version="1.10.4"
next_underlying_unit_id=63
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Hornshark Island"
next_scenario=""
parent="2p - Hornshark Island-Autosparat21.gz"
scenario="RBY Hornshark Island 21"
version="1.10.4"
[multiplayer]
	experience_modifier=70
	hash=".LMa2hc.L41OOO7fjjNp20bIbprJ5s-EwZQ08rpIPX+k41O+u5anl+KttHc.PmPu6v8Ji1Cs1yafwNQ1rc<ZIzbPw09jRotve+3+UeYMRds,z<e78MQ4HTYACe7Oo17r"
	mp_countdown=yes
	mp_countdown_action_bonus=15
	mp_countdown_init_time=300
	mp_countdown_reservoir_time=300
	mp_countdown_turn_bonus=150
	mp_era="RBY No Mirror"
	mp_fog=yes
	mp_scenario="RBY Adv + Con 25"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=yes
	savegame=no
	scenario="Ladder for the lady"
	shuffle_sides=yes
[/multiplayer]
random_seed=9
random_calls=84
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			end_gold1=29
			end_gold2=38
			end_turn=22
			end_units1=20
			end_units2=6
			faction1="Lady_Marian"
			faction2="Mikelangelo_da_Vinci"
			version="1.10.4"
			[turn_info]
				event="TURN_START"
				gold=75
				side=1
				turn=1
				units=7
				units_cost=101
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=75
				side=2
				turn=1
				units=7
				units_cost=102
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=46
				side=1
				turn=2
				units=9
				units_cost=130
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=2
				turn=2
				units=11
				units_cost=172
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=1
				turn=3
				units=11
				units_cost=160
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=27
				side=2
				turn=3
				units=11
				units_cost=172
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=4
				units=13
				units_cost=194
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=2
				turn=4
				units=12
				units_cost=191
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=5
				units=14
				units_cost=210
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=44
				side=2
				turn=5
				units=12
				units_cost=191
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=6
				units=15
				units_cost=226
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=2
				turn=6
				units=14
				units_cost=230
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=1
				turn=7
				units=14
				units_cost=210
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=2
				turn=7
				units=15
				units_cost=250
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=1
				turn=8
				units=16
				units_cost=240
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=24
				side=2
				turn=8
				units=16
				units_cost=269
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=1
				turn=9
				units=17
				units_cost=254
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=41
				side=2
				turn=9
				units=16
				units_cost=269
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=1
				turn=10
				units=17
				units_cost=254
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=24
				side=2
				turn=10
				units=17
				units_cost=285
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=32
				side=1
				turn=11
				units=17
				units_cost=254
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=40
				side=2
				turn=11
				units=17
				units_cost=285
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=49
				side=1
				turn=12
				units=17
				units_cost=254
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=2
				turn=12
				units=19
				units_cost=321
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=53
				side=1
				turn=13
				units=18
				units_cost=267
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=32
				side=2
				turn=13
				units=19
				units_cost=321
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=40
				side=1
				turn=14
				units=19
				units_cost=281
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=52
				side=2
				turn=14
				units=19
				units_cost=321
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=1
				turn=15
				units=21
				units_cost=311
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=48
				side=2
				turn=15
				units=20
				units_cost=341
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=16
				units=23
				units_cost=339
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=34
				side=2
				turn=16
				units=21
				units_cost=364
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=1
				turn=17
				units=21
				units_cost=309
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=47
				side=2
				turn=17
				units=16
				units_cost=273
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=1
				turn=18
				units=20
				units_cost=282
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=2
				turn=18
				units=12
				units_cost=206
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=1
				turn=19
				units=21
				units_cost=290
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=24
				side=2
				turn=19
				units=11
				units_cost=185
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=20
				units=20
				units_cost=284
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=28
				side=2
				turn=20
				units=9
				units_cost=163
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=21
				units=19
				units_cost=276
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=38
				side=2
				turn=21
				units=9
				units_cost=163
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=1
				turn=22
				units=18
				units_cost=288
				villages=11
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=yes
		[speak]
			id="server"
			message="blol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lady_Marian advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Enin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="interesting map"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="do we both start with same units?"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="khiM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="besides chief?"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="Indeed!"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="no faction specific"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="2,2,1"
			y="2,3,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="1,2,3,4,5"
			y="3,2,3,3,4"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="ok"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="gl & hf!"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="except for ogre"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,3,4,5,6,7"
			y="1,1,1,1,1,2"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="I have an ogre too :)"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,27,27,27,26"
			y="3,4,5,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="gl hyou also"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="maybe I don't have an orger :)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24,23,22,21,20"
			y="5,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,21,20,19,18"
			y="3,3,4,4,4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,23,22,21,20,19"
			y="2,3,3,4,4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="Yeah you do. Mine is named Big baby Dro"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="my first turn will take a little longer as I get used to his map :)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="lol"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="np"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="rozar199 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="I've only played this map once before. It was a narrow win for me."
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=18
			y=3
			[from]
				x=19
				y=4
			[/from]
		[/recruit]
		[random]
			value=29295
		[/random]
		[random]
			value=18006
		[/random]
		[random]
			value=29041
		[/random]
		[random]
			value=1066
		[/random]
		[random]
			value=16479
		[/random]
		[random]
			value=27901
		[/random]
		[random]
			value=10366
		[/random]
		[random]
			value=5852
		[/random]
		[random]
			value=8270
		[/random]
		[random]
			value=31557
		[/random]
		[random]
			value=25649
		[/random]
		[random]
			value=6357
		[/random]
		[random]
			value=19958
			[results]
				checksum="HvVYo31eh+4Q+Fba7QsjOu2<o81h1r7WxSq7D1CJHDoDIhObhd1l+xhiX-,ynn1lk5c<-gf5fg9>i8D<J37eEf-FXf1h-2fGwYabvpGmbA9>NZbZ-f1kXg1a6Kkd4,9k"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="good, so we have almost the same experience on this map :)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Vuko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=20
			y=4
			[from]
				x=19
				y=4
			[/from]
		[/recruit]
		[random]
			value=12980
		[/random]
		[random]
			value=17024
		[/random]
		[random]
			value=4861
		[/random]
		[random]
			value=24120
		[/random]
		[random]
			value=1049
		[/random]
		[random]
			value=4354
		[/random]
		[random]
			value=451
		[/random]
		[random]
			value=2044
		[/random]
		[random]
			value=7475
		[/random]
		[random]
			value=1831
		[/random]
		[random]
			value=26788
		[/random]
		[random]
			value=7883
		[/random]
		[random]
			value=9508
		[/random]
		[random]
			value=26680
		[/random]
		[random]
			value=4732
			[results]
				checksum="26gfexHzgyUy<pIGe8nRqziw2tuw944s0-Q.AFv0<L<gaBHgPgi7H8DBy5cul>p+xJBQyrHFrzNn,DsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>RO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,30,30"
			y="27,26,25"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28,27,26,25,24"
			y="27,27,27,27,27,27"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,26,25,24"
			y="24,24,24,25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sulik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8,9,10,11"
			y="21,20,20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12,13,14,15"
			y="23,24,24,24,24,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,7,6,5,4"
			y="26,25,25,24,24,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vandal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=1
			y=18
			[from]
				x=4
				y=23
			[/from]
		[/recruit]
		[random]
			value=18807
		[/random]
		[random]
			value=628
		[/random]
		[random]
			value=29378
		[/random]
		[random]
			value=27364
		[/random]
		[random]
			value=26839
		[/random]
		[random]
			value=30655
		[/random]
		[random]
			value=26228
		[/random]
		[random]
			value=1871
		[/random]
		[random]
			value=3967
		[/random]
		[random]
			value=25063
		[/random]
		[random]
			value=12255
		[/random]
		[random]
			value=9990
		[/random]
		[random]
			value=22445
		[/random]
		[random]
			value=19827
			[results]
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			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=1
			y=19
			[from]
				x=4
				y=23
			[/from]
		[/recruit]
		[random]
			value=22811
		[/random]
		[random]
			value=11599
		[/random]
		[random]
			value=11613
		[/random]
		[random]
			value=23831
		[/random]
		[random]
			value=5253
		[/random]
		[random]
			value=12815
		[/random]
		[random]
			value=4362
		[/random]
		[random]
			value=25225
		[/random]
		[random]
			value=23150
		[/random]
		[random]
			value=3079
		[/random]
		[random]
			value=15172
		[/random]
		[random]
			value=10532
		[/random]
		[random]
			value=13702
		[/random]
		[random]
			value=17105
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAKNNI0sapLCHnxOERSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI1a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
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		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=3
			y=23
			[from]
				x=4
				y=23
			[/from]
		[/recruit]
		[random]
			value=27895
		[/random]
		[random]
			value=20032
		[/random]
		[random]
			value=27143
		[/random]
		[random]
			value=9368
		[/random]
		[random]
			value=30837
		[/random]
		[random]
			value=17228
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		[random]
			value=25505
		[/random]
		[random]
			value=31642
		[/random]
		[random]
			value=20296
		[/random]
		[random]
			value=21936
		[/random]
		[random]
			value=5672
		[/random]
		[random]
			value=8031
		[/random]
		[random]
			value=8378
		[/random]
		[random]
			value=22628
			[results]
				checksum="8oH+<tEMdLmgpGOqyN<CsAMNItBINqtKD8nHPCqPxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPBwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Abby has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=1
			y=20
			[from]
				x=4
				y=23
			[/from]
		[/recruit]
		[random]
			value=15616
		[/random]
		[random]
			value=23991
		[/random]
		[random]
			value=21792
		[/random]
		[random]
			value=19280
		[/random]
		[random]
			value=9540
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		[random]
			value=30581
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		[random]
			value=29163
		[/random]
		[random]
			value=7266
		[/random]
		[random]
			value=28345
		[/random]
		[random]
			value=11500
		[/random]
		[random]
			value=12909
		[/random]
		[random]
			value=24177
		[/random]
		[random]
			value=28534
		[/random]
		[random]
			value=5677
			[results]
				checksum="k5,efo-,do8skke.dybdki7YWm2g8-+4f6Ec<<lLfYZWibpqhxkckiapCNBPH1,OErqvwNtt0xDA<QoGnwG+9RKCBT5OxGD3CQBmtCv0KLjL6ANJJJIuoFMuFoBt-mNN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8"
			y="4,4,4,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,8,8,8,8"
			y="2,3,3,4,5,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,18,17"
			y="4,4,4,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16,15,14"
			y="4,5,5,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,19,18,17,16"
			y="7,8,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16,15,14,13,12,12,11"
			y="3,4,4,5,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,20,20,20"
			y="4,4,5,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26,26,27"
			y="6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=20
			y=9
			[from]
				x=20
				y=7
			[/from]
		[/recruit]
		[random]
			value=6957
		[/random]
		[random]
			value=21396
		[/random]
		[random]
			value=18706
		[/random]
		[random]
			value=2703
		[/random]
		[random]
			value=19652
		[/random]
		[random]
			value=20132
		[/random]
		[random]
			value=30114
		[/random]
		[random]
			value=6742
		[/random]
		[random]
			value=4645
		[/random]
		[random]
			value=31641
		[/random]
		[random]
			value=12831
		[/random]
		[random]
			value=22539
			[results]
				checksum="JIGUIHcF>+OdtAPLuJyGwU2SM,mQyGJARIJynvbJIwOEwhc,kciYp1<<42-fp-<e1-e<66<W-2Olo-+c.6<cv4Bksnk9+51,7M9elzj3gOD<j>8cck91b.66fkE3m44<"
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		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=20
			y=8
			[from]
				x=20
				y=7
			[/from]
		[/recruit]
		[random]
			value=12922
		[/random]
		[random]
			value=11845
		[/random]
		[random]
			value=21514
		[/random]
		[random]
			value=4595
		[/random]
		[random]
			value=13528
		[/random]
		[random]
			value=25397
		[/random]
		[random]
			value=28391
		[/random]
		[random]
			value=8815
		[/random]
		[random]
			value=20833
		[/random]
		[random]
			value=28828
		[/random]
		[random]
			value=4280
		[/random]
		[random]
			value=30912
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="howl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sauerkrautislegga has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="1,2,3,4,5"
			y="4,3,3,3,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,5,6,7,8,9"
			y="23,23,22,23,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1,1,1,2,3,4,4"
			y="18,17,16,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,8,9,9,10"
			y="20,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,15,16"
			y="19,18,18,17,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,29,28,27"
			y="25,25,24,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,23,23"
			y="27,27,26,25"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22,21,20,19"
			y="25,25,24,25,24,25"
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	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,18,18"
			y="24,24,24,23,22,21"
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	[/command]
	[command]
		sent=""
		[move]
			x="3,4,5,5,6,7,7,8,8,9"
			y="23,22,22,21,20,20,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
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		[move]
			x="1,2,3,4,5,6"
			y="19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="ye_olde_mirdo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="1,2,3,4,5,6,7,7,8,9"
			y="20,19,20,20,21,20,20,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="scimmia1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="ciao has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Vandarr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,20,21,21,21"
			y="9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="nice zombie"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,17"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="yes :)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,11,10,9"
			y="6,7,7,8,8,9"
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	[command]
		sent=yes
		[move]
			x="8,7,7,6,5"
			y="6,7,8,8,9"
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	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zure has logged into the lobby"
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	[/command]
	[command]
		sent=yes
		[move]
			x="11,10"
			y="8,8"
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	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8"
			y="8,9,9"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="GuilhermeSC_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,8,8,8,8"
			y="3,4,5,6,7"
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	[command]
		sent=yes
		undo=""
		[move]
			x="5,6,6,6,6"
			y="4,4,5,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,19,18,17,16"
			y="8,9,10,10,11,11"
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	[command]
		sent=yes
		[move]
			x="27,27,27,26,26"
			y="9,10,11,11,12"
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	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="blol has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
		[move]
			x="8,8,9"
			y="9,8,8"
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	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,16,16,17,17"
			y="5,5,6,7,8,9"
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	[command]
		sent=yes
		[recruit]
			value=1
			x=20
			y=9
			[from]
				x=20
				y=7
			[/from]
		[/recruit]
		[random]
			value=22553
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		[random]
			value=23042
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		[random]
			value=19006
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		[random]
			value=25245
		[/random]
		[random]
			value=10633
		[/random]
		[random]
			value=12972
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		[random]
			value=32495
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		[random]
			value=25207
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		[random]
			value=7446
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		[random]
			value=15050
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		[random]
			value=14518
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		[random]
			value=7814
			[results]
				checksum="ISPEMLYULPIA9SHxtwbDKt8O9+Rt9DGRtCLKAGPtHYCFQyLPC.+h3,e.01<i,i+Jpj9gb+j9nk8j8a.5c6gg8hX,p<7qW9c0a78JM<4btg>>mn67zW-51j8e7kW8bC2i"
			[/results]
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	[command]
		sent=yes
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			id="server"
			message="ItsAMe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[recruit]
			value=4
			x=20
			y=8
			[from]
				x=20
				y=7
			[/from]
		[/recruit]
		[random]
			value=28958
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		[random]
			value=9059
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		[random]
			value=31597
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		[random]
			value=13467
		[/random]
		[random]
			value=8408
		[/random]
		[random]
			value=9473
		[/random]
		[random]
			value=21531
		[/random]
		[random]
			value=32421
		[/random]
		[random]
			value=15336
		[/random]
		[random]
			value=21788
		[/random]
		[random]
			value=8173
		[/random]
		[random]
			value=5120
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19,18,17,16,15"
			y="7,8,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
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	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,7,6,5,4"
			y="22,22,23,23,23,23"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=1
			y=18
			[from]
				x=4
				y=23
			[/from]
		[/recruit]
		[random]
			value=24938
		[/random]
		[random]
			value=4565
