lobby"
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	[command]
		sent=yes
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			x="17,18,19,20,21,22"
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	[command]
		sent=yes
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			x="21,22"
			y="20,19"
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	[command]
		sent=yes
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		[move]
			x="16,17,18,19,20,20,21"
			y="23,23,22,22,21,20,20"
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	[command]
		sent=yes
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		[move]
			x="22,23,23"
			y="17,18,19"
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	[command]
		sent=yes
		[move]
			x="6,6"
			y="20,19"
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	[command]
		sent=yes
		[move]
			x="6,6"
			y="19,18"
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	[command]
		sent=yes
		[move]
			x="6,6"
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	[command]
		sent=yes
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			message="jogador has logged into the lobby"
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	[command]
		sent=yes
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			x="6,5,4,3,2,1"
			y="17,18,17,18,17,18"
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	[command]
		sent=yes
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			id="server"
			message="noob-killer has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
		[recruit]
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			x=16
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				x=14
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		[random]
			value=24936
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		[random]
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		[random]
			value=22258
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		[random]
			value=9043
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		[random]
			value=28219
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		[random]
			value=10388
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		[random]
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		[random]
			value=16980
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		[random]
			value=22243
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
		sent=yes
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			team=2
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		sent=yes
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		sent=""
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	[command]
		sent=""
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	[command]
		sent=""
		[move]
			x="21,20,20"
			y="9,9,10"
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	[command]
		sent=""
		[move]
			x="20,20"
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	[command]
		sent=yes
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	[command]
		sent=yes
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			id="server"
			message="hsnds has logged into the lobby"
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	[command]
		sent=""
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		sent=""
		[move]
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	[command]
		sent=""
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	[command]
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	[command]
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		[move]
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	[command]
		sent=""
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	[command]
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			message="k-yu has logged into the lobby"
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	[command]
		sent=""
		[move]
			x="10,10,10"
			y="16,15,14"
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	[command]
		sent=yes
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			id="server"
			message="SethGoldMedal has logged into the lobby"
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	[command]
		sent=""
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	[command]
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			x="17,18,18,19,20,21,22,23"
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	[command]
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	[command]
		sent=""
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		[random]
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		[random]
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		[random]
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		[random]
			value=30367
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		[random]
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		[random]
			value=19432
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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		sent=""
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	[command]
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			message="Evered has logged into the lobby"
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	[command]
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	[command]
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	[command]
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	[command]
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			x="1,2,3,4,5,6"
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	[command]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
		sent=""
		[move]
			x="19,19"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,18"
			y="12,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="LoonyMel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,10"
			y="13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="clmates has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kabul has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,21"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,22"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,21,22,23"
			y="10,11,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,24"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Tsukiko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,24,23,23"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25,25,26,26,27"
			y="9,9,10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,19,20"
			y="13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="f34n0r has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,22"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="SirNick has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23,23"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,21,21"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,18,18,18,18"
			y="5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17,16,15,14"
			y="10,11,11,12,12,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="tontrommel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,10"
			y="16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="clmates"
			message="hi all"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="littlebear"
			message="Hello"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Jk_The_Assassino2k2g"
			message="hay"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,16,16,16,16,16"
			y="23,22,21,20,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sycassas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ez3khiel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="_henn_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,21"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17,17"
			y="19,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,23"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,23"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,21,22"
			y="19,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19,18,17,16"
			y="20,20,20,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=10948
		[/random]
		[random]
			value=14204
		[/random]
		[random]
			value=3100
		[/random]
		[random]
			value=25840
		[/random]
		[random]
			value=24684
		[/random]
		[random]
			value=30216
		[/random]
		[random]
			value=30668
		[/random]
		[random]
			value=26263
		[/random]
		[random]
			value=809
		[/random]
		[random]
			value=10541
		[/random]
		[random]
			value=17515
		[/random]
		[random]
			value=23737
		[/random]
		[random]
			value=9722
		[/random]
		[random]
			value=15862
			[results]
				checksum="PZl,i,kZKZYExlfiQFI<uz5qKQRQdMHJzKAO0PzyEPIaLpBmGtTRCGuNJuvDrBUUrLeDBKsJKwSJKMQPVFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Pamir has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="NanRoig"
			message="hola Profesor"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="clmates"
			message="hola :D"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,15,16,17,18,19"
			y="25,25,24,24,23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Wolfonfire has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,10"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,22,22"
			y="13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Isperia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ellyk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,23,23"
			y="12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25,26,26,26,26"
			y="12,13,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Adrian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,21,21"
			y="12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,27,27"
			y="13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,23"
			y="11,12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KWLutnia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18,19,20,21,21"
			y="9,10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=3728
		[/random]
		[random]
			value=15683
		[/random]
		[random]
			value=8136
		[/random]
		[random]
			value=27363
		[/random]
		[random]
			value=7070
		[/random]
		[random]
			value=27962
		[/random]
		[random]
			value=44
		[/random]
		[random]
			value=9546
		[/random]
		[random]
			value=14478
		[/random]
		[random]
			value=6884
		[/random]
		[random]
			value=11975
		[/random]
		[random]
			value=15449
		[/random]
		[random]
			value=19010
		[/random]
		[random]
			value=8888
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOzGSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLWa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Panathos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,22,23,23,24"
			y="11,12,12,13,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,23,23,24,25"
			y="11,12,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23,22,22"
			y="12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="floyd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,9,9"
			y="17,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="copiousquidkid8 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bridge_troll has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,7,7"
			y="13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11,11"
			y="13,14,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,24"
			y="19,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,23"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,22"
			y="21,20,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18,19,20,21"
			y="19,19,19,19,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,16,16,16"
			y="23,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,14,13,12"
			y="17,18,18,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ODHeart has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,22"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,23"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20,21"
			y="21,20,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,10,10"
			y="14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,24"
			y="14,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,18,18,18,18"
			y="5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vvd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="smellsBlue has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KWLutnia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="floyd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Syma has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cico has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="eric has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,22,22,22"
			y="13,14,15,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1899601395
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=22
				y=17
			[/source]
			[destination]
				x=22
				y=18
			[/destination]
		[/attack]
		[random]
			value=8346
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1864
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9318
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3654
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9124
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32171
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30546
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cisco has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ShadowyMaterial has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,21,21"
			y="15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1908258293
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=21
				y=18
			[/source]
			[destination]
				x=22
				y=18
			[/destination]
		[/attack]
		[random]
			value=11189
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26923
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15462
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2816
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22816
			[results]
				chance=40
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10759
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31769
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cthulhu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,24,24,23"
			y="15,15,16,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=2116588813
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=23
				y=18
			[/source]
			[destination]
				x=22
				y=18
			[/destination]
		[/attack]
		[random]
			value=10687
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10341
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28292
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27990
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13166
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4203
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6268
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6504
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25,25,25,24"
			y="15,16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=916367671
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=24
				y=18
			[/source]
			[destination]
				x=23
				y=19
			[/destination]
		[/attack]
		[random]
			value=28838
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28552
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26961
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,25,25,24"
			y="16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=2098201414
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=24
				y=19
			[/source]
			[destination]
				x=23
				y=19
			[/destination]
		[/attack]
		[random]
			value=28404
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,19,19,19"
			y="15,15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,22,21,20,20"
			y="14,15,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1847401883
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=20
				y=18
			[/source]
			[destination]
				x=20
				y=19
			[/destination]
		[/attack]
		[random]
			value=589
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13234
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22534
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=989438516
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=19
				y=19
			[/source]
			[destination]
				x=20
				y=19
			[/destination]
		[/attack]
		[random]
			value=21486
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FATUR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,22,22,21,20,19"
			y="15,15,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,25,25,25"
			y="14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="AutomatiX has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22,21,20,19"
			y="15,16,15,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15,16"
			y="16,17,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1594486773
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=16
				y=18
			[/source]
			[destination]
				x=16
				y=19
			[/destination]
		[/attack]
		[random]
			value=19158
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19538
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20451
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31190
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20122
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14561
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22372
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,11,12,13,14,15"
			y="17,17,16,16,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,7,7"
			y="15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=30445
		[/random]
		[random]
			value=18477
		[/random]
		[random]
			value=7443
		[/random]
		[random]
			value=17161
		[/random]
		[random]
			value=11616
		[/random]
		[random]
			value=31594
		[/random]
		[random]
			value=4938
		[/random]
		[random]
			value=8272
		[/random]
		[random]
			value=14455
		[/random]
		[random]
			value=31417
		[/random]
		[random]
			value=20640
		[/random]
		[random]
			value=30282
		[/random]
		[random]
			value=26408
		[/random]
		[random]
			value=26324
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOENSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI.a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=459855393
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=21
				y=19
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=1885022030
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=20
				y=19
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Miike has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,25"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,22,23,24"
			y="23,22,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Arbiter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=469241531
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=24
				y=20
			[/source]
			[destination]
				x=24
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,23"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24,23,23"
			y="21,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=633698786
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=23
				y=19
			[/source]
			[destination]
				x=24
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=598137066
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=24
				y=19
			[/source]
			[destination]
				x=24
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15"
			y="18,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=519511397
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=15
				y=17
			[/source]
			[destination]
				x=15
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=7048385
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=16
				y=19
			[/source]
			[destination]
				x=16
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,8,9,10,11"
			y="20,21,20,20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8,9,10"
			y="20,19,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,20,19,18,17"
			y="18,19,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Marx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="odinete has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,22,22"
			y="21,20,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=723635033
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=22
				y=18
			[/source]
			[destination]
				x=23
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,20,19,18,17"
			y="19,20,20,21,21,22"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,23,22"
			y="21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,19,20,21,22"
			y="16,15,16,16,17,17,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1743989255
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=22
				y=17
			[/source]
			[destination]
				x=22
				y=18
			[/destination]
		[/attack]
		[random]
			value=8641
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9294
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15929
			[results]
				chance=40
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23950
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4564
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Nostalgia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,24"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Pish has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,22,23,23"
			y="16,15,16,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=796186431
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=23
				y=18
			[/source]
			[destination]
				x=22
				y=18
			[/destination]
		[/attack]
		[random]
			value=18447
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2082
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7285
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4457
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Albilk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=490572765
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=19
				y=19
			[/source]
			[destination]
				x=20
				y=19
			[/destination]
		[/attack]
		[random]
			value=32192
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21527
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20775
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ickabod has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=1868030197
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=19
				y=20
			[/source]
			[destination]
				x=20
				y=19
			[/destination]
		[/attack]
		[random]
			value=24947
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24900
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16635
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24466
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11765
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11672
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21261
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="j4v1007 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="d has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tacfli has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=543291628
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=20
				y=18
			[/source]
			[destination]
				x=20
				y=19
			[/destination]
		[/attack]
		[random]
			value=5655
			[results]
				chance=70
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19,19,20"
			y="17,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="jemen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23,22,21,21"
			y="17,16,17,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=987574030
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=21
				y=18
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[random]
			value=26455
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27070
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11722
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=87732603
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=20
				y=19
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[random]
			value=7219
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19848
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7400
			[results]
				chance=60
				damage=9
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,21"
			y="17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=958104740
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=21
				y=19
			[/source]
			[destination]
				x=22
				y=18
			[/destination]
		[/attack]
		[random]
			value=28153
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1464
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=245
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23518
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23979
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kamindel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,18,18,18,18"
			y="9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1065147790
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=15
				y=18
			[/source]
			[destination]
				x=15
				y=17
			[/destination]
		[/attack]
		[random]
			value=32127
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19254
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27479
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13549
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32009
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25061
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20568
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gracz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tonton_Phys has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Douglas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22,21,21,21"
			y="17,17,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=973940183
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=21
				y=20
			[/source]
			[destination]
				x=22
				y=19
			[/destination]
		[/attack]
		[random]
			value=5226
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27665
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21524
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31764
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16040
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27272
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,6"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="subtil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5,4"
			y="11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,18,18,18,18,18"
			y="5,6,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lamefun has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12,12"
			y="15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12"
			y="12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8,7"
			y="19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,23"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24,23"
			y="20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Arbiter"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=0
			seed=1593897346
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=23
				y=19
			[/source]
			[destination]
				x=23
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,23,22"
			y="18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=2121614565
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=22
				y=20
			[/source]
			[destination]
				x=21
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Moittaja has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Miike has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,23,22,21"
			y="19,20,21,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=1828863757
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=21
				y=21
			[/source]
			[destination]
				x=21
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,22"
			y="20,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			seed=1641476793
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=22
				y=18
			[/source]
			[destination]
				x=22
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19,20,21"
			y="19,19,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=753265245
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=21
				y=17
			[/source]
			[destination]
				x=22
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,21"
			y="22,21,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1478494687
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=21
				y=20
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="k has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="luckii has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,23,23,22"
			y="19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=1403779324
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=22
				y=17
			[/source]
			[destination]
				x=21
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,17,18"
			y="17,17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=2094210409
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=18
				y=18
			[/source]
			[destination]
				x=19
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,16,15"
			y="21,20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="4,5,6,7"
			y="12,12,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13"
			y="18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,11,12"
			y="17,16,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=9910
		[/random]
		[random]
			value=16480
		[/random]
		[random]
			value=29747
		[/random]
		[random]
			value=25164
		[/random]
		[random]
			value=24415
		[/random]
		[random]
			value=32542
		[/random]
		[random]
			value=10735
		[/random]
		[random]
			value=17379
		[/random]
		[random]
			value=18712
		[/random]
		[random]
			value=15885
		[/random]
		[random]
			value=15873
		[/random]
		[random]
			value=10175
		[/random]
		[random]
			value=718
		[/random]
		[random]
			value=13344
			[results]
				checksum="k5,efo-,do8skke.dGz1,+.Lzijkh3f92Q+,jpjD7jiW1qu>Qg0Z3oNyQqIK-J9DNrLmzPrr0UOgELImsQJgirzJux+yDAsfvFwmyvo5wq0QgUNJJJIuoFMuFoBt-mNN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="persefoni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1709495412
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=22
				y=19
			[/source]
			[destination]
				x=21
				y=20
			[/destination]
		[/attack]
		[random]
			value=24801
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8173
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31351
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29364
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18917
			[results]
				chance=60
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,20,21"
			y="20,21,22,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=919887225
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=21
				y=22
			[/source]
			[destination]
				x=21
				y=21
			[/destination]
		[/attack]
		[random]
			value=4476
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27075
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=996
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=948
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13479
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bigbroen5 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=815566848
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=21
				y=18
			[/source]
			[destination]
				x=22
				y=18
			[/destination]
		[/attack]
		[random]
			value=18057
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4787
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20341
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=471507286
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=21
				y=19
			[/source]
			[destination]
				x=22
				y=18
			[/destination]
		[/attack]
		[random]
			value=13059
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9281
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23377
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9783
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9849
			[results]
				chance=60
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=2
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="joueurt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1083321928
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=21
				y=20
			[/source]
			[destination]
				x=21
				y=21
			[/destination]
		[/attack]
		[random]
			value=7175
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6456
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16771
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10943
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16587
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mobile has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,21,22,22"
			y="14,15,15,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=149019349
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=22
				y=16
			[/source]
			[destination]
				x=22
				y=17
			[/destination]
		[/attack]
		[random]
			value=28309
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15084
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9577
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8178
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22524
			[results]
				chance=70
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,18,18,18,18,18"
			y="10,11,12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Aztec has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Re has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ez3khiel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20"
			y="21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1476317225
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=21
				y=21
			[/source]
			[destination]
				x=21
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19,19,20,21"
			y="19,20,20,21,22,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1148853742
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=21
				y=23
			[/source]
			[destination]
				x=21
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="subtil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20,20,20,20,20,20"
			y="17,17,18,19,20,21,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=706489379
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=20
				y=22
			[/source]
			[destination]
				x=21
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=143044733
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=20
				y=21
			[/source]
			[destination]
				x=21
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="poiuytre2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,24,23,23"
			y="19,19,20,21,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16"
			y="18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9,8,7,6,6,5"
			y="10,10,9,9,8,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8,9,10"
			y="18,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,14,14,13,12,12"
			y="14,14,13,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="qnok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,7,7"
			y="11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15"
			y="5,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12,11,10,9,8"
			y="6,6,7,7,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Raizel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DiegoBreeg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Noob_Warlord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tigre-Blanc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,21,21,20,20"
			y="16,17,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=847630477
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=20
				y=20
			[/source]
			[destination]
				x=21
				y=21
			[/destination]
		[/attack]
		[random]
			value=25234
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24429
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31137
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3339
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20961
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sebastian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1237693889
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=22
				y=20
			[/source]
			[destination]
				x=21
				y=21
			[/destination]
		[/attack]
		[random]
			value=15061
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19307
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16516
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=566
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13894
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1322425535
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=21
				y=20
			[/source]
			[destination]
				x=21
				y=21
			[/destination]
		[/attack]
		[random]
			value=30249
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18791
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5708
			[results]
				chance=60
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="random9802 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ali has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="aljuma has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ali has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,19,20,21,21,21"
			y="16,17,18,18,19,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,21,20,19,18"
			y="22,22,23,22,23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7"
			y="19,20,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,5,5,5,6"
			y="6,5,4,3,2"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19"
			y="21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=724594700
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=19
				y=21
			[/source]
			[destination]
				x=20
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,20,19,19"
			y="23,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1327504254
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=19
				y=20
			[/source]
			[destination]
				x=20
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="thebadman1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19,20"
			y="19,20,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1538631046
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=20
				y=20
			[/source]
			[destination]
				x=21
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21,22,23,23,22"
			y="22,22,21,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=996565720
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=22
				y=19
			[/source]
			[destination]
				x=21
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tumbling_tumbleweed has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="VanHinten has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ansengrinth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,17,16"
			y="18,18,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,22,23,23"
			y="20,21,22,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,22,23,23,23,23"
			y="21,22,22,23,24,25,26"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,6,5"
			y="5,6,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gollum has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=19614
		[/random]
		[random]
			value=31502
		[/random]
		[random]
			value=8546
		[/random]
		[random]
			value=10791
		[/random]
		[random]
			value=11953
		[/random]
		[random]
			value=19137
		[/random]
		[random]
			value=6914
		[/random]
		[random]
			value=7617
		[/random]
		[random]
			value=28525
		[/random]
		[random]
			value=26202
		[/random]
		[random]
			value=22568
		[/random]
		[random]
			value=21166
		[/random]
		[random]
			value=17330
		[/random]
		[random]
			value=1785
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAHNNI0sapLCHnxOzJSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLZa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,8,9,9"
			y="15,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Matze_M has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,13,14,14,13,12"
			y="10,11,12,12,13,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DiegoBreeg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,5,4,3,3,3"
			y="2,3,4,4,5,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16,15,14"
			y="23,24,24,25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Elwish has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,20,21,21,22"
			y="21,21,22,23,24,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=973597625
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=22
				y=24
			[/source]
			[destination]
				x=23
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,18,17,16"
			y="20,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=1273790353
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=16
				y=18
			[/source]
			[destination]
				x=16
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,16,15"
			y="20,19,19,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=1787137296
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=15
				y=19
			[/source]
			[destination]
				x=16
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,22,22,22,22,23"
			y="19,20,21,22,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=1109
		[/random]
		[random]
			value=5381
		[/random]
		[random]
			value=7430
		[/random]
		[random]
			value=2526
		[/random]
		[random]
			value=10402
		[/random]
		[random]
			value=29151
		[/random]
		[random]
			value=14903
		[/random]
		[random]
			value=23347
		[/random]
		[random]
			value=6730
		[/random]
		[random]
			value=7646
		[/random]
		[random]
			value=1196
		[/random]
		[random]
			value=29401
		[/random]
		[random]
			value=8384
		[/random]
		[random]
			value=15982
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNvK2nRH,vpoIPwMLFlQENGmyJaKzGWlVbtMTnPi363cdlc96r1lle+Xf+g+n<4>eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=11
			y=25
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=14152
		[/random]
		[random]
			value=12048
		[/random]
		[random]
			value=23175
		[/random]
		[random]
			value=165
		[/random]
		[random]
			value=7535
		[/random]
		[random]
			value=24828
		[/random]
		[random]
			value=1028
		[/random]
		[random]
			value=19688
		[/random]
		[random]
			value=31552
		[/random]
		[random]
			value=30257
		[/random]
		[random]
			value=20510
		[/random]
		[random]
			value=2396
		[/random]
		[random]
			value=15762
		[/random]
		[random]
			value=12032
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQli>0kg-dT<3p82Nsu<jcngdg605,Uw<<030wsNAwVUQ65xOoGNqBCHLSEfCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=15
			y=24
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=11931
		[/random]
		[random]
			value=5907
		[/random]
		[random]
			value=11696
		[/random]
		[random]
			value=28035
		[/random]
		[random]
			value=7226
		[/random]
		[random]
			value=30195
		[/random]
		[random]
			value=9428
		[/random]
		[random]
			value=26986
		[/random]
		[random]
			value=22672
		[/random]
		[random]
			value=15206
		[/random]
		[random]
			value=31590
		[/random]
		[random]
			value=21636
		[/random]
		[random]
			value=7587
		[/random]
		[random]
			value=18371
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQli>0kg-dT<3p82Nso<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEpCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=14
			y=24
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=12273
		[/random]
		[random]
			value=15373
		[/random]
		[random]
			value=13640
		[/random]
		[random]
			value=26239
		[/random]
		[random]
			value=489
		[/random]
		[random]
			value=12986
		[/random]
		[random]
			value=2109
		[/random]
		[random]
			value=17684
		[/random]
		[random]
			value=31775
		[/random]
		[random]
			value=3973
		[/random]
		[random]
			value=773
		[/random]
		[random]
			value=27821
		[/random]
		[random]
			value=11008
		[/random]
		[random]
			value=19768
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KPin>0kg-dT<3p82Nsx<jcngdg605,Uw<<030wsNAwVUQ65xOoGNqBCHLSEgCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tumbling_tumbleweed has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,11,12,13,14"
			y="14,15,16,16,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=600733532
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=15
				y=18
			[/source]
			[destination]
				x=16
				y=18
			[/destination]
		[/attack]
		[random]
			value=21615
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30608
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24466
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30841
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11338
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10129
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19572
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17,16"