		[/random]
		[random]
			value=9807
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		[random]
			value=17151
		[/random]
		[random]
			value=16230
		[/random]
		[random]
			value=23234
		[/random]
		[random]
			value=26630
		[/random]
		[random]
			value=24219
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		[random]
			value=425
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		[random]
			value=16745
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		[random]
			value=13104
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		[random]
			value=21292
		[/random]
		[random]
			value=13842
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		[random]
			value=22477
			[results]
				checksum="yDJAjo4cZe,qpW20oEjd+he4M.>564fk.Z-007Ysap.1e5.fcg+3apl7m4khijrlZz8i55ch5gp<>Kj06lIrf0iN7gr.cg1e4el11X<ym4JmH3e9ccd7p3-0hc2,S,-e"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lucasarts has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,4"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7,7,6,5,4,4"
			y="16,16,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12,13,14,15,16"
			y="17,17,17,17,18,18,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18"
			y="18,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,25,24"
			y="24,24,24,23,22"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23,22,22,22,22"
			y="25,24,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19,19,19,19"
			y="25,24,23,22,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20"
			y="21,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,11"
			y="18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mobile has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,10"
			y="15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kacs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,9,8,7"
			y="16,16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ItsAMe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Falx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="EverRed has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26,26"
			y="12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,18,17"
			y="9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="asswhole has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14,13"
			y="11,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="some says UD is the best faction against loys"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="really?"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="why?"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gusav has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pkk325 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DerDoktor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="I dont know"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="General_Jihed has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19,18,17,16,15"
			y="8,9,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17,16,16,15,15"
			y="9,10,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,15,15"
			y="11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,8,7,6"
			y="9,8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,14,13,12,11"
			y="10,9,9,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=10
			y=9
			[from]
				x=11
				y=9
			[/from]
		[/recruit]
		[random]
			value=7109
		[/random]
		[random]
			value=26183
		[/random]
		[random]
			value=18166
		[/random]
		[random]
			value=4993
		[/random]
		[random]
			value=4811
		[/random]
		[random]
			value=16156
		[/random]
		[random]
			value=26278
		[/random]
		[random]
			value=578
		[/random]
		[random]
			value=28959
		[/random]
		[random]
			value=5096
		[/random]
		[random]
			value=10252
		[/random]
		[random]
			value=19246
		[/random]
		[random]
			value=31558
		[/random]
		[random]
			value=28439
		[/random]
		[random]
			value=15819
			[results]
				checksum="gihbYh9N5EwiGoYH4RLkIArAmG+yBme3lFk.TgEOp,eo,i+rp.Rk94FfszP,dp70G+xJBQyrHFrzNn,FsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,4,3,2"
			y="9,8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="maybe because loys have so much spears"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="maybe that's why"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,5,4"
			y="7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,8,8,7"
			y="7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,13,12"
			y="12,12,12,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="reza-math has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="1,1,1,1,1,2"
			y="18,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,5,6,7,8,9,10"
			y="13,14,14,15,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,18,17,17,16"
			y="21,20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17,18"
			y="18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="badboy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="4,5,6,7,8,9"
			y="23,23,22,23,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Undertaker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,23,23,23"
			y="22,21,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="I wish I could have advanced like this one turn earlier"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,21,20,19"
			y="20,20,19,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,18,17"
			y="20,21,20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,9,8"
			y="8,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="I wish u were dead! no wait..."
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mosiek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,7"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="lol"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7,6,5,4"
			y="9,9,9,10,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1463143610
			tod="second_watch"
			turn=5
			weapon=0
			[source]
				x=4
				y=11
			[/source]
			[destination]
				x=4
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ziomalqs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="_LC_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,2,2,3"
			y="9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1827362148
			tod="second_watch"
			turn=5
			weapon=0
			[source]
				x=3
				y=12
			[/source]
			[destination]
				x=4
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pepeto has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,6,5,5"
			y="8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1345623532
			tod="second_watch"
			turn=5
			weapon=0
			[source]
				x=5
				y=12
			[/source]
			[destination]
				x=4
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Olki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,6,6,6"
			y="10,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="4,3,2,2,2"
			y="8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,11,10,9,8"
			y="13,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,12,11,10,9,8,7,6"
			y="13,12,12,11,11,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[recruit]
			value=2
			x=10
			y=9
			[from]
				x=11
				y=9
			[/from]
		[/recruit]
		[random]
			value=18987
		[/random]
		[random]
			value=13113
		[/random]
		[random]
			value=4935
		[/random]
		[random]
			value=5595
		[/random]
		[random]
			value=24399
		[/random]
		[random]
			value=24029
		[/random]
		[random]
			value=29380
		[/random]
		[random]
			value=22456
		[/random]
		[random]
			value=10830
		[/random]
		[random]
			value=31103
		[/random]
		[random]
			value=9186
		[/random]
		[random]
			value=28209
			[results]
				checksum="JIGUIHcF>+OdtAPLuJyGwU2SM,mQyGJARIJynvbJIwOEwhc,kciYp1<<42-fp-<e1-e<66<W-2Olo-+c.6<cv4Bksnk9+51,7M9elzj3gOD<j>8cck91b.66fkE3m44<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14,15,16"
			y="9,9,9,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Roman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="etim has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Noobfor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16,17,18"
			y="14,13,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,14,13,12,11,10"
			y="11,11,12,11,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,15,16"
			y="13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="ah well, bad turn for me"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,4"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="2,3"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,9,8,7,6,5,4,4"
			y="17,17,16,15,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=750459049
			tod="second_watch"
			turn=5
			weapon=0
			[source]
				x=4
				y=12
			[/source]
			[destination]
				x=4
				y=11
			[/destination]
		[/attack]
		[random]
			value=2275
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26208
			[results]
				chance=60
				damage=15
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,6,5,5"
			y="15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,9,8,7,6,6"
			y="16,16,15,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,4,4,4,5,6"
			y="13,14,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12,13"
			y="22,21,21,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=13
			y=20
			[from]
				x=13
				y=21
			[/from]
		[/recruit]
		[random]
			value=14317
		[/random]
		[random]
			value=20995
		[/random]
		[random]
			value=31351
		[/random]
		[random]
			value=21943
		[/random]
		[random]
			value=13648
		[/random]
		[random]
			value=31900
		[/random]
		[random]
			value=26454
		[/random]
		[random]
			value=15748
		[/random]
		[random]
			value=19563
		[/random]
		[random]
			value=32711
		[/random]
		[random]
			value=22779
		[/random]
		[random]
			value=5131
		[/random]
		[random]
			value=19233
		[/random]
		[random]
			value=9902
			[results]
				checksum="yDJAjo4cZe,qpW20oEjd4he4M.>564fk.Z0Z07Ysap.1e4.fcg+3apl7m4khijrlZz8i55ch5gp.6Kj06lIrf0iN7gr.cg1e4el11X<ym4JmH3e9ccd7p3-0hc2,S,-e"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=14
			y=19
			[from]
				x=13
				y=21
			[/from]
		[/recruit]
		[random]
			value=781
		[/random]
		[random]
			value=26394
		[/random]
		[random]
			value=14130
		[/random]
		[random]
			value=11039
		[/random]
		[random]
			value=6510
		[/random]
		[random]
			value=10030
		[/random]
		[random]
			value=20772
		[/random]
		[random]
			value=23560
		[/random]
		[random]
			value=31492
		[/random]
		[random]
			value=2117
		[/random]
		[random]
			value=23024
		[/random]
		[random]
			value=12210
		[/random]
		[random]
			value=15685
		[/random]
		[random]
			value=5249
		[/random]
		[random]
			value=1901
			[results]
				checksum="HPHufwByfwr9QMsCXnyEJH3HCPhCHNDEmNHv.QLREtDwAKH<phbNGyyqbfdgZee-k22nl+zZkp8<12eklbkL.3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,47"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Oslander has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Klipkid has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kotbatzen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,21,22,23,23"
			y="18,19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,24,25"
			y="16,15,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20,21,22"
			y="17,17,17,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="quasimosho1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17,18,19,20,21"
			y="17,18,18,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="mabaker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,22,23"
			y="18,18,19,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,21,22"
			y="19,18,19,18,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25,26,27"
			y="19,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="lol, woodsman and peasants :D"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vvd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="yeah and against UD..."
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nunchaku has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Grimmig has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kane0 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="hmm, maybe I'll take my chances wiht attacking"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="hope you like my cav"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="hard decisision :)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="nope, don't like him :P"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="you'll be crushed, trust me"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="f22 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="if you attack I mean"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="but go ahead :D"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="lol"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tekon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="hmm, just try to retreat in planning mode, and can't retreat very well"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=918408127
			tod="dawn"
			turn=6
			weapon=0
			[source]
				x=4
				y=11
			[/source]
			[destination]
				x=4
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="5,5"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,7,6,5"
			y="11,11,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Soulless"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=0
			seed=1945851451
			tod="dawn"
			turn=6
			weapon=0
			[source]
				x=5
				y=12
			[/source]
			[destination]
				x=4
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Monte has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="u need 3/3"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="3,3"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,3"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=0
			seed=2066397500
			tod="dawn"
			turn=6
			weapon=0
			[source]
				x=3
				y=12
			[/source]
			[destination]
				x=4
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="HAHA!"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,5,4,3,2,2"
			y="11,11,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=941434578
			tod="dawn"
			turn=6
			weapon=1
			[source]
				x=2
				y=12
			[/source]
			[destination]
				x=3
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Soulless"
			defender_lvl=1
			defender_type="Young Ogre"
			defender_weapon=0
			seed=1761850415
			tod="dawn"
			turn=6
			weapon=0
			[source]
				x=6
				y=12
			[/source]
			[destination]
				x=5
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,9,8,7"
			y="11,12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=1974149481
			tod="dawn"
			turn=6
			weapon=1
			[source]
				x=7
				y=14
			[/source]
			[destination]
				x=6
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="didnt' watch time :("
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,12,11,10,9"
			y="20,19,19,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,12,11,10"
			y="19,19,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=14
			y=19
			[from]
				x=13
				y=21
			[/from]
		[/recruit]
		[random]
			value=15806
		[/random]
		[random]
			value=25733
		[/random]
		[random]
			value=19585
		[/random]
		[random]
			value=21374
		[/random]
		[random]
			value=23776
		[/random]
		[random]
			value=21759
		[/random]
		[random]
			value=29055
		[/random]
		[random]
			value=4602
		[/random]
		[random]
			value=24669
		[/random]
		[random]
			value=18597
		[/random]
		[random]
			value=21801
		[/random]
		[random]
			value=31070
		[/random]
		[random]
			value=12613
		[/random]
		[random]
			value=21927
		[/random]
		[random]
			value=19264
			[results]
				checksum="ozXuqOpzbCL+UqfLy<NMMSkOUzlJJNeSMp2PuPROIsqAIeKcbmSULsn46i<5gad3.5i9zZkp8<12eklbkLX3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=0
			seed=1294779419
			tod="dawn"
			turn=6
			weapon=0
			[source]
				x=3
				y=13
			[/source]
			[destination]
				x=3
				y=12
			[/destination]
		[/attack]
		[random]
			value=1969
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30790
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22749
			[results]
				chance=60
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24137
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9847
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,4"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Young Ogre"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=1394726023
			tod="dawn"
			turn=6
			weapon=0
			[source]
				x=4
				y=12
			[/source]
			[destination]
				x=4
				y=11
			[/destination]
		[/attack]
		[random]
			value=23442
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4611
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3053
			[results]
				chance=60
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="asswhole has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,5"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4,4,4,5,6,6,7,7"
			y="13,14,15,16,17,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,5,4,3,2,1"
			y="17,17,17,17,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,16,17,18"
			y="21,20,20,20,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,27,28,29,29,28,28,27"
			y="14,13,13,12,12,11,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,22,23"
			y="18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,27,27,27"
			y="17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="PfuetzeBus57 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Robkid has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,23,23,24"
			y="17,16,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Olki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,23,23,24,25"
			y="18,17,16,15,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Woodsman"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=-1
			seed=2092519273
			tod="dawn"
			turn=6
			weapon=1
			[source]
				x=25
				y=14
			[/source]
			[destination]
				x=26
				y=14
			[/destination]
		[/attack]
		[random]
			value=9550
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18452
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12959
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Woodsman"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=-1
			seed=674825416
			tod="dawn"
			turn=6
			weapon=1
			[source]
				x=27
				y=14
			[/source]
			[destination]
				x=26
				y=14
			[/destination]
		[/attack]
		[random]
			value=31340
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13999
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19583
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23,24"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,23,24"
			y="18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Olki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="I'll watch my tiem this turn"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="maybe I'll do better :)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Myorn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="Its broad daylight now. You'll do no damage now"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="but you can trap all my troops if u want"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zhonguo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8,9,9,9"
			y="14,13,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8,9"
			y="12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,3,3,3,3,3"
			y="12,11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,2,2,3,3,4"
			y="12,11,10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gracz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8,9,10"
			y="11,10,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,2,2,2,2"
			y="11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,3"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mobile has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,7,8"
			y="12,11,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8,9,10"
			y="11,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19,20"
			y="9,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[recruit]
			value=4
			x=20
			y=8
			[from]
				x=20
				y=7
			[/from]
		[/recruit]
		[random]
			value=29387
		[/random]
		[random]
			value=7904
		[/random]
		[random]
			value=7977
		[/random]
		[random]
			value=1175
		[/random]
		[random]
			value=18668
		[/random]
		[random]
			value=30602
		[/random]
		[random]
			value=7727
		[/random]
		[random]
			value=1548
		[/random]
		[random]
			value=13724
		[/random]
		[random]
			value=15384
		[/random]
		[random]
			value=1050
		[/random]
		[random]
			value=8145
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[recruit]
			value=2
			x=20
			y=9
			[from]
				x=20
				y=7
			[/from]
		[/recruit]
		[random]
			value=18194
		[/random]
		[random]
			value=21581
		[/random]
		[random]
			value=5797
		[/random]
		[random]
			value=3873
		[/random]
		[random]
			value=7910
		[/random]
		[random]
			value=19943