			y="19,19,20,20,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Javelineer"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=240413360
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=16
				y=19
			[/source]
			[destination]
				x=16
				y=18
			[/destination]
		[/attack]
		[random]
			value=1683
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24585
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24316
			[results]
				chance=40
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="spitfire has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,22"
			y="26,27,27"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DiegoBreeg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5,4"
			y="6,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=1802058831
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=4
				y=7
			[/source]
			[destination]
				x=3
				y=7
			[/destination]
		[/attack]
		[random]
			value=72
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14411
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21320
			[results]
				chance=60
				damage=20
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2343
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,8,7,7,7"
			y="19,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,10,9,8,7"
			y="6,7,7,7,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="bogsy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=12643
		[/random]
		[random]
			value=28637
		[/random]
		[random]
			value=18340
		[/random]
		[random]
			value=17002
		[/random]
		[random]
			value=21601
		[/random]
		[random]
			value=6644
		[/random]
		[random]
			value=12293
		[/random]
		[random]
			value=28637
		[/random]
		[random]
			value=19823
		[/random]
		[random]
			value=28258
		[/random]
		[random]
			value=13213
		[/random]
		[random]
			value=16439
		[/random]
		[random]
			value=21782
		[/random]
		[random]
			value=13853
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAHNNI0sapLCHnxOzJSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLZa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=16
			y=4
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=10836
		[/random]
		[random]
			value=27484
		[/random]
		[random]
			value=17185
		[/random]
		[random]
			value=6585
		[/random]
		[random]
			value=20377
		[/random]
		[random]
			value=31539
		[/random]
		[random]
			value=7251
		[/random]
		[random]
			value=23465
		[/random]
		[random]
			value=21993
		[/random]
		[random]
			value=17989
		[/random]
		[random]
			value=20170
		[/random]
		[random]
			value=31285
		[/random]
		[random]
			value=10016
		[/random]
		[random]
			value=30747
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAHNNI0sapLCHnxOELSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iI-a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lerten has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,21,20,19,18,18,17"
			y="24,24,23,22,22,21,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=2
			defender_type="Javelineer"
			defender_weapon=1
			seed=1405701472
			tod="dawn"
			turn=19
			weapon=1
			[source]
				x=17
				y=20
			[/source]
			[destination]
				x=16
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,15,15,15,15"
			y="24,24,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=2
			defender_type="Javelineer"
			defender_weapon=1
			seed=450330257
			tod="dawn"
			turn=19
			weapon=1
			[source]
				x=15
				y=20
			[/source]
			[destination]
				x=16
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,16,16,16"
			y="24,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=2
			defender_type="Javelineer"
			defender_weapon=1
			seed=609607307
			tod="dawn"
			turn=19
			weapon=1
			[source]
				x=16
				y=20
			[/source]
			[destination]
				x=16
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,17,17,18,18,17"
			y="23,22,22,21,20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=2
			defender_type="Javelineer"
			defender_weapon=0
			seed=1051912634
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=17
				y=19
			[/source]
			[destination]
				x=16
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=2
			defender_type="Javelineer"
			defender_weapon=0
			seed=481429740
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=15
				y=19
			[/source]
			[destination]
				x=16
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="CavaleiroRunico has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="oeeo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17"
			y="25,25,25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Plouf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jmog has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,3,4,5"
			y="7,6,5,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,21,21,21,21,21"
			y="24,23,23,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,22,23"
			y="27,26,25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bigbroen5 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23"
			y="25,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,6"
			y="8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=1220721145
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=6
				y=5
			[/source]
			[destination]
				x=5
				y=6
			[/destination]
		[/attack]
		[random]
			value=24361
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12588
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26585
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8043
			[results]
				chance=50
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12535
			[results]
				chance=60
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=294172350
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=4
				y=6
			[/source]
			[destination]
				x=5
				y=6
			[/destination]
		[/attack]
		[random]
			value=13271
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25369
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11686
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16277
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tonton_Phys has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,18,18,18,18"
			y="5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,18,18,18"
			y="4,5,5,6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=1569
		[/random]
		[random]
			value=27515
		[/random]
		[random]
			value=18670
		[/random]
		[random]
			value=2802
		[/random]
		[random]
			value=11661
		[/random]
		[random]
			value=5350
		[/random]
		[random]
			value=27948
		[/random]
		[random]
			value=16117
		[/random]
		[random]
			value=18370
		[/random]
		[random]
			value=14654
		[/random]
		[random]
			value=20471
		[/random]
		[random]
			value=5550
		[/random]
		[random]
			value=6981
		[/random]
		[random]
			value=10581
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAKNNI0sapLCHnxOERSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI1a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12,11,11,12"
			y="18,17,17,16,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,22,22,23"
			y="19,20,20,21,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jogador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19,20,21"
			y="20,20,19,19,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,22"
			y="19,18,19,18,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,22"
			y="20,19,20,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nji has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,22"
			y="25,25,26,26,27,27"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,12,13,14,15,16,17"
			y="25,25,25,24,24,24,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=1090828334
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=5
				y=6
			[/source]
			[destination]
				x=4
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=1065179614
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=6
				y=5
			[/source]
			[destination]
				x=5
				y=6
			[/destination]
		[/attack]
		[random]
			value=6517
			[results]
				chance=60
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24785
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31241
			[results]
				chance=60
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="4,5,5,6,6,6"
			y="6,6,5,4,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,18,18,18,18,18"
			y="5,6,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="aaa4 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,14,14,13,12,12"
			y="14,14,13,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="mortal1488 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16,15,14,13"
			y="8,9,9,9,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16,15,14"
			y="9,9,9,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=15489
		[/random]
		[random]
			value=15981
		[/random]
		[random]
			value=20829
		[/random]
		[random]
			value=9529
		[/random]
		[random]
			value=17460
		[/random]
		[random]
			value=1480
		[/random]
		[random]
			value=14391
		[/random]
		[random]
			value=10528
		[/random]
		[random]
			value=26814
		[/random]
		[random]
			value=12439
		[/random]
		[random]
			value=20324
		[/random]
		[random]
			value=1488
		[/random]
		[random]
			value=17953
		[/random]
		[random]
			value=30057
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOENSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI.a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,6,5,5,5"
			y="15,16,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ded has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22,22,22,21,21,22"
			y="19,20,21,22,23,24,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=206967717
			tod="afternoon"
			turn=21
			weapon=1
			[source]
				x=22
				y=24
			[/source]
			[destination]
				x=23
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,21,21,21,22"
			y="19,20,21,22,23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=669934348
			tod="afternoon"
			turn=21
			weapon=1
			[source]
				x=22
				y=23
			[/source]
			[destination]
				x=23
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19,20,21,22,23"
			y="19,20,20,21,21,22,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1077895544
			tod="afternoon"
			turn=21
			weapon=1
			[source]
				x=23
				y=23
			[/source]
			[destination]
				x=23
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,22,23"
			y="25,25,25,25,26,25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1643564178
			tod="afternoon"
			turn=21
			weapon=1
			[source]
				x=23
				y=25
			[/source]
			[destination]
				x=23
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,21"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,23,23"
			y="22,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,20,19,18,17"
			y="27,27,26,26,25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,14,13,12,11,11"
			y="19,20,20,21,21,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,5,5"
			y="2,3,4,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,6,6,7,7,7"
			y="5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="blairbunke has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5,5"
			y="19,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,18,18"
			y="10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,13,14,14,13,12"
			y="10,11,12,12,13,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,10,10"
			y="10,10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13,12,11,10,10"
			y="9,10,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,4,3"
			y="21,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,14,15,16,17"
			y="6,7,7,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="PIayer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="VanHinten has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14"
			y="25,25,25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=11
			y=25
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=4489
		[/random]
		[random]
			value=3080
		[/random]
		[random]
			value=20145
		[/random]
		[random]
			value=31956
		[/random]
		[random]
			value=3625
		[/random]
		[random]
			value=27916
		[/random]
		[random]
			value=4651
		[/random]
		[random]
			value=29555
		[/random]
		[random]
			value=23299
		[/random]
		[random]
			value=14445
		[/random]
		[random]
			value=16731
		[/random]
		[random]
			value=12291
		[/random]
		[random]
			value=1440
		[/random]
		[random]
			value=24005
			[results]
				checksum="PZl,i,kZKZYExlfiQFI<uz2qKQRQdMHJzKAO0PzAEPIaLpBmGsTRCGuNJuvDrBUUrLeDBKsJKwSJKMQPTFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=12
			y=25
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=30919
		[/random]
		[random]
			value=7797
		[/random]
		[random]
			value=18790
		[/random]
		[random]
			value=13058
		[/random]
		[random]
			value=9427
		[/random]
		[random]
			value=28216
		[/random]
		[random]
			value=28361
		[/random]
		[random]
			value=25132
		[/random]
		[random]
			value=714
		[/random]
		[random]
			value=11349
		[/random]
		[random]
			value=28977
		[/random]
		[random]
			value=30421
		[/random]
		[random]
			value=9902
		[/random]
		[random]
			value=25421
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQli>0kg-dT<3p82Nso<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEpCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,6,6"
			y="20,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,8,7,6,5,4"
			y="23,22,22,21,21,21,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,5,4,3"
			y="18,19,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Ambusher"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1187346873
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=4
				y=20
			[/source]
			[destination]
				x=3
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20,19,18,17,16"
			y="19,19,19,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,21,21,21,21,21"
			y="24,23,23,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,21,20,19,18,17"
			y="23,22,23,22,22,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,21,20,19,19,18"
			y="24,24,23,22,22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,21,20,19,18,17"
			y="23,23,22,22,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,22,21,20,19,18"
			y="25,24,23,23,22,22,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=7503
		[/random]
		[random]
			value=3885
		[/random]
		[random]
			value=2678
		[/random]
		[random]
			value=25243
		[/random]
		[random]
			value=17446
		[/random]
		[random]
			value=10538
		[/random]
		[random]
			value=28784
		[/random]
		[random]
			value=8000
		[/random]
		[random]
			value=29659
		[/random]
		[random]
			value=32136
		[/random]
		[random]
			value=20771
		[/random]
		[random]
			value=24929
		[/random]
		[random]
			value=32571
		[/random]
		[random]
			value=13206
			[results]
				checksum="PZl,i,kZKZYExlfiQFI<uz5qKQRQdMHJzKAO0PzyEPIaLpBmGtTRCGuNJuvDrBUUrLeDBKsJKwSJKMQPVFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,7,7,6"
			y="13,14,14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,9,9,8,7,7"
			y="12,13,14,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,11,12"
			y="14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="3,2"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=59581941
			tod="first_watch"
			turn=23
			weapon=1
			[source]
				x=2
				y=19
			[/source]
			[destination]
				x=3
				y=19
			[/destination]
		[/attack]
		[random]
			value=5415
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,7,7,6,6,6"
			y="10,11,12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5,6,7,7,7,7"
			y="6,7,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=24736
		[/random]
		[random]
			value=23120
		[/random]
		[random]
			value=16983
		[/random]
		[random]
			value=24334
		[/random]
		[random]
			value=15323
		[/random]
		[random]
			value=18038
		[/random]
		[random]
			value=5601
		[/random]
		[random]
			value=3840
		[/random]
		[random]
			value=15647
		[/random]
		[random]
			value=27694
		[/random]
		[random]
			value=1693
		[/random]
		[random]
			value=11964
		[/random]
		[random]
			value=32558
		[/random]
		[random]
			value=16854
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOzGSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLWa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=16
			y=4
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=5940
		[/random]
		[random]
			value=5255
		[/random]
		[random]
			value=23939
		[/random]
		[random]
			value=25951
		[/random]
		[random]
			value=5115
		[/random]
		[random]
			value=764
		[/random]
		[random]
			value=9774
		[/random]
		[random]
			value=24319
		[/random]
		[random]
			value=24116
		[/random]
		[random]
			value=31126
		[/random]
		[random]
			value=3442
		[/random]
		[random]
			value=25243
		[/random]
		[random]
			value=12041
		[/random]
		[random]
			value=510
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOzGSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLWa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18,18"
			y="15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,18"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,21"
			y="10,10,10,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,11,10,9,8,8,7"
			y="25,24,23,22,22,21,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,3,2"
			y="20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Ambusher"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=956475972
			tod="first_watch"
			turn=23
			weapon=0
			[source]
				x=2
				y=20
			[/source]
			[destination]
				x=2
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,3"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1929587822
			tod="first_watch"
			turn=23
			weapon=1
			[source]
				x=3
				y=20
			[/source]
			[destination]
				x=2
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,10,9,8,7"
			y="25,25,24,23,23,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tonton_Phys has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16,15,14,13"
			y="20,20,19,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14,13,12"
			y="22,21,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14,13,12,11"
			y="21,20,20,20,20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,17,16,15,14,13,12"
			y="21,22,22,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,13,12,12"
			y="19,20,20,20,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,16,16,16"
			y="23,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Findi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14,13,12,12"
			y="25,24,24,23,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8,9,10,11,12,13,14,15,16"
			y="11,10,10,9,10,9,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Blorn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,7,7"
			y="14,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,6,6"
			y="16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,7,8,9,9,9"
			y="16,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="SlowThinker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Slimjim has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Siovkara has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15"
			y="16,17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16,17,17"
			y="16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,18,19,20,20"
			y="5,5,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,18,18,18"
			y="4,5,5,6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=16160
		[/random]
		[random]
			value=15347
		[/random]
		[random]
			value=3656
		[/random]
		[random]
			value=1558
		[/random]
		[random]
			value=10674
		[/random]
		[random]
			value=20875
		[/random]
		[random]
			value=30943
		[/random]
		[random]
			value=31425
		[/random]
		[random]
			value=24359
		[/random]
		[random]
			value=27229
		[/random]
		[random]
			value=29463
		[/random]
		[random]
			value=27513
		[/random]
		[random]
			value=10144
		[/random]
		[random]
			value=8768
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOzGSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLWa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="-I-R_I_P-I- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,3,4,5,6,7"
			y="20,20,20,20,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="3,4,5,6"
			y="20,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,7,6"
			y="22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,13,13,14"
			y="22,23,24,25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=3
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=23353
		[/random]
		[random]
			value=17689
		[/random]
		[random]
			value=3286
		[/random]
		[random]
			value=20970
		[/random]
		[random]
			value=12592
		[/random]
		[random]
			value=2954
		[/random]
		[random]
			value=26085
		[/random]
		[random]
			value=618
		[/random]
		[random]
			value=20358
		[/random]
		[random]
			value=2274
		[/random]
		[random]
			value=11092
		[/random]
		[random]
			value=10676
		[/random]
		[random]
			value=10569
		[/random]
		[random]
			value=16516
			[results]
				checksum="vqJQk2HbyM,VJGJmQDML+eBXCrCMwwAvPmB1NKCstEyETH+ZqQDQCk6j27st+Z4aX9-7nYc6dlh12ltro6id39Dvm,kph-,>clR.7hGgt76b>7<t>>7.,aa-G2lnc4Za"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,8"
			y="18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,16"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Syndicate has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Soni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15"
			y="18,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,12,13,14,15,15,16,16"
			y="19,19,20,20,20,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,15,16,16,17"
			y="20,21,20,20,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19,18,17,16"
			y="19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,15,16"
			y="20,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,15,16"
			y="19,20,20,20,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,8,9,10"
			y="16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="albator has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21"
			y="10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bug has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18"
			y="10,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Grail has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6"
			y="12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,6,6"
			y="11,12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,8,7"
			y="12,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,18,19,19,19"
			y="5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="LG has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="freakdead has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15,14,13,12,11"
			y="14,13,13,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kamindel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20,21,21,21"
			y="8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,22"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20,21"
			y="11,12,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,20,21,22,23,24"
			y="10,11,11,12,13,13,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18,18,19,20"
			y="8,9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Douglas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7,6,5"
			y="18,19,19,20,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,17,18,19,20,21"
			y="17,17,18,18,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,22"
			y="16,16,17,17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,18,19"
			y="23,23,22,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,22,23"
			y="21,21,22,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bosco has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="han has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Whynotzoidberg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17,17,17,17"
			y="17,18,19,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18,19,20,21,22"
			y="17,17,17,18,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,16,16"
			y="18,19,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,16"
			y="16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15"
			y="21,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=2791
		[/random]
		[random]
			value=17228
		[/random]
		[random]
			value=17405
		[/random]
		[random]
			value=23999
		[/random]
		[random]
			value=26982
		[/random]
		[random]
			value=18195
		[/random]
		[random]
			value=18028
		[/random]
		[random]
			value=10407
		[/random]
		[random]
			value=11344
		[/random]
		[random]
			value=28550
		[/random]
		[random]
			value=10288
		[/random]
		[random]
			value=27825
		[/random]
		[random]
			value=29246
		[/random]
		[random]
			value=10170
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KPin>0kg-dT<3p82Nsz<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEaCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="freakdead has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,15,16,17,18,19"
			y="25,25,24,24,23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22"
			y="15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="freakdead has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Anjo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5,6,7,7,7"
			y="15,16,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Saurian Ambusher"
			defender_weapon=0
			seed=900790793
			tod="morning"
			turn=26
			weapon=0
			[source]
				x=7
				y=19
			[/source]
			[destination]
				x=7
				y=20
			[/destination]
		[/attack]
		[random]
			value=29823
			[results]
				chance=50
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23438
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11048
			[results]
				chance=50
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28006
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8657
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27383
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25360
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,8,8,8"
			y="15,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Saurian Ambusher"
			defender_weapon=0
			seed=1963445814
			tod="morning"
			turn=26
			weapon=0
			[source]
				x=8
				y=19
			[/source]
			[destination]
				x=7
				y=20
			[/destination]
		[/attack]
		[random]
			value=26859
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28744
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20822
			[results]
				chance=50
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1146
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25723
			[results]
				chance=50
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11,11,11,10,9"
			y="15,16,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,6,6"
			y="14,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=690109185
			tod="morning"
			turn=26
			weapon=1
			[source]
				x=6
				y=18
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
		[random]
			value=21843
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="freakdead has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Chione has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Maryanna-BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,22,22"
			y="12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23,24,25,26,26"
			y="13,14,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20,21,21,21"
			y="11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,22,23,23"
			y="12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,21,21,21"
			y="9,9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,24"
			y="17,16,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=25350
		[/random]
		[random]
			value=12041
		[/random]
		[random]
			value=23798
		[/random]
		[random]
			value=523
		[/random]
		[random]
			value=28243
		[/random]
		[random]
			value=30638
		[/random]
		[random]
			value=10954
		[/random]
		[random]
			value=30086
		[/random]
		[random]
			value=6386
		[/random]
		[random]
			value=13988
		[/random]
		[random]
			value=15741
		[/random]
		[random]
			value=1103
		[/random]
		[random]
			value=1982
		[/random]
		[random]
			value=22059
			[results]
				checksum="8oH+<tEMdLmgpGIqyN<CsAMNItBINwtKD8nHPCqOxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPvwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gerbik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,14,13,12,11,10,9"
			y="19,20,20,20,19,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=426758018
			tod="morning"
			turn=26
			weapon=1
			[source]
				x=9
				y=20
			[/source]
			[destination]
				x=8
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,12,11,10,9,8"
			y="21,20,20,20,21,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=736479828
			tod="morning"
			turn=26
			weapon=1
			[source]
				x=8
				y=20
			[/source]
			[destination]
				x=8
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1806275529
			tod="morning"
			turn=26
			weapon=1
			[source]
				x=7
				y=20
			[/source]
			[destination]
				x=8
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Chione has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,5,5,6,7,8"
			y="20,19,18,17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=98458985
			tod="morning"
			turn=26
			weapon=0
			[source]
				x=8
				y=18
			[/source]
			[destination]
				x=8
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=274989966
			tod="morning"
			turn=26
			weapon=1
			[source]
				x=6
				y=19
			[/source]
			[destination]
				x=7
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mendes has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,14,13,12,11,10"
			y="19,20,20,20,19,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=33675018
			tod="morning"
			turn=26
			weapon=1
			[source]
				x=10
				y=19
			[/source]
			[destination]
				x=9
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="strangecircus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18,18,17,17,16"
			y="23,22,21,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,14,13,12,12"
			y="21,21,20,20,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Soul_keeper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wender_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,16"
			y="23,22,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="arma has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="selerian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=93622904
			tod="afternoon"
			turn=27
			weapon=0
			[source]
				x=7
				y=18
			[/source]
			[destination]
				x=8
				y=18
			[/destination]
		[/attack]
		[random]
			value=26035
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7640
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14647
			[results]
				chance=60
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="1Kira1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="brian_losi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="j-py has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="St has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zimba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dan8 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=2072619655
			tod="afternoon"
			turn=27
			weapon=0
			[source]
				x=9
				y=19
			[/source]
			[destination]
				x=9
				y=20
			[/destination]
		[/attack]
		[random]
			value=14076
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1878
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23679
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22348
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24917
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1277
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5,4,4,5"
			y="18,18,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=286118005
			tod="afternoon"
			turn=27
			weapon=0
			[source]
				x=5
				y=20
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
		[random]
			value=26595
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13814
			[results]
				chance=50
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9215
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31607
			[results]
				chance=50
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=299
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7666
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3521
			[results]
				chance=50
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,7,6,5,5"
			y="19,18,18,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=1627651574
			tod="afternoon"
			turn=27
			weapon=0
			[source]
				x=5
				y=19
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
		[random]
			value=26712
			[results]
				chance=60
				damage=9
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=2
		[/choose]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,18,18,18,18,18,18,18"
			y="5,6,6,7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jmog has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=9969
		[/random]
		[random]
			value=11893
		[/random]
		[random]
			value=27242
		[/random]
		[random]
			value=21697
		[/random]
		[random]
			value=31671
		[/random]
		[random]
			value=29958
		[/random]
		[random]
			value=28728
		[/random]
		[random]
			value=17579
		[/random]
		[random]
			value=29733
		[/random]
		[random]
			value=8652
		[/random]
		[random]
			value=784
		[/random]
		[random]
			value=22501
		[/random]
		[random]
			value=16664
		[/random]
		[random]
			value=23233
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAHNNI0sapLCHnxOEMSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI,a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,25,24,23"
			y="16,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=282431828
			tod="afternoon"
			turn=27
			weapon=0
			[source]
				x=23
				y=19
			[/source]
			[destination]
				x=22
				y=19
			[/destination]
		[/attack]
		[random]
			value=30766
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21513
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23233
			[results]
				chance=40
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26532
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9025
			[results]
				chance=40
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,23,24,24,24,23"
			y="15,16,17,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1462297197
			tod="afternoon"
			turn=27
			weapon=0
			[source]
				x=23
				y=20
			[/source]
			[destination]
				x=22
				y=19
			[/destination]
		[/attack]
		[random]
			value=24243
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3792
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23661
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3326
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18340
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="karim has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,22"
			y="15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1264892162
			tod="afternoon"
			turn=27
			weapon=0
			[source]
				x=22
				y=17
			[/source]
			[destination]
				x=22
				y=18
			[/destination]
		[/attack]
		[random]
			value=25549
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28347
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17170
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=489
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2293
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30126
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25354
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Chouquette has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Pish has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21"
			y="15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1653989883
			tod="afternoon"
			turn=27
			weapon=0
			[source]
				x=21
				y=18
			[/source]
			[destination]
				x=22
				y=18
			[/destination]
		[/attack]
		[random]
			value=10189
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9244
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17536
			[results]
				chance=40
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25430
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15051
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10856
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1494
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pepux has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,21,20,19,19"
			y="13,14,15,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="lordstark94k has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Stm7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Chione has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24,23,23"
			y="14,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Molibden has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ubuntu_EE has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zajicek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7,6"
			y="19,20,19,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=2
			defender_type="Javelineer"
			defender_weapon=0
			seed=1848898366
			tod="afternoon"
			turn=27
			weapon=0
			[source]
				x=6
				y=19
			[/source]
			[destination]
				x=5
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Auri has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8,7,6"
			y="20,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1633046634
			tod="afternoon"
			turn=27
			weapon=1
			[source]
				x=6
				y=20
			[/source]
			[destination]
				x=5
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,7,6,5"
			y="20,21,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=855599653
			tod="afternoon"
			turn=27
			weapon=1
			[source]
				x=5
				y=21
			[/source]
			[destination]
				x=5
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9,8,7"
			y="18,18,17,17,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=667729387
			tod="afternoon"
			turn=27
			weapon=1
			[source]
				x=7
				y=17
			[/source]
			[destination]
				x=7
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=2127250378
			tod="afternoon"
			turn=27
			weapon=1
			[source]
				x=7
				y=19
			[/source]
			[destination]
				x=7
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,14,13,12,11,10"
			y="21,21,20,20,19,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=536629696
			tod="afternoon"
			turn=27
			weapon=1
			[source]
				x=10
				y=19
			[/source]
			[destination]
				x=9
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MonkeyStyle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,16,16,16"
			y="19,20,21,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,20,19"
			y="18,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,16"
			y="19,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,20,19,18,17,16,15"
			y="19,20,20,21,21,22,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,21,20,19,18,17"
			y="22,22,23,23,24,24,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,19,20,21"
			y="17,18,19,20,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=1646577782
			tod="dusk"
			turn=28
			weapon=0
			[source]
				x=21
				y=20
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[random]
			value=1
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31797
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28634
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=268
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11525
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16238
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2257
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=1136100134
			tod="dusk"
			turn=28
			weapon=0
			[source]
				x=22
				y=18
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[random]
			value=21628
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18705
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21921
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18056
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10797
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=983
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14758
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Anaquim has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,23"
			y="19,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,23,23"
			y="21,22,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=732071736
			tod="dusk"
			turn=28
			weapon=0
			[source]
				x=22
				y=19
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[random]
			value=26294
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=77
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25234
			[results]
				chance=60
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5,5,5,6"
			y="19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,9,10,11,12"
			y="19,18,17,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="kenobi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,18,17,16,15,14,13,12"
			y="12,11,10,10,9,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tontrommel2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,11,11"
			y="6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=6292
		[/random]
		[random]
			value=7076
		[/random]
		[random]
			value=19272
		[/random]
		[random]
			value=12617
		[/random]
		[random]
			value=1075
		[/random]
		[random]
			value=16695
		[/random]
		[random]
			value=15003
		[/random]
		[random]
			value=12045
		[/random]
		[random]
			value=27979
		[/random]
		[random]
			value=11937
		[/random]
		[random]
			value=12109
		[/random]
		[random]
			value=26613
		[/random]
		[random]
			value=3938
		[/random]
		[random]
			value=17249
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOzGSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLWa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21,20"
			y="18,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jmog has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,8,9,10,11"
			y="20,20,19,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=932284204
			tod="dusk"
			turn=28
			weapon=1
			[source]
				x=11
				y=18
			[/source]
			[destination]
				x=12
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13,13"
			y="19,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=2004920319
			tod="dusk"
			turn=28
			weapon=1
			[source]
				x=13
				y=18
			[/source]
			[destination]
				x=12
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="littlebear"
			message="Can we save the game and finish later?"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,14,14,13,12,12"
			y="23,22,21,20,20,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=1612911368
			tod="dusk"
			turn=28
			weapon=1
			[source]
				x=12
				y=18
			[/source]
			[destination]
				x=12
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zett has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="NanRoig"
			message="sure , at your turn ok?"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="littlebear"
			message="OK"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,6,6,7,7"
			y="19,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="elperro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zdobywca has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ruwen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,8,8,8,7,6"
			y="17,16,15,14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,7,7,8,8,8,7"
			y="19,18,17,16,15,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="5,6,7"
			y="21,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,14"
			y="23,24,24,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,22"
			y="25,25,26,26,27,27"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dusancic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jmog has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=346
		[/random]
		[random]
			value=9064
		[/random]
		[random]
			value=8852
		[/random]
		[random]
			value=18224
		[/random]
		[random]
			value=9503
		[/random]
		[random]
			value=11536
		[/random]
		[random]
			value=380
		[/random]
		[random]
			value=13348
		[/random]
		[random]
			value=28300
		[/random]
		[random]
			value=15836
		[/random]
		[random]
			value=10775
		[/random]
		[random]
			value=13844
		[/random]
		[random]
			value=13637
		[/random]
		[random]
			value=935
			[results]
				checksum="PZl,i,kZKZYExlfiQFI<uz2tEQRQdMHJzKAO0PyxEPIaLpBmGsTRCGuNJuvDrBUUrLeDBKsJKwSJKMQOOFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="NanRoig"
			message="saved¿"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="thaures has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="NanRoig"
			message="?"
			side=2
		[/speak]
	[/command]
	[command]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Deejanos"
			message="hey bear, nan"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="littlebear"
			message="Hello"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="NanRoig"
			message="Bon soir Deejanos "
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,8,7"
			y="9,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9"
			y="10,10,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,12,12,12,12"
			y="6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=23827
		[/random]
		[random]
			value=2612
		[/random]
		[random]
			value=25682
		[/random]
		[random]
			value=17936
		[/random]
		[random]
			value=5400
		[/random]
		[random]
			value=16624
		[/random]
		[random]
			value=186
		[/random]
		[random]
			value=23326
		[/random]
		[random]
			value=31720
		[/random]
		[random]
			value=10321
		[/random]
		[random]
			value=22754
		[/random]
		[random]
			value=5231
		[/random]
		[random]
			value=21993
		[/random]
		[random]
			value=16241
			[results]
				checksum="8oH+<tEMdLmgpGIqyN<CsAMNItBINwtKD8nHPCqOxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPvwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DaedalusRising has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,11,10"
			y="4,5,5,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,10"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,5,4,3,2,2"
			y="15,16,15,15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24"
			y="24,24"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,22,23,23"
			y="20,21,22,22,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,22,22,23"
			y="19,20,20,21,22"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,21"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,19"
			y="18,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,22,23"
			y="20,20,20,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="NanRoig"
			message="It looked good for a while the game, now seems all about to crush on my head"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,22,23,24,24"
			y="19,20,21,21,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Deejanos_Obs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,5,5,6"
			y="14,13,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=786137747
			tod="first_watch"
			turn=29
			weapon=1
			[source]
				x=6
				y=10
			[/source]
			[destination]
				x=7
				y=11
			[/destination]
		[/attack]
		[random]
			value=9713
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8055
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15842
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4657
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,6,6"
			y="14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=711131869
			tod="first_watch"
			turn=29
			weapon=1
			[source]
				x=6
				y=11
			[/source]
			[destination]
				x=7
				y=11
			[/destination]
		[/attack]
		[random]
			value=2805
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4107
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15112
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19601
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,7,7"
			y="15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,12,11,10,9,8,7"
			y="18,17,17,16,16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10,10,9,8,7,6"
			y="18,17,16,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,6,6,6,6,5,5"
			y="20,19,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,10,9,8,7"
			y="18,18,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Albilk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="barbary has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,17"
			y="23,24,25"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=11277
		[/random]
		[random]
			value=16210
		[/random]
		[random]
			value=4939
		[/random]
		[random]
			value=12072
		[/random]
		[random]
			value=25182
		[/random]
		[random]
			value=19984
		[/random]
		[random]
			value=6455
		[/random]
		[random]
			value=20784
		[/random]
		[random]
			value=4283
		[/random]
		[random]
			value=961
		[/random]
		[random]
			value=8594
		[/random]
		[random]
			value=16079
		[/random]
		[random]
			value=9030
		[/random]
		[random]
			value=14787
			[results]
				checksum="PZl,i,kZKZYExlfiQFI<uz2tEQRQdMHJzKAO0PyxEPIaLpBmGsTRCGuNJuvDrBUUrLeDBKsJKwSJKMQOOFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20,19"
			y="27,27,26,26"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,18,19,20,21,22"
			y="25,25,26,26,27,27"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17"
			y="26,25,25"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11,12,13,14,14"
			y="7,7,6,6,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8,7,6,6,5,5"
			y="10,9,9,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,11"
			y="6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=30174
		[/random]
		[random]
			value=6906
		[/random]
		[random]
			value=5589
		[/random]
		[random]
			value=4610
		[/random]
		[random]
			value=23812
		[/random]
		[random]
			value=22178
		[/random]
		[random]
			value=19786
		[/random]
		[random]
			value=19430
		[/random]
		[random]
			value=29015
		[/random]
		[random]
			value=20784
		[/random]
		[random]
			value=6670
		[/random]
		[random]
			value=27277
		[/random]
		[random]
			value=32695
		[/random]
		[random]
			value=19730
			[results]
				checksum="8oH+<tEMdLmbpGIqyN<CsAMNItBINstKD8nHPCqOxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPzwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24,24"
			y="24,25,26"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,23"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,22,22,23,24,24"
			y="20,21,21,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Blackavar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,12,13,13,13,13"
			y="10,9,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8,9"
			y="11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12"
			y="10,10,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tzara has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5,4,3"
			y="14,14,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=2
			defender_type="Javelineer"
			defender_weapon=1
			seed=513057044
			tod="second_watch"
			turn=30
			weapon=1
			[source]
				x=3
				y=13
			[/source]
			[destination]
				x=2
				y=13
			[/destination]
		[/attack]
		[random]
			value=30676
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24160
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4904
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30884
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19958
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="snugglaf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="meganzane has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,4,3,2,1,1"
			y="15,15,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=2
			defender_type="Javelineer"
			defender_weapon=1
			seed=775019490
			tod="second_watch"
			turn=30
			weapon=1
			[source]
				x=1
				y=14
			[/source]
			[destination]
				x=2
				y=13
			[/destination]
		[/attack]
		[random]
			value=20229
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11673
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19224
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26389
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21637
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5,4,4,4,3,2"
			y="11,12,12,13,14,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=2
			defender_type="Javelineer"
			defender_weapon=1
			seed=268990476
			tod="second_watch"
			turn=30
			weapon=1
			[source]
				x=2
				y=14
			[/source]
			[destination]
				x=2
				y=13
			[/destination]
		[/attack]
		[random]
			value=19830
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3876
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21253
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4811
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17662
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Panda_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,7,8,8,9,9,10"
			y="15,16,16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,8,9,10,11"
			y="20,20,20,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7,8,9,10,11"
			y="10,11,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="ddd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16"
			y="25,24"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17,17"
			y="23,24,25"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16"
			y="24,23"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hebishiro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,10,9,9,9"
			y="5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,7"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="barbary1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,11,10,9,9"
			y="6,7,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="5,6,6,7"
			y="6,6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,12,11,10,10,10"
			y="6,6,7,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=7204
		[/random]
		[random]
			value=10258
		[/random]
		[random]
			value=25035
		[/random]
		[random]
			value=3029
		[/random]
		[random]
			value=16528
		[/random]
		[random]
			value=31765
		[/random]
		[random]
			value=25514
		[/random]
		[random]
			value=100
		[/random]
		[random]
			value=27881
		[/random]
		[random]
			value=20054
		[/random]
		[random]
			value=22604
		[/random]
		[random]
			value=26878
		[/random]
		[random]
			value=22435
		[/random]
		[random]
			value=14102
			[results]
				checksum="8oH+<tEMdLmbpGIqyN<CsAMNItBINstKD8nHPCqOxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPzwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14,13,12,11,10"
			y="4,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24,23"
			y="26,27,28"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=809820886
			tod="dawn"
			turn=31
			weapon=0
			[source]
				x=23
				y=28
			[/source]
			[destination]
				x=22
				y=27
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,22,21,21"
			y="24,25,25,26,27"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1970818348
			tod="dawn"
			turn=31
			weapon=0
			[source]
				x=21
				y=27
			[/source]
			[destination]
				x=22
				y=27
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,23,23,22,22"
			y="22,23,24,25,25,26"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1069386349
			tod="dawn"
			turn=31
			weapon=0
			[source]
				x=22
				y=26
			[/source]
			[destination]
				x=22
				y=27
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24,23,23"
			y="24,25,26,27"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1972570574
			tod="dawn"
			turn=31
			weapon=0
			[source]
				x=23
				y=27
			[/source]
			[destination]
				x=22
				y=27
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,24,23"
			y="22,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,18"
			y="25,25"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,19,18,17,17"
			y="27,28,27,27,26,26,25"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,20,21,22"
			y="25,26,26,27,28,27"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=0
			seed=1419069455
			tod="dawn"
			turn=31
			weapon=0
			[source]
				x=22
				y=27
			[/source]
			[destination]
				x=23
				y=27
			[/destination]
		[/attack]
		[random]
			value=2590
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18925
			[results]
				chance=50
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17614
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9576
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18415
			[results]
				chance=60
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,16,16,16,16"
			y="23,22,21,20,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,16,16,16"
			y="18,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20,20,21"
			y="19,20,20,21,21,22,23"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,11,12,13,14,15,16"
			y="19,20,19,20,20,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,13,14,15,15"
			y="20,19,20,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="sharapova has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="1,2,3,4,5,6"
			y="14,13,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=530498566
			tod="dawn"
			turn=31
			weapon=1
			[source]
				x=6
				y=11
			[/source]
			[destination]
				x=7
				y=11
			[/destination]
		[/attack]
		[random]
			value=30967
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26034
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20775
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		[move]
			x="3,4,5,5,6"
			y="13,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=490089348
			tod="dawn"
			turn=31
			weapon=1
			[source]
				x=6
				y=10
			[/source]
			[destination]
				x=7
				y=11
			[/destination]
		[/attack]
		[random]
			value=7530
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30409
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21945
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="2,3,4,5,6,7"
			y="14,14,13,13,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=1039825781
			tod="dawn"
			turn=31
			weapon=1
			[source]
				x=7
				y=12
			[/source]
			[destination]
				x=7
				y=11
			[/destination]
		[/attack]
		[random]
			value=26306
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14311
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13288
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,10,9,8"
			y="14,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=759188437
			tod="dawn"
			turn=31
			weapon=1
			[source]
				x=8
				y=11
			[/source]
			[destination]
				x=7
				y=11
			[/destination]
		[/attack]
		[random]
			value=5945
			[results]
				chance=70
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,9,8,7"
			y="10,11,10,11,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="screwtop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=30627
		[/random]
		[random]
			value=25643
		[/random]
		[random]
			value=2630
		[/random]
		[random]
			value=9029
		[/random]
		[random]
			value=22906
		[/random]
		[random]
			value=9117
		[/random]
		[random]
			value=22103
		[/random]
		[random]
			value=18706
		[/random]
		[random]
			value=6759
		[/random]
		[random]
			value=4958
		[/random]
		[random]
			value=9378
		[/random]
		[random]
			value=2370
		[/random]
		[random]
			value=2329
		[/random]
		[random]
			value=18975
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KPin>0kg-dT<3p82Nsz<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEaCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22"
			y="28,28"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=686848934
			tod="morning"
			turn=32
			weapon=0
			[source]
				x=22
				y=28
			[/source]
			[destination]
				x=22
				y=27
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23"
			y="26,27"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=416060603
			tod="morning"
			turn=32
			weapon=0
			[source]
				x=23
				y=27
			[/source]
			[destination]
				x=22
				y=27
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="RedMould has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,22"
			y="27,27"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,11,10,10,10,9"
			y="6,7,8,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=20019939
			tod="morning"
			turn=32
			weapon=0
			[source]
				x=9
				y=11
			[/source]
			[destination]
				x=8
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,8,8"
			y="7,8,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Red Mage"
			defender_lvl=2
			defender_type="Saurian Ambusher"
			defender_weapon=1
			seed=525925218
			tod="morning"
			turn=32
			weapon=1
			[source]
				x=8
				y=10
			[/source]
			[destination]
				x=7
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Capndan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7"
			y="9,10,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Saurian Ambusher"
			defender_weapon=0
			seed=586436843
			tod="morning"
			turn=32
			weapon=0
			[source]
				x=7
				y=10
			[/source]
			[destination]
				x=7
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,8,9,9,8"
			y="8,9,9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=2
			defender_type="Saurian Ambusher"
			defender_weapon=0
			seed=739635682
			tod="morning"
			turn=32
			weapon=0
			[source]
				x=8
				y=11
			[/source]
			[destination]
				x=7
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,8,7"
			y="9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=2047218775
			tod="morning"
			turn=32
			weapon=0
			[source]
				x=7
				y=11
			[/source]
			[destination]
				x=7
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,19,20,20,21"
			y="14,14,13,13,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="enhanced has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5,5,5,5,5,5"
			y="11,11,10,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5,5,6,6,6,6"
			y="10,10,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,6,5,5,5,4"
			y="12,12,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="McGuba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bif has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,22,23,23,24"
			y="27,26,26,25,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22"
			y="28,27"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8,9,10,11,12"
			y="10,9,10,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9,10,10,11,12"
			y="10,10,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,6,5,4,3,3"
			y="11,12,12,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=630557630
			tod="afternoon"
			turn=33
			weapon=0
			[source]
				x=3
				y=10
			[/source]
			[destination]
				x=4
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8,7,6,5"
			y="11,10,10,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=998443060
			tod="afternoon"
			turn=33
			weapon=0
			[source]
				x=5
				y=9
			[/source]
			[destination]
				x=4
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,7,6,5"
			y="11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=26667966
			tod="afternoon"
			turn=33
			weapon=0
			[source]
				x=5
				y=10
			[/source]
			[destination]
				x=4
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pasalacqua has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17,16,16,15,15,14"
			y="10,9,9,8,8,7,6,6,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7,8,9,10,11,12"
			y="6,6,7,7,7,6,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7,8,9,10,11"
			y="5,6,5,5,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=1221231795
			tod="afternoon"
			turn=33
			weapon=1
			[source]
				x=4
				y=9
			[/source]
			[destination]
				x=5
				y=9
			[/destination]
		[/attack]
		[random]
			value=18459
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8710
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8974
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=2
			defender_type="Red Mage"
			defender_weapon=0
			seed=686787129
			tod="afternoon"
			turn=33
			weapon=0
			[source]
				x=12
				y=6
			[/source]
			[destination]
				x=12
				y=7
			[/destination]
		[/attack]
		[random]
			value=19249
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24916
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32695
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7989
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28279
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,18,19,19,20"
			y="23,23,22,21,21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=510951481
			tod="afternoon"
			turn=33
			weapon=1
			[source]
				x=20
				y=19
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[random]
			value=7106
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15576
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22881
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10003
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20,21"
			y="19,19,18,18,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1852077013
			tod="afternoon"
			turn=33
			weapon=1
			[source]
				x=21
				y=18
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[random]
			value=18382
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16263
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2075
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15749
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,19,20"
			y="19,18,19,18,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1810705519
			tod="afternoon"
			turn=33
			weapon=1
			[source]
				x=20
				y=18
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[random]
			value=17503
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=284
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21641
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26314
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23"
			y="23,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,4"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=730024230
			tod="dusk"
			turn=34
			weapon=0
			[source]
				x=4
				y=10
			[/source]
			[destination]
				x=4
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8,9,10,11"
			y="9,8,8,8,8,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=2005982627
			tod="dusk"
			turn=34
			weapon=0
			[source]
				x=11
				y=7
			[/source]
			[destination]
				x=12
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nemesix2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,7,8,9,10,11"
			y="10,9,9,8,7,7,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=1225551052
			tod="dusk"
			turn=34
			weapon=0
			[source]
				x=11
				y=6
			[/source]
			[destination]
				x=12
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,13,13,13"
			y="10,9,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=89842266
			tod="dusk"
			turn=34
			weapon=0
			[source]
				x=13
				y=7
			[/source]
			[destination]
				x=12
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Nabab has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kronnix has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,12,12"
			y="8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1110718149
			tod="dusk"
			turn=34
			weapon=0
			[source]
				x=21
				y=19
			[/source]
			[destination]
				x=20
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,23,23,24"
			y="24,25,26,26"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22"
			y="27,26"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,22"
			y="27,27"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,23"
			y="26,27"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,23"
			y="24,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Salon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wj-ml2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="arma has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Panda_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=20604
		[/random]
		[random]
			value=589
		[/random]
		[random]
			value=10162
		[/random]
		[random]
			value=27960
		[/random]
		[random]
			value=30054
		[/random]
		[random]
			value=30268
		[/random]
		[random]
			value=12020
		[/random]
		[random]
			value=7300
		[/random]
		[random]
			value=11332
		[/random]
		[random]
			value=12076
		[/random]
		[random]
			value=4104
		[/random]
		[random]
			value=4136
		[/random]
		[random]
			value=6199
		[/random]
		[random]
			value=17831
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQin>0kg-dT<3p82Nsv<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEeCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1377805285
			tod="dusk"
			turn=34
			weapon=1
			[source]
				x=22
				y=18
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[random]
			value=902
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19544
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31376
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14891
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,21,22,22"
			y="19,20,21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=832453442
			tod="dusk"
			turn=34
			weapon=1
			[source]
				x=22
				y=19
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[random]
			value=28025
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24876
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24226
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24792
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=606518168
			tod="dusk"
			turn=34
			weapon=1
			[source]
				x=21
				y=18
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[random]
			value=24886
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23240
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16738
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10647
			[results]
				chance=70
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23,22,21,21"
			y="22,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9,8,7,6"
			y="5,4,4,3,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18,19,20,21"
			y="4,5,5,5,5,5,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,13,12,11"
			y="7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,14"
			y="6,6,5,4"
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	[command]
		sent=yes
		[recruit]
			value=1
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
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		[random]
			value=21969
		[/random]
		[random]
			value=5437
		[/random]
		[random]
			value=25759
		[/random]
		[random]
			value=8857
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		[random]
			value=9076
		[/random]
		[random]
			value=15109
		[/random]
		[random]
			value=12591
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		[random]
			value=2162
		[/random]
		[random]
			value=16881
		[/random]
		[random]
			value=16399
		[/random]
		[random]
			value=9321
		[/random]
		[random]
			value=6820
		[/random]
		[random]
			value=1402
		[/random]
		[random]
			value=19805
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	[command]
		sent=yes
		[recruit]
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			[from]
				x=14
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			[/from]
		[/recruit]
		[random]
			value=28385
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		[random]
			value=24513
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		[random]
			value=2851
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		[random]
			value=5703
		[/random]
		[random]
			value=23782
		[/random]
		[random]
			value=25038
		[/random]
		[random]
			value=16773
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		[random]
			value=2786
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		[random]
			value=13952
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		[random]
			value=21645
		[/random]
		[random]
			value=24341
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		[random]
			value=17709
		[/random]
		[random]
			value=9000
		[/random]
		[random]
			value=21639
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	[command]
		sent=yes
		[recruit]
			value=7
			x=15
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=25154
		[/random]
		[random]
			value=7425
		[/random]
		[random]
			value=3402
		[/random]
		[random]
			value=2779
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		[random]
			value=30544
		[/random]
		[random]
			value=3767
		[/random]
		[random]
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		[random]
			value=16841
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		[random]
			value=24567
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		[random]
			value=24726
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		[random]
			value=17786
		[/random]
		[random]
			value=13821
		[/random]
		[random]
			value=14522
		[/random]
		[random]
			value=13059
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAHNNI0sapLCHnxOELSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iI-a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,5,5,6,6,5,5,5,5"
			y="10,10,9,8,7,7,6,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,8,7,6,5"
			y="7,6,6,5,6,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="PadmaPhala has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10,9,8,8"
			y="6,5,5,4,3"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,23,23,23,23"
			y="24,25,26,27,28"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,22"
			y="27,27,28"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21,21,21,22,23"
			y="18,19,20,21,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,21,21,21,21"
			y="18,19,20,21,22,23"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,22,22,22,22"
			y="19,20,21,22,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=11
			y=25
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=4672
		[/random]
		[random]
			value=5164
		[/random]
		[random]
			value=24761
		[/random]
		[random]
			value=3517
		[/random]
		[random]
			value=25792
		[/random]
		[random]
			value=7958
		[/random]
		[random]
			value=7050
		[/random]
		[random]
			value=14219
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		[random]
			value=7189
		[/random]
		[random]
			value=28709
		[/random]
		[random]
			value=2248
		[/random]
		[random]
			value=9996
		[/random]
		[random]
			value=6350
		[/random]
		[random]
			value=30156
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				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNtK2nQM,vpoIPwMLFlQENImyJaKzGWlSbtMTnPi363cdlc96r1lle+Xf+g+n<41eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21,21,21,20"
			y="19,18,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21,21,21"
			y="5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,18,19,20,21,22,23,24"
			y="25,24,25,24,24,23,24,24"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17,18,19,20,21"
			y="23,24,24,25,25,25"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,16,17"
			y="25,25,25,25"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
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	[command]
		sent=yes
		[init_side]
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	[command]
		sent=yes
		[move]
			x="5,4,4,5"
			y="4,3,2,2"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=92962758
			tod="second_watch"
			turn=36
			weapon=0
			[source]
				x=5
				y=2
			[/source]
			[destination]
				x=6
				y=2
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,7"
			y="3,2,2"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=1371640750
			tod="second_watch"
			turn=36
			weapon=0
			[source]
				x=7
				y=2
			[/source]
			[destination]
				x=6
				y=2
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="Schapao has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
		[move]
			x="5,5,6,6"
			y="6,5,4,3"
		[/move]
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	[command]
		sent=yes
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			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=122567426
			tod="second_watch"
			turn=36
			weapon=0
			[source]
				x=6
				y=3
			[/source]
			[destination]
				x=6
				y=2
			[/destination]
		[/attack]
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	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
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	[command]
		sent=yes
		undo=""
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			x="11,10,9,8,7,6"
			y="5,4,4,3,3,2"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19,20,21"
			y="4,5,4,4,4,5"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,16,16"
			y="5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17,18,18"
			y="5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,18,18"
			y="9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,22,21,20"
			y="28,27,28,28"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
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	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17,16,15,14,13"
			y="10,10,10,10,10,10,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,11,11,10"
			y="25,24,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,20,21"
			y="13,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,22,22"
			y="24,25,25,26"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=219071675
			tod="second_watch"
			turn=36
			weapon=1
			[source]
				x=22
				y=26
			[/source]
			[destination]
				x=22
				y=27
			[/destination]
		[/attack]
		[random]
			value=13020
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17817
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19005
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32346
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,21,21"
			y="24,25,26,27"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1166769856
			tod="second_watch"
			turn=36
			weapon=1
			[source]
				x=21
				y=27
			[/source]
			[destination]
				x=22
				y=27
			[/destination]
		[/attack]
		[random]
			value=25987
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31186
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10105
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8457
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,22"
			y="25,26,27,27"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=224684842
			tod="second_watch"
			turn=36
			weapon=1
			[source]
				x=22
				y=27
			[/source]
			[destination]
				x=22
				y=28
			[/destination]
		[/attack]
		[random]
			value=22756
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24343
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12600
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6710
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="VeteALaMierda has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mistzone has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="noobb has logged into the lobby"
		[/speak]
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	[command]
		sent=""
		[move]
			x="21,22,23,24,25,25"
			y="23,23,24,24,25,26"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1735673649
			tod="second_watch"
			turn=36
			weapon=1
			[source]
				x=25
				y=26
			[/source]
			[destination]
				x=24
				y=26
			[/destination]
		[/attack]
		[random]
			value=31513
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25698
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29551
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7573
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,25,25"
			y="24,25,26,27"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=848623213
			tod="second_watch"
			turn=36
			weapon=0
			[source]
				x=25
				y=27
			[/source]
			[destination]
				x=24
				y=26
			[/destination]
		[/attack]
		[random]
			value=12752
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14892
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8839
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13591
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2564
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12653
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2828
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,19,20"
			y="25,25,26,27,27"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Drake Arbiter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1322622574
			tod="second_watch"
			turn=36
			weapon=1
			[source]
				x=20
				y=27
			[/source]
			[destination]
				x=20
				y=28
			[/destination]
		[/attack]
		[random]
			value=7758
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18532
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8219
			[results]
				chance=50
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1729
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2126
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,8,9,9,9,9,9,10"
			y="3,4,4,5,6,7,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dragoon"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=944907860
			tod="dawn"
			turn=37
			weapon=0
			[source]
				x=11
				y=10
			[/source]
			[destination]
				x=12
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,14,13,13"
			y="7,8,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=694072911
			tod="dawn"
			turn=37
			weapon=0
			[source]
				x=13
				y=10
			[/source]
			[destination]
				x=12
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,17,16,15,14,13,12"
			y="6,7,8,8,9,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=138663293
			tod="dawn"
			turn=37
			weapon=0
			[source]
				x=12
				y=9
			[/source]
			[destination]
				x=12
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,8,9,9,9,9,9,9,9"
			y="2,3,3,4,5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,5,5,5,5,6,6,6,7,7"
			y="2,3,4,5,6,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,6,6,5,5,5"
			y="2,3,4,5,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,23"
			y="26,27"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=632529446
			tod="dawn"
			turn=37
			weapon=0
			[source]
				x=23
				y=27
			[/source]
			[destination]
				x=22
				y=27
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="locust has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21"
			y="28,28"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1741900034
			tod="dawn"
			turn=37
			weapon=0
			[source]
				x=21
				y=28
			[/source]
			[destination]
				x=22
				y=27
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1256449399
			tod="dawn"
			turn=37
			weapon=0
			[source]
				x=22
				y=28
			[/source]
			[destination]
				x=22
				y=27
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,15,16,17,18,19"
			y="4,5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,7"
			y="20,20,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20,19,19,20"
			y="26,26,26,27,28,28"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=770731317
			tod="dawn"
			turn=37
			weapon=1
			[source]
				x=20
				y=28
			[/source]
			[destination]
				x=21
				y=28
			[/destination]
		[/attack]
		[random]
			value=15522
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4788
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1301
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32455
			[results]
				chance=70
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="joshtremblay has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1012679577
			tod="dawn"
			turn=37
			weapon=1
			[source]
				x=22
				y=27
			[/source]
			[destination]
				x=23
				y=27
			[/destination]
		[/attack]
		[random]
			value=28983
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20271
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6041
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29092
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,22,23,24,24"
			y="27,26,25,25,25,26"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1635895475
			tod="dawn"
			turn=37
			weapon=1
			[source]
				x=24
				y=26
			[/source]
			[destination]
				x=23
				y=27
			[/destination]
		[/attack]
		[random]
			value=15579
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3097
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26257
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20678
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23,22,22"
			y="26,25,25,25,26"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1704651460
			tod="dawn"
			turn=37
			weapon=1
			[source]
				x=22
				y=26
			[/source]
			[destination]
				x=23
				y=27
			[/destination]
		[/attack]
		[random]
			value=19989
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18856
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25512
			[results]
				chance=70
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23"
			y="27,27,28"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1378137332
			tod="dawn"
			turn=37
			weapon=0
			[source]
				x=23
				y=28
			[/source]
			[destination]
				x=22
				y=28
			[/destination]
		[/attack]
		[random]
			value=4475
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1069
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2815
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5714
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15554
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16130
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29332
			[results]
				chance=50
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,18,17"
			y="27,27,26,25,25"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,20,20,19"
			y="10,9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=2
			defender_type="Red Mage"
			defender_weapon=0
			seed=705724579
			tod="dawn"
			turn=37
			weapon=0
			[source]
				x=19
				y=6
			[/source]
			[destination]
				x=19
				y=7
			[/destination]
		[/attack]
		[random]
			value=20810
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28456
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21181
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24352
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16202
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11511
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,13,14,15,16,17,18,18,19"
			y="10,11,12,11,11,10,10,9,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=2
			defender_type="Red Mage"
			defender_weapon=0
			seed=1966775948
			tod="dawn"
			turn=37
			weapon=0
			[source]
				x=19
				y=8
			[/source]
			[destination]
				x=19
				y=7
			[/destination]
		[/attack]
		[random]
			value=29324
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6367
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=65
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4921
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14,15,16,17,18"
			y="10,9,9,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=712787284
			tod="morning"
			turn=38
			weapon=0
			[source]
				x=18
				y=8
			[/source]
			[destination]
				x=19
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14,15,16,17,17,18"
			y="10,10,10,9,9,8,8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dragoon"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=167707115
			tod="morning"
			turn=38
			weapon=0
			[source]
				x=18
				y=6
			[/source]
			[destination]
				x=19
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,17,18"
			y="7,7,7,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Red Mage"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=1
			seed=836113791
			tod="morning"
			turn=38
			weapon=1
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	[command]
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			x="21,21,21,21,21,21"
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	[command]
		sent=yes
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	[command]
		sent=yes
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			x="9,9"
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	[command]
		sent=yes
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			x="9,10,11,12,13,14,15,16,17"
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	[command]
		sent=yes
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			x="7,8,9,10,11,12,13,14,15,16"
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	[command]
		sent=yes
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			x="5,6,6,7,7,7"
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	[command]
		sent=yes
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			team=1
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	[command]
		sent=yes
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	[command]
		sent=""
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	[command]
		sent=""
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			x="20,20,20,20,20,21,21"
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	[command]
		sent=""
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	[command]
		sent=""
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			x="23,23,23,23,23,23,23"
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	[command]
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	[command]
		sent=yes
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			id="server"
			message="7 has logged into the lobby"
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	[command]
		sent=""
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			x="17,16,15,14"
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	[command]
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		[recruit]
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				x=14
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		[random]
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		[random]
			value=8501
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		[random]
			value=3236