		[/random]
		[random]
			value=4342
		[/random]
		[random]
			value=18365
		[/random]
		[random]
			value=9362
		[/random]
		[random]
			value=9064
		[/random]
		[random]
			value=28793
		[/random]
		[random]
			value=13723
			[results]
				checksum="JIGUIHcF>+OdtAPLuJyGwU2SM,mQyGJARIJynvbJIwOEwhc,kciYp1<<42-fp-<e1-e<66<W-2Olo-+c.6<cv4Bksnk9+51,7M9elzj3gOD<j>8cck91b.66fkE3m44<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cloverfood has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="undef has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ye_olde_mirdo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21,22,23"
			y="12,12,11,11,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18,19,20,21"
			y="10,11,11,11,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26,26,26,26"
			y="14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13,14"
			y="10,10,9,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KEVIN_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7"
			y="9,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=195000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="souldeath has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jugador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="drown has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sumaiter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="1,2,3,4,5,6,7"
			y="18,17,17,17,17,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="silly_sad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="undef has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,4"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="3,4"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28,29,29,29,28,27,27,26,25"
			y="9,8,8,7,6,5,5,4,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,25,26"
			y="15,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,25"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,19,20,21,22"
			y="19,20,21,20,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=23
			y=20
			[from]
				x=22
				y=20
			[/from]
		[/recruit]
		[random]
			value=22589
		[/random]
		[random]
			value=18016
		[/random]
		[random]
			value=13844
		[/random]
		[random]
			value=6591
		[/random]
		[random]
			value=73
		[/random]
		[random]
			value=29911
		[/random]
		[random]
			value=21759
		[/random]
		[random]
			value=29066
		[/random]
		[random]
			value=340
		[/random]
		[random]
			value=9845
		[/random]
		[random]
			value=24904
		[/random]
		[random]
			value=25330
		[/random]
		[random]
			value=29339
		[/random]
		[random]
			value=9857
			[results]
				checksum="yDJAjo4cZe,xpW20oEjd+he4M.>564fk.Z0Y07Ysap.1e4.fcg+3apl7m4khijrlZz8i55ch5gp.7Kj06lIrf0iN7gr.cg1e4el11X<ym4JmH3e9ccd7p3-0hc2,S,-e"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,15,16"
			y="19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7"
			y="13,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,9"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,10,10"
			y="18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,10"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="TheChickenKing has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11,12,13,14"
			y="8,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,27,27"
			y="10,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17"
			y="9,9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,20,20,20,21"
			y="8,7,6,5,4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zolok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21,21,22,23,23"
			y="9,10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,23,23,23,24"
			y="11,10,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Undertaker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Arthurus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[recruit]
			value=4
			x=20
			y=9
			[from]
				x=20
				y=7
			[/from]
		[/recruit]
		[random]
			value=25516
		[/random]
		[random]
			value=9121
		[/random]
		[random]
			value=13180
		[/random]
		[random]
			value=27982
		[/random]
		[random]
			value=4577
		[/random]
		[random]
			value=17923
		[/random]
		[random]
			value=25994
		[/random]
		[random]
			value=30516
		[/random]
		[random]
			value=30897
		[/random]
		[random]
			value=30629
		[/random]
		[random]
			value=5513
		[/random]
		[random]
			value=8545
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,4,5,6,7"
			y="7,6,6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Nepomuk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,7,6"
			y="10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19,18,17,16"
			y="11,10,10,10,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,9,10"
			y="11,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,9,10"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,3,2"
			y="8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="2,2"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17,16"
			y="8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="souldeath has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Oslander has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NymmeL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jeremick has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,20,20,21"
			y="7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		undo=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="YourMom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,9,8,7"
			y="16,16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,8,9,10"
			y="17,17,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,27,28"
			y="3,3,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,29,29"
			y="4,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29,29,29"
			y="7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sumaiter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,27,27"
			y="14,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,26,26"
			y="14,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,26,26,26,25"
			y="15,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,24,24"
			y="15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,24,24"
			y="16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,25"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,22,21"
			y="20,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20,19,18,17"
			y="20,21,20,21,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="K3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Grunt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Wesitos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,6,5,4,3"
			y="14,14,14,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,5"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,4"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="5,4"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10,9,8,7,6"
			y="17,16,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Enin2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,21,21,21"
			y="4,5,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Erlend has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cagorafix has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lpo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="anoel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23"
			y="14,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,25"
			y="14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25,26,27,28"
			y="6,6,5,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,20,21,21,21"
			y="9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,21,22,23"
			y="11,12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,23"
			y="13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BR_Scotta has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18,19,19,20"
			y="10,11,11,12,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,27,27,26,26"
			y="9,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8,8"
			y="5,4,3"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,10,11,12,12,13"
			y="10,10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11,12,13,14"
			y="10,11,11,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14,14,15,15,16"
			y="6,7,8,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,3,4,5,6,7,8,9"
			y="9,9,8,9,9,9,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7,8,9,10,11"
			y="8,9,9,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11,12,13,14"
			y="9,10,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="2,3,4,5,6"
			y="8,8,8,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16"
			y="10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,17"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=240000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,5,6,7,8,9"
			y="13,14,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="General_Jihed has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,26,25,24,23"
			y="18,18,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,25,24,23,22"
			y="18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,24,23"
			y="18,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23,22,21"
			y="19,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22,21,20,19"
			y="19,20,20,21,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Rockdar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16,15,14,13"
			y="20,20,20,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8,8,9,10,11,12,13,14"
			y="20,20,21,22,21,21,20,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19,18,17"
			y="20,20,21,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="kadabra has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="pie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28,27"
			y="10,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ciao has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,8,9,10,11"
			y="15,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7,8,9,10,10"
			y="14,15,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="3,4,5"
			y="13,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="irka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=13
			y=20
			[from]
				x=13
				y=21
			[/from]
		[/recruit]
		[random]
			value=31565
		[/random]
		[random]
			value=4623
		[/random]
		[random]
			value=8015
		[/random]
		[random]
			value=21786
		[/random]
		[random]
			value=6526
		[/random]
		[random]
			value=25242
		[/random]
		[random]
			value=13056
		[/random]
		[random]
			value=31035
		[/random]
		[random]
			value=14500
		[/random]
		[random]
			value=12364
		[/random]
		[random]
			value=16583
		[/random]
		[random]
			value=13936
		[/random]
		[random]
			value=17652
		[/random]
		[random]
			value=12532
			[results]
				checksum="8oH+<tEMdLmbpGOqyN<CsAMNItBINmtKD8nHPCqPxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPFwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=14
			y=19
			[from]
				x=13
				y=21
			[/from]
		[/recruit]
		[random]
			value=4406
		[/random]
		[random]
			value=8789
		[/random]
		[random]
			value=2007
		[/random]
		[random]
			value=23643
		[/random]
		[random]
			value=25344
		[/random]
		[random]
			value=13780
		[/random]
		[random]
			value=9847
		[/random]
		[random]
			value=30167
		[/random]
		[random]
			value=2665
		[/random]
		[random]
			value=5658
		[/random]
		[random]
			value=32009
		[/random]
		[random]
			value=5041
		[/random]
		[random]
			value=7020
		[/random]
		[random]
			value=29022
			[results]
				checksum="3hEaM13Xsk3Efkbl1+W2+-28-bj4fu2jhr6-ago+a4.>d7+iW3X,0.+jw3kZ9,c>ifh8eAk2ajh>MC-MhG13w0ma0i+.F8be5uX<ohV100hdng<kc76-lbxbcZgYceHH"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FFDon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,29,29,29,28"
			y="5,6,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=695250463
			tod="first_watch"
			turn=10
			weapon=1
			[source]
				x=28
				y=8
			[/source]
			[destination]
				x=27
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,25,26"
			y="9,8,9,9,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=633447748
			tod="first_watch"
			turn=10
			weapon=1
			[source]
				x=26
				y=9
			[/source]
			[destination]
				x=27
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sordan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Boy_obs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="hmm... I'm playing sloppy..."
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="so am I"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,26,26,27,27"
			y="12,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7,8,9,10"
			y="7,8,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26,26"
			y="14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dermeister has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,22,21,21,20,19"
			y="14,13,13,12,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,15,16"
			y="13,13,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,15,16,17"
			y="12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,15"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,15,15"
			y="10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,19"
			y="13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,23,22,21,20"
			y="15,15,15,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,10,11,12,13"
			y="9,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,22,23,24"
			y="13,12,13,13,13,13,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BR_Scotta1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=270000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Codename has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,13"
			y="18,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18"
			y="21,21,22,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,22"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Triller has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,23"
			y="21,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,22"
			y="21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="om has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="belzebuth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,4,4,4,3"
			y="13,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="3,3"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Z has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="3,3"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="row2k has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9,8,7"
			y="20,19,19,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Guppy_Gus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Sir_Bonifer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="CaptainAwesome has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,12"
			y="17,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Taeyeon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="nonmemaga has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Scarra has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=288000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,23"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Moksh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="YourMom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="f221 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dwarfpower has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="28,28,28,27,27"
			y="8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,27,27,26,26"
			y="9,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,25,24,23,23"
			y="9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,16,15,14"
			y="11,10,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,20,20,20"
			y="17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Castoridae has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20,21"
			y="15,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,20,19,19"
			y="15,14,13,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,20"
			y="14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,15,16"
			y="13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17,17"
			y="14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,12,13"
			y="11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,26,25,24,23"
			y="16,15,15,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9"
			y="10,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=276000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12,13,14,15,16"
			y="16,17,17,18,17,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,10"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,14,15,16"
			y="18,19,19,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17,18,19"
			y="20,20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SilverDrake has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,24,25"
			y="20,20,19,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,25,25,26"
			y="21,21,20,20,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="atrop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,15,16,17,18"
			y="19,19,19,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,11,12,13,14,15"
			y="17,17,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=14
			y=19
			[from]
				x=13
				y=21
			[/from]
		[/recruit]
		[random]
			value=25309
		[/random]
		[random]
			value=16440
		[/random]
		[random]
			value=2734
		[/random]
		[random]
			value=27473
		[/random]
		[random]
			value=8999
		[/random]
		[random]
			value=4258
		[/random]
		[random]
			value=28965
		[/random]
		[random]
			value=21859
		[/random]
		[random]
			value=13963
		[/random]
		[random]
			value=19878
		[/random]
		[random]
			value=24199
		[/random]
		[random]
			value=11964
		[/random]
		[random]
			value=2410
		[/random]
		[random]
			value=2521
		[/random]
		[random]
			value=26229
			[results]
				checksum="HPHufwByfwr9QMsCXnyEJH3HCPhCHNDEmNHv.QLREtDwAKH<phbNGyyqbfdgZee-k22nl+zZkp8<12eklbkL.3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,47"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=13
			y=20
			[from]
				x=13
				y=21
			[/from]
		[/recruit]
		[random]
			value=10229
		[/random]
		[random]
			value=23279
		[/random]
		[random]
			value=16844
		[/random]
		[random]
			value=21604
		[/random]
		[random]
			value=9882
		[/random]
		[random]
			value=215
		[/random]
		[random]
			value=25059
		[/random]
		[random]
			value=12879
		[/random]
		[random]
			value=1121
		[/random]
		[random]
			value=7172
		[/random]
		[random]
			value=19956
		[/random]
		[random]
			value=3615
		[/random]
		[random]
			value=1575
		[/random]
		[random]
			value=2497
			[results]
				checksum="3hEaM13Xsk3Efkel1+W2+-28-bj4fv2jhr6-ago-a4.>d7+iW3X,0.+jw3kZ9,c>ifh8eAl2ajh>MC-MhG13w0ma0i+.F8be5uX<ohV100hdng<kc76-lbxbcZgYceHH"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nunchaku has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,19,20,21"
			y="20,20,20,20,21,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,20"
			y="21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20"
			y="21,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17"
			y="20,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,6,5,4,4,3"
			y="17,16,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="3,3,2,2"
			y="15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="2,2"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Echo_2SA_OneShot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=283000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Elandui has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="prasmal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dwarfpower has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,11"
			y="8,9,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,10"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=10
			y=9
			[from]
				x=11
				y=9
			[/from]
		[/recruit]
		[random]
			value=213
		[/random]
		[random]
			value=24334
		[/random]
		[random]
			value=23826
		[/random]
		[random]
			value=10014
		[/random]
		[random]
			value=446
		[/random]
		[random]
			value=21319
		[/random]
		[random]
			value=32666
		[/random]
		[random]
			value=3910
		[/random]
		[random]
			value=32582
		[/random]
		[random]
			value=22367
		[/random]
		[random]
			value=21894
		[/random]
		[random]
			value=6080
		[/random]
		[random]
			value=28666
			[results]
				checksum="HvVYo31eh+4Q+Fba7QsjOu2<o81h1r7ZsSq7D1CJHDpDIhObhd1l+xhiX-,ynn1lk5c<-gf5gd9>i8D<J37eEf-FXf1h-2fGwYabvpGmbA9>NZbZ-f1kXg1a6Kkd4,9k"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gusave has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ipoteka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,8,7,6"
			y="10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,25,26"
			y="14,14,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="damn bat"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,15,15"