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		[random]
			value=6998
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		[random]
			value=28352
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		[random]
			value=9534
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		[random]
			value=19843
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		[random]
			value=29904
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		[random]
			value=31270
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		[random]
			value=7403
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		[random]
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		[random]
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				x=14
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		[random]
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		[random]
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		[random]
			value=8225
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		[random]
			value=1090
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		[random]
			value=30536
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		[random]
			value=1292
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		[random]
			value=26157
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		[random]
			value=23931
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		[random]
			value=10824
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value=25074
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		[random]
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		[random]
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		[random]
			value=13964
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		[random]
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		[random]
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	[command]
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	[command]
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	[command]
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	[command]
		sent=yes
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	[command]
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	[command]
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			message="pasalacqua has logged into the lobby"
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	[command]
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	[command]
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		[random]
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		[random]
			value=6139
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
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			message="Achibento has logged into the lobby"
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	[command]
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			message="Arkandos has logged into the lobby"
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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		[move]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
		sent=yes
		[move]
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	[command]
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	[command]
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	[command]
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		[move]
			x="16,16,17"
			y="17,16,16"
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	[command]
		sent=""
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		[move]
			x="16,17,17,18,18,19"
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	[command]
		sent=""
		[move]
			x="15,15,16,16,17,18"
			y="19,18,17,16,16,15"
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	[command]
		sent=""
		[move]
			x="21,21,21,21,21,22"
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		[/move]
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	[command]
		sent=""
		[move]
			x="16,16,16,16,16,17"
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		[/move]
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	[command]
		sent=""
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		[move]
			x="24,23,22,21,21"
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	[command]
		sent=""
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		[move]
			x="23,22,22,21,21,20"
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		sent=""
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		[move]
			x="24,23,22,21,20,19"
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	[command]
		sent=""
		[move]
			x="15,15,15,14,14"
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	[command]
		sent=""
		[countdown_update]
			team=2
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	[command]
		sent=""
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	[command]
		sent=yes
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	[command]
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			x="18,18,18,18"
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	[command]
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	[command]
		sent=yes
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		[move]
			x="20,20,19"
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	[command]
		sent=yes
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		[move]
			x="18,18"
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		sent=yes
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	[command]
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	[command]
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		[move]
			x="18,19,20"
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	[command]
		sent=yes
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		[move]
			x="21,21"
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	[command]
		sent=yes
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		[move]
			x="20,21,22"
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	[command]
		sent=yes
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			x="16,15,14,13"
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	[command]
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	[command]
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		[move]
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		[move]
			x="20,20,21,21"
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	[command]
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		[move]
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	[command]
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		[move]
			x="7,6,5,4"
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	[command]
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		[recruit]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
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			message="Felix_Br has logged into the lobby"
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
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			id="server"
			message="mobile has logged into the lobby"
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	[command]
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	[command]
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	[command]
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			message="Muringa5 has logged into the lobby"
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	[command]
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		[move]
			x="16,15,14,14,13,12"
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	[command]
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		[recruit]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[move]
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	[command]
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		[move]
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	[command]
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		[move]
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		[move]
			x="20,20,19,19"
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	[command]
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		[move]
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	[command]
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		[move]
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		[move]
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		[move]
			x="22,21,20,20,19,18,17"
			y="14,14,13,12,12,11,11"
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		[move]
			x="20,19,18,17,16,15"
			y="14,14,13,13,12,12"
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	[command]
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	[command]
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			x="4,4,4,4,4,4,5"
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	[command]
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		[move]
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	[command]
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	[command]
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	[command]
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		[move]
			x="17,17,16,16"
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	[command]
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		[move]
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	[command]
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		[move]
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	[command]
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		[move]
			x="22,21,20,19,18"
			y="6,7,6,7,6"
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	[command]
		sent=yes
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			id="server"
			message="PicklePie has logged into the lobby"
		[/speak]
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	[command]
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		[move]
			x="23,22,22,21"
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		[move]
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	[command]
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		[move]
			x="18,19,20,21,22"
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	[command]
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		[move]
			x="21,21,20"
			y="6,5,4"
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	[command]
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		[move]
			x="20,21,22,23"
			y="4,5,5,5"
		[/move]
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	[command]
		sent=yes
		[recruit]
			value=7
			x=17
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			[from]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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		[move]
			x="14,13,12,11"
			y="4,5,4,5"
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	[command]
		sent=yes
		[move]
			x="22,23,24"
			y="5,6,5"
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	[command]
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		[speak]
			id="server"
			message="valen has logged into the lobby"
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	[command]
		sent=yes
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		[move]
			x="24,24"
			y="5,4"
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	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
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	[command]
		sent=yes
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	[command]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="roxes has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9,8,7,6"
			y="25,24,24,23,23,22"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,12,12,11"
			y="20,19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12,13,14"
			y="24,24,25,25,25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="candyman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,16,16,15,14,13"
			y="11,12,12,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16,16,15,15,14,13"
			y="12,12,13,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18,18,17,17,16"
			y="10,11,12,13,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,16,15,15"
			y="11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16,15,14"
			y="13,13,14,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,20,20,19"
			y="10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,21,21,20"
			y="10,11,12,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17"
			y="14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,21,21,21,21"
			y="5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Chewbacca has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="amberj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,16,16,17"
			y="8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,17,18,18"
			y="7,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17,17,18,18,19,19"
			y="7,8,9,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1288872717
			tod="morning"
			turn=44
			weapon=1
			[source]
				x=19
				y=12
			[/source]
			[destination]
				x=19
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,18,19,19,19,19"
			y="5,5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,18"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,19,20,20,20,20"
			y="6,7,8,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,22,21,21,21,21"
			y="7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,21,20,20,20,20,20"
			y="5,5,6,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24,24,24,24,24,24,23,22"
			y="4,5,6,7,8,9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DeFlleY-HeR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,6,5"
			y="11,10,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1359357391
			tod="morning"
			turn=44
			weapon=0
			[source]
				x=5
				y=10
			[/source]
			[destination]
				x=5
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9,8,7"
			y="10,11,11,12,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,17,16,15,14,13,12"
			y="6,7,8,8,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,21"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
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	[command]
		sent=yes
		[end_turn]
		[/end_turn]
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	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,13,12,11,10"
			y="15,14,14,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10,9,8,7,6"
			y="16,16,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,12,11,10,9,8,7"
			y="16,16,16,16,16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9,8,7"
			y="15,14,14,13,14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pool-br has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5,5,5,6,6"
			y="11,12,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13,12,11,10,9"
			y="15,15,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,6,7,7,7,7,7"
			y="22,21,21,20,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19,18,17,17,16"
			y="13,14,14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,21,21,21,21,21"
			y="13,14,15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,16,17"
			y="14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,18,17,17,16"
			y="14,14,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16,15"
			y="16,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=20351
		[/random]
		[random]
			value=16465
		[/random]
		[random]
			value=22173
		[/random]
		[random]
			value=28431
		[/random]
		[random]
			value=154
		[/random]
		[random]
			value=29873
		[/random]
		[random]
			value=20834
		[/random]
		[random]
			value=20344
		[/random]
		[random]
			value=22405
		[/random]
		[random]
			value=20933
		[/random]
		[random]
			value=32762
		[/random]
		[random]
			value=14460
		[/random]
		[random]
			value=29159
		[/random]
		[random]
			value=26532
			[results]
				checksum="PZl,i,kZKZYExlfiQFI<uz2qKQRQdMHJzKAO0PytEPIaLpBmGsTRCGuNJuvDrBUUrLeDBKsJKwSJKMQOKFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
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		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
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	[command]
		sent=""
		[end_turn]
		[/end_turn]
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	[command]
		sent=yes
		[init_side]
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	[command]
		sent=yes
		[move]
			x="21,21,21,21,20"
			y="11,12,13,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,5,6,6,5,5"
			y="10,9,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14"
			y="5,4,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,18,18,18,17"
			y="12,12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1595223301
			tod="afternoon"
			turn=45
			weapon=1
			[source]
				x=17
				y=16
			[/source]
			[destination]
				x=17
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,18,18,18,18,18"
			y="11,12,12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=222877455
			tod="afternoon"
			turn=45
			weapon=1
			[source]
				x=18
				y=16
			[/source]
			[destination]
				x=17
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,21,21"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,20,21,21,21"
			y="11,12,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,16,17,18,18,18,18"
			y="10,10,9,9,9,10,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tutles has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="All_Seas_Alces has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14,13,12"
			y="11,10,10,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,21,21,20"
			y="10,11,12,13,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18,17,16,15,14,13"
			y="10,10,10,10,10,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19,18"
			y="10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,22"
			y="15,15,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,19,20,20,21"
			y="23,23,22,22,21,20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,15,15,16"
			y="16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16,15,15"
			y="17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=17582
		[/random]
		[random]
			value=11414
		[/random]
		[random]
			value=18020
		[/random]
		[random]
			value=24088
		[/random]
		[random]
			value=29321
		[/random]
		[random]
			value=14656
		[/random]
		[random]
			value=6294
		[/random]
		[random]
			value=7910
		[/random]
		[random]
			value=30645
		[/random]
		[random]
			value=2076
		[/random]
		[random]
			value=12492
		[/random]
		[random]
			value=22747
		[/random]
		[random]
			value=20886
		[/random]
		[random]
			value=22247
			[results]
				checksum="PZl,i,kZKZYExlfiQFI<uz2tEQRQdMHJzKAO0PzBEPIaLpBmGtTRCGuNJuvDrBUUrLeDBKsJKwSJKMQPSFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,7,7,7,7"
			y="16,15,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1345594713
			tod="afternoon"
			turn=45
			weapon=1
			[source]
				x=7
				y=12
			[/source]
			[destination]
				x=7
				y=11
			[/destination]
		[/attack]
		[random]
			value=1387
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11272
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25540
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9848
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mabel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,6,6"
			y="15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=694164283
			tod="afternoon"
			turn=45
			weapon=1
			[source]
				x=6
				y=11
			[/source]
			[destination]
				x=7
				y=11
			[/destination]
		[/attack]
		[random]
			value=28889
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3582
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18373
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16555
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,6,6,6"
			y="14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7,7,8,8"
			y="14,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,11,11"
			y="15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,6,5,5"
			y="15,14,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8,9,9,10,11,11"
			y="17,16,16,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,15"
			y="17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,15,15,14"
			y="17,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,16"
			y="25,25,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17"
			y="24,25"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mighty_Cambronne has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Deejanos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,22"
			y="16,16,17,17,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=1191385132
			tod="dusk"
			turn=46
			weapon=0
			[source]
				x=22
				y=17
			[/source]
			[destination]
				x=22
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,22,23,23"
			y="15,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=1147152453
			tod="dusk"
			turn=46
			weapon=0
			[source]
				x=23
				y=18
			[/source]
			[destination]
				x=22
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sparkkK has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21,21,21,21"
			y="14,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=233006280
			tod="dusk"
			turn=46
			weapon=0
			[source]
				x=21
				y=18
			[/source]
			[destination]
				x=22
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lafterkao has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,18,18,19,20,21"
			y="16,17,18,19,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1516920310
			tod="dusk"
			turn=46
			weapon=0
			[source]
				x=21
				y=20
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,18,18,19,19,19,20,20"
			y="11,12,13,14,15,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dragoon"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=925915521
			tod="dusk"
			turn=46
			weapon=0
			[source]
				x=20
				y=18
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,18,18,18,18,19,20"
			y="13,14,15,16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dragoon"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1880199676
			tod="dusk"
			turn=46
			weapon=0
			[source]
				x=20
				y=19
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Donnedrake0 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,20,20,21"
			y="16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=1700495199
			tod="dusk"
			turn=46
			weapon=0
			[source]
				x=21
				y=19
			[/source]
			[destination]
				x=22
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,24,23"
			y="17,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dragoon"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=15413012
			tod="dusk"
			turn=46
			weapon=0
			[source]
				x=23
				y=19
			[/source]
			[destination]
				x=22
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Regalr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=291561017
			tod="dusk"
			turn=46
			weapon=0
			[source]
				x=7
				y=11
			[/source]
			[destination]
				x=8
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11,10,9"
			y="9,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=392969258
			tod="dusk"
			turn=46
			weapon=0
			[source]
				x=9
				y=11
			[/source]
			[destination]
				x=8
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=9455
		[/random]
		[random]
			value=11774
		[/random]
		[random]
			value=188
		[/random]
		[random]
			value=28260
		[/random]
		[random]
			value=12918
		[/random]
		[random]
			value=9676
		[/random]
		[random]
			value=32010
		[/random]
		[random]
			value=13078
		[/random]
		[random]
			value=10222
		[/random]
		[random]
			value=29120
		[/random]
		[random]
			value=10020
		[/random]
		[random]
			value=30750
		[/random]
		[random]
			value=12262
		[/random]
		[random]
			value=10176
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAHNNI0sapLCHnxOzJSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLZa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,5,6,7,8,8,8,9,9,8"
			y="6,7,7,8,8,9,10,11,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1193443667
			tod="dusk"
			turn=46
			weapon=0
			[source]
				x=8
				y=12
			[/source]
			[destination]
				x=7
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5,5,5,5,5"
			y="11,10,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=132294778
			tod="dusk"
			turn=46
			weapon=1
			[source]
				x=6
				y=11
			[/source]
			[destination]
				x=7
				y=11
			[/destination]
		[/attack]
		[random]
			value=13107
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31328
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29072
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11490
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,6,5,5,6"
			y="12,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=977642490
			tod="dusk"
			turn=46
			weapon=1
			[source]
				x=6
				y=10
			[/source]
			[destination]
				x=7
				y=11
			[/destination]
		[/attack]
		[random]
			value=21753
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22340
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4030
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1338
			[results]
				chance=70
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,9,8"
			y="13,14,13,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			seed=1571729674
			tod="dusk"
			turn=46
			weapon=1
			[source]
				x=8
				y=13
			[/source]
			[destination]
				x=8
				y=12
			[/destination]
		[/attack]
		[random]
			value=5390
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29526
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8044
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11022
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1887
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8651
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27535
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7"
			y="11,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			seed=2082855967
			tod="dusk"
			turn=46
			weapon=0
			[source]
				x=7
				y=12
			[/source]
			[destination]
				x=8
				y=12
			[/destination]
		[/attack]
		[random]
			value=1066
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20332
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13970
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22486
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11543
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6244
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18739
			[results]
				chance=60
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10,9,8,7"
			y="13,12,12,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="chris12 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="MattGambler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,16,17,18,19,20"
			y="19,18,17,18,17,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=2
			defender_type="Dragoon"
			defender_weapon=0
			seed=1722062765
			tod="dusk"
			turn=46
			weapon=1
			[source]
				x=20
				y=17
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
		[random]
			value=5913
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1558
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10303
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12960
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=88
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30574
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17122
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15310
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19"
			y="19,19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=2
			defender_type="Dragoon"
			defender_weapon=0
			seed=157580911
			tod="dusk"
			turn=46
			weapon=1
			[source]
				x=19
				y=19
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
		[random]
			value=5929
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16992
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21534
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31076
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30458
			[results]
				chance=60
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,17,18,18,19"
			y="23,23,22,21,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=2
			defender_type="Dragoon"
			defender_weapon=0
			seed=604796380
			tod="dusk"
			turn=46
			weapon=0
			[source]
				x=19
				y=20
			[/source]
			[destination]
				x=20
				y=19
			[/destination]
		[/attack]
		[random]
			value=10591
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26902
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22221
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13529
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14628
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11099
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6062
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28751
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18,19,20"
			y="20,20,19,19,18,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=2
			defender_type="Dragoon"
			defender_weapon=1
			seed=147745676
			tod="dusk"
			turn=46
			weapon=1
			[source]
				x=20
				y=18
			[/source]
			[destination]
				x=20
				y=19
			[/destination]
		[/attack]
		[random]
			value=24304
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17360
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31565
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=188
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hermini has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ciao7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15,14"
			y="25,25,25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="aether1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,16,16,16"
			y="19,20,21,22,23"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jhcordeiro68 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,22,22,21"
			y="20,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=572468766
			tod="first_watch"
			turn=47
			weapon=0
			[source]
				x=21
				y=17
			[/source]
			[destination]
				x=20
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22,21,20"
			y="17,16,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=97142646
			tod="first_watch"
			turn=47
			weapon=0
			[source]
				x=20
				y=16
			[/source]
			[destination]
				x=20
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Danielps has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=894855737
			tod="first_watch"
			turn=47
			weapon=0
			[source]
				x=21
				y=18
			[/source]
			[destination]
				x=20
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="irontiger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,21,20"
			y="18,17,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1575079190
			tod="first_watch"
			turn=47
			weapon=0
			[source]
				x=20
				y=17
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tutles has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dragoon"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=431302757
			tod="first_watch"
			turn=47
			weapon=0
			[source]
				x=21
				y=19
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,22,21,20,19,19"
			y="19,18,17,17,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dragoon"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=65550420
			tod="first_watch"
			turn=47
			weapon=0
			[source]
				x=19
				y=18
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="All_Seas_Alces has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=412603011
			tod="first_watch"
			turn=47
			weapon=0
			[source]
				x=20
				y=19
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,11"
			y="6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=22787
		[/random]
		[random]
			value=24871
		[/random]
		[random]
			value=5460
		[/random]
		[random]
			value=23738
		[/random]
		[random]
			value=22321
		[/random]
		[random]
			value=24141
		[/random]
		[random]
			value=1290
		[/random]
		[random]
			value=18407
		[/random]
		[random]
			value=24899
		[/random]
		[random]
			value=15586
		[/random]
		[random]
			value=15957
		[/random]
		[random]
			value=28341
		[/random]
		[random]
			value=1415
		[/random]
		[random]
			value=26870
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAKNNI0sapLCHnxOERSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI1a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12,13,13,13"
			y="11,10,10,9,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Major_Noob has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,12,13,13,13,13"
			y="10,9,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="studio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20,21,21"
			y="23,23,22,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=2
			defender_type="Dragoon"
			defender_weapon=1
			seed=1475475007
			tod="first_watch"
			turn=47
			weapon=1
			[source]
				x=21
				y=20
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[random]
			value=7879
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1561
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17072
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3609
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=16946
		[/random]
		[random]
			value=4683
		[/random]
		[random]
			value=2376
		[/random]
		[random]
			value=28210
		[/random]
		[random]
			value=32407
		[/random]
		[random]
			value=18854
		[/random]
		[random]
			value=27255
		[/random]
		[random]
			value=25525
		[/random]
		[random]
			value=19525
		[/random]
		[random]
			value=8421
		[/random]
		[random]
			value=24008
		[/random]
		[random]
			value=3610
		[/random]
		[random]
			value=5909
		[/random]
		[random]
			value=1363
			[results]
				checksum="PZl,i,kZKZYExlfiQFI<uz5tEQRQdMHJzKAO0PyvEPIaLpBmGtTRCGuNJuvDrBUUrLeDBKsJKwSJKMQOQFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17"
			y="25,25,25,25"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8,9,10,11,12"
			y="11,10,11,10,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5,5,5,6"
			y="6,5,4,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8,8,7"
			y="13,12,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8,9,10,11,12,13"
			y="12,11,11,10,11,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7,8,9,10,11,12"
			y="11,11,11,11,11,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,8,9,10,11,12"
			y="10,11,11,12,12,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=2
			defender_type="Dragoon"
			defender_weapon=1
			seed=708765779
			tod="first_watch"
			turn=47
			weapon=1
			[source]
				x=20
				y=18
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[random]
			value=27332
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27121
			[results]
				chance=60
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,22,22"
			y="20,20,20,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=2
			defender_type="Dragoon"
			defender_weapon=0
			seed=824134131
			tod="first_watch"
			turn=47
			weapon=0
			[source]
				x=22
				y=18
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[random]
			value=22476
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15859
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30744
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17626
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8638
			[results]
				chance=60
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bogsy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="No-Fun-A-Gun has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16"
			y="19,19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,21"
			y="17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=1656815643
			tod="second_watch"
			turn=48
			weapon=0
			[source]
				x=21
				y=19
			[/source]
			[destination]
				x=21
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,19,20,21"
			y="19,20,21,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=1418353965
			tod="second_watch"
			turn=48
			weapon=0
			[source]
				x=21
				y=21
			[/source]
			[destination]
				x=21
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20,20,19,19,20"
			y="17,17,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=1701904885
			tod="second_watch"
			turn=48
			weapon=0
			[source]
				x=20
				y=20
			[/source]
			[destination]
				x=21
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,19,19,20,21,22,22"
			y="18,19,20,21,21,22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dragoon"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=742254874
			tod="second_watch"
			turn=48
			weapon=0
			[source]
				x=22
				y=20
			[/source]
			[destination]
				x=21
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20,19,19,20"
			y="18,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=1789958678
			tod="second_watch"
			turn=48
			weapon=0
			[source]
				x=20
				y=20
			[/source]
			[destination]
				x=21
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=1
		[/choose]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,20,20"
			y="16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,12,11"
			y="7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,12"
			y="6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,11,10"
			y="5,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Ambusher"
			defender_lvl=2
			defender_type="Dragoon"
			defender_weapon=0
			seed=1201101541
			tod="second_watch"
			turn=48
			weapon=0
			[source]
				x=22
				y=19
			[/source]
			[destination]
				x=22
				y=20
			[/destination]
		[/attack]
		[random]
			value=2881
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19592
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19864
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13543
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3920
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12294
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12163
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=639
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20,21,22"
			y="23,23,22,22,21,22,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=2
			defender_type="Dragoon"
			defender_weapon=0
			seed=218626410
			tod="second_watch"
			turn=48
			weapon=0
			[source]
				x=22
				y=21
			[/source]
			[destination]
				x=22
				y=20
			[/destination]
		[/attack]
		[random]
			value=19551
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8511
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=403
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3364
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4192
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22971
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26276
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29674
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19"
			y="19,20,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1148216602
			tod="second_watch"
			turn=48
			weapon=1
			[source]
				x=19
				y=20
			[/source]
			[destination]
				x=20
				y=19
			[/destination]
		[/attack]
		[random]
			value=11973
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12603
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29292
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11935
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27707
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22053
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12808
			[results]
				chance=60
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15,14"
			y="25,25,25,25"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
		[random]
			value=21790
		[/random]
		[random]
			value=96
		[/random]
		[random]
			value=23288
		[/random]
		[random]
			value=31324
		[/random]
		[random]
			value=2642
		[/random]
		[random]
			value=29672
		[/random]
		[random]
			value=11616
		[/random]
		[random]
			value=18827
		[/random]
		[random]
			value=20156
		[/random]
		[random]
			value=31380
		[/random]
		[random]
			value=1715
		[/random]
		[random]
			value=8761
		[/random]
		[random]
			value=31166
		[/random]
		[random]
			value=31242
			[results]
				checksum="PZl,i,kZKZYExlfiQFI<uz5tEQRQdMHJzKAO0PyvEPIaLpBmGtTRCGuNJuvDrBUUrLeDBKsJKwSJKMQOQFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,13,13,13,14,14,15"
			y="11,10,9,8,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Ambusher"
			defender_lvl=2
			defender_type="Red Mage"
			defender_weapon=0
			seed=873751908
			tod="second_watch"
			turn=48
			weapon=0
			[source]
				x=15
				y=5
			[/source]
			[destination]
				x=14
				y=4
			[/destination]
		[/attack]
		[random]
			value=13035
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26239
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30137
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16996
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17134
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26202
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,13,13,13,14,14"
			y="10,9,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=2
			defender_type="Red Mage"
			defender_weapon=0
			seed=93812638
			tod="second_watch"
			turn=48
			weapon=0
			[source]
				x=14
				y=5
			[/source]
			[destination]
				x=14
				y=4
			[/destination]
		[/attack]
		[random]
			value=10788
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10989
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16153
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2943
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16580
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12769
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,8,9,10,11,12,13"
			y="2,3,3,3,2,3,3,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=2
			defender_type="Red Mage"
			defender_weapon=0
			seed=682277181
			tod="second_watch"
			turn=48
			weapon=0
			[source]
				x=13
				y=4
			[/source]
			[destination]
				x=14
				y=4
			[/destination]
		[/attack]
		[random]
			value=5967
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10218
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14986
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18702
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16590
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19597
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,8,9,10,11,12"
			y="11,10,11,10,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,13,13,13,13,13"
			y="12,11,11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1937802046
			tod="second_watch"
			turn=48
			weapon=1
			[source]
				x=13
				y=7
			[/source]
			[destination]
				x=13
				y=6
			[/destination]
		[/attack]
		[random]
			value=5544
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3009
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18056
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31357
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,13,13,13,14,14"
			y="11,11,10,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=955505127
			tod="second_watch"
			turn=48
			weapon=1
			[source]
				x=14
				y=6
			[/source]
			[destination]
				x=13
				y=6
			[/destination]
		[/attack]
		[random]
			value=15330
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21283
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25917
			[results]
				chance=70
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sparkk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13"
			y="4,5,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1728584316
			tod="dawn"
			turn=49
			weapon=0
			[source]
				x=13
				y=5
			[/source]
			[destination]
				x=13
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wawindaji has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Pikeman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=0
			seed=1646536903
			tod="dawn"
			turn=49
			weapon=0
			[source]
				x=20
				y=20
			[/source]
			[destination]
				x=19
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20,20,21,22"
			y="21,21,22,23,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1619346999
			tod="dawn"
			turn=49
			weapon=0
			[source]
				x=22
				y=22
			[/source]
			[destination]
				x=22
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20,20,20,21"
			y="19,19,20,21,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=28862689
			tod="dawn"
			turn=49
			weapon=0
			[source]
				x=21
				y=22
			[/source]
			[destination]
				x=22
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="littlebear"
			message="gg"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="NanRoig"
			message="gg"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="littlebear"
			message="thanks for the game"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="littlebear has left the game."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NanRoig has been chosen as the new host."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NanRoig takes control of side 1."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NanRoig undroids side 1."
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game=yes
	description=_"Warfare transforms the simple farms and villages of a peaceful region into a subtly parceled battlefield. Designed by Doc Paterson."
	experience_modifier=70
	id="RBY Hamlets 12"
	map_data="border_size=1
usage=map

Mm          , Wwf         , Wwf         , Gs^Fp       , Hh^Fp       , Hh          , Mm          , Hh          , Gs^Fp       , Hh          , Gs^Fp       , Gs^Fp       , Hh          , Hh          , Wwf         , Wwf         , Hh          , Hh          , Mm          , Gs^Fp       , Wwf         , Hh          , Gs^Fp       , Mm          , Mm          , Mm          , Mm          , Mm          , Mm          
Hh^Fp       , Hh^Fp       , Wwf         , Mm          , Hh^Uf       , Hh^Fms      , Gg^Fms      , Hh^Fms      , Gs^Fp       , Hh          , Hh          , Gg          , Gs^Fms      , Gs^Fp       , Wwf         , Wwf         , Mm          , Gs^Fms      , Gs^Fms      , Wwf         , Wwf         , Hh          , Hh          , Hh^Fp       , Gs^Fms      , Mm          , Mm          , Mm^Xm       , Mm          
Wwf         , Gg^Uf       , Gg          , Wwf         , Wwf         , Hh          , Gg^Vh       , Gg^Efm      , Gg          , Mm          , Hh          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Wwf         , Gg^Efm      , Gs^Fp       , Mm          , Hh          , Mm          , Hh          , Gg^Efm      , Mm          , Wwf         
Mm          , Wwf         , Wwf         , Gg^Fms      , Hh          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Hh          , Wwf         , Gg          , Wwf         , Gg          , Gg          , Gg^Uf       , Hh          , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Wwf         , Wwf         
Mm          , Mm^Xm       , Wwf         , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Gg          , Wwf         , 1 Kh        , Gg^Fp       , Ch          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg^Fp       , Gg^Fms      , Hh          , Wwf         , Gg          , Hh^Fms      , Mm          
Mm          , Mm          , Wwf         , Wwf         , Hh          , Gg          , Gg^Fp       , Gg^Fms      , Wwf         , Wwf         , Gg          , Gg^Vh       , Gg          , Gg          , Ch          , Ch          , Wwf         , Ch          , Wwf         , Wwf         , Gs^Fp       , Gg^Vh       , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Uf       , Gg          , Hh          , Mm          
Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gg^Vh       , Wwf         , Wwf         , Gg^Fms      , Gg          , Re^Gvs      , Re^Gvs      , Ch          , Ch          , Wwf         , Wwf         , Gg          , Wwf         , Gg          , Mm          , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Gg^Wm       , Re^Gvs      , Re^Gvs      , Hh^Fp       , Hh          
Wwf         , Wwf         , Gs^Fp       , Mm          , Hh          , Wwf         , Gg          , Hh          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gs^Fms      , Mm          , Hh          , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Hh          , Gg^Fms      , Gg^Efm      , Gs^Fp       , Gg          , Gg          , Gg          
Hh^Fms      , Gg          , Gg^Efm      , Hh^Uf       , Hh^Fp       , Gs^Fms      , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Hh^Fms      , Wwf         , Wwf         , Gg^Fp       , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Hh          
Mm          , Hh^Fms      , Gg          , Hh          , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Mm          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Re^Gvs      , Gg          , Gg          , Gg^Fms      , Gg          , Gg          , Hh^Fms      , Mm          , Hh^Uf       , Hh          
Hh^Fms      , Gg^Uf       , Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fms      , Gg          , Gg          , Gg          , Gg          , Gg          , Ss^Vhs      , Gg          , Ww          , Gg          , Gg^Efm      , Gg          , Ch          , Gg          , Wwf         , Gs^Vh       , Hh          , Gg^Uf       , Gg          , Gg          , Hh^Fp       , Hh          , Hh          
Wwf         , Wwf         , Hh          , Gg          , Gg          , Hh          , Hh^Fds      , Gg^Vh       , Gg          , Gg          , Gg          , Gg^Efm      , Ss          , Hh          , Ww          , Gs^Fms      , Mm          , Gs^Fp       , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         
Gg^Fp       , Gg^Fms      , Gg^Efm      , Gg          , Gg          , Gg^Wm       , Gg          , Gg^Efm      , Gg          , Gg          , Gg          , Gg          , Hh          , Wwf         , Ww          , Hh          , Wwf         , Wwf         , Gg          , Gg          , Gg^Efm      , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Mm          , Hh^Fms      
Hh          , Hh          , Ch          , Hh^Fds      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Gg          , Gg^Fms      , Gg          , Gg          , Hh^Uf       , Mm          , Gs^Fp       , Ww          , Wo          , Wwf         , Gg          , Gg          , Hh^Fms      , Gg^Uf       , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Hh^Fms      , Hh^Fds      
Hh          , Gg^Uf       , Gg          , Re^Gvs      , Gg          , Re^Gvs      , Ch          , Hh          , Gg          , Gg          , Gg          , Hh          , Wwf         , Wwf         , Gg          , Gg^Efm      , Gg^Fms      , Wwf         , Gg          , Hh          , Gg          , Gg          , Hh^Fms      , Gg^Efm      , Gg          , Gg^Uf       , Gg          , Gs^Fp       , Mm          
Mm          , Gg          , Gg          , Gg          , Gg          , Mm          , Hh^Fms      , Ch          , Gg^Efm      , Gg          , Gg          , Wwf         , Gg^Fp       , Gg^Uf       , Gg          , Gg^Uf       , Wwf         , Wwf         , Gg          , Gg          , Gg          , Ch          , Ch          , Mm          , Gg          , Gg          , Gg          , Hh^Fms      , Hh          
Hh^Fds      , Gg^Fms      , Gg          , Gg^Uf       , Gs^Fp       , Gg^Efm      , Gg          , Gg          , Gg^Uf       , Hh          , Gg          , Wwf         , Wwf         , Gg^Efm      , Ww          , Wwf         , Mm          , Hh          , Gg          , Gg          , Gg^Fms      , Hh          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Ch          , Gg^Uf       , Hh          
Hh^Fms      , Hh^Fms      , Gg^Efm      , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Hh^Fms      , Gg          , Gg          , Wwf         , Wo          , Ww          , Gs^Fp       , Hh          , Hh^Uf       , Gg          , Gg          , Gg          , Gg          , Gg          , Re^Gvs      , Gg          , Hh^Fds      , Gg          , Hh          , Gg^Fms      
Wwf         , Mm          , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Mm          , Hh          , Ww          , Wwf         , Ss          , Gg          , Gg          , Gg          , Gg          , Gg^Efm      , Hh^Fds      , Gg^Wm       , Gg          , Gg          , Hh          , Gg^Fms      , Wwf         
Hh          , Wwf         , Hh^Fp       , Wwf         , Gg          , Gg          , Hh          , Wwf         , Wwf         , Wwf         , Ch          , Gs^Fms      , Gg          , Gs^Fp       , Ww          , Hh          , Ss^Vhs      , Gg^Efm      , Gg          , Gg          , Gg          , Gg^Vh       , Gs^Fms      , Hh          , Wwf         , Gg          , Wwf         , Wwf         , Hh^Fms      
Hh          , Hh          , Mm          , Gg          , Gg          , Gg^Uf       , Gs^Fp       , Gs^Vh       , Gg          , Gg          , Gg          , Gg^Efm      , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Wwf         , Mm          , Wwf         , Gg          , Gg^Uf       , Mm          
Gg^Efm      , Hh^Uf       , Gs^Fp       , Hh^Fms      , Gg          , Gg          , Gg          , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Wwf         , Wwf         , Gg          , Hh^Fms      , Mm          , Wwf         , Wwf         , Gg          , Wwf         , Gg          , Gg^Efm      , Hh^Fp       , Hh          , Gg          , Hh^Fds      , Hh^Fds      
Gg          , Gg          , Gg          , Gg^Efm      , Gg          , Gg          , Hh          , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Mm          , Gg^Fms      , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Re^Gvs      , Gg          , Gg          , Gs^Fp       , Hh          , Hh^Uf       , Gs^Fp       , Gg          , Wwf         
Hh          , Gg          , Re^Gvs      , Gs^Fp       , Gg^Wm       , Gg^Fms      , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Gg          , Hh          , Gg          , Gg^Fp       , Wwf         , Wwf         , Ch          , Gg          , Re^Gvs      , Re^Gvs      , Gg^Fp       , Hh          , Wwf         , Wwf         , Wwf         , Mm          , Wwf         , Wwf         , Wwf         
Mm          , Hh^Fms      , Gg          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Gg          , Gs^Fp       , Mm          , Wwf         , Wwf         , Wwf         , Wwf         , Ch          , Ch          , Gg          , Re^Gvs      , Gg          , Gg          , Wwf         , Wwf         , Gg^Fp       , Gg^Vh       , Hh          , Wwf         , Wwf         , Wwf         , Mm          
Mm          , Hh          , Gg          , Re^Uf       , Hh          , Re^Gvs      , Gg^Fp       , Gg^Vh       , Wwf         , Wwf         , Gg          , Ch          , Ch          , Ch          , 2 Kh        , Gg          , Gg          , Gg^Vh       , Wwf         , Wwf         , Wwf         , Gg^Fms      , Wwf         , Gg          , Gg          , Gg          , Wwf         , Mm          , Mm          
Wwf         , Hh^Fms      , Wwf         , Wwf         , Wwf         , Gg^Fms      , Wwf         , Wwf         , Gg^Uf       , Gg          , Gg          , Gg          , Gg          , Gg^Fp       , Hh          , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Hh^Fms      , Hh          , Wwf         , Mm^Xm       , Mm          
Wwf         , Wwf         , Gg^Efm      , Hh          , Mm          , Wwf         , Mm          , Hh          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fms      , Gg          , Hh          , Gg          , Gg          , Gg          , Gg^Vh       , Wwf         , Wwf         , Mm          , Gg^Uf       , Wwf         , Wwf         
Mm          , Mm          , Mm          , Hh          , Gs^Fms      , Hh^Fp       , Hh          , Gs^Fp       , Wwf         , Wwf         , Gs^Fms      , Hh          , Mm          , Wwf         , Wwf         , Wwf         , Hh^Fms      , Mm          , Gg^Uf       , Gg^Efm      , Gs^Fp       , Gg^Efm      , Gs^Fp       , Hh          , Hh^Fp       , Wwf         , Wwf         , Gg^Fms      , Hh^Fms      
Mm          , Mm          , Mm          , Mm^Xo       , Mm          , Hh^Fp       , Gs^Fp       , Hh          , Wwf         , Wwf         , Mm          , Gs^Fms      , Hh          , Gg          , Wwf         , Wwf         , Hh          , Hh          , Mm          , Hh^Fp       , Gs^Fp       , Hh          , Gs^Fp       , Hh^Fp       , Mm          , Mm          , Wwf         , Hh          , Mm          
"
	name=_"2p - Hamlets"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
#textdomain wesnoth-help
									female_name=_"female^quick"
									id="quick"
									male_name=_"quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_"Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name=_"Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name=_"Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_"Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name=_"First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name=_"Second Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[if]
			[variable]
				equals=yes
				name="rby_set_message"
			[/variable]
			[then]
				[chat]
#textdomain wesnoth
					message=_"/me can be created at http://rushedbyyetis.heroku.com/"
					speaker=_"RBY Custom"
				[/chat]
				[chat]
					message=_"$rby_set_info[1].val"
					speaker=_"RBY $rby_set_info[0].val " +
						"21"
				[/chat]
				[chat]
					message=_"/me ctrl-x to clear"
					speaker=_"Press"
				[/chat]
			[/then]
		[/if]
		[objectives]
			[objective]
				condition="win"
				description=_"Defeat enemy leader"
			[/objective]
		[/objectives]
	[/event]
	[side]
		color=9
		colour="north"
		controller="human"
		current_player="littlebear"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side1"
		name="littlebear"
		persistent=yes
		previous_recruits="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		save_id="RBY_Side1"
		side=1
		team_name="north"
		user_team_name=_"teamname^North"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Arch Mage,Silver Mage"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=40
#textdomain wesnoth-units
			description=_"Upon the successful culmination of their apprenticeship, a mage is stripped of the brown robes of an apprentice and given the ruddy cloak of a master. The significance of this change is often lost on the peasantry, who mistakenly title Master Magi as ‘Red Magi’. Likewise, the symbolism of the change in colors is often mistaken to signify the mage’s ability to seemingly conjure fire from nothing but thin air, a trick which, although undeniably useful, is viewed by the magi themselves as a crass application of their hard-won knowledge.

Though physically frail, and untrained as warriors, the ‘Red Magi’ have a number of tricks up their sleeves, including the gouts of fire which may have cemented their colloquial name." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit has magical attacks, which always have a high chance of hitting an opponent."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=42
			id="RBY_Side1"
			image="units/human-magi/red-mage.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Red Mage"
			level=2
			max_attacks=1
			max_experience=70
			max_hitpoints=42
			max_moves=5
			moves=5
			name="littlebear"
			overlays=""
			profile="portraits/humans/transparent/mage-red.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/mage-red.png"
			type="Red Mage"
			undead_variation=""
			underlying_id=4
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=90
				impact=100
				pierce=100
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/mage-red.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/mage-red.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=8
				description=_"fireball"
				name="fireball"
				number=4
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=1
		colour="south"
		controller="network"
		current_player="NanRoig"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side2"
		name="NanRoig"
		persistent=yes
		previous_recruits="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="RBY_Side2"
		side=2
		team_name="south"
#textdomain wesnoth
		user_team_name=_"teamname^South"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
			x=22
			y=27
		[/village]
		[unit]
			advances_to="Drake Warden"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=31
#textdomain wesnoth-units
			description=_"Arbiters take their caste duty of enforcing order very seriously. In order to better execute their duties, they have abandoned the drakes’ traditional hand-mounted claws and traded their spears for the spike and blade of the halberd. In their minds, the loss of maneuverability is a fair price for the raw heft the massive metal head provides. The thick plate these drakes wear protects them well against weapons that could slip between their scales." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=62
			id="RBY_Side2"
			image="units/drakes/arbiter.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Drake Arbiter"
			level=2
			max_attacks=1
			max_experience=74
			max_hitpoints=62
			max_moves=5
			moves=5
			name="NanRoig"
			overlays=""
			profile="portraits/drakes/transparent/warden.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/drakes/warden.png"
			type="Drake Arbiter"
			undead_variation="drake"
			underlying_id=3
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=60
				cave=70
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=80
				cold=150
				fire=50
				impact=70
				pierce=90
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/warden.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/warden.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=11
				description=_"halberd"
				icon="attacks/halberd.png"
				name="halberd"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=17
				description=_"halberd"
				icon="attacks/halberd.png"
				name="halberd"
				number=2
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth-help
						description=_"First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[variables]
		continue=no
		drakes_are_picked=yes
		drakes_are_proposed=no
		knalgans_are_picked=no
		knalgans_are_proposed=no
		loyalists_are_picked=yes
		loyalists_are_proposed=yes
		next_scenario="RBY Hamlets 12"
		northeners_are_picked=no
		northeners_are_proposed=no
		proposals=1
		proposed_faction=2
		random=6
		rby_set_message=yes
		rebels_are_picked=no
		rebels_are_proposed=no
		undead_are_picked=no
		undead_are_proposed=no
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
#textdomain wesnoth-multiplayer
			val=_"Classic"
		[/rby_set_info]
		[rby_set_info]
			val=_"Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_set_info]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
#textdomain wesnoth-units
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="NanRoig"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="littlebear"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="NanRoig"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="littlebear"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[DrakeLeaders]
			type="Drake Flare"
		[/DrakeLeaders]
		[DrakeLeaders]
			type="Fire Drake"
		[/DrakeLeaders]
		[DrakeLeaders]
			type="Drake Arbiter"
		[/DrakeLeaders]
		[DrakeLeaders]
			type="Drake Thrasher"
		[/DrakeLeaders]
		[DrakeLeaders]
			type="Drake Warrior"
		[/DrakeLeaders]
		[current_side]
			color=9
			colour=9
			controller="human"
			fog=yes
			gold=100
			hidden=no
			income=2
			name="littlebear"
			recruit=""
			shroud=no
			side=1
			team_name="red"
#textdomain wesnoth
			user_team_name=_"teamname^Red"
			village_gold=2
		[/current_side]
		[LoyalistLeaders]
			type="Lieutenant"
		[/LoyalistLeaders]
		[LoyalistLeaders]
			type="Swordsman"
		[/LoyalistLeaders]
		[LoyalistLeaders]
			type="Pikeman"
		[/LoyalistLeaders]
		[LoyalistLeaders]
			type="Javelineer"
		[/LoyalistLeaders]
		[LoyalistLeaders]
			type="Longbowman"
		[/LoyalistLeaders]
		[LoyalistLeaders]
			type="White Mage"
		[/LoyalistLeaders]
		[LoyalistLeaders]
			type="Red Mage"
		[/LoyalistLeaders]
	[/variables]
[/replay_start]
[snapshot]
	abbrev=""
	allow_new_game=yes
	campaign=""
	campaign_define=""
	campaign_extra_defines=""
	campaign_type="multiplayer"
	can_end_turn=yes
	completion="running"
	current_tod=0
	description=_"Warfare transforms the simple farms and villages of a peaceful region into a subtly parceled battlefield. Designed by Doc Paterson."