			y="12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11,10,9,8,7,6"
			y="10,9,10,9,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,17,17,17,18"
			y="15,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,15,14,14"
			y="12,11,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17,17,17"
			y="13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18,19,20"
			y="10,11,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,16"
			y="9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,22"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,25,24"
			y="12,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,26,25,24,23"
			y="12,11,11,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,9,8,7"
			y="8,8,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cS54ta has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Derdra has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="belzebuth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jonasz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,27,27"
			y="18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,27,27"
			y="17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Woodsman"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=1532507543
			tod="dawn"
			turn=12
			weapon=1
			[source]
				x=27
				y=15
			[/source]
			[destination]
				x=26
				y=14
			[/destination]
		[/attack]
		[random]
			value=3757
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13012
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11895
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="golin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,26,26"
			y="18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Woodsman"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=20261739
			tod="dawn"
			turn=12
			weapon=1
			[source]
				x=26
				y=15
			[/source]
			[destination]
				x=26
				y=14
			[/destination]
		[/attack]
		[random]
			value=30368
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24191
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16573
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,17,18"
			y="18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,17,18,19"
			y="17,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FalMunir has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,20,21"
			y="19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,14,15,16,16,17"
			y="20,19,18,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14,15,16,17,18"
			y="19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,20"
			y="19,18,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17,16"
			y="19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16,17,18"
			y="19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18,19,19"
			y="19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,21,21,21,22"
			y="20,20,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,21,21,22"
			y="20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="sts has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,4"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="3,3,3,3,3,4"
			y="8,9,10,11,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="ng1q has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="2,2,2"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,5,6,7,8"
			y="13,14,14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="DeadLittleFly has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16,15"
			y="11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gusave has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,8,8,8,8,8"
			y="3,4,5,6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=0
			defender_type="Woodsman"
			defender_weapon=0
			seed=438951397
			tod="morning"
			turn=13
			weapon=0
			[source]
				x=26
				y=14
			[/source]
			[destination]
				x=26
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gusave has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kyle2290 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="poison immunity :)"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="forgot :)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NanRoig has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="qwertypp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,21,21,21,20"
			y="14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,23,23,23,23"
			y="12,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sasator has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,23,22"
			y="12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,18,17,16,16"
			y="12,12,11,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,18,17"
			y="11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16,15"
			y="10,10,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,16,15"
			y="12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,20,20,19,18"
			y="11,11,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,14,13,12"
			y="10,10,9,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14,14,13,13"
			y="13,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=10
			y=9
			[from]
				x=11
				y=9
			[/from]
		[/recruit]
		[random]
			value=21521
		[/random]
		[random]
			value=24332
		[/random]
		[random]
			value=27608
		[/random]
		[random]
			value=24190
		[/random]
		[random]
			value=5149
		[/random]
		[random]
			value=4296
		[/random]
		[random]
			value=18248
		[/random]
		[random]
			value=25066
		[/random]
		[random]
			value=10224
		[/random]
		[random]
			value=10536
		[/random]
		[random]
			value=7879
		[/random]
		[random]
			value=21287
		[/random]
		[random]
			value=24451
		[/random]
		[random]
			value=24288
		[/random]
		[random]
			value=10421
			[results]
				checksum="gihbYh9N5EwiGoYH4RLkIArAmG+yBme3lFk.TgEOp,eo,i+rp.Rk94FfszP,dp70G+xJBQyrHFrzNn,FsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,11,10,9"
			y="9,10,10,10,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[recruit]
			value=4
			x=11
			y=10
			[from]
				x=11
				y=9
			[/from]
		[/recruit]
		[random]
			value=32282
		[/random]
		[random]
			value=24404
		[/random]
		[random]
			value=22439
		[/random]
		[random]
			value=8547
		[/random]
		[random]
			value=11655
		[/random]
		[random]
			value=17395
		[/random]
		[random]
			value=29398
		[/random]
		[random]
			value=6014
		[/random]
		[random]
			value=7428
		[/random]
		[random]
			value=29257
		[/random]
		[random]
			value=8645
		[/random]
		[random]
			value=4931
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=298000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,21,22"
			y="17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,22,23,24,25"
			y="17,16,16,15,15,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=2011933840
			tod="morning"
			turn=13
			weapon=1
			[source]
				x=25
				y=14
			[/source]
			[destination]
				x=26
				y=14
			[/destination]
		[/attack]
		[random]
			value=25932
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7284
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17838
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,27"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,27"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Woodsman"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=1700353978
			tod="morning"
			turn=13
			weapon=1
			[source]
				x=27
				y=14
			[/source]
			[destination]
				x=26
				y=14
			[/destination]
		[/attack]
		[random]
			value=29601
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7162
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16749
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=1499433342
			tod="morning"
			turn=13
			weapon=1
			[source]
				x=27
				y=15
			[/source]
			[destination]
				x=26
				y=14
			[/destination]
		[/attack]
		[random]
			value=32518
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29309
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8974
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Woodsman"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=228198722
			tod="morning"
			turn=13
			weapon=1
			[source]
				x=26
				y=15
			[/source]
			[destination]
				x=26
				y=14
			[/destination]
		[/attack]
		[random]
			value=9332
			[results]
				chance=40
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,21"
			y="16,15,15,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="crep has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,23,24,25,26"
			y="16,16,15,14,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,25,26,27,28"
			y="15,15,14,14,13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,22,23"
			y="17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21"
			y="16,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20"
			y="17,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="fra_dolcino has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,15,14,13"
			y="15,15,16,16,17,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16,15,14,13"
			y="16,17,17,18,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9,8"
			y="21,21,21,21,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,9,8,7,6"
			y="16,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,10"
			y="15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,5"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Critter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="K3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10,9,8,7"
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	[command]
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	[command]
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			id="server"
			message="Bro has logged into the lobby"
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	[command]
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		[recruit]
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			[from]
				x=11
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		[/random]
		[random]
			value=8363
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		[random]
			value=27109
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		[random]
			value=1121
		[/random]
		[random]
			value=246
		[/random]
		[random]
			value=25763
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		[random]
			value=27805
		[/random]
		[random]
			value=8877
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		[random]
			value=16174
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		[random]
			value=20856
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		[random]
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		[random]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="Echo_2SA_OneShot has logged into the lobby"
		[/speak]
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	[command]
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		undo=""
		[recruit]
			value=4
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		[random]
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		[random]
			value=23020
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		[random]
			value=13361
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		[random]
			value=15307
		[/random]
		[random]
			value=24585
		[/random]
		[random]
			value=24472
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		[random]
			value=29399
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		[random]
			value=11054
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		[random]
			value=17802
		[/random]
		[random]
			value=26701
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		[random]
			value=24121
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		[random]
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	[command]
		sent=yes
		[move]
			x="9,8,7,6,5,4,3,2"
			y="9,9,9,8,9,9,10,9"
		[/move]
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	[command]
		sent=yes
		[move]
			x="22,23"
			y="9,10"
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	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zebulin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24"
			y="10,9"
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	[command]
		sent=yes
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			x="24,25,26"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="KnightKuni has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
		[move]
			x="26,27"
			y="9,9"
		[/move]
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	[command]
		sent=yes
		[move]
			x="20,21"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=yes
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		[move]
			x="21,22"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=yes
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		[move]
			x="16,17,18,19,20"
			y="10,10,9,10,9"
		[/move]
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	[command]
		sent=yes
		undo=""
		[move]
			x="20,20"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=yes
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		[move]
			x="16,17,18,19,20"
			y="9,10,9,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13"
			y="10,11"
		[/move]
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	[command]
		sent=yes
		[move]
			x="13,14"
			y="11,11"
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	[command]
		sent=yes
		[move]
			x="14,15,16"
			y="11,12,12"
		[/move]
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	[command]
		sent=yes
		[move]
			x="16,17"
			y="12,13"
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	[command]
		sent=yes
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		[move]
			x="15,16,16,17"
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	[command]
		sent=yes
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			x="11,12,13,14,15,16"
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	[command]
		sent=yes
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		[move]
			x="18,18,19"
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	[command]
		sent=yes
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		[move]
			x="15,16,17,18"
			y="9,9,10,10"
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	[command]
		sent=yes
		[move]
			x="23,24"
			y="9,8"
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	[command]
		sent=yes
		[move]
			x="17,17,18"
			y="13,12,11"
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	[command]
		sent=yes
		[move]
			x="18,17"
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	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
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	[command]
		sent=yes
		[end_turn]
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	[command]
		sent=""
		[init_side]
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	[command]
		sent=yes
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			id="server"
			message="CaptainAwesome has logged into the lobby"
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	[command]
		sent=yes
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			id="server"
			message="duke has logged into the lobby"
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	[command]
		sent=""
		[move]
			x="8,7,6,5,4"
			y="22,23,23,23,23"
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	[command]
		sent=""
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		[move]
			x="21,20,19"
			y="14,14,15"
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	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="krys21 has logged into the lobby"
		[/speak]
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	[command]
		sent=""
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		[move]
			x="26,25,24,23,22,21"
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	[command]
		sent=""
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			x="26,26"
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	[command]
		sent=""
		[move]
			x="28,27,26,25,24,23,22,21,20,19"
			y="12,13,13,14,14,15,15,16,15,16"
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	[command]
		sent=yes
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			id="server"
			message="redcloud has logged into the lobby"
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	[command]
		sent=yes
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			id="server"
			message="toruneko has logged into the lobby"
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	[command]
		sent=""
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		[move]
			x="25,24,23,22"
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	[command]
		sent=""
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		[move]
			x="23,22"
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	[command]
		sent=""
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			x="27,26,25,24,23,23"
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	[command]
		sent=""
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	[command]
		sent=""
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		[move]
			x="26,25,24"
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	[command]
		sent=""
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		[move]
			x="10,11"
			y="16,17"
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	[command]
		sent=yes
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		[speak]
			id="server"
			message="valen has logged into the lobby"
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	[command]
		sent=""
		[move]
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	[command]
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		[move]
			x="2,3,4,5,6,7,8,9,9,10"
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	[command]
		sent=""
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		[move]
			x="5,6,7,7,7,8"
			y="14,14,15,16,17,17"
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	[command]
		sent=""
		[move]
			x="4,4,4,4,4,5,6,6"
			y="12,13,14,15,16,17,17,18"
		[/move]
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	[command]
		sent=""
		[recruit]
			value=5
			x=1
			y=19
			[from]
				x=4
				y=23
			[/from]
		[/recruit]
		[random]
			value=29023
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		[random]
			value=26867
		[/random]
		[random]
			value=15299
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		[random]
			value=1659
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		[random]
			value=12495
		[/random]
		[random]
			value=21593
		[/random]
		[random]
			value=6147
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		[random]
			value=20268
		[/random]
		[random]
			value=6375
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		[random]
			value=935
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		[random]
			value=19978
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		[random]
			value=16117
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		[random]
			value=2019
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		[random]
			value=19628
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		[random]
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	[command]
		sent=yes
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			id="server"
			message="geppo has logged into the lobby"
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	[command]
		sent=""
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			team=2
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		sent=""
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	[command]
		sent=yes
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	[command]
		sent=yes
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		[move]
			x="3,3,4,4,4"
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	[command]
		sent=yes
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	[command]
		sent=yes
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			x="11,11"
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	[command]
		sent=yes
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			x="11,10"
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	[command]
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	[command]
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			id="server"
			message="GXO has logged into the lobby"
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		[move]
			x="6,7,8,9,10,10"
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	[command]
		sent=yes
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			x="3,4"
			y="11,11"
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	[command]
		sent=yes
		[move]
			x="4,5,5,5,6"
			y="11,12,13,14,14"
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	[command]
		sent=yes
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		[move]