	difficulty="NORMAL"
	end_text=""
	end_text_duration=0
	experience_modifier=70
	history=""
	id="RBY Hamlets 12"
	label="2p - Hamlets"
	map_data="border_size=1
usage=map

Mm          , Wwf         , Wwf         , Gs^Fp       , Hh^Fp       , Hh          , Mm          , Hh          , Gs^Fp       , Hh          , Gs^Fp       , Gs^Fp       , Hh          , Hh          , Wwf         , Wwf         , Hh          , Hh          , Mm          , Gs^Fp       , Wwf         , Hh          , Gs^Fp       , Mm          , Mm          , Mm          , Mm          , Mm          , Mm          
Hh^Fp       , Hh^Fp       , Wwf         , Mm          , Hh^Uf       , Hh^Fms      , Gg^Fms      , Hh^Fms      , Gs^Fp       , Hh          , Hh          , Gg          , Gs^Fms      , Gs^Fp       , Wwf         , Wwf         , Mm          , Gs^Fms      , Gs^Fms      , Wwf         , Wwf         , Hh          , Hh          , Hh^Fp       , Gs^Fms      , Mm          , Mm          , Mm^Xm       , Mm          
Wwf         , Gg^Uf       , Gg          , Wwf         , Wwf         , Hh          , Gg^Vh       , Gg^Efm      , Gg          , Mm          , Hh          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Wwf         , Gg^Efm      , Gs^Fp       , Mm          , Hh          , Mm          , Hh          , Gg^Efm      , Mm          , Wwf         
Mm          , Wwf         , Wwf         , Gg^Fms      , Hh          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Hh          , Wwf         , Gg          , Wwf         , Gg          , Gg          , Gg^Uf       , Hh          , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Wwf         , Wwf         
Mm          , Mm^Xm       , Wwf         , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Gg          , Wwf         , 1 Kh        , Gg^Fp       , Ch          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg^Fp       , Gg^Fms      , Hh          , Wwf         , Gg          , Hh^Fms      , Mm          
Mm          , Mm          , Wwf         , Wwf         , Hh          , Gg          , Gg^Fp       , Gg^Fms      , Wwf         , Wwf         , Gg          , Gg^Vh       , Gg          , Gg          , Ch          , Ch          , Wwf         , Ch          , Wwf         , Wwf         , Gs^Fp       , Gg^Vh       , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Uf       , Gg          , Hh          , Mm          
Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gg^Vh       , Wwf         , Wwf         , Gg^Fms      , Gg          , Re^Gvs      , Re^Gvs      , Ch          , Ch          , Wwf         , Wwf         , Gg          , Wwf         , Gg          , Mm          , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Gg^Wm       , Re^Gvs      , Re^Gvs      , Hh^Fp       , Hh          
Wwf         , Wwf         , Gs^Fp       , Mm          , Hh          , Wwf         , Gg          , Hh          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gs^Fms      , Mm          , Hh          , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Hh          , Gg^Fms      , Gg^Efm      , Gs^Fp       , Gg          , Gg          , Gg          
Hh^Fms      , Gg          , Gg^Efm      , Hh^Uf       , Hh^Fp       , Gs^Fms      , Gg          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Hh^Fms      , Wwf         , Wwf         , Gg^Fp       , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Hh          
Mm          , Hh^Fms      , Gg          , Hh          , Mm          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Mm          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Re^Gvs      , Gg          , Gg          , Gg^Fms      , Gg          , Gg          , Hh^Fms      , Mm          , Hh^Uf       , Hh          
Hh^Fms      , Gg^Uf       , Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fms      , Gg          , Gg          , Gg          , Gg          , Gg          , Ss^Vhs      , Gg          , Ww          , Gg          , Gg^Efm      , Gg          , Ch          , Gg          , Wwf         , Gs^Vh       , Hh          , Gg^Uf       , Gg          , Gg          , Hh^Fp       , Hh          , Hh          
Wwf         , Wwf         , Hh          , Gg          , Gg          , Hh          , Hh^Fds      , Gg^Vh       , Gg          , Gg          , Gg          , Gg^Efm      , Ss          , Hh          , Ww          , Gs^Fms      , Mm          , Gs^Fp       , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         
Gg^Fp       , Gg^Fms      , Gg^Efm      , Gg          , Gg          , Gg^Wm       , Gg          , Gg^Efm      , Gg          , Gg          , Gg          , Gg          , Hh          , Wwf         , Ww          , Hh          , Wwf         , Wwf         , Gg          , Gg          , Gg^Efm      , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Mm          , Hh^Fms      
Hh          , Hh          , Ch          , Hh^Fds      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Gg          , Gg^Fms      , Gg          , Gg          , Hh^Uf       , Mm          , Gs^Fp       , Ww          , Wo          , Wwf         , Gg          , Gg          , Hh^Fms      , Gg^Uf       , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Hh^Fms      , Hh^Fds      
Hh          , Gg^Uf       , Gg          , Re^Gvs      , Gg          , Re^Gvs      , Ch          , Hh          , Gg          , Gg          , Gg          , Hh          , Wwf         , Wwf         , Gg          , Gg^Efm      , Gg^Fms      , Wwf         , Gg          , Hh          , Gg          , Gg          , Hh^Fms      , Gg^Efm      , Gg          , Gg^Uf       , Gg          , Gs^Fp       , Mm          
Mm          , Gg          , Gg          , Gg          , Gg          , Mm          , Hh^Fms      , Ch          , Gg^Efm      , Gg          , Gg          , Wwf         , Gg^Fp       , Gg^Uf       , Gg          , Gg^Uf       , Wwf         , Wwf         , Gg          , Gg          , Gg          , Ch          , Ch          , Mm          , Gg          , Gg          , Gg          , Hh^Fms      , Hh          
Hh^Fds      , Gg^Fms      , Gg          , Gg^Uf       , Gs^Fp       , Gg^Efm      , Gg          , Gg          , Gg^Uf       , Hh          , Gg          , Wwf         , Wwf         , Gg^Efm      , Ww          , Wwf         , Mm          , Hh          , Gg          , Gg          , Gg^Fms      , Hh          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Ch          , Gg^Uf       , Hh          
Hh^Fms      , Hh^Fms      , Gg^Efm      , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Hh^Fms      , Gg          , Gg          , Wwf         , Wo          , Ww          , Gs^Fp       , Hh          , Hh^Uf       , Gg          , Gg          , Gg          , Gg          , Gg          , Re^Gvs      , Gg          , Hh^Fds      , Gg          , Hh          , Gg^Fms      
Wwf         , Mm          , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Mm          , Hh          , Ww          , Wwf         , Ss          , Gg          , Gg          , Gg          , Gg          , Gg^Efm      , Hh^Fds      , Gg^Wm       , Gg          , Gg          , Hh          , Gg^Fms      , Wwf         
Hh          , Wwf         , Hh^Fp       , Wwf         , Gg          , Gg          , Hh          , Wwf         , Wwf         , Wwf         , Ch          , Gs^Fms      , Gg          , Gs^Fp       , Ww          , Hh          , Ss^Vhs      , Gg^Efm      , Gg          , Gg          , Gg          , Gg^Vh       , Gs^Fms      , Hh          , Wwf         , Gg          , Wwf         , Wwf         , Hh^Fms      
Hh          , Hh          , Mm          , Gg          , Gg          , Gg^Uf       , Gs^Fp       , Gs^Vh       , Gg          , Gg          , Gg          , Gg^Efm      , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Wwf         , Mm          , Wwf         , Gg          , Gg^Uf       , Mm          
Gg^Efm      , Hh^Uf       , Gs^Fp       , Hh^Fms      , Gg          , Gg          , Gg          , Gg          , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Wwf         , Wwf         , Gg          , Hh^Fms      , Mm          , Wwf         , Wwf         , Gg          , Wwf         , Gg          , Gg^Efm      , Hh^Fp       , Hh          , Gg          , Hh^Fds      , Hh^Fds      
Gg          , Gg          , Gg          , Gg^Efm      , Gg          , Gg          , Hh          , Gg          , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Mm          , Gg^Fms      , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Re^Gvs      , Gg          , Gg          , Gs^Fp       , Hh          , Hh^Uf       , Gs^Fp       , Gg          , Wwf         
Hh          , Gg          , Re^Gvs      , Gs^Fp       , Gg^Wm       , Gg^Fms      , Re^Gvs      , Re^Gvs      , Gg          , Gg          , Gg          , Hh          , Gg          , Gg^Fp       , Wwf         , Wwf         , Ch          , Gg          , Re^Gvs      , Re^Gvs      , Gg^Fp       , Hh          , Wwf         , Wwf         , Wwf         , Mm          , Wwf         , Wwf         , Wwf         
Mm          , Hh^Fms      , Gg          , Re^Gvs      , Re^Gvs      , Re^Gvs      , Re^Gvs      , Gg          , Gs^Fp       , Mm          , Wwf         , Wwf         , Wwf         , Wwf         , Ch          , Ch          , Gg          , Re^Gvs      , Gg          , Gg          , Wwf         , Wwf         , Gg^Fp       , Gg^Vh       , Hh          , Wwf         , Wwf         , Wwf         , Mm          
Mm          , Hh          , Gg          , Re^Uf       , Hh          , Re^Gvs      , Gg^Fp       , Gg^Vh       , Wwf         , Wwf         , Gg          , Ch          , Ch          , Ch          , 2 Kh        , Gg          , Gg          , Gg^Vh       , Wwf         , Wwf         , Wwf         , Gg^Fms      , Wwf         , Gg          , Gg          , Gg          , Wwf         , Mm          , Mm          
Wwf         , Hh^Fms      , Wwf         , Wwf         , Wwf         , Gg^Fms      , Wwf         , Wwf         , Gg^Uf       , Gg          , Gg          , Gg          , Gg          , Gg^Fp       , Hh          , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Hh^Fms      , Hh          , Wwf         , Mm^Xm       , Mm          
Wwf         , Wwf         , Gg^Efm      , Hh          , Mm          , Wwf         , Mm          , Hh          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fms      , Gg          , Hh          , Gg          , Gg          , Gg          , Gg^Vh       , Wwf         , Wwf         , Mm          , Gg^Uf       , Wwf         , Wwf         
Mm          , Mm          , Mm          , Hh          , Gs^Fms      , Hh^Fp       , Hh          , Gs^Fp       , Wwf         , Wwf         , Gs^Fms      , Hh          , Mm          , Wwf         , Wwf         , Wwf         , Hh^Fms      , Mm          , Gg^Uf       , Gg^Efm      , Gs^Fp       , Gg^Efm      , Gs^Fp       , Hh          , Hh^Fp       , Wwf         , Wwf         , Gg^Fms      , Hh^Fms      
Mm          , Mm          , Mm          , Mm^Xo       , Mm          , Hh^Fp       , Gs^Fp       , Hh          , Wwf         , Wwf         , Mm          , Gs^Fms      , Hh          , Gg          , Wwf         , Wwf         , Hh          , Hh          , Mm          , Hh^Fp       , Gs^Fp       , Hh          , Gs^Fp       , Hh^Fp       , Mm          , Mm          , Wwf         , Hh          , Mm          
"
	name=_"2p - Hamlets"
	next_scenario=""
	next_teleport_group_id=0
	next_underlying_unit_id=29
	playing_team=0
	random_calls=0
	random_seed=1
	random_start_time=no
	scenario=""
	snapshot=yes
	turn_at=49
	turns=-1
	unit_wml_ids="Bowman,Cavalryman,Dragoon,Drake Arbiter,Drake Clasher,Drake Fighter,Drake Glider,Fencer,Horseman,Javelineer,Merman Fighter,Pikeman,Red Mage,Saurian Ambusher,Saurian Augur,Saurian Oracle,Saurian Skirmisher,Saurian Soothsayer,Spearman,Swordsman"
	used_items=""
	version="1.10.6"
	[display]
		color_adjust_blue_=0
		color_adjust_green=0
		color_adjust_red=0
	[/display]
	[side]
		action_bonus_count=12
		allow_player=yes
		color=9
		controller="human"
		countdown_time=297827
		current_player="NanRoig"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		gold=9
		gold_add=no
		hidden=no
		id="RBY_Side1"
		income=0
		name="littlebear"
		no_leader=yes
		objectives="<big>Victory:</big>
<span foreground=""#00ff00"">&#8226; Defeat enemy leader</span>"
		objectives_changed=no
		persistent=yes
		recall_cost=20
		recruit="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		save_id="RBY_Side1"
		scroll_to_leader=yes
		share_maps=yes
		share_view=no
		shroud=no
		shroud_data=""
		side=1
		start_gold=100
		team_name="north"
		user_team_name=_"teamname^North"
		village_gold=2
		[ai]
			description=_"Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version=10710
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="testing_ai_default::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="testing_ai_default::aspect_recruitment_phase"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="testing_ai_default::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="testing_ai_default::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="testing_ai_default::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="testing_ai_default::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="testing_ai_default::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="testing_ai_default::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="testing_ai_default::testing_move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="passive_leader_shares_keep"
					max_score=10000
					name="testing_ai_default::passive_leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=-4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[village]
			x=11
			y=5
		[/village]
		[village]
			x=21
			y=5
		[/village]
		[village]
			x=21
			y=10
		[/village]
		[village]
			x=21
			y=19
		[/village]
		[unit]
			advances_to="Arch Mage,Silver Mage"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=40
#textdomain wesnoth-units
			description=_"Upon the successful culmination of their apprenticeship, a mage is stripped of the brown robes of an apprentice and given the ruddy cloak of a master. The significance of this change is often lost on the peasantry, who mistakenly title Master Magi as ‘Red Magi’. Likewise, the symbolism of the change in colors is often mistaken to signify the mage’s ability to seemingly conjure fire from nothing but thin air, a trick which, although undeniably useful, is viewed by the magi themselves as a crass application of their hard-won knowledge.

Though physically frail, and untrained as warriors, the ‘Red Magi’ have a number of tricks up their sleeves, including the gouts of fire which may have cemented their colloquial name." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit has magical attacks, which always have a high chance of hitting an opponent."
			experience=18
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=14
			id="RBY_Side1"
			image="units/human-magi/red-mage.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Red Mage"
			level=2
			max_attacks=1
			max_experience=70
			max_hitpoints=42
			max_moves=5
			moves=5
			name="NanRoig"
			overlays=""
			profile="portraits/humans/transparent/mage-red.png"
			race="human"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/humans/mage-red.png"
			type="Red Mage"
			undead_variation=""
			underlying_id=4
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x=14
			y=4
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=90
				impact=100
				pierce=100
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/mage-red.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/mage-red.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=8
				description=_"fireball"
				name="fireball"
				number=4
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=14
#textdomain wesnoth-units
			description=_"Swords are, for many, an expensive luxury, and one which peasants can ill afford. Spears are much easier to make and will do well even without a spearhead, though most can afford one. Clad in leather armor, and often armed with a shield and a few javelins, spearmen are the staple of most armies, often thrown into the front lines with only the most basic training." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=39
			id="Spearman-27"
			image="units/human-loyalists/spearman.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Spearman"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=39
			max_moves=6
			moves=6
			name="Suddyn"
			overlays=""
			profile="portraits/humans/transparent/spearman.png"
			race="human"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/humans/spearman.png"
			type="Spearman"
			undead_variation=""
			underlying_id=27
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=12
			y=6
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-250
					end=-150
					image="units/human-loyalists/spearman-death1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin=-150
					end=-100
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=-50
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=-50
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin=-50
					end=50
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				offset="0~0.5,0.5~0"
				start_time=-200
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-2.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-3.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=25
						image="units/human-loyalists/spearman-attack-s-5.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=25
						image="units/human-loyalists/spearman-attack-s-5.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-6.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-7.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-8.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-9.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-10.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-11.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-12.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-13.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-14.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				offset="0~0.4,0.4~0"
				start_time=-224
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-1.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-2.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=32
						image="units/human-loyalists/spearman-attack-se-4.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=32
						image="units/human-loyalists/spearman-attack-se-4.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-5.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-6.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-7.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-8.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-9.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-10.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-11.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin=0
					end=125
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin=125
					end=250
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin=250
					end=375
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin=375
					end=500
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-loyalists/spearman-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-loyalists/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[idle_anim]
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle3.png"
				[/frame]
				[frame]
					duration=400
					image="units/human-loyalists/spearman-idle4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2.png"
				[/frame]
			[/idle_anim]
			[idle_anim]
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-1.png"
				[/frame]
				[frame]
					duration=400
					image="units/human-loyalists/spearman-idle2-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-4.png"
				[/frame]
				[frame]
					duration=400
					image="units/human-loyalists/spearman-idle2-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-6.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[frame]
					duration=400
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-loyalists/spearman-stand-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-loyalists/spearman-stand-2.png"
				[/frame]
				[frame]
					duration=300
					image="units/human-loyalists/spearman-stand-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-stand-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-stand-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-stand-6.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth-help
						description=_"First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage=6
#textdomain wesnoth-units
				description=_"javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Cavalier"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=34
#textdomain wesnoth-units
			description=_"The more talented cavalrymen in the armies of Wesnoth are trained in the use of the crossbow, and matched with much more powerful steeds. Well-armored, and skilled in the use of their swords, these soldiers can drive forward and hold the ground they take. Their mobility and resilience make them of great value on the battlefield."
			ellipse="misc/ellipse"
			experience=15
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=5
			id="Cavalryman-5"
			image="units/human-loyalists/dragoon.png"
			image_icon=""
			language_name=_"Dragoon"
			level=2
			max_attacks=1
			max_experience=53
			max_hitpoints=50
			max_moves=9
			moves=9
			name="Aethen"
			overlays=""
			profile="portraits/humans/transparent/cavalier.png"
			race="human"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/humans/cavalier.png"
			type="Dragoon"
			undead_variation="mounted"
			underlying_id=5
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=22
			y=20
			zoc=yes
			[defense]
				castle=60
				cave=80
				flat=60
				forest=-70
				frozen=70
				fungus=80
				hills=60
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=4
				flat=1
				forest=3
				frozen=2
				fungus=4
				hills=2
				reef=3
				sand=2
				shallow_water=4
				swamp_water=4
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=70
				cold=80
				fire=100
				impact=60
				pierce=120
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="crossbow"
				[/filter_attack]
				[frame]
					begin=-1100
					end=-1000
					image="units/human-loyalists/dragoon-ranged-1.png"
				[/frame]
				[frame]
					begin=-1000
					end=-900
					image="units/human-loyalists/dragoon-ranged-2.png"
				[/frame]
				[frame]
					begin=-800
					end=-700
					image="units/human-loyalists/dragoon-ranged-3.png"
				[/frame]
				[frame]
					begin=-700
					end=-600
					image="units/human-loyalists/dragoon-ranged-4.png"
				[/frame]
				[frame]
					begin=-600
					end=-500
					image="units/human-loyalists/dragoon-ranged-5.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-500
						end=-300
						image="units/human-loyalists/dragoon-ranged-6.png"
						sound="crossbow.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-500
						end=-300
						image="units/human-loyalists/dragoon-ranged-6.png"
						sound="crossbow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-300
					end=0
					image="units/human-loyalists/dragoon-ranged-7.png"
				[/frame]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					begin=-225
					end=-200
					image="units/human-loyalists/dragoon.png"
				[/frame]
				[frame]
					begin=-200
					end=-150
					image="units/human-loyalists/dragoon-moving.png"
					sound="horse-canter.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-150
						end=150
						image="units/human-loyalists/dragoon-attack.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-150
						end=150
						image="units/human-loyalists/dragoon-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=150
					end=200
					image="units/human-loyalists/dragoon-moving.png"
				[/frame]
				[frame]
					begin=200
					end=225
					image="units/human-loyalists/dragoon.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/human-loyalists/dragoon.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/dragoon-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-loyalists/dragoon-defend.png"
						sound="horse-hit-1.ogg,horse-hit-2.ogg,horse-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-loyalists/dragoon-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-loyalists/dragoon.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-loyalists/dragoon-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/dragoon-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/dragoon-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/dragoon-idle-4.png"
				[/frame]
				[frame]
					duration=400
					image="units/human-loyalists/dragoon-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/dragoon-idle-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/dragoon-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/dragoon-idle-1.png"
				[/frame]
			[/idle_anim]
			[movement_anim]
				[frame]
					begin=0
					end=150
					image="units/human-loyalists/dragoon-moving.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/humans/transparent/cavalier.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/cavalier.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"sword"
				icon="attacks/sword-human.png"
				name="sword"
				number=4
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=12
				description=_"crossbow"
				icon="attacks/crossbow-human.png"
				name="crossbow"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=0
			cost=14
#textdomain wesnoth-units
			description=_"Swords are, for many, an expensive luxury, and one which peasants can ill afford. Spears are much easier to make and will do well even without a spearhead, though most can afford one. Clad in leather armor, and often armed with a shield and a few javelins, spearmen are the staple of most armies, often thrown into the front lines with only the most basic training." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			ellipse="misc/ellipse"
			experience=1
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=21
			id="Spearman-26"
			image="units/human-loyalists/spearman.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Spearman"
			level=1
			max_attacks=1
			max_experience=24
			max_hitpoints=41
			max_moves=5
			moves=0
			name="Gan"
			overlays=""
			profile="portraits/humans/transparent/spearman.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/spearman.png"
			type="Spearman"
			undead_variation=""
			underlying_id=26
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=13
			y=5
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-250
					end=-150
					image="units/human-loyalists/spearman-death1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin=-150
					end=-100
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=-50
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=-50
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin=-50
					end=50
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				offset="0~0.5,0.5~0"
				start_time=-200
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-2.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-3.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=25
						image="units/human-loyalists/spearman-attack-s-5.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=25
						image="units/human-loyalists/spearman-attack-s-5.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-6.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-7.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-8.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-9.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-10.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-11.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-12.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-13.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-14.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				offset="0~0.4,0.4~0"
				start_time=-224
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-1.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-2.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=32
						image="units/human-loyalists/spearman-attack-se-4.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=32
						image="units/human-loyalists/spearman-attack-se-4.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-5.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-6.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-7.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-8.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-9.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-10.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-11.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin=0
					end=125
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin=125
					end=250
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin=250
					end=375
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin=375
					end=500
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-loyalists/spearman-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-loyalists/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[idle_anim]
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle3.png"
				[/frame]
				[frame]
					duration=400
					image="units/human-loyalists/spearman-idle4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2.png"
				[/frame]
			[/idle_anim]
			[idle_anim]
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-1.png"
				[/frame]
				[frame]
					duration=400
					image="units/human-loyalists/spearman-idle2-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-4.png"
				[/frame]
				[frame]
					duration=400
					image="units/human-loyalists/spearman-idle2-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-6.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[frame]
					duration=400
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-loyalists/spearman-stand-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-loyalists/spearman-stand-2.png"
				[/frame]
				[frame]
					duration=300
					image="units/human-loyalists/spearman-stand-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-stand-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-stand-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-stand-6.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=7
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth-help
						description=_"First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage=6
#textdomain wesnoth-units
				description=_"javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Halberdier"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=0
			cost=25
#textdomain wesnoth-units
			description=_"Promising spearmen in the armies of Wesnoth are often graduated to wielding pikes, and are outfitted with something far superior to the motley collection of leather armor they wore as recruits. A pike is a much longer weapon than a spear, and thus facilitates different combat tactics. A wall of pikemen is the bane of any cavalry charge, and with proper discipline and tactics, pikemen can also hold most other infantry at bay." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			ellipse="misc/ellipse"
			experience=18
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=50
			id="Spearman-11"
			image="units/human-loyalists/pikeman.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Pikeman"
			level=2
			max_attacks=1
			max_experience=36
			max_hitpoints=56
			max_moves=5
			moves=0
			name="Glyn"
			overlays=""
			profile="portraits/humans/transparent/pikeman.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/pikeman.png"
			type="Pikeman"
			undead_variation=""
			underlying_id=11
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=20
			y=20
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=60
			[/resistance]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="pike"
				[/filter_attack]
				[frame]
					begin=-250
					end=-150
					image="units/human-loyalists/pikeman.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-150
						end=100
						image="units/human-loyalists/pikeman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-150
						end=100
						image="units/human-loyalists/pikeman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=175
					image="units/human-loyalists/pikeman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[filter_attack]
					name="pike"
				[/filter_attack]
				[frame]
					begin=-250
					end=-150
					image="units/human-loyalists/pikeman.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-150
						end=100
						image="units/human-loyalists/pikeman-attack-se.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-150
						end=100
						image="units/human-loyalists/pikeman-attack-se.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=175
					image="units/human-loyalists/pikeman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="pike"
				[/filter_attack]
				[frame]
					begin=-250
					end=-200
					image="units/human-loyalists/pikeman.png"
				[/frame]
				[frame]
					begin=-200
					end=-100
					image="units/human-loyalists/pikeman-attack-ne.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/pikeman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/pikeman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=175
					image="units/human-loyalists/pikeman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[filter_attack]
					name="pike"
				[/filter_attack]
				[frame]
					begin=-250
					end=-200
					image="units/human-loyalists/pikeman.png"
				[/frame]
				[frame]
					begin=-200
					end=-100
					image="units/human-loyalists/pikeman-attack-se.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/pikeman-attack-s.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/pikeman-attack-s.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=175
					image="units/human-loyalists/pikeman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin=0
					end=80
					image="units/human-loyalists/pikeman-die-1.png"
				[/frame]
				[frame]
					begin=80
					end=160
					image="units/human-loyalists/pikeman-die-2.png"
				[/frame]
				[frame]
					begin=160
					end=240
					image="units/human-loyalists/pikeman-die-3.png"
				[/frame]
				[frame]
					begin=240
					end=320
					image="units/human-loyalists/pikeman-die-4.png"
				[/frame]
				[frame]
					begin=320
					end=400
					image="units/human-loyalists/pikeman-die-5.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/human-loyalists/pikeman.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/pikeman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-loyalists/pikeman-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-loyalists/pikeman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-loyalists/pikeman.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-loyalists/pikeman-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/pikeman-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/pikeman-idle-3.png"
				[/frame]
				[frame]
					duration=1000
					image="units/human-loyalists/pikeman-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/pikeman-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/pikeman-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/pikeman-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/pikeman.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/pikeman.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=11
				description=_"pike"
				name="pike"
				number=3
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth-help
						description=_"First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=14
#textdomain wesnoth-units
			description=_"Swords are, for many, an expensive luxury, and one which peasants can ill afford. Spears are much easier to make and will do well even without a spearhead, though most can afford one. Clad in leather armor, and often armed with a shield and a few javelins, spearmen are the staple of most armies, often thrown into the front lines with only the most basic training." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			ellipse="misc/ellipse"
			experience=8
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=35
			id="Spearman-23"
			image="units/human-loyalists/spearman.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Spearman"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=35
			max_moves=6
			moves=6
			name="Owodry"
			overlays=""
			profile="portraits/humans/transparent/spearman.png"
			race="human"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/humans/spearman.png"
			type="Spearman"
			undead_variation=""
			underlying_id=23
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=11
			y=5
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-250
					end=-150
					image="units/human-loyalists/spearman-death1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin=-150
					end=-100
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=-50
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=-50
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin=-50
					end=50
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				offset="0~0.5,0.5~0"
				start_time=-200
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-2.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-3.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=25
						image="units/human-loyalists/spearman-attack-s-5.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=25
						image="units/human-loyalists/spearman-attack-s-5.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-6.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-7.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-8.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-9.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-10.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-11.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-12.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-13.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-14.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				offset="0~0.4,0.4~0"
				start_time=-224
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-1.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-2.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=32
						image="units/human-loyalists/spearman-attack-se-4.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=32
						image="units/human-loyalists/spearman-attack-se-4.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-5.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-6.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-7.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-8.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-9.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-10.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-11.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin=0
					end=125
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin=125
					end=250
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin=250
					end=375
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin=375
					end=500
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-loyalists/spearman-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-loyalists/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[idle_anim]
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle3.png"
				[/frame]
				[frame]
					duration=400
					image="units/human-loyalists/spearman-idle4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2.png"
				[/frame]
			[/idle_anim]
			[idle_anim]
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-1.png"
				[/frame]
				[frame]
					duration=400
					image="units/human-loyalists/spearman-idle2-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-4.png"
				[/frame]
				[frame]
					duration=400
					image="units/human-loyalists/spearman-idle2-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-6.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[frame]
					duration=400
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-loyalists/spearman-stand-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-loyalists/spearman-stand-2.png"
				[/frame]
				[frame]
					duration=300
					image="units/human-loyalists/spearman-stand-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-stand-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-stand-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-stand-6.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth-help
						description=_"First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage=6
#textdomain wesnoth-units
				description=_"javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=0
			cost=14
#textdomain wesnoth-units
			description=_"Swords are, for many, an expensive luxury, and one which peasants can ill afford. Spears are much easier to make and will do well even without a spearhead, though most can afford one. Clad in leather armor, and often armed with a shield and a few javelins, spearmen are the staple of most armies, often thrown into the front lines with only the most basic training." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			ellipse="misc/ellipse"
			experience=5
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=3
			id="Spearman-21"
			image="units/human-loyalists/spearman.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Spearman"
			level=1
			max_attacks=1
			max_experience=24
			max_hitpoints=37
			max_moves=5
			moves=0
			name="Rhyllyn"
			overlays=""
			profile="portraits/humans/transparent/spearman.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/spearman.png"
			type="Spearman"
			undead_variation=""
			underlying_id=21
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=21
			y=22
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-250
					end=-150
					image="units/human-loyalists/spearman-death1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin=-150
					end=-100
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=-50
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=-50
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin=-50
					end=50
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				offset="0~0.5,0.5~0"
				start_time=-200
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-2.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-3.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=25
						image="units/human-loyalists/spearman-attack-s-5.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=25
						image="units/human-loyalists/spearman-attack-s-5.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-6.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-7.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-8.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-9.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-10.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-11.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-12.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-13.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-14.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				offset="0~0.4,0.4~0"
				start_time=-224
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-1.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-2.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=32
						image="units/human-loyalists/spearman-attack-se-4.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=32
						image="units/human-loyalists/spearman-attack-se-4.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-5.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-6.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-7.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-8.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-9.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-10.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-11.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin=0
					end=125
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin=125
					end=250
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin=250
					end=375
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin=375
					end=500
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-loyalists/spearman-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-loyalists/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[idle_anim]
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle3.png"
				[/frame]
				[frame]
					duration=400
					image="units/human-loyalists/spearman-idle4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2.png"
				[/frame]
			[/idle_anim]
			[idle_anim]
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-1.png"
				[/frame]
				[frame]
					duration=400
					image="units/human-loyalists/spearman-idle2-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-4.png"
				[/frame]
				[frame]
					duration=400
					image="units/human-loyalists/spearman-idle2-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-6.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[frame]
					duration=400
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-loyalists/spearman-stand-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-loyalists/spearman-stand-2.png"
				[/frame]
				[frame]
					duration=300
					image="units/human-loyalists/spearman-stand-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-stand-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-stand-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-stand-6.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=8
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth-help
						description=_"First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage=6
#textdomain wesnoth-units
				description=_"javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=0
			cost=14
#textdomain wesnoth-units
			description=_"Swords are, for many, an expensive luxury, and one which peasants can ill afford. Spears are much easier to make and will do well even without a spearhead, though most can afford one. Clad in leather armor, and often armed with a shield and a few javelins, spearmen are the staple of most armies, often thrown into the front lines with only the most basic training." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			ellipse="misc/ellipse"
			experience=6
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=16
			id="Spearman-16"
			image="units/human-loyalists/spearman.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Spearman"
			level=1
			max_attacks=1
			max_experience=24
			max_hitpoints=41
			max_moves=5
			moves=0
			name="Glaenyn"
			overlays=""
			profile="portraits/humans/transparent/spearman.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/spearman.png"
			type="Spearman"
			undead_variation=""
			underlying_id=16
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=22
			y=22
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-250
					end=-150
					image="units/human-loyalists/spearman-death1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin=-150
					end=-100
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=-50
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=-50
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin=-50
					end=50
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				offset="0~0.5,0.5~0"
				start_time=-200
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-2.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-3.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=25
						image="units/human-loyalists/spearman-attack-s-5.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=25
						image="units/human-loyalists/spearman-attack-s-5.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-6.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-7.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-8.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-9.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-10.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-11.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-12.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-13.png"
				[/frame]
				[frame]
					duration=25
					image="units/human-loyalists/spearman-attack-s-14.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				offset="0~0.4,0.4~0"
				start_time=-224
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-1.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-2.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=32
						image="units/human-loyalists/spearman-attack-se-4.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=32
						image="units/human-loyalists/spearman-attack-se-4.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-5.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-6.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-7.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-8.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-9.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-10.png"
				[/frame]
				[frame]
					duration=32
					image="units/human-loyalists/spearman-attack-se-11.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin=0
					end=125
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin=125
					end=250
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin=250
					end=375
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin=375
					end=500
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-loyalists/spearman-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-loyalists/spearman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[idle_anim]
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle3.png"
				[/frame]
				[frame]
					duration=400
					image="units/human-loyalists/spearman-idle4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2.png"
				[/frame]
			[/idle_anim]
			[idle_anim]
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-1.png"
				[/frame]
				[frame]
					duration=400
					image="units/human-loyalists/spearman-idle2-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-4.png"
				[/frame]
				[frame]
					duration=400
					image="units/human-loyalists/spearman-idle2-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-idle2-6.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/spearman.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[frame]
					duration=400
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-loyalists/spearman-stand-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-loyalists/spearman-stand-2.png"
				[/frame]
				[frame]
					duration=300
					image="units/human-loyalists/spearman-stand-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-stand-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-stand-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-loyalists/spearman-stand-6.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=7
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth-help
						description=_"First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage=6
#textdomain wesnoth-units
				description=_"javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count=0
		allow_player=yes
		color=1
		controller="human"
		countdown_time=300000
		current_player="NanRoig"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		gold=11
		gold_add=no
		hidden=no
		id="RBY_Side2"
		income=0
		name="NanRoig"
		no_leader=yes
		objectives="<big>Victory:</big>
<span foreground=""#00ff00"">&#8226; Defeat enemy leader</span>"
		objectives_changed=no
		persistent=yes
		recall_cost=20
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="RBY_Side2"
		scroll_to_leader=yes
		share_maps=yes
		share_view=no
		shroud=no
		shroud_data=""
		side=2
		start_gold=100
		team_name="south"
#textdomain wesnoth
		user_team_name=_"teamname^South"
		village_gold=2
		[ai]
			description=_"Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version=10710
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="testing_ai_default::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="testing_ai_default::aspect_recruitment_phase"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="testing_ai_default::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="testing_ai_default::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="testing_ai_default::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="testing_ai_default::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="testing_ai_default::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="testing_ai_default::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="testing_ai_default::testing_move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="passive_leader_shares_keep"
					max_score=10000
					name="testing_ai_default::passive_leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=-4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[village]
			x=5
			y=6
		[/village]
		[village]
			x=6
			y=2
		[/village]
		[village]
			x=7
			y=11
		[/village]
		[village]
			x=7
			y=20
		[/village]
		[village]
			x=7
			y=25
		[/village]
		[village]
			x=12
			y=10
		[/village]
		[village]
			x=16
			y=19
		[/village]
		[village]
			x=17
			y=25
		[/village]
		[village]
			x=22
			y=27
		[/village]
		[village]
			x=23
			y=24
		[/village]
		[unit]
			advances_to=""
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=27
#textdomain wesnoth-units
			description=_"Certain saurians are seen dressed in arcane regalia and covered head to toe in horrifying, esoteric shapes and markings, both with paint and tattoo. Some suspect them to be visionaries, or oracles amongst their ilk. But whatever ‘societal’ function they may have, they are undeniably powerful in the strange magics their kind possess, and are beings to be wary of if ever seen." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit has magical attacks, which always have a high chance of hitting an opponent." +
				_" This unit is capable of basic healing."
			ellipse="misc/ellipse"
			experience=8
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=35
			id="Saurian Augur-54"
			image="units/saurians/oracle/oracle.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Saurian Oracle"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=35
			max_moves=6
			moves=0
			name="Krezz"
			overlays=""
			profile="portraits/saurians/transparent/augur.png"
			race="lizard"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/saurians/augur.png"
			type="Saurian Oracle"
			undead_variation="saurian"
			underlying_id=54
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			x=14
			y=6
			zoc=yes
			[defense]
				castle=40
				cave=40
				flat=60
				forest=40
				frozen=70
				fungus=40
				hills=40
				mountains=40
				reef=60
				sand=40
				shallow_water=60
				swamp_water=40
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=4
				fungus=1
				hills=1
				mountains=2
				reef=2
				sand=1
				shallow_water=3
				swamp_water=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=110
				cold=120
				fire=120
				impact=110
				pierce=80
			[/resistance]
			[abilities]
				[heals]
					affect_allies=yes
					affect_self=no
#textdomain wesnoth-help
					description=_"Heals +4:
Allows the unit to heal adjacent allied units at the beginning of our turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_"female^heals +4"
					id="healing"
					name=_"heals +4"
					poison="slowed"
					value=4
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[advancement]
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[attack_anim]
				halo_auto_vflip=no
				[filter_attack]
					name="curse"
				[/filter_attack]
				[if]
					hits=yes
					[missile_frame]
						begin=-200
						end=0
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
						sound="magicmissile.wav"
					[/missile_frame]
					[missile_frame]
						begin=0
						end=50
						halo="projectiles/whitemissile-impact-1.png"
						offset=0.8
					[/missile_frame]
					[missile_frame]
						begin=50
						end=100
						halo="projectiles/whitemissile-impact-2.png"
						offset=0.92
					[/missile_frame]
					[missile_frame]
						begin=100
						end=150
						halo="projectiles/whitemissile-impact-3.png"
						offset=0.94
					[/missile_frame]
					[missile_frame]
						begin=150
						end=200
						halo="projectiles/whitemissile-impact-4.png"
						offset=0.96
					[/missile_frame]
					[missile_frame]
						begin=200
						end=250
						halo="projectiles/whitemissile-impact-5.png"
						offset=0.98
					[/missile_frame]
					[missile_frame]
						begin=250
						end=300
						halo="projectiles/whitemissile-impact-6.png"
						offset=1
					[/missile_frame]
					[missile_frame]
						begin=300
						end=350
						halo="projectiles/whitemissile-impact-7.png"
						offset=1.02
					[/missile_frame]
					[missile_frame]
						begin=350
						end=400
						halo="projectiles/whitemissile-impact-8.png"
						offset=1.04
					[/missile_frame]
				[/if]
				[else]
					hits=no
					[missile_frame]
						alpha=".8~0.0:200"
						begin=-200
						end=0
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
						sound="magicmissile.wav"
					[/missile_frame]
				[/else]
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-magic1.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-magic1.png"
					[/frame]
				[/else]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-1.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-2.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-3.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-4.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-5.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-6.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-7.png"
				[/halo_frame]
			[/attack_anim]
			[attack_anim]
				direction="s,se,sw"
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time=-250
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration=150
					image="units/saurians/oracle/oracle-se-melee1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-melee2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-melee2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/saurians/oracle/oracle-se-melee3.png"
				[/frame]
				[frame]
					duration=90
					image="units/saurians/oracle/oracle-se-melee4.png"
				[/frame]
				[frame]
					duration=80
					image="units/saurians/oracle/oracle-se-melee5.png"
				[/frame]
				[frame]
					duration=50
					image="units/saurians/oracle/oracle-se-defend1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n,ne,nw"
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time=-250
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration=150
					image="units/saurians/oracle/oracle-ne-melee1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-melee2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-melee2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/saurians/oracle/oracle-ne-melee3.png"
				[/frame]
				[frame]
					duration=90
					image="units/saurians/oracle/oracle-ne-melee4.png"
				[/frame]
				[frame]
					duration=80
					image="units/saurians/oracle/oracle-ne-melee5.png"
				[/frame]
				[frame]
					duration=50
					image="units/saurians/oracle/oracle-ne-melee6.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-die4.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-die4.png"
					[/frame]
				[/else]
			[/death]
			[defend]
				direction="sw,s,se"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/oracle/oracle-se-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/oracle/oracle-se-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/oracle/oracle-se-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/oracle/oracle-se-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/oracle/oracle-se-defend1.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/oracle/oracle-ne-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/oracle/oracle-ne-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/oracle/oracle-ne-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/oracle/oracle-ne-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/oracle/oracle-ne-defend1.png"
				[/frame]
			[/defend]
			[healing_anim]
				halo_auto_vflip=no
				start_time=-300
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-1.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-2.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-3.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-4.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-5.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-6.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-7.png"
				[/halo_frame]
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-magic1.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-magic1.png"
					[/frame]
				[/else]
			[/healing_anim]
			[movement_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run12.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run12.png"
					[/frame]
				[/else]
			[/movement_anim]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-se-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-se-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-se-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-se-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-se-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-se-bob6.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-ne-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-ne-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-ne-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-ne-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-ne-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-ne-bob6.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=4
#textdomain wesnoth-units
				description=_"staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number=3
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=8
				description=_"curse"
				icon="attacks/curse.png"
				name="curse"
				number=3
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Ambusher"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=15
#textdomain wesnoth-units
			description=_"Saurians are very small of frame, and though they are somewhat frail because of this, they are very, very agile. In combat, their size allows them to dart past defenses that would hold any grown man at bay, making them a tricky foe to deal with.

Spears are their preferred weapon, as their powerful hind legs can drive a spear with enough force to do considerable damage, either in hand or thrown." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=27
			id="Saurian Skirmisher-29"
			image="units/saurians/skirmisher/skirmisher.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Saurian Skirmisher"
			level=1
			max_attacks=1
			max_experience=18
			max_hitpoints=27
			max_moves=6
			moves=0
			name="Salix"
			overlays=""
			profile="portraits/saurians/transparent/skirmisher.png"
			race="lizard"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/saurians/skirmisher.png"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			underlying_id=29
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=16
			y=23
			zoc=yes
			[defense]
				castle=40
				cave=40
				flat=60
				forest=40
				frozen=70
				fungus=40
				hills=40
				mountains=40
				reef=60
				sand=40
				shallow_water=60
				swamp_water=40
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=4
				fungus=1
				hills=1
				mountains=2
				reef=2
				sand=1
				shallow_water=3
				swamp_water=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=110
				cold=120
				fire=120
				impact=110
				pierce=80
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self=yes
#textdomain wesnoth-help
					description=_"Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_"female^skirmisher"
					id="skirmisher"
					name=_"skirmisher"
				[/skirmisher]
			[/abilities]
			[attack_anim]
				sound_start_time=-101
				start_time=-450
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
					offset="-0.2~1.0"
				[/missile_frame]
				[sound_frame]
					duration=1
				[/sound_frame]
				[if]
					hits=no
					[sound_frame]
						duration=100
						sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
					[/sound_frame]
				[/if]
				[else]
					hits=yes
					[sound_frame]
						duration=100
						sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
					[/sound_frame]
				[/else]
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw9.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw9.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				sound_start_time=-101
				start_time=-500
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[sound_frame]
					duration=1
				[/sound_frame]
				[if]
					hits=no
					[sound_frame]
						duration=100
						sound="spear-miss.ogg"
					[/sound_frame]
				[/if]
				[else]
					hits=yes
					[sound_frame]
						duration=100
						sound="spear.ogg"
					[/sound_frame]
				[/else]
				[if]
					direction="se,sw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee10.png"
					[/frame]
				[/if]
				[else]
					direction="s"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee10.png"
					[/frame]
				[/else]
				[else]
					direction="n"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee10.png"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee10.png"
					[/frame]
				[/else]
			[/attack_anim]
			[death]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die4.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die4.png"
					[/frame]
				[/else]
			[/death]
			[defend]
				direction="sw,s,se"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/skirmisher/skirmisher-se-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/skirmisher/skirmisher-se-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/skirmisher/skirmisher-se-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/skirmisher/skirmisher-se-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/skirmisher/skirmisher-se-defend1.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/skirmisher/skirmisher-ne-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/skirmisher/skirmisher-ne-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/skirmisher/skirmisher-ne-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/skirmisher/skirmisher-ne-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/skirmisher/skirmisher-ne-defend1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[filter]
					[filter_location]
						[not]
							terrain="C*,K*,*^V*"
						[/not]
					[/filter_location]
				[/filter]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-1.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-2.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-7.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-8.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-9.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-10.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-11.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration=225
					image="units/saurians/skirmisher/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration=225
					image="units/saurians/skirmisher/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration=250
					image="units/saurians/skirmisher/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration=250
					image="units/saurians/skirmisher/skirmisher-idle-13.png"
				[/frame]
			[/idle_anim]
			[movement_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run12.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run12.png"
					[/frame]
				[/else]
			[/movement_anim]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob6.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob6.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=5
#textdomain wesnoth-units
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=4
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=4
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=2
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Thrasher,Drake Arbiter"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=19
#textdomain wesnoth-units
			description=_"The Clashers are members of a unique caste among the drakes. Their thick armor, while compensating for the drakes’ natural weakness against spears and arrows, is so heavy and restricting that they are not able to fly or muster enough breath to use their inner fire. They have embraced this handicap, completely encasing their wings to emphasize that they do not need flight to triumph in battle.

This is also the only caste that is allowed to break taboo and fight with spears in addition to the drake’s traditional metal claws, which makes them particularly good at ""resolving"" territorial disputes with other drakes and enforcing the laws of their tribe." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			ellipse="misc/ellipse"
			experience=1
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=37
			id="Drake Clasher-12"
			image="units/drakes/clasher.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Drake Clasher"
			level=1
			max_attacks=1
			max_experience=25
			max_hitpoints=44
			max_moves=5
			moves=0
			name="Verk"
			overlays=""
			profile="portraits/drakes/transparent/clasher.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/drakes/clasher.png"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id=12
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=12
			y=10
			zoc=yes
			[defense]
				castle=60
				cave=70
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=80
				cold=150
				fire=50
				impact=70
				pierce=100
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1:200,0.1~0.4:150,0.4~0.0:150"
				start_time=-300
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-s-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-s-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-s-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-s-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				offset="0.0~0.0:200,0.0~0.2:150,0.2~0.0:150"
				start_time=-300
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,n,nw"
				start_time=-300
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/clasher.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/clasher.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time=-300
				[filter_attack]
					name="war talon"
				[/filter_attack]
				[frame]
					duration=25
					image="units/drakes/clasher-blade.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/clasher-blade-3.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/clasher-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					type="pierce"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					type="blade"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/clasher-blade-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/clasher-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number=4
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=7
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=4
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth-help
						description=_"First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Ambusher"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=15
#textdomain wesnoth-units
			description=_"Saurians are very small of frame, and though they are somewhat frail because of this, they are very, very agile. In combat, their size allows them to dart past defenses that would hold any grown man at bay, making them a tricky foe to deal with.

Spears are their preferred weapon, as their powerful hind legs can drive a spear with enough force to do considerable damage, either in hand or thrown." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them."
			ellipse="misc/ellipse"
			experience=4
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=3
			id="Saurian Skirmisher-28"
			image="units/saurians/skirmisher/skirmisher.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Saurian Skirmisher"
			level=1
			max_attacks=1
			max_experience=18
			max_hitpoints=27
			max_moves=6
			moves=0
			name="Skeezz"
			overlays=""
			profile="portraits/saurians/transparent/skirmisher.png"
			race="lizard"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/saurians/skirmisher.png"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			underlying_id=28
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=22
			y=21
			zoc=yes
			[defense]
				castle=40
				cave=40
				flat=60
				forest=40
				frozen=70
				fungus=40
				hills=40
				mountains=40
				reef=60
				sand=40
				shallow_water=60
				swamp_water=40
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=4
				fungus=1
				hills=1
				mountains=2
				reef=2
				sand=1
				shallow_water=3
				swamp_water=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=110
				cold=120
				fire=120
				impact=110
				pierce=80
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self=yes
#textdomain wesnoth-help
					description=_"Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_"female^skirmisher"
					id="skirmisher"
					name=_"skirmisher"
				[/skirmisher]
			[/abilities]
			[attack_anim]
				sound_start_time=-101
				start_time=-450
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
					offset="-0.2~1.0"
				[/missile_frame]
				[sound_frame]
					duration=1
				[/sound_frame]
				[if]
					hits=no
					[sound_frame]
						duration=100
						sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
					[/sound_frame]
				[/if]
				[else]
					hits=yes
					[sound_frame]
						duration=100
						sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
					[/sound_frame]
				[/else]
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw9.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw9.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				sound_start_time=-101
				start_time=-500
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[sound_frame]
					duration=1
				[/sound_frame]
				[if]
					hits=no
					[sound_frame]
						duration=100
						sound="spear-miss.ogg"
					[/sound_frame]
				[/if]
				[else]
					hits=yes
					[sound_frame]
						duration=100
						sound="spear.ogg"
					[/sound_frame]
				[/else]
				[if]
					direction="se,sw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee10.png"
					[/frame]
				[/if]
				[else]
					direction="s"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee10.png"
					[/frame]
				[/else]
				[else]
					direction="n"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee10.png"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee10.png"
					[/frame]
				[/else]
			[/attack_anim]
			[death]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die4.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die4.png"
					[/frame]
				[/else]
			[/death]
			[defend]
				direction="sw,s,se"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/skirmisher/skirmisher-se-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/skirmisher/skirmisher-se-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/skirmisher/skirmisher-se-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/skirmisher/skirmisher-se-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/skirmisher/skirmisher-se-defend1.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/skirmisher/skirmisher-ne-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/skirmisher/skirmisher-ne-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/skirmisher/skirmisher-ne-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/skirmisher/skirmisher-ne-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/skirmisher/skirmisher-ne-defend1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[filter]
					[filter_location]
						[not]
							terrain="C*,K*,*^V*"
						[/not]
					[/filter_location]
				[/filter]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-1.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-2.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-7.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-8.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-9.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-10.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-11.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration=225
					image="units/saurians/skirmisher/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration=225
					image="units/saurians/skirmisher/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration=250
					image="units/saurians/skirmisher/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration=250
					image="units/saurians/skirmisher/skirmisher-idle-13.png"
				[/frame]
			[/idle_anim]
			[movement_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run12.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run12.png"
					[/frame]
				[/else]
			[/movement_anim]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob6.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob6.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=5
#textdomain wesnoth-units
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=4
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=4
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=2
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Flanker"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=30
#textdomain wesnoth-units
			description=_"Saurians are light on their feet, and able at navigating terrain that often confounds their enemies. When this natural mobility is combined with experience, strength, and proper equipment, their warriors can become particularly threatening in battle — if only because they are so much more difficult to confine than other foes. Even in armor, saurian warriors can take advantage of the smallest gap in an enemy line, and have the prowess to make the enemy regret tactical mistakes." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them."
			ellipse="misc/ellipse"
			experience=5
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=27
			id="Saurian Skirmisher-58"
			image="units/saurians/ambusher/ambusher.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Saurian Ambusher"
			level=2
			max_attacks=1
			max_experience=31
			max_hitpoints=34
			max_moves=8
			moves=0
			name="Satraxiss"
			overlays=""
			profile="portraits/saurians/transparent/skirmisher.png"
			race="lizard"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/saurians/skirmisher.png"
			type="Saurian Ambusher"
			undead_variation="saurian"
			underlying_id=58
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=15
			y=5
			zoc=yes
			[defense]
				castle=40
				cave=40
				flat=60
				forest=40
				frozen=70
				fungus=40
				hills=40
				mountains=40
				reef=60
				sand=40
				shallow_water=60
				swamp_water=40
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=4
				fungus=1
				hills=1
				mountains=2
				reef=2
				sand=1
				shallow_water=3
				swamp_water=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=110
				cold=120
				fire=120
				impact=110
				pierce=80
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self=yes
#textdomain wesnoth-help
					description=_"Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_"female^skirmisher"
					id="skirmisher"
					name=_"skirmisher"
				[/skirmisher]
			[/abilities]
			[attack_anim]
				sound_start_time=-101
				start_time=-450
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
					offset="-0.2~1.0"
				[/missile_frame]
				[sound_frame]
					duration=1
				[/sound_frame]
				[if]
					hits=no
					[sound_frame]
						duration=100
						sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
					[/sound_frame]
				[/if]
				[else]
					hits=yes
					[sound_frame]
						duration=100
						sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
					[/sound_frame]
				[/else]
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw9.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw9.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				sound_start_time=-101
				start_time=-500
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[sound_frame]
					duration=1
				[/sound_frame]
				[if]
					hits=no
					[sound_frame]
						duration=100
						sound="spear-miss.ogg"
					[/sound_frame]
				[/if]
				[else]
					hits=yes
					[sound_frame]
						duration=100
						sound="spear.ogg"
					[/sound_frame]
				[/else]
				[if]
					direction="se,sw"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee10.png"
					[/frame]
				[/if]
				[else]
					direction="s"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee10.png"
					[/frame]
				[/else]
				[else]
					direction="n"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee10.png"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee10.png"
					[/frame]
				[/else]
			[/attack_anim]
			[death]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-die4.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-die4.png"
					[/frame]
				[/else]
			[/death]
			[defend]
				direction="sw,s,se"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/ambusher/ambusher-se-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/ambusher/ambusher-se-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/ambusher/ambusher-se-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/ambusher/ambusher-se-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/ambusher/ambusher-se-defend1.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/ambusher/ambusher-ne-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/ambusher/ambusher-ne-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/ambusher/ambusher-ne-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/ambusher/ambusher-ne-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/ambusher/ambusher-ne-defend1.png"
				[/frame]
			[/defend]
			[movement_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run12.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run12.png"
					[/frame]
				[/else]
			[/movement_anim]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-se-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-se-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-se-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-se-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-se-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-se-bob6.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-ne-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-ne-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-ne-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-ne-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-ne-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-ne-bob6.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=6
#textdomain wesnoth-units
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=4
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=5
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=2
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Flanker"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=30
#textdomain wesnoth-units
			description=_"Saurians are light on their feet, and able at navigating terrain that often confounds their enemies. When this natural mobility is combined with experience, strength, and proper equipment, their warriors can become particularly threatening in battle — if only because they are so much more difficult to confine than other foes. Even in armor, saurian warriors can take advantage of the smallest gap in an enemy line, and have the prowess to make the enemy regret tactical mistakes." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them."