			x="8,8,8,7"
			y="11,12,13,14"
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	[command]
		sent=yes
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	[command]
		sent=yes
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			x="2,3,4,5,5,6"
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	[command]
		sent=yes
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	[command]
		sent=""
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	[command]
		sent=yes
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	[command]
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	[command]
		sent=yes
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	[command]
		sent=yes
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	[command]
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	[command]
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	[command]
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	[command]
		sent=yes
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	[command]
		sent=yes
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	[command]
		sent=yes
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	[command]
		sent=yes
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			id="server"
			message="trebond has logged into the lobby"
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	[command]
		sent=yes
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	[command]
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	[command]
		sent=yes
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	[command]
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	[command]
		sent=yes
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		[move]
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	[command]
		sent=yes
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		[move]
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	[command]
		sent=yes
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		[recruit]
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		[random]
			value=25698
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		[random]
			value=28002
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		[random]
			value=511
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			value=11682
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		[random]
			value=14608
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value=7577
		[/random]
		[random]
			value=17088
		[/random]
		[random]
			value=31288
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,21"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19"
			y="12,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,18"
			y="12,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Azog has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20,21"
			y="12,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20,20,20"
			y="10,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21,22"
			y="10,10,9,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mobile has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18,17"
			y="11,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=281000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="1,2,3,4,5,6"
			y="19,19,20,20,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=3
			y=22
			[from]
				x=4
				y=23
			[/from]
		[/recruit]
		[random]
			value=17495
		[/random]
		[random]
			value=25101
		[/random]
		[random]
			value=6145
		[/random]
		[random]
			value=12994
		[/random]
		[random]
			value=11072
		[/random]
		[random]
			value=17387
		[/random]
		[random]
			value=9664
		[/random]
		[random]
			value=18440
		[/random]
		[random]
			value=26153
		[/random]
		[random]
			value=11048
		[/random]
		[random]
			value=25093
		[/random]
		[random]
			value=20760
		[/random]
		[random]
			value=19695
		[/random]
		[random]
			value=16963
			[results]
				checksum="k5,efo-,do8skke.dybdki7YWm2g8-+4f6Hb<<lLfYZWiapqhxkckiapCNBPH1,OErqvwNtt0xDv1QoGnwG+9RKCBT5OxGD3CQBmtCv0KLjL6ANJJJIuoFMuFoBt-mNN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,5,6,6,7,8"
			y="23,23,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="XD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Magma has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="May-alentine has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="zett has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,12,11,10"
			y="18,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16,15,14"
			y="15,15,16,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="May-Valentine has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,20,19,18,17,16"
			y="14,14,15,16,16,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,23,22,21,20"
			y="15,16,17,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,26,26"
			y="14,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Aresh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,21,20,19"
			y="16,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19,18,17"
			y="16,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17,16,16"
			y="16,16,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,19,18,17,17"
			y="15,16,16,16,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="EdReksU has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,22,21,20,19"
			y="16,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,15,14,13,12"
			y="16,16,16,16,17,17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Homo_Ludens has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19,18,17"
			y="17,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12,13,14"
			y="17,17,16,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18"
			y="17,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=264000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="qwertypp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26,26,26"
			y="11,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="well, maybe I'll just attack"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="so thsi game won't last as long"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12,12,11"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=277470243
			tod="first_watch"
			turn=16
			weapon=1
			[source]
				x=11
				y=16
			[/source]
			[destination]
				x=10
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,11,11,10"
			y="12,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1852351808
			tod="first_watch"
			turn=16
			weapon=0
			[source]
				x=10
				y=15
			[/source]
			[destination]
				x=10
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="I have found it dificult to attack myself"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8,8,9"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1103002522
			tod="first_watch"
			turn=16
			weapon=0
			[source]
				x=9
				y=16
			[/source]
			[destination]
				x=10
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="ah, was hoping to take vill at least"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="thats lucky for me"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,10,11,12,12"
			y="12,13,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=1
			defender_type="Young Ogre"
			defender_weapon=0
			seed=1520334406
			tod="first_watch"
			turn=16
			weapon=0
			[source]
				x=12
				y=16
			[/source]
			[destination]
				x=12
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hederas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="4,5,6,6,7"
			y="12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,9,8,7,7"
			y="13,14,15,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1573425753
			tod="first_watch"
			turn=16
			weapon=1
			[source]
				x=7
				y=17
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,7,8"
			y="14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=404806099
			tod="first_watch"
			turn=16
			weapon=1
			[source]
				x=8
				y=16
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,20,21,21,21"
			y="9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,23,23,23,23,23"
			y="10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,23,22,21,21"
			y="12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Slurppa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,20,19"
			y="12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,17,17"
			y="12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14,13"
			y="12,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11,12,13"
			y="13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,9,10,10,11"
			y="12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,4,4,3"
			y="13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,19,18,17,16"
			y="8,9,10,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,21,21,21,21"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,21,21,20,20"
			y="11,12,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,14,13,12,11,11,10"
			y="10,11,11,12,12,13,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ayran2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,21,21"
			y="8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="3,4,5,6,7,7,8,9,9"
			y="22,21,21,20,20,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=655428203
			tod="first_watch"
			turn=16
			weapon=0
			[source]
				x=9
				y=17
			[/source]
			[destination]
				x=9
				y=16
			[/destination]
		[/attack]
		[random]
			value=3376
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18387
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,10,10"
			y="18,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=678472980
			tod="first_watch"
			turn=16
			weapon=0
			[source]
				x=10
				y=16
			[/source]
			[destination]
				x=9
				y=16
			[/destination]
		[/attack]
		[random]
			value=32301
			[results]
				chance=60
				damage=15
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24793
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Invasion has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,9,8,7,7"
			y="17,18,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=795594010
			tod="first_watch"
			turn=16
			weapon=0
			[source]
				x=7
				y=18
			[/source]
			[destination]
				x=7
				y=17
			[/destination]
		[/attack]
		[random]
			value=17792
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7912
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32397
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29161
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,5,4,4,4,4,4"
			y="18,17,17,16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19"
			y="17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=16203425
			tod="first_watch"
			turn=16
			weapon=0
			[source]
				x=19
				y=16
			[/source]
			[destination]
				x=20
				y=15
			[/destination]
		[/attack]
		[random]
			value=4064
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6355
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31854
			[results]
				chance=60
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13480
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,20,21,21"
			y="19,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=1032054398
			tod="first_watch"
			turn=16
			weapon=0
			[source]
				x=21
				y=16
			[/source]
			[destination]
				x=20
				y=15
			[/destination]
		[/attack]
		[random]
			value=9431
			[results]
				chance=60
				damage=14
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16217
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3600
			[results]
				chance=60
				damage=14
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Gurbur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,15,16"
			y="18,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9,10,11,12"
			y="20,20,20,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,12"
			y="18,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=125357195
			tod="first_watch"
			turn=16
			weapon=1
			[source]
				x=12
				y=17
			[/source]
			[destination]
				x=12
				y=16
			[/destination]
		[/attack]
		[random]
			value=31555
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21865
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1409
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15,14,13"
			y="18,17,17,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=353419660
			tod="first_watch"
			turn=16
			weapon=1
			[source]
				x=13
				y=17
			[/source]
			[destination]
				x=12
				y=16
			[/destination]
		[/attack]
		[random]
			value=20835
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7873
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23387
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,11"
			y="19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=301838654
			tod="first_watch"
			turn=16
			weapon=1
			[source]
				x=11
				y=17
			[/source]
			[destination]
				x=12
				y=16
			[/destination]
		[/attack]
		[random]
			value=18681
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30405
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14546
			[results]
				chance=70
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12"
			y="17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=1123400372
			tod="first_watch"
			turn=16
			weapon=0
			[source]
				x=12
				y=15
			[/source]
			[destination]
				x=11
				y=16
			[/destination]
		[/attack]
		[random]
			value=31931
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10973
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7617
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26765
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17902
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13380
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,21,22"
			y="18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,22,23"
			y="18,17,17,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,24"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,23"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,27"
			y="18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14,14,13"
			y="17,16,15,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=296988812
			tod="first_watch"
			turn=16
			weapon=0
			[source]
				x=13
				y=14
			[/source]
			[destination]
				x=13
				y=13
			[/destination]
		[/attack]
		[random]
			value=24981
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32603
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21778
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29489
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="plowman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7,8,9,10"
			y="20,20,20,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16,16,15"
			y="19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14"
			y="18,18,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,22,23,23,23"
			y="12,13,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Revenant"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=763546539
			tod="second_watch"
			turn=17
			weapon=0
			[source]
				x=23
				y=16
			[/source]
			[destination]
				x=23
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="duke1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,25,24,24"
			y="14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Walking Corpse"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=1415285261
			tod="second_watch"
			turn=17
			weapon=0
			[source]
				x=24
				y=16
			[/source]
			[destination]
				x=23
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="crap"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,23,22"
			y="14,14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=976762141
			tod="second_watch"
			turn=17
			weapon=1
			[source]
				x=22
				y=16
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,23,22,21"
			y="15,16,17,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1822676299
			tod="second_watch"
			turn=17
			weapon=1
			[source]
				x=21
				y=17
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,22,22"
			y="15,14,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=924664211
			tod="second_watch"
			turn=17
			weapon=1
			[source]
				x=22
				y=15
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,21"
			y="13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Soulless"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=0
			seed=381359453
			tod="second_watch"
			turn=17
			weapon=0
			[source]
				x=21
				y=15
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=0
			seed=1900986049
			tod="second_watch"
			turn=17
			weapon=0
			[source]
				x=19
				y=15
			[/source]
			[destination]
				x=19
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8,7,6,6"
			y="16,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1192781637
			tod="second_watch"
			turn=17
			weapon=0
			[source]
				x=6
				y=17
			[/source]
			[destination]
				x=7
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=2057159158
			tod="second_watch"
			turn=17
			weapon=1
			[source]
				x=11
				y=16
			[/source]
			[destination]
				x=10
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,9"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,8,9,10"
			y="17,16,15,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=1280643967
			tod="second_watch"
			turn=17
			weapon=1
			[source]
				x=10
				y=15
			[/source]
			[destination]
				x=10
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=1632378813
			tod="second_watch"
			turn=17
			weapon=0
			[source]
				x=13
				y=13
			[/source]
			[destination]
				x=13
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12"
			y="15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=871591703
			tod="second_watch"
			turn=17
			weapon=0
			[source]
				x=12
				y=13
			[/source]
			[destination]
				x=13
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Genesis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,10"
			y="15,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1322232607
			tod="second_watch"
			turn=17
			weapon=0
			[source]
				x=10
				y=16
			[/source]
			[destination]
				x=11
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=1712111933
			tod="second_watch"
			turn=17
			weapon=1
			[source]
				x=13
				y=15
			[/source]
			[destination]
				x=12
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,15,15,15,15"
			y="11,12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Sergeant"
			defender_weapon=1
			seed=1034800674
			tod="second_watch"
			turn=17
			weapon=1
			[source]
				x=15
				y=16
			[/source]
			[destination]
				x=15
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14,14"
			y="14,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=434606450
			tod="second_watch"
			turn=17
			weapon=0
			[source]
				x=14
				y=16
			[/source]
			[destination]
				x=13
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,9,10,11,12"
			y="16,15,15,14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=323032106
			tod="second_watch"
			turn=17
			weapon=1
			[source]
				x=12
				y=14
			[/source]
			[destination]
				x=12
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8,9,10,11"
			y="14,14,15,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Soulless"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=1086125034
			tod="second_watch"
			turn=17
			weapon=0
			[source]
				x=11
				y=15
			[/source]
			[destination]
				x=12
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,3,4,5,5,5,6"
			y="16,17,17,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Vampire Bat"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=143152887
			tod="second_watch"
			turn=17
			weapon=0
			[source]
				x=6
				y=20
			[/source]
			[destination]
				x=7
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,7,7,7"
			y="15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Walking Corpse"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1137180431
			tod="second_watch"
			turn=17
			weapon=0
			[source]
				x=7
				y=19
			[/source]
			[destination]
				x=7
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7,7,6,6,6"
			y="14,15,15,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Vampire Bat"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=913625300
			tod="second_watch"
			turn=17
			weapon=0
			[source]
				x=6
				y=19
			[/source]
			[destination]
				x=7
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,7"
			y="19,20,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=-1
			seed=2028688370
			tod="second_watch"
			turn=17
			weapon=1
			[source]
				x=7
				y=20
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
		[random]
			value=3826
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29750
			[results]
				chance=70
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,7"
			y="17,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=1395019306