			ellipse="misc/ellipse"
			experience=2
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=36
			id="Saurian Skirmisher-25"
			image="units/saurians/ambusher/ambusher.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Saurian Ambusher"
			level=2
			max_attacks=1
			max_experience=31
			max_hitpoints=42
			max_moves=7
			moves=0
			name="Lazki"
			overlays=""
			profile="portraits/saurians/transparent/skirmisher.png"
			race="lizard"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/saurians/skirmisher.png"
			type="Saurian Ambusher"
			undead_variation="saurian"
			underlying_id=25
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=22
			y=19
			zoc=yes
			[defense]
				castle=40
				cave=40
				flat=60
				forest=40
				frozen=70
				fungus=40
				hills=40
				mountains=40
				reef=60
				sand=40
				shallow_water=60
				swamp_water=40
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=4
				fungus=1
				hills=1
				mountains=2
				reef=2
				sand=1
				shallow_water=3
				swamp_water=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=110
				cold=120
				fire=120
				impact=110
				pierce=80
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self=yes
#textdomain wesnoth-help
					description=_"Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_"female^skirmisher"
					id="skirmisher"
					name=_"skirmisher"
				[/skirmisher]
			[/abilities]
			[attack_anim]
				sound_start_time=-101
				start_time=-450
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
					offset="-0.2~1.0"
				[/missile_frame]
				[sound_frame]
					duration=1
				[/sound_frame]
				[if]
					hits=no
					[sound_frame]
						duration=100
						sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
					[/sound_frame]
				[/if]
				[else]
					hits=yes
					[sound_frame]
						duration=100
						sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
					[/sound_frame]
				[/else]
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw9.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw9.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				sound_start_time=-101
				start_time=-500
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[sound_frame]
					duration=1
				[/sound_frame]
				[if]
					hits=no
					[sound_frame]
						duration=100
						sound="spear-miss.ogg"
					[/sound_frame]
				[/if]
				[else]
					hits=yes
					[sound_frame]
						duration=100
						sound="spear.ogg"
					[/sound_frame]
				[/else]
				[if]
					direction="se,sw"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee10.png"
					[/frame]
				[/if]
				[else]
					direction="s"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee10.png"
					[/frame]
				[/else]
				[else]
					direction="n"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee10.png"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee10.png"
					[/frame]
				[/else]
			[/attack_anim]
			[death]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-die4.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-die4.png"
					[/frame]
				[/else]
			[/death]
			[defend]
				direction="sw,s,se"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/ambusher/ambusher-se-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/ambusher/ambusher-se-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/ambusher/ambusher-se-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/ambusher/ambusher-se-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/ambusher/ambusher-se-defend1.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/ambusher/ambusher-ne-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/ambusher/ambusher-ne-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/ambusher/ambusher-ne-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/ambusher/ambusher-ne-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/ambusher/ambusher-ne-defend1.png"
				[/frame]
			[/defend]
			[movement_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run12.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run12.png"
					[/frame]
				[/else]
			[/movement_anim]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-se-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-se-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-se-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-se-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-se-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-se-bob6.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-ne-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-ne-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-ne-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-ne-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-ne-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-ne-bob6.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=6
#textdomain wesnoth-units
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=4
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=5
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=2
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to=""
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=27
#textdomain wesnoth-units
			description=_"Certain saurians are seen dressed in arcane regalia and covered head to toe in horrifying, esoteric shapes and markings, both with paint and tattoo. Some suspect them to be visionaries, or oracles amongst their ilk. But whatever ‘societal’ function they may have, they are undeniably powerful in the strange magics their kind possess, and are beings to be wary of if ever seen." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit has magical attacks, which always have a high chance of hitting an opponent." +
				_" This unit is capable of basic healing."
			ellipse="misc/ellipse"
			experience=1
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=26
			id="Saurian Augur-8"
			image="units/saurians/oracle/oracle.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Saurian Oracle"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=30
			max_moves=6
			moves=0
			name="Saizz"
			overlays=""
			profile="portraits/saurians/transparent/augur.png"
			race="lizard"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/saurians/augur.png"
			type="Saurian Oracle"
			undead_variation="saurian"
			underlying_id=8
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			x=13
			y=7
			zoc=yes
			[defense]
				castle=40
				cave=40
				flat=60
				forest=40
				frozen=70
				fungus=40
				hills=40
				mountains=40
				reef=60
				sand=40
				shallow_water=60
				swamp_water=40
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=4
				fungus=1
				hills=1
				mountains=2
				reef=2
				sand=1
				shallow_water=3
				swamp_water=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=110
				cold=120
				fire=120
				impact=110
				pierce=80
			[/resistance]
			[abilities]
				[heals]
					affect_allies=yes
					affect_self=no
#textdomain wesnoth-help
					description=_"Heals +4:
Allows the unit to heal adjacent allied units at the beginning of our turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_"female^heals +4"
					id="healing"
					name=_"heals +4"
					poison="slowed"
					value=4
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[advancement]
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[attack_anim]
				halo_auto_vflip=no
				[filter_attack]
					name="curse"
				[/filter_attack]
				[if]
					hits=yes
					[missile_frame]
						begin=-200
						end=0
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
						sound="magicmissile.wav"
					[/missile_frame]
					[missile_frame]
						begin=0
						end=50
						halo="projectiles/whitemissile-impact-1.png"
						offset=0.8
					[/missile_frame]
					[missile_frame]
						begin=50
						end=100
						halo="projectiles/whitemissile-impact-2.png"
						offset=0.92
					[/missile_frame]
					[missile_frame]
						begin=100
						end=150
						halo="projectiles/whitemissile-impact-3.png"
						offset=0.94
					[/missile_frame]
					[missile_frame]
						begin=150
						end=200
						halo="projectiles/whitemissile-impact-4.png"
						offset=0.96
					[/missile_frame]
					[missile_frame]
						begin=200
						end=250
						halo="projectiles/whitemissile-impact-5.png"
						offset=0.98
					[/missile_frame]
					[missile_frame]
						begin=250
						end=300
						halo="projectiles/whitemissile-impact-6.png"
						offset=1
					[/missile_frame]
					[missile_frame]
						begin=300
						end=350
						halo="projectiles/whitemissile-impact-7.png"
						offset=1.02
					[/missile_frame]
					[missile_frame]
						begin=350
						end=400
						halo="projectiles/whitemissile-impact-8.png"
						offset=1.04
					[/missile_frame]
				[/if]
				[else]
					hits=no
					[missile_frame]
						alpha=".8~0.0:200"
						begin=-200
						end=0
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
						sound="magicmissile.wav"
					[/missile_frame]
				[/else]
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-magic1.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-magic1.png"
					[/frame]
				[/else]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-1.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-2.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-3.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-4.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-5.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-6.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-7.png"
				[/halo_frame]
			[/attack_anim]
			[attack_anim]
				direction="s,se,sw"
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time=-250
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration=150
					image="units/saurians/oracle/oracle-se-melee1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-melee2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-melee2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/saurians/oracle/oracle-se-melee3.png"
				[/frame]
				[frame]
					duration=90
					image="units/saurians/oracle/oracle-se-melee4.png"
				[/frame]
				[frame]
					duration=80
					image="units/saurians/oracle/oracle-se-melee5.png"
				[/frame]
				[frame]
					duration=50
					image="units/saurians/oracle/oracle-se-defend1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n,ne,nw"
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time=-250
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration=150
					image="units/saurians/oracle/oracle-ne-melee1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-melee2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-melee2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/saurians/oracle/oracle-ne-melee3.png"
				[/frame]
				[frame]
					duration=90
					image="units/saurians/oracle/oracle-ne-melee4.png"
				[/frame]
				[frame]
					duration=80
					image="units/saurians/oracle/oracle-ne-melee5.png"
				[/frame]
				[frame]
					duration=50
					image="units/saurians/oracle/oracle-ne-melee6.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-die4.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-die4.png"
					[/frame]
				[/else]
			[/death]
			[defend]
				direction="sw,s,se"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/oracle/oracle-se-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/oracle/oracle-se-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/oracle/oracle-se-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/oracle/oracle-se-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/oracle/oracle-se-defend1.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/oracle/oracle-ne-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/oracle/oracle-ne-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/oracle/oracle-ne-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/oracle/oracle-ne-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/oracle/oracle-ne-defend1.png"
				[/frame]
			[/defend]
			[healing_anim]
				halo_auto_vflip=no
				start_time=-300
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-1.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-2.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-3.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-4.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-5.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-6.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-7.png"
				[/halo_frame]
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-magic1.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-magic1.png"
					[/frame]
				[/else]
			[/healing_anim]
			[movement_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run12.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run12.png"
					[/frame]
				[/else]
			[/movement_anim]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-se-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-se-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-se-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-se-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-se-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-se-bob6.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-ne-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-ne-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-ne-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-ne-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-ne-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-ne-bob6.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=5
#textdomain wesnoth-units
				description=_"staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number=3
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=8
				description=_"curse"
				icon="attacks/curse.png"
				name="curse"
				number=3
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Ambusher"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=15
#textdomain wesnoth-units
			description=_"Saurians are very small of frame, and though they are somewhat frail because of this, they are very, very agile. In combat, their size allows them to dart past defenses that would hold any grown man at bay, making them a tricky foe to deal with.

Spears are their preferred weapon, as their powerful hind legs can drive a spear with enough force to do considerable damage, either in hand or thrown." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them."
			ellipse="misc/ellipse"
			experience=2
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=31
			id="Saurian Skirmisher-22"
			image="units/saurians/skirmisher/skirmisher.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Saurian Skirmisher"
			level=1
			max_attacks=1
			max_experience=18
			max_hitpoints=31
			max_moves=6
			moves=0
			name="Xerexix"
			overlays=""
			profile="portraits/saurians/transparent/skirmisher.png"
			race="lizard"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/saurians/skirmisher.png"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			underlying_id=22
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=14
			y=5
			zoc=yes
			[defense]
				castle=40
				cave=40
				flat=60
				forest=40
				frozen=70
				fungus=40
				hills=40
				mountains=40
				reef=60
				sand=40
				shallow_water=60
				swamp_water=40
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=4
				fungus=1
				hills=1
				mountains=2
				reef=2
				sand=1
				shallow_water=3
				swamp_water=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=110
				cold=120
				fire=120
				impact=110
				pierce=80
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self=yes
#textdomain wesnoth-help
					description=_"Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_"female^skirmisher"
					id="skirmisher"
					name=_"skirmisher"
				[/skirmisher]
			[/abilities]
			[attack_anim]
				sound_start_time=-101
				start_time=-450
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
					offset="-0.2~1.0"
				[/missile_frame]
				[sound_frame]
					duration=1
				[/sound_frame]
				[if]
					hits=no
					[sound_frame]
						duration=100
						sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
					[/sound_frame]
				[/if]
				[else]
					hits=yes
					[sound_frame]
						duration=100
						sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
					[/sound_frame]
				[/else]
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw9.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw9.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				sound_start_time=-101
				start_time=-500
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[sound_frame]
					duration=1
				[/sound_frame]
				[if]
					hits=no
					[sound_frame]
						duration=100
						sound="spear-miss.ogg"
					[/sound_frame]
				[/if]
				[else]
					hits=yes
					[sound_frame]
						duration=100
						sound="spear.ogg"
					[/sound_frame]
				[/else]
				[if]
					direction="se,sw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee10.png"
					[/frame]
				[/if]
				[else]
					direction="s"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee10.png"
					[/frame]
				[/else]
				[else]
					direction="n"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee10.png"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee10.png"
					[/frame]
				[/else]
			[/attack_anim]
			[death]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die4.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die4.png"
					[/frame]
				[/else]
			[/death]
			[defend]
				direction="sw,s,se"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/skirmisher/skirmisher-se-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/skirmisher/skirmisher-se-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/skirmisher/skirmisher-se-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/skirmisher/skirmisher-se-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/skirmisher/skirmisher-se-defend1.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/skirmisher/skirmisher-ne-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/skirmisher/skirmisher-ne-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/skirmisher/skirmisher-ne-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/skirmisher/skirmisher-ne-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/skirmisher/skirmisher-ne-defend1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[filter]
					[filter_location]
						[not]
							terrain="C*,K*,*^V*"
						[/not]
					[/filter_location]
				[/filter]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-1.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-2.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-7.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-8.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-9.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-10.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-11.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration=225
					image="units/saurians/skirmisher/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration=225
					image="units/saurians/skirmisher/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration=250
					image="units/saurians/skirmisher/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration=250
					image="units/saurians/skirmisher/skirmisher-idle-13.png"
				[/frame]
			[/idle_anim]
			[movement_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run12.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run12.png"
					[/frame]
				[/else]
			[/movement_anim]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob6.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob6.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=4
#textdomain wesnoth-units
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=4
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=4
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=2
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Ambusher"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=15
#textdomain wesnoth-units
			description=_"Saurians are very small of frame, and though they are somewhat frail because of this, they are very, very agile. In combat, their size allows them to dart past defenses that would hold any grown man at bay, making them a tricky foe to deal with.

Spears are their preferred weapon, as their powerful hind legs can drive a spear with enough force to do considerable damage, either in hand or thrown." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them."
			ellipse="misc/ellipse"
			experience=4
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=6
			id="Saurian Skirmisher-18"
			image="units/saurians/skirmisher/skirmisher.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Saurian Skirmisher"
			level=1
			max_attacks=1
			max_experience=22
			max_hitpoints=26
			max_moves=7
			moves=0
			name="Irizix"
			overlays=""
			profile="portraits/saurians/transparent/skirmisher.png"
			race="lizard"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/saurians/skirmisher.png"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			underlying_id=18
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=13
			y=4
			zoc=yes
			[defense]
				castle=40
				cave=40
				flat=60
				forest=40
				frozen=70
				fungus=40
				hills=40
				mountains=40
				reef=60
				sand=40
				shallow_water=60
				swamp_water=40
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=4
				fungus=1
				hills=1
				mountains=2
				reef=2
				sand=1
				shallow_water=3
				swamp_water=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=110
				cold=120
				fire=120
				impact=110
				pierce=80
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self=yes
#textdomain wesnoth-help
					description=_"Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_"female^skirmisher"
					id="skirmisher"
					name=_"skirmisher"
				[/skirmisher]
			[/abilities]
			[attack_anim]
				sound_start_time=-101
				start_time=-450
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
					offset="-0.2~1.0"
				[/missile_frame]
				[sound_frame]
					duration=1
				[/sound_frame]
				[if]
					hits=no
					[sound_frame]
						duration=100
						sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
					[/sound_frame]
				[/if]
				[else]
					hits=yes
					[sound_frame]
						duration=100
						sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
					[/sound_frame]
				[/else]
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-throw9.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-throw9.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				sound_start_time=-101
				start_time=-500
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[sound_frame]
					duration=1
				[/sound_frame]
				[if]
					hits=no
					[sound_frame]
						duration=100
						sound="spear-miss.ogg"
					[/sound_frame]
				[/if]
				[else]
					hits=yes
					[sound_frame]
						duration=100
						sound="spear.ogg"
					[/sound_frame]
				[/else]
				[if]
					direction="se,sw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-melee10.png"
					[/frame]
				[/if]
				[else]
					direction="s"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-s-melee10.png"
					[/frame]
				[/else]
				[else]
					direction="n"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-n-melee10.png"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-melee10.png"
					[/frame]
				[/else]
			[/attack_anim]
			[death]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-se-die4.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/skirmisher/skirmisher-ne-die4.png"
					[/frame]
				[/else]
			[/death]
			[defend]
				direction="sw,s,se"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/skirmisher/skirmisher-se-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/skirmisher/skirmisher-se-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/skirmisher/skirmisher-se-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/skirmisher/skirmisher-se-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/skirmisher/skirmisher-se-defend1.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/skirmisher/skirmisher-ne-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/skirmisher/skirmisher-ne-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/skirmisher/skirmisher-ne-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/skirmisher/skirmisher-ne-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/skirmisher/skirmisher-ne-defend1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[filter]
					[filter_location]
						[not]
							terrain="C*,K*,*^V*"
						[/not]
					[/filter_location]
				[/filter]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-1.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-2.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-7.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-8.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-9.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-10.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-11.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration=200
					image="units/saurians/skirmisher/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration=225
					image="units/saurians/skirmisher/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration=225
					image="units/saurians/skirmisher/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration=250
					image="units/saurians/skirmisher/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration=250
					image="units/saurians/skirmisher/skirmisher-idle-13.png"
				[/frame]
			[/idle_anim]
			[movement_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-se-run12.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/skirmisher/skirmisher-ne-run12.png"
					[/frame]
				[/else]
			[/movement_anim]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-se-bob6.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/skirmisher/skirmisher-ne-bob6.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=5
#textdomain wesnoth-units
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=4
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=4
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=2
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warden"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=31
#textdomain wesnoth-units
			description=_"Arbiters take their caste duty of enforcing order very seriously. In order to better execute their duties, they have abandoned the drakes’ traditional hand-mounted claws and traded their spears for the spike and blade of the halberd. In their minds, the loss of maneuverability is a fair price for the raw heft the massive metal head provides. The thick plate these drakes wear protects them well against weapons that could slip between their scales." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			experience=17
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=62
			id="RBY_Side2"
			image="units/drakes/arbiter.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Drake Arbiter"
			level=2
			max_attacks=1
			max_experience=74
			max_hitpoints=62
			max_moves=5
			moves=2
			name="NanRoig"
			overlays=""
			profile="portraits/drakes/transparent/warden.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/drakes/warden.png"
			type="Drake Arbiter"
			undead_variation="drake"
			underlying_id=3
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=14
			y=25
			zoc=yes
			[defense]
				castle=60
				cave=70
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=80
				cold=150
				fire=50
				impact=70
				pierce=90
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/warden.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/warden.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=11
				description=_"halberd"
				icon="attacks/halberd.png"
				name="halberd"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=17
				description=_"halberd"
				icon="attacks/halberd.png"
				name="halberd"
				number=2
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth-help
						description=_"First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue=0
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus=0
		mask=""
		name=_"Dawn"
		red=-20
	[/time]
	[time]
		blue=0
		green=0
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		mask=""
		name=_"Morning"
		red=0
	[/time]
	[time]
		blue=0
		green=0
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		mask=""
		name=_"Afternoon"
		red=0
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus=0
		mask=""
		name=_"Dusk"
		red=0
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		mask=""
		name=_"First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		mask=""
		name=_"Second Watch"
		red=-45
	[/time]
	[objectives]
		side=0
		[objective]
			condition="win"
#textdomain wesnoth
			description=_"Defeat enemy leader"
		[/objective]
	[/objectives]
	[music]
		ms_after=0
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[variables]
		continue=no
		damage_inflicted=5
		drakes_are_picked=yes
		drakes_are_proposed=no
		knalgans_are_picked=no
		knalgans_are_proposed=no
		loyalists_are_picked=yes
		loyalists_are_proposed=yes
		next_scenario="RBY Hamlets 12"
		northeners_are_picked=no
		northeners_are_proposed=no
		proposals=1
		proposed_faction=2
		random=6
		rby_set_message=yes
		rebels_are_picked=no
		rebels_are_proposed=no
		side_number=1
		turn_number=49
		undead_are_picked=no
		undead_are_proposed=no
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
#textdomain wesnoth-multiplayer
			val=_"Classic"
		[/rby_set_info]
		[rby_set_info]
			val=_"Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_set_info]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
#textdomain wesnoth-units
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="NanRoig"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="littlebear"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="NanRoig"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="littlebear"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[DrakeLeaders]
			type="Drake Flare"
		[/DrakeLeaders]
		[DrakeLeaders]
			type="Fire Drake"
		[/DrakeLeaders]
		[DrakeLeaders]
			type="Drake Arbiter"
		[/DrakeLeaders]
		[DrakeLeaders]
			type="Drake Thrasher"
		[/DrakeLeaders]
		[DrakeLeaders]
			type="Drake Warrior"
		[/DrakeLeaders]
		[current_side]
			color=9
			colour=9
			controller="human"
			fog=yes
			gold=100
			hidden=no
			income=2
			name="littlebear"
			recruit=""
			shroud=no
			side=1
			team_name="red"
#textdomain wesnoth
			user_team_name=_"teamname^Red"
			village_gold=2
		[/current_side]
		[LoyalistLeaders]
			type="Lieutenant"
		[/LoyalistLeaders]
		[LoyalistLeaders]
			type="Swordsman"
		[/LoyalistLeaders]
		[LoyalistLeaders]
			type="Pikeman"
		[/LoyalistLeaders]
		[LoyalistLeaders]
			type="Javelineer"
		[/LoyalistLeaders]
		[LoyalistLeaders]
			type="Longbowman"
		[/LoyalistLeaders]
		[LoyalistLeaders]
			type="White Mage"
		[/LoyalistLeaders]
		[LoyalistLeaders]
			type="Red Mage"
		[/LoyalistLeaders]
	[/variables]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RBY Classic 21"
	[/scenario]
	[scenario]
		scenario="2p - Hamlets"
		[team]
			[recruits]
				Drake Clasher=6
				Drake Fighter=1
				Drake Glider=3
				Saurian Augur=9
				Saurian Skirmisher=6
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Saurian Ambusher=2
				Saurian Oracle=1
			[/advances]
			[deaths]
				Drake Clasher=6
				Drake Fighter=1
				Drake Glider=2
				Saurian Ambusher=1
				Saurian Augur=3
				Saurian Skirmisher=2
			[/deaths]
			[killed]
				Bowman=3
				Cavalryman=2
				Fencer=1
				Horseman=1
				Javelineer=1
				Merman Fighter=1
				Spearman=10
			[/killed]
			[attacks]
				[sequence]
					s0=1
					s001=1
					s0101=2
					s011=1
					s1001=1
					s11=2
					_num=40
				[/sequence]
				[sequence]
					s01=1
					s0110=1
					_num=50
				[/sequence]
				[sequence]
					s00=1
					s001=1
					s0010=1
					s010=1
					s0100=1
					s0101=1
					s011=1
					s0111=3
					s1=1
					s1000=1
					s1001=1
					s1010=2
					s1011=2
					s11=4
					s1100=1
					s1110=1
					_num=60
				[/sequence]
				[sequence]
					s001=5
					s010=1
					s011=3
					s1=3
					s100=3
					s101=3
					s110=1
					s111=8
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=9
					_num=0
				[/sequence]
				[sequence]
					s0=2
					s00=2
					s000=1
					s0000=1
					s0011=1
					s01=1
					s10=1
					s1000=1
					s1010=1
					s111=1
					_num=40
				[/sequence]
				[sequence]
					s0=2
					s00=1
					s01=2
					s1000=1
					s11=1
					s1101=1
					_num=50
				[/sequence]
				[sequence]
					s=2
					s0=1
					s00=2
					s0011=1
					s01=4
					s0101=1
					s1=2
					s10=1
					s1000=1
					s1011=1
					s11=5
					s110=1
					s1100=1
					s111=1
					s1110=2
					_num=60
				[/sequence]
			[/defends]
			recruit_cost=413
			recall_cost=0
			damage_inflicted=884
			damage_taken=842
			expected_damage_inflicted=859064
			expected_damage_taken=842261
			turn_damage_inflicted=26
			turn_damage_taken=0
			turn_expected_damage_inflicted=28028
			turn_expected_damage_taken=0
			save_id=""
		[/team]
		[team]
			[recruits]
				Cavalryman=4
				Spearman=9
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Dragoon=3
				Pikeman=1
			[/advances]
			[deaths]
				Cavalryman=2
				Dragoon=2
				Horseman=1
				Javelineer=1
				Spearman=10
			[/deaths]
			[killed]
				Drake Clasher=4
				Drake Glider=1
				Saurian Ambusher=1
				Saurian Augur=1
				Saurian Oracle=5
				Saurian Skirmisher=3
			[/killed]
			[attacks]
				[sequence]
					s000=1
					s01=1
					s010=2
					s0100=1
					s011=1
					s100=1
					s101=1
					s11=1
					_num=40
				[/sequence]
				[sequence]
					s00=1
					s000=2
					s001=1
					s010=4
					s011=1
					s1=2
					s101=4
					s1010=1
					s11=1
					_num=50
				[/sequence]
				[sequence]
					s0=3
					s000=2
					s001=4
					s01=1
					s010=3
					s0100=1
					s011=3
					s1=1
					s100=4
					s1001=1
					s11=1
					s1100=1
					s111=2
					s1110=1
					_num=60
				[/sequence]
				[sequence]
					s01=1
					s0111=1
					s100=1
					s110=1
					s111=3
					s1110=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=5
					_num=0
				[/sequence]
				[sequence]
					s0=8
					s00=4
					s0001=1
					s01=1
					s010=2
					s1=2
					s10=2
					_num=40
				[/sequence]
				[sequence]
					s0=1
					s1=1
					s10=1
					_num=50
				[/sequence]
				[sequence]
					s0=8
					s01=2
					s1=5
					s1000=1
					s101=1
					s11=1
					s1101=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s00=1
					s1101=1
					s111=2
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=194
			recall_cost=0
			damage_inflicted=779
			damage_taken=1050
			expected_damage_inflicted=891811
			expected_damage_taken=977267
			turn_damage_inflicted=0
			turn_damage_taken=0
			turn_expected_damage_inflicted=0
			turn_expected_damage_taken=0
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Drake Clasher=5
				Saurian Augur=2
				Saurian Skirmisher=7
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Saurian Ambusher=2
				Saurian Oracle=6
			[/advances]
			[deaths]
				Drake Clasher=4
				Drake Glider=1
				Saurian Ambusher=1
				Saurian Augur=1
				Saurian Oracle=5
				Saurian Skirmisher=3
			[/deaths]
			[killed]
				Cavalryman=2
				Dragoon=2
				Horseman=1
				Javelineer=1
				Spearman=10
			[/killed]
			[attacks]
				[sequence]
					s0000=2
					s1111=1
					_num=40
				[/sequence]
				[sequence]
					s0001=1
					s01=1
					s0111=1
					_num=50
				[/sequence]
				[sequence]
					s0010=1
					s0011=2
					s0101=1
					s011=2
					s0110=1
					s10=1
					s100=1
					s1011=1
					s1100=1
					s1101=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s001=3
					s01=1
					s010=2
					s011=4
					s1=2
					s100=2
					s101=1
					s11=1
					s110=6
					s111=11
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=3
					_num=0
				[/sequence]
				[sequence]
					s01=1
					s010=1
					s0101=1
					s1000=1
					_num=40
				[/sequence]
				[sequence]
					s0100=1
					s10=1
					s1001=1
					s1010=1
					_num=50
				[/sequence]
				[sequence]
					s=3
					s0=1
					s001=2
					s01=5
					s010=1
					s0111=1
					s1=4
					s10=5
					s100=3
					s1000=1
					s1001=1
					s1010=1
					s1011=2
					s11=4
					s110=4
					s1100=1
					s1101=4
					s111=4
					s1110=1
					s1111=3
					_num=60
				[/sequence]
			[/defends]
			recruit_cost=232
			recall_cost=0
			damage_inflicted=1050
			damage_taken=779
			expected_damage_inflicted=977267
			expected_damage_taken=891811
			turn_damage_inflicted=161
			turn_damage_taken=110
			turn_expected_damage_inflicted=143606
			turn_expected_damage_taken=106837
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