			tod="second_watch"
			turn=17
			weapon=0
			[source]
				x=7
				y=17
			[/source]
			[destination]
				x=6
				y=17
			[/destination]
		[/attack]
		[random]
			value=12700
			[results]
				chance=60
				damage=15
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=14
			y=19
			[from]
				x=13
				y=21
			[/from]
		[/recruit]
		[random]
			value=17451
		[/random]
		[random]
			value=15618
		[/random]
		[random]
			value=15795
		[/random]
		[random]
			value=23089
		[/random]
		[random]
			value=28937
		[/random]
		[random]
			value=26230
		[/random]
		[random]
			value=21350
		[/random]
		[random]
			value=29157
		[/random]
		[random]
			value=29605
		[/random]
		[random]
			value=13936
		[/random]
		[random]
			value=25863
		[/random]
		[random]
			value=24251
		[/random]
		[random]
			value=26998
		[/random]
		[random]
			value=16809
			[results]
				checksum="yDJAjo4cZe,qpW20oEjd+he4M.>564fk.Z-007Ysap.1e5.fcg+3apl7m4khijrlZz8i55ch5gp<>Kj06lIrf0iN7gr.cg1e4el11X<ym4JmH3e9ccd7p3-0hc2,S,-e"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=13
			y=20
			[from]
				x=13
				y=21
			[/from]
		[/recruit]
		[random]
			value=30342
		[/random]
		[random]
			value=14738
		[/random]
		[random]
			value=28456
		[/random]
		[random]
			value=30122
		[/random]
		[random]
			value=10440
		[/random]
		[random]
			value=507
		[/random]
		[random]
			value=15691
		[/random]
		[random]
			value=13829
		[/random]
		[random]
			value=29746
		[/random]
		[random]
			value=13276
		[/random]
		[random]
			value=25534
		[/random]
		[random]
			value=4441
		[/random]
		[random]
			value=32758
		[/random]
		[random]
			value=6854
		[/random]
		[random]
			value=20442
			[results]
				checksum="ozXuqOpzbCL+UqfLy<NMMSkOUzlJJNeSMp2PuPROIsqAIeKcbmSULsn46i<5gad3.5i9zZkp8<12eklbkLX3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,26"
			y="17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Magma has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,17,17,18,18"
			y="17,18,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16"
			y="16,16,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=794000593
			tod="second_watch"
			turn=17
			weapon=0
			[source]
				x=16
				y=16
			[/source]
			[destination]
				x=15
				y=16
			[/destination]
		[/attack]
		[random]
			value=12602
			[results]
				chance=60
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21618
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24257
			[results]
				chance=60
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8386
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,14,14,14"
			y="21,20,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Longbowman"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=383223524
			tod="second_watch"
			turn=17
			weapon=1
			[source]
				x=14
				y=17
			[/source]
			[destination]
				x=14
				y=16
			[/destination]
		[/attack]
		[random]
			value=7478
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32175
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29129
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Byro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,15"
			y="18,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=755780408
			tod="second_watch"
			turn=17
			weapon=0
			[source]
				x=15
				y=17
			[/source]
			[destination]
				x=15
				y=16
			[/destination]
		[/attack]
		[random]
			value=21111
			[results]
				chance=60
				damage=3
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Branagon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,6,5"
			y="20,21,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=-1
			seed=1237590968
			tod="second_watch"
			turn=17
			weapon=1
			[source]
				x=5
				y=21
			[/source]
			[destination]
				x=6
				y=20
			[/destination]
		[/attack]
		[random]
			value=949
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="clmates has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,12,11,10,9,8"
			y="17,18,18,19,18,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=-1
			seed=95486186
			tod="second_watch"
			turn=17
			weapon=1
			[source]
				x=8
				y=18
			[/source]
			[destination]
				x=7
				y=19
			[/destination]
		[/attack]
		[random]
			value=31136
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3094
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7191
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			seed=1954098533
			tod="second_watch"
			turn=17
			weapon=1
			[source]
				x=10
				y=17
			[/source]
			[destination]
				x=10
				y=16
			[/destination]
		[/attack]
		[random]
			value=17547
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17096
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10328
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			seed=1994902589
			tod="second_watch"
			turn=17
			weapon=1
			[source]
				x=11
				y=17
			[/source]
			[destination]
				x=10
				y=16
			[/destination]
		[/attack]
		[random]
			value=13594
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=613
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11437
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,13,12,12"
			y="18,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,14,13"
			y="15,16,15,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=1769532746
			tod="second_watch"
			turn=17
			weapon=0
			[source]
				x=13
				y=14
			[/source]
			[destination]
				x=13
				y=13
			[/destination]
		[/attack]
		[random]
			value=4613
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4615
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25832
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12512
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4,5,6,6,7,7,7"
			y="12,11,11,10,9,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Behliall has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25,26,27"
			y="17,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Walking Corpse"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1482222779
			tod="dawn"
			turn=18
			weapon=0
			[source]
				x=7
				y=19
			[/source]
			[destination]
				x=8
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,23,22,22,22"
			y="16,17,18,18,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=23
			y=20
			[from]
				x=22
				y=20
			[/from]
		[/recruit]
		[random]
			value=2477
		[/random]
		[random]
			value=16536
		[/random]
		[random]
			value=9626
		[/random]
		[random]
			value=24424
		[/random]
		[random]
			value=25657
		[/random]
		[random]
			value=5329
		[/random]
		[random]
			value=21124
		[/random]
		[random]
			value=5252
		[/random]
		[random]
			value=12548
		[/random]
		[random]
			value=32478
		[/random]
		[random]
			value=24961
		[/random]
		[random]
			value=30048
			[results]
				checksum="JIGUIHcF>+OdtAPLuJyGwU2SM,mQyGJARIJynvbJIwOEwhc,kciYp1<<42-fp-<e1-e<66<W-2Olo-+c.6<cv4Bksnk9+51,7M9elzj3gOD<j>8cck91b.66fkE3m44<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="I hate corpses"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=23
			y=21
			[from]
				x=22
				y=20
			[/from]
		[/recruit]
		[random]
			value=2372
		[/random]
		[random]
			value=5506
		[/random]
		[random]
			value=6991
		[/random]
		[random]
			value=1591
		[/random]
		[random]
			value=18836
		[/random]
		[random]
			value=1403
		[/random]
		[random]
			value=28179
		[/random]
		[random]
			value=29131
		[/random]
		[random]
			value=17515
		[/random]
		[random]
			value=22603
		[/random]
		[random]
			value=14905
		[/random]
		[random]
			value=19216
		[/random]
		[random]
			value=8288
		[/random]
		[random]
			value=23491
		[/random]
		[random]
			value=4367
			[results]
				checksum="26gfexHzgyUy<pIGe8nRqziw2tuw944s0-Q.AFv0<L<gaBHgPgi7H8DBy5cul>p+xJBQyrHFrzNn,DsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>RO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=1395480572
			tod="dawn"
			turn=18
			weapon=0
			[source]
				x=12
				y=13
			[/source]
			[destination]
				x=13
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14,15,15,15,16"
			y="13,12,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=46079328
			tod="dawn"
			turn=18
			weapon=0
			[source]
				x=16
				y=15
			[/source]
			[destination]
				x=16
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dwarfpower has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,20,19,18,17"
			y="16,17,16,16,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Sergeant"
			defender_weapon=1
			seed=2000017655
			tod="dawn"
			turn=18
			weapon=1
			[source]
				x=17
				y=17
			[/source]
			[destination]
				x=16
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="you wouldn't if you were in my position"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20,19,18,17"
			y="17,17,18,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Sergeant"
			defender_weapon=1
			seed=284080185
			tod="dawn"
			turn=18
			weapon=1
			[source]
				x=17
				y=18
			[/source]
			[destination]
				x=16
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,17,16"
			y="15,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			seed=1112967178
			tod="dawn"
			turn=18
			weapon=0
			[source]
				x=16
				y=17
			[/source]
			[destination]
				x=15
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Trav_is_Good has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Arthas123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,9"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,10"
			y="15,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Soulless"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1451685842
			tod="dawn"
			turn=18
			weapon=0
			[source]
				x=10
				y=16
			[/source]
			[destination]
				x=10
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13,13"
			y="15,15,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=0
			defender_type="Peasant"
			defender_weapon=1
			seed=2135155525
			tod="dawn"
			turn=18
			weapon=1
			[source]
				x=13
				y=17
			[/source]
			[destination]
				x=12
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=0
			defender_type="Peasant"
			defender_weapon=1
			seed=972167385
			tod="dawn"
			turn=18
			weapon=1
			[source]
				x=13
				y=16
			[/source]
			[destination]
				x=12
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11"
			y="16,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=2072077853
			tod="dawn"
			turn=18
			weapon=0
			[source]
				x=11
				y=16
			[/source]
			[destination]
				x=11
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12"
			y="14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=2000947706
			tod="dawn"
			turn=18
			weapon=0
			[source]
				x=12
				y=16
			[/source]
			[destination]
				x=11
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=2
			defender_type="Longbowman"
			defender_weapon=0
			seed=1701176662
			tod="dawn"
			turn=18
			weapon=0
			[source]
				x=14
				y=16
			[/source]
			[destination]
				x=14
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14,15"
			y="15,15,16,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=257864336
			tod="dawn"
			turn=18
			weapon=1
			[source]
				x=15
				y=16
			[/source]
			[destination]
				x=15
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zebulin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19,19,18"
			y="15,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,20,19,18,17"
			y="15,16,15,16,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19,18"
			y="16,16,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,23,22,21,20"
			y="16,16,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,22,21,20,19"
			y="17,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,15,16"
			y="19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,8,9,10,10,10,11,12"
			y="17,16,15,15,14,13,12,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=1673986838
			tod="dawn"
			turn=18
			weapon=0
			[source]
				x=12
				y=12
			[/source]
			[destination]
				x=12
				y=13
			[/destination]
		[/attack]
		[random]
			value=6065
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6211
			[results]
				chance=50
				damage=20
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=1716945630
			tod="dawn"
			turn=18
			weapon=0
			[source]
				x=16
				y=16
			[/source]
			[destination]
				x=16
				y=15
			[/destination]
		[/attack]
		[random]
			value=1129
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25741
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28847
			[results]
				chance=60
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14,14,13,13"
			y="17,18,19,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="lite has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=2057738131
			tod="dawn"
			turn=18
			weapon=0
			[source]
				x=16
				y=17
			[/source]
			[destination]
				x=17
				y=18
			[/destination]
		[/attack]
		[random]
			value=2511
			[results]
				chance=60
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10852
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14564
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22553
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kasabian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,6"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=-1
			seed=1716858824
			tod="dawn"
			turn=18
			weapon=1
			[source]
				x=6
				y=19
			[/source]
			[destination]
				x=7
				y=19
			[/destination]
		[/attack]
		[random]
			value=17284
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22554
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25853
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Herr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="5,6,7"
			y="21,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,8,8"
			y="7,6,5,4,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Criss has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,15,16,17,18"
			y="14,13,13,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,25,24,23,22,21"
			y="14,14,13,14,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,25,24"
			y="17,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Woodsman"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=200663776
			tod="dawn"
			turn=18
			weapon=1
			[source]
				x=24
				y=19
			[/source]
			[destination]
				x=23
				y=20
			[/destination]
		[/attack]
		[random]
			value=23570
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30704
			[results]
				chance=40
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30170
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9,8,7"
			y="20,20,21,21,22,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=-1
			seed=1556165843
			tod="dawn"
			turn=18
			weapon=1
			[source]
				x=7
				y=21
			[/source]
			[destination]
				x=6
				y=21
			[/destination]
		[/attack]
		[random]
			value=19085
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27751
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26992
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=13
			y=20
			[from]
				x=13
				y=21
			[/from]
		[/recruit]
		[random]
			value=16224
		[/random]
		[random]
			value=26690
		[/random]
		[random]
			value=29011
		[/random]
		[random]
			value=25410
		[/random]
		[random]
			value=17968
		[/random]
		[random]
			value=10832
		[/random]
		[random]
			value=31161
		[/random]
		[random]
			value=14762
		[/random]
		[random]
			value=17048
		[/random]
		[random]
			value=14476
		[/random]
		[random]
			value=289
		[/random]
		[random]
			value=28655
		[/random]
		[random]
			value=19344
		[/random]
		[random]
			value=16983
			[results]
				checksum="yDJAjo4cZe,qpW20oEjd4he4M.>564fk.Z0Z07Ysap.1e4.fcg+3apl7m4khijrlZz8i55ch5gp.6Kj06lIrf0iN7gr.cg1e4el11X<ym4JmH3e9ccd7p3-0hc2,S,-e"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13"
			y="21,22"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,18,19,19"
			y="21,22,23,24,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=1889489113
			tod="morning"
			turn=19
			weapon=1
			[source]
				x=17
				y=17
			[/source]
			[destination]
				x=16
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=2011201053
			tod="morning"
			turn=19
			weapon=1
			[source]
				x=15
				y=16
			[/source]
			[destination]
				x=16
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=697805434
			tod="morning"
			turn=19
			weapon=1
			[source]
				x=17
				y=16
			[/source]
			[destination]
				x=16
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Nidhogg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="close!"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="qwertypp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="didn't want that to upgrade"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="I did :("
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,10,11"
			y="13,14,13,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=1501143629
			tod="morning"
			turn=19
			weapon=0
			[source]
				x=11
				y=12
			[/source]
			[destination]
				x=12
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mobilei has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="you had enough luck"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13,12,12,12"
			y="17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=1943119904
			tod="morning"
			turn=19
			weapon=1
			[source]
				x=12
				y=13
			[/source]
			[destination]
				x=12
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message=yes
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14,14,14,14,13"
			y="16,15,14,13,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=1631305323
			tod="morning"
			turn=19
			weapon=1
			[source]
				x=13
				y=12
			[/source]
			[destination]
				x=12
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,11,12,13,13"
			y="16,15,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Soulless"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=0
			seed=17113318
			tod="morning"
			turn=19
			weapon=0
			[source]
				x=13
				y=13
			[/source]
			[destination]
				x=12
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12,11,11"
			y="16,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=595875799
			tod="morning"
			turn=19
			weapon=1
			[source]
				x=11
				y=13
			[/source]
			[destination]
				x=12
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Aresh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,21,20,19,18"
			y="20,20,21,21,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Massacre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=23
			y=20
			[from]
				x=22
				y=20
			[/from]
		[/recruit]
		[random]
			value=22547
		[/random]
		[random]
			value=19148
		[/random]
		[random]
			value=22558
		[/random]
		[random]
			value=31094
		[/random]
		[random]
			value=13632
		[/random]
		[random]
			value=22348
		[/random]
		[random]
			value=7982
		[/random]
		[random]
			value=3954
		[/random]
		[random]
			value=9614
		[/random]
		[random]
			value=32334
		[/random]
		[random]
			value=2585
		[/random]
		[random]
			value=2723
		[/random]
		[random]
			value=11175
		[/random]
		[random]
			value=13492
		[/random]
		[random]
			value=1956
			[results]
				checksum="gihbYh9N5EwiGoYH4RLkIArAmG+yBme3lFk.TgEOp,eo,i+rp.Rk94FfszP,dp70G+xJBQyrHFrzNn,FsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,6,6,6,7,7,8"
			y="21,22,23,24,25,26,27,27"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,7,7,7"
			y="18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,8,7,6"
			y="16,16,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,10"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17,17,18,18,19"
			y="18,19,20,20,21,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,23"
			y="20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Revenant"
			defender_lvl=0
			defender_type="Woodsman"
			defender_weapon=0
			seed=420086572
			tod="morning"
			turn=19
			weapon=0
			[source]
				x=23
				y=19
			[/source]
			[destination]
				x=24
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,25"
			y="21,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=0
			defender_type="Woodsman"
			defender_weapon=1
			seed=453028315
			tod="morning"
			turn=19
			weapon=0
			[source]
				x=25
				y=20
			[/source]
			[destination]
				x=24
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="crowe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21,22,23,24"
			y="17,18,18,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Walking Corpse"
			defender_lvl=0
			defender_type="Woodsman"
			defender_weapon=0
			seed=478754907
			tod="morning"
			turn=19
			weapon=0
			[source]
				x=24
				y=18
			[/source]
			[destination]
				x=24
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,20,21"
			y="17,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Soulless"
			defender_lvl=0
			defender_type="Woodsman"
			defender_weapon=0
			seed=2063256538
			tod="morning"
			turn=19
			weapon=0
			[source]
				x=21
				y=15
			[/source]
			[destination]
				x=21
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,14,14,14,15"
			y="16,15,14,13,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="UnderTheSea has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,20"
			y="16,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Walking Corpse"
			defender_lvl=0
			defender_type="Woodsman"
			defender_weapon=0
			seed=1377584747
			tod="morning"
			turn=19
			weapon=0
			[source]
				x=20
				y=14
			[/source]
			[destination]
				x=21
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20,20,20,21"
			y="19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13"
			y="22,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,15,16"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=953661494
			tod="morning"
			turn=19
			weapon=0
			[source]
				x=16
				y=17
			[/source]
			[destination]
				x=17
				y=17
			[/destination]
		[/attack]
		[random]
			value=7614
			[results]
				chance=60
				damage=16
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26451
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13615
			[results]
				chance=60
				damage=16
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=1062969930
			tod="morning"
			turn=19
			weapon=0
			[source]
				x=16
				y=16
			[/source]
			[destination]
				x=17
				y=16
			[/destination]
		[/attack]
		[random]
			value=13490
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14054
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31774
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6841
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,17,17,16,15,14"
			y="10,10,9,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9,10,11,12,13,14,15"
			y="3,3,3,4,3,4,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Woodsman"
			defender_lvl=2
			defender_type="Revenant"
			defender_weapon=-1
			seed=2058474832
			tod="morning"
			turn=19
			weapon=1
			[source]
				x=24
				y=19
			[/source]
			[destination]
				x=23
				y=19
			[/destination]
		[/attack]
		[random]
			value=14486
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15806
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10102
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ligeti has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Woodsman"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=-1
			seed=134071339
			tod="morning"
			turn=19
			weapon=1
			[source]
				x=21
				y=14
			[/source]
			[destination]
				x=20
				y=14
			[/destination]
		[/attack]
		[random]
			value=23827
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31785
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29310
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,8,9,10"
			y="21,20,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=-1
			seed=394315468
			tod="morning"
			turn=19
			weapon=1
			[source]
				x=10
				y=17
			[/source]
			[destination]
				x=10
				y=16
			[/destination]
		[/attack]
		[random]
			value=19502
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21596
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26794
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Samus2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,8,8,9"
			y="19,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=-1
			seed=96913043
			tod="morning"
			turn=19
			weapon=1
			[source]
				x=9
				y=17
			[/source]
			[destination]
				x=10
				y=16
			[/destination]
		[/attack]
		[random]
			value=28373
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21725
			[results]
				chance=70
				damage=9
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Enin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,8,9,9,10"
			y="20,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="duke2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=14
			y=19
			[from]
				x=13
				y=21
			[/from]
		[/recruit]
		[random]
			value=11305
		[/random]
		[random]
			value=9869
		[/random]
		[random]
			value=10580
		[/random]
		[random]
			value=15686
		[/random]
		[random]
			value=27487
		[/random]
		[random]
			value=31902
		[/random]
		[random]
			value=10403
		[/random]
		[random]
			value=10808
		[/random]
		[random]
			value=18271
		[/random]
		[random]
			value=12605
		[/random]
		[random]
			value=1346
		[/random]
		[random]
			value=30841
		[/random]
		[random]
			value=29183
		[/random]
		[random]
			value=21758
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAKNNI0sapLCHnxOERSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI1a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9"
			y="21,21,21,21,22"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,5,4,4"
			y="14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,15"
			y="12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,12,12,12,12,12,13"
			y="13,12,11,10,9,8,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=903235759
			tod="afternoon"
			turn=20
			weapon=1
			[source]
				x=13
				y=7
			[/source]
			[destination]
				x=14
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,14,14"
			y="10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=450779993
			tod="afternoon"
			turn=20
			weapon=0
			[source]
				x=14
				y=7
			[/source]
			[destination]
				x=14
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Walking Corpse"
			defender_lvl=0
			defender_type="Woodsman"
			defender_weapon=0
			seed=1741844561
			tod="afternoon"
			turn=20
			weapon=0
			[source]
				x=24
				y=18
			[/source]
			[destination]
				x=24
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,22,22,23"
			y="22,22,23,23,24,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="t2d has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="zombie immunity"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="forgot that also"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Soulless"
			defender_lvl=0
			defender_type="Woodsman"
			defender_weapon=0
			seed=1148754309
			tod="afternoon"
			turn=20
			weapon=0
			[source]
				x=21
				y=15
			[/source]
			[destination]
				x=21
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="elvalido has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,20"
			y="16,15,15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=0
			defender_type="Woodsman"
			defender_weapon=1
			seed=1415205645
			tod="afternoon"
			turn=20
			weapon=1
			[source]
				x=20
				y=13
			[/source]
			[destination]
				x=21
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,21"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,25"
			y="16,15,15,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,11,10,10,9"
			y="12,11,10,9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="milgram has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,23,22"
			y="19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,24,23,23"
			y="20,20,21,22"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,22,21,20"
			y="20,20,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14,15,16"
			y="12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,14,14,13"
			y="16,15,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,6,5,4"
			y="15,16,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,8,7"
			y="22,21,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,15,15,14"
			y="17,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=1822505264
			tod="afternoon"
			turn=20
			weapon=0
			[source]
				x=14
				y=14
			[/source]
			[destination]
				x=13
				y=14
			[/destination]
		[/attack]
		[random]
			value=19250
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28355
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18288
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32664
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13"
			y="16,16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=1352376929
			tod="afternoon"
			turn=20
			weapon=0
			[source]
				x=13
				y=15
			[/source]
			[destination]
				x=13
				y=14
			[/destination]
		[/attack]
		[random]
			value=30147
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18114
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14762
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25231
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17"
			y="5,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,7,6,5"
			y="17,18,17,17,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=-1
			seed=1538630353
			tod="afternoon"
			turn=20
			weapon=1
			[source]
				x=5
				y=18
			[/source]
			[destination]
				x=4
				y=17
			[/destination]
		[/attack]
		[random]
			value=25240
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8079
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25102
			[results]
				chance=70
				damage=9
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,8,8,7,6"
			y="17,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,15,14"
			y="25,24,24,24,25,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="khorne-flakes has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="shen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,21,20,19"
			y="25,24,25,24,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14,15,16"
			y="7,6,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=926605521
			tod="dusk"
			turn=21
			weapon=1
			[source]
				x=16
				y=5
			[/source]
			[destination]
				x=17
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Conspiracy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="chickhicks has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,15,14,14,14"
			y="10,9,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8,8,8,8,8"
			y="8,7,6,5,4,3"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="well gg"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="gg"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14,15,15,16"
			y="7,8,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19,18,17"
			y="13,13,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,20,19"
			y="15,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19"
			y="14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,23,22,21,20"
			y="18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=23
			y=20
			[from]
				x=22
				y=20
			[/from]
		[/recruit]
		[random]
			value=18875
		[/random]
		[random]
			value=1117
		[/random]
		[random]
			value=29542
		[/random]
		[random]
			value=32764
		[/random]
		[random]
			value=18679
		[/random]
		[random]
			value=15262
		[/random]
		[random]
			value=965
		[/random]
		[random]
			value=15112
		[/random]
		[random]
			value=6075
		[/random]
		[random]
			value=26476
		[/random]
		[random]
			value=25775
		[/random]
		[random]
			value=26815
		[/random]
		[random]
			value=16100
		[/random]
		[random]
			value=25458
		[/random]
		[random]
			value=21290
			[results]
				checksum="gihbYh9N5EwiGoYH4RLkIAqzmG+yBme3lFk.ThyOp,eo,i+rp.Rk94FfszP,dp70G+xJBQyrHFrzNn.HsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="when I attack that second night, I thought I would die"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,22,21,20,19,18"
			y="22,22,23,22,23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,18,18,17,16,15"
			y="21,22,22,23,24,24,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Young Ogre"
			defender_weapon=-1
			seed=927969056
			tod="dusk"
			turn=21
			weapon=0
			[source]
				x=15
				y=25
			[/source]
			[destination]
				x=14
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Behliall has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vev has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="I just didnt think it would be that efficient"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="me either"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,17,16,15,14"
			y="21,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,21,20,19,18"
			y="20,21,21,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=154253228
			tod="dusk"
			turn=21
			weapon=1
			[source]
				x=13
				y=14
			[/source]
			[destination]
				x=14
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="but my fearless units I started wiht really helped"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="It wouldnt have beent if had managed to kill a few units"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14"
			y="13,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1717195496
			tod="dusk"
			turn=21
			weapon=1
			[source]
				x=14
				y=13
			[/source]
			[destination]
				x=14
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="right"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="I was lucky when I was attacking"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,12"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="you also had so many units everywhere! It felt wrong since I had a slight village advantage"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="irka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,20,21,22"
			y="5,5,6,6,7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8,8,9,10,11"
			y="20,20,21,22,22,23"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12"
			y="24,24,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,9"
			y="24,24,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,7,6"
			y="16,16,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,15"
			y="15,15,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=407544908
			tod="dusk"
			turn=21
			weapon=0
			[source]
				x=15
				y=14
			[/source]
			[destination]
				x=14
				y=13
			[/destination]
		[/attack]
		[random]
			value=29855
			[results]
				chance=60
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16743
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23950
			[results]
				chance=60
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31907
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="yes, but I had less upkeep"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=1520689889
			tod="dusk"
			turn=21
			weapon=0
			[source]
				x=14
				y=14
			[/source]
			[destination]
				x=14
				y=13
			[/destination]
		[/attack]
		[random]
			value=8686
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11249
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24413
			[results]
				chance=60
				damage=13
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="geppo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="for some turns, I had only 1 upkeep, when you had a lot more"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20,21,21"
			y="17,18,18,19,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=0
			seed=508016656
			tod="dusk"
			turn=21
			weapon=0
			[source]
				x=21
				y=20
			[/source]
			[destination]
				x=20
				y=20
			[/destination]
		[/attack]
		[random]
			value=11006
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32288
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6837
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7640
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25237
			[results]
				chance=60
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KnightKuni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5,4,4,4,4"
			y="18,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			seed=902217044
			tod="dusk"
			turn=21
			weapon=1
			[source]
				x=4
				y=13
			[/source]
			[destination]
				x=4
				y=12
			[/destination]
		[/attack]
		[random]
			value=13894
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26476
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4501
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7,7"
			y="16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,5,4,4"
			y="19,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19,20,21,21,22"
			y="5,6,6,7,7,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Wraith"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=1696600347
			tod="first_watch"
			turn=22
			weapon=0
			[source]
				x=22
				y=9
			[/source]
			[destination]
				x=23
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="I didnt have that much. 3-4 maybe 5"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17"
			y="6,6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8,8,8,8"
			y="3,4,5,6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message=" vills should have canceled it"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message=yes
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="also"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="my units were average 14 or 15 gold"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="yours were 19/20/23 mostly"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="EvilOverlord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1655866438
			tod="first_watch"
			turn=22
			weapon=0
			[source]
				x=4
				y=12
			[/source]
			[destination]
				x=4
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1020947861
			tod="first_watch"
			turn=22
			weapon=1
			[source]
				x=13
				y=15
			[/source]
			[destination]
				x=14
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="spearmen are useless against skells"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Conquester has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14,14"
			y="13,12,12,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=758118312
			tod="first_watch"
			turn=22
			weapon=1
			[source]
				x=14
				y=13
			[/source]
			[destination]
				x=14
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="right"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Soulless"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=0
			seed=1538939034
			tod="first_watch"
			turn=22
			weapon=0
			[source]
				x=13
				y=14
			[/source]
			[destination]
				x=14
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="altonator has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21,22,22"
			y="21,21,21,22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Revenant"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=5566848
			tod="first_watch"
			turn=22
			weapon=0
			[source]
				x=22
				y=20
			[/source]
			[destination]
				x=21
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18,17,17,16"
			y="15,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,20,21"
			y="17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Soulless"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=868620256
			tod="first_watch"
			turn=22
			weapon=0
			[source]
				x=21
				y=19
			[/source]
			[destination]
				x=21
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Safiroth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="gg"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="gg"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="wp"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="very close"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BigBadWolf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="thx, u2"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Fox2A has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bunnybun has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="not really that close in the end"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ChickenDinner has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="no, but before than it was"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="like I said, when I attacked that major time, I thought I woudl lose"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="just wanted the game to be faster"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="altonator2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="but I don't know how to get replay of this on map"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Mikelangelo_da_Vinci"
			message="Maybe we can learn that attacking when you have a huge UD force is not so bad"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Lady_Marian"
			message="on mac*"
			side=1
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game=no
	description=_"Players must forge strange alliances with the local inhabitants, in order to survive on this most unusual of islands. Designed by Doc Paterson."
	experience_modifier=70
	id="RBY Hornshark Island 21"
	map_data="border_size=1
usage=map

Ur          , Ur          , Ur          , Ww          , Wwf         , Wwf         , Wwf         , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       
Ww          , Ur          , Wwf         , Wwf         , Ur          , Gs          , Gs          , Wwf         , Wwf         , Ww          , Ww          , Wo          , Ww          , Ww          , Ww          , Wo          , Ww          , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       
Ww          , Wwf         , Mm          , Mv^Xo       , Mm          , Ur^Ft       , Hh          , Gs          , Gs          , Wwf         , Ww          , Ww          , Wwf         , Wwf         , Wwf         , Ww          , Hh^Uf       , Ww          , Ds          , Ww          , Ww          , Ww          , Ww          , Ww          , 1 Ce        , Ww          , Ww          , Ww^Xo       , Ww^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       
Ww          , Wwf         , Ur          , Mm          , Uh          , Uh^Uf       , Wwf         , Gs          , Ss^Vhs      , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Wwf         , Hh          , Gs^Uf       , Ce          , Ce          , Ds          , Ds          , Ds          , Ww^Bw/      , Ww^Bw/      , Ww          , Ww^Bw\      , Ww^Bw\      , Ww          , Ww          , Ww^Xo       , Wo^Xo       , Wo^Xo       
Ww          , Ww^Vm       , Ur^Uf       , Ur^Ft       , Mm^Xm       , Wwf         , Hh^Uf       , Hh^Fds      , Wwf         , Ww          , Gs          , Gs          , Hh          , Gs          , Gs          , Wwf         , Wwf         , Wwf         , Wwf         , Ke          , Ce          , Ce          , Ww          , Ww          , Ww          , Ww          , Ww          , Ww^Bw\      , Ww^Bw\      , Ww          , Ww          , Wo^Xo       
Mm^Xm       , Ur          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Ur          , Gs          , Wwf         , Wwf         , Ur^Uf       , Ur          , Ur^Ft       , Gs^Ft       , Ur          , Gs          , Wwf         , Gs^Vht      , Gs          , Wwf         , Wwf         , Wwf         , Wwf         , Ww          , Wwf         , Gs          , Gs^Ft       , Wwf         , Wwf         , Ke          , Ce          , Ww          
Mm^Xm       , Mm^Xm       , Hh          , Mm          , Hh          , Ur          , Wwf         , Wwf         , Wwf         , Ur^Ft       , Mm^Xm       , Mv^Xo       , Mm          , Ur          , Uu^Vud      , Wwf         , Gs          , Hh          , Hh^Fds      , Wwf         , Gs          , Gs          , Gs          , Wwf         , Gs          , Gs          , Uh          , Ur^Uf       , Ur^Ft       , Wwf         , Ce          , Ds          
Wo          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gs^Uf       , Gs          , Wwf         , Uh          , Uh          , Mm^Xm       , Ur          , Ur          , Wwf         , Wwf         , Gs          , Gs^Ft       , Hh^Uf       , Gs          , Ke          , Gs          , Wwf         , Wwf         , Ur          , Ur          , Mm          , Mv^Xo       , Mm          , Wwf         , Ce          , Ds          
Ur^Ft       , Ww          , Wwf         , Wwf         , Gs^Uf       , Gs^Ft       , Gs^Fds      , Gs          , Wwf         , Gs          , Gd          , Ur          , Gd          , Gs^Uf       , Gs          , Ww          , Ww          , Gs          , Gs          , Gd          , Ce          , Wwf         , Gs          , Gs          , Gs^Uf       , Ur^Ft       , Uh          , Mm^Xm       , Wwf         , Wwf         , Ce          , Ds          
Mv^Xo       , Ur          , Ur^Uf       , Wwf         , Ww          , Gs          , Gs          , Gs          , Wwf         , Gs          , Ce          , Ke          , Gs          , Gd          , Gs^Ft       , Gs          , Gs          , Wwf         , Gs          , Gs          , Ce          , Wwf         , Hh^Fds      , Gs          , Gd          , Gd          , Gd          , Uu^Vud      , Wwf         , Ce          , Ds          , Ds          
Mm          , Mm^Xm       , Uh          , Gs          , Gs          , Ww          , Wwf         , Wwf         , Wwf         , Gs^Ft       , Hh          , Ce          , Wwf         , Hh          , Gs^Uf       , Gs          , Gs^Vht      , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Ww          , Gs          , Gs^Ft       , Gs          , Gs          , Gs^Uf       , Wwf         , Ce          , Ww          , Ww          
Uh          , Ur^Ft       , Ur          , Ur          , Wwf         , Wwf         , Uh          , Ur          , Ur^Ft       , Wwf         , Wwf         , Wwf         , Gs          , Ww          , Wwf         , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Gs          , Gs          , Gs          , Wwf         , Ww          , Gs          , Wwf         , Wwf         , Wo          , Wwf         , Ww          , Wo          
Ur          , Ur          , Wwf         , Wwf         , Gs^Vht      , Uu          , Mm          , Mv^Xo       , Mm          , Ur^Uf       , Gs          , Wwf         , Gs          , Gs          , Wwf         , Gs          , Gs^Ft       , Gs^Fds      , Ur^Uf       , Gd          , Hh          , Gs          , Ww          , Wwf         , Hh^Fms      , Ww          , Gs^Uf       , Gs^Ft       , Gs          , Wwf         , Wwf         , Ww          
Mm          , Gs          , Wwf         , Gs^Uf       , Gd          , Ur^Ft       , Uh          , Mm^Xm       , Ur          , Ur          , Gs          , Wwf         , Gs^Ft       , Hh          , Wwf         , Gs          , Ur          , Uh          , Mv^Xo       , Ur          , Ur          , Wwf         , Wwf         , Gs          , Gs          , Gs          , Gd          , Gs          , Hh          , Gs          , Wwf         , Ww          
Gs^Fds      , Wwf         , Wwf         , Gs          , Gs          , Gs          , Gs          , Ur^Ft       , Gs          , Gs          , Wwf         , Wwf         , Gs          , Hh^Uf       , Gs          , Wwf         , Ur          , Mm          , Mm^Xm       , Mm^Xm       , Ur          , Ss^Vhs      , Uu          , Wwf         , Gs          , Gd          , Gs^Vht      , Gs^Ft       , Mm          , Mm^Xm       , Wwf         , Ww          
Ww          , Wwf         , Gs^Fds      , Wwf         , Wwf         , Hh          , Ww          , Gs          , Wwf         , Wwf         , Gs^Uf       , Gs          , Gd          , Hh^Fds      , Gs          , Wwf         , Gs          , Ur^Ft       , Ur          , Uh          , Gs          , Uu^Uf       , Wwf         , Wwf         , Hh          , Hh^Uf       , Wwf         , Wwf         , Wwf         , Gs^Fds      , Wwf         , Ww          
Ww          , Wwf         , Hh          , Gs^Uf       , Wwf         , Ww          , Wwf         , Wwf         , Wo          , Wwf         , Ss^Vhs      , Gs          , Gd          , Gd          , Gs          , Wwf         , Wwf         , Gs          , Gs          , Gd          , Gs          , Wwf         , Gs          , Gs          , Gs          , Wo          , Gs^Uf       , Gs          , Gs          , Ww          , Wwf         , Wo          
Ww          , Wwf         , Wwf         , Wwf         , Ur          , Gs          , Gs          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Gs          , Gs          , Wwf         , Wwf         , Gs^Vht      , Wwf         , Gs^Uf       , Hh          , Gs          , Wwf         , Wwf         , Gs          , Wwf         , Ww          , Wwf         , Gs^Ft       , Wwf         , Wwf         , Ur          , Ww          
Ww          , Ce          , Wwf         , Uh          , Mv^Xo       , Ur^Ft       , Ur          , Gd^Uf       , Gd          , Gs          , Gs          , Ww          , Wwf         , Gs          , Wwf         , Gs          , Gs          , Wwf         , Wwf         , Gs^Ft       , Gs          , Gs          , Wwf         , Wwf         , Gs          , Gs          , Wwf         , Wwf         , Ur^Uf       , Ur^Ft       , Mv^Xo       , Ur          
Ds          , Ce          , Wwf         , Mm          , Mm^Xm       , Mm          , Uh          , Ur          , Uu^Uf       , Gd          , Hh^Fds      , Gs          , Wwf         , Wwf         , Ce          , Gs          , Gd^Ft       , Gs          , Wwf         , Gs          , Ww          , Wwf         , Gs          , Hh          , Gs^Ft       , Gs          , Wwf         , Uh          , Ur^Ft       , Mm^Xm       , Mm^Xm       , Mm          
Ds          , Ce          , Ce          , Wwf         , Wwf         , Ur^Ft       , Gs          , Uu^Vud      , Gs          , Gs          , Gs^Uf       , Hh          , Wwf         , Ce          , Ur          , Ur          , Ur          , Gs          , Wwf         , Ww          , Wwf         , Gs          , Ke          , Ce          , Gd          , Gs          , Mm          , Wwf         , Wwf         , Uh          , Ww          , Ww          
Ww          , Ds          , Ds          , Ce          , Wwf         , Wwf         , Gs          , Gs          , Wwf         , Wo          , Wwf         , Wwf         , Gs          , Ke          , Ur^Ft       , Uh          , Mv^Xo       , Ur^Uf       , Uu^Vud      , Wwf         , Gs          , Wwf         , Wwf         , Ce          , Gs          , Gs^Fds      , Wwf         , Wwf         , Wwf         , Wwf         , Ur          , Wo          
Ww          , Ww          , Ds          , Ce          , Wwf         , Gs          , Gs          , Gs^Fds      , Wwf         , Wwf         , Gs          , Hh          , Gs^Fds      , Gs          , Ur^Ft       , Mm          , Mm^Xm       , Mm^Xm       , Ur          , Wwf         , Gs          , Gs          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Hh          , Mm          , Hh          , Mm^Xm       , Ur          
Wo          , Ww          , Ww          , Ce          , Ke          , Wwf         , Wwf         , Gs          , Wwf         , Gs          , Gs          , Gs          , Wwf         , Wwf         , Wwf         , Ur          , Ur^Ft       , Uh          , Wwf         , Wwf         , Gs^Fds      , Gs          , Wwf         , Ww          , Gs          , Gs          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       
Wo^Xo       , Wo          , Wo          , Ww          , Ww          , Ww^Bw\      , Ww^Bw\      , Ww          , Ww          , Wwf         , Wwf         , Wwf         , Ce          , Ce          , Ke          , Wwf         , Wwf         , Wwf         , Wwf         , Hh          , Gs          , Gs          , Wwf         , Wwf         , Hh^Fds      , Hh^Uf       , Ur          , Ur^Ft       , Ur          , Mm^Xm       , Ur          , Ww          
Wo          , Wo^Xo       , Wo^Xo       , Wo          , Ww          , Ww          , Ww          , Ww^Bw\      , Ww^Bw\      , Ww          , Ww^Bw/      , Wwf^Bw/     , Ds          , Ds          , Ds          , Ce          , Ce          , Gs^Uf       , Wwf         , Gs^Vht      , Wwf         , Wwf         , Wwf         , Ss^Vhs      , Gs          , Ur          , Mm          , Mv^Xo       , Mm          , Ur^Uf       , Ww^Vm       , Ww          
Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       , Ww          , Ww          , Ww          , Ww          , 2 Ce        , Ww          , Ww          , Ww          , Ww          , Ww          , Ds          , Hh          , Hh^Uf       , Ww          , Wwf         , Ww          , Ww          , Wwf         , Gs          , Hh          , Ur^Ft       , Ur^Uf       , Mm          , Ur^Ft       , Ur          , Wwf         , Ww          
Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo          , Wo          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Ww          , Wo          , Ww          , Wo          , Ww          , Wwf         , Gs          , Gs          , Gs          , Gs          , Ur          , Wwf         , Wwf         , Ur          , Ww          
Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo^Xo       , Wo          , Wo^Xo       , Wo^Xo       , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Ur          , Ur          , Ur          
"
	name=_"2p - Hornshark Island"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
#textdomain wesnoth-help
									female_name=_"female^quick"
									id="quick"
									male_name=_"quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name=_"Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name=_"Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_"Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name=_"First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name=_"Second Watch"
		red=-45
	[/time]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_"Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[if]
			[variable]
				boolean_equals=yes
				name="rby_set_message"
			[/variable]
			[then]
				[chat]
#textdomain wesnoth
					message=_"/me can be created at http://rushedbyyetis.heroku.com/"
					speaker=_"RBY Custom"
				[/chat]
				[chat]
					message=_"$rby_set_info[1].val"
					speaker=_"RBY $rby_set_info[0].val " +
						"25"
				[/chat]
				[chat]
					message=_"/me ctrl-x to clear"
					speaker=_"Press"
				[/chat]
			[/then]
		[/if]
		[objectives]
			[objective]
				condition="win"
				description=_"Defeat enemy leader"
			[/objective]
		[/objectives]
	[/event]
	[side]
		color=2
		colour="north"
		controller="network"
		current_player="Lady_Marian"
		fog=yes
		gold=75
		gold_add=no
		id="RBY_Side2"
		name="Lady_Marian"
		persistent=yes
		previous_recruits="Dark Adept,Ghost,Ghoul,Skeleton,Skeleton Archer,Vampire Bat,Walking Corpse"
		save_id="RBY_Side2"
		share_maps=yes
		share_view=yes
		side=1
		team_name="north"
		user_team_name=_"teamname^North"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Draug"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=28
#textdomain wesnoth-units
			description=_"Given false life to do battle once more, the creatures known as Revenants were clearly great warriors in their time, though the memory of that time is almost wholly lost to their undead selves. Even the sorcerers who raised them can only speculate on their past. Such questions aside, a Revenant is a powerful tool in combat: a fearless warrior that feels no pain and will fight to the bitter end." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit can move unseen in deep water, requiring no air from the surface."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=47
			id="RBY_Side2"
			image="units/undead-skeletal/revenant.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Revenant"
			level=2
			max_attacks=1
			max_experience=60
			max_hitpoints=47
			max_moves=5
			moves=5
			name="Lady_Marian"
			overlays=""
			profile="portraits/undead/transparent/revenant.png"
			race="undead"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/undead/revenant.png"
			type="Revenant"
			undead_variation=""
			underlying_id=4
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				deep_water=90
				flat=60
				forest=50
				frozen=70
				fungus=40
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				deep_water=3
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=150
				blade=60
				cold=40
				fire=120
				impact=120
				pierce=40
			[/resistance]
			[abilities]
				[hides]
					affect_self=yes
#textdomain wesnoth-help
					description=_"Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_"Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					female_name=_"female^submerge"
					female_name_inactive=_"female^submerge"
					id="submerge"
					name=_"submerge"
					name_inactive=_"submerge"
					[filter_self]
						[filter_location]
							terrain="Wo*"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[portrait]
				image="portraits/undead/transparent/revenant.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/undead/transparent/revenant.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				not_living=yes
			[/status]
			[attack]
				damage=8
#textdomain wesnoth-units
				description=_"axe"
				icon="attacks/axe-undead.png"
				name="axe"
				number=4
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
#textdomain wesnoth-help
					description=_"Immune to drain, poison, and plague"
					female_name=_"female^undead"
					id="undead"
					male_name=_"undead"
					[effect]
						add="not_living"
						apply_to="status"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=1
		colour="south"
		controller="human"
		current_player="Mikelangelo_da_Vinci"
		fog=yes
		gold=75
		gold_add=no
		id="RBY_Side1"
		name="Mikelangelo_da_Vinci"
		persistent=yes
		previous_recruits="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		save_id="RBY_Side1"
		share_maps=yes
		share_view=yes
		side=2
		team_name="south"
#textdomain wesnoth
		user_team_name=_"teamname^South"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
		[/village]
		[unit]
			advances_to="Master Bowman"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=26
#textdomain wesnoth-units
			description=_"Longbows are fearsome weapons, but too difficult for beginning archers to wield. It takes great strength to draw one, and the added range and power it confers remain useless unless one has good aim with the weapon. Longbowmen carry their weapons as a badge of pride, and most bowmen look forward to the day they can begin using one."
			experience=0
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=51
			id="RBY_Side1"
			image="units/human-loyalists/longbowman.png"
			image_icon=""
			language_name=_"Longbowman"
			level=2
			max_attacks=1
			max_experience=48
			max_hitpoints=51
			max_moves=5
			moves=5
			name="Mikelangelo_da_Vinci"
			overlays=""
			profile="portraits/humans/transparent/longbowman.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/humans/longbowman.png"
			type="Longbowman"
			undead_variation=""
			underlying_id=3
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/longbowman.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/longbowman.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description=_"sword"
				icon="attacks/sword-human.png"
				name="sword"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=10
				description=_"longbow"
				name="bow"
				number=3
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[event]
		name="prestart"
		[set_variables]
			name="factions"
			[value]
				[multiplayer_side]
					flag_rgb="magenta"
					id="Drakes"
					image="units/drakes/flare.png"
					leader="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
#textdomain wesnoth-multiplayer
					name=_"Drakes"
					random_leader="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior"
					recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
					terrain_liked="Hh,Ha,Ds,Ss"
					type="Drake Flare"
				[/multiplayer_side]
				[multiplayer_side]
					flag_rgb="magenta"
					id="Knalgan Alliance"
					image="units/dwarves/steelclad.png"
					leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
					name=_"Knalgan Alliance"
					recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
					terrain_liked="Hh,Ha,Mm"
					type="Dwarvish Steelclad"
					[ai]
						[aspect]
							id="recruitment_pattern"
							[facet]
								value="fighter,fighter,fighter,mixed fighter,archer,scout"
							[/facet]
						[/aspect]
					[/ai]
				[/multiplayer_side]
				[multiplayer_side]
					flag_rgb="magenta"
					id="Loyalists"
					image="units/human-loyalists/lieutenant.png"
					leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
					name=_"Loyalists"
					random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,White Mage,Red Mage"
					recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
					terrain_liked="Gg,Ww,Wo"
					type="Lieutenant"
					[ai]
						recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
					[/ai]
				[/multiplayer_side]
				[multiplayer_side]
					flag_rgb="magenta"
					id="Northerners"
					image="units/orcs/warrior.png"
					leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
					name=_"Northerners"
					recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
					terrain_liked="Hh,Ha,Mm,Ss"
					type="Orcish Warrior"
					[ai]
						recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
					[/ai]
				[/multiplayer_side]
				[multiplayer_side]
					flag_rgb="magenta"
					id="Rebels"
					image="units/elves-wood/captain.png"
					leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
					name=_"Rebels"
					random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage"
					recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
					terrain_liked="Ff,Fa,Ss,Ww"
					type="Elvish Captain"
					[ai]
						recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
					[/ai]
				[/multiplayer_side]
				[multiplayer_side]
					flag_rgb="magenta"
					id="Undead"
					image="units/undead-necromancers/dark-sorcerer.png"
					leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
					name=_"Undead"
					random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
					recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
					terrain_liked="Ss,Hh,Ha,Ww"
					type="Dark Sorcerer"
					[ai]
						recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
					[/ai]
				[/multiplayer_side]
			[/value]
		[/set_variables]
		[lua]
			code="
                local factions = wesnoth.get_variable(""factions"")
                local function detect_faction(side_number)
                    local helper = wesnoth.require(""lua/helper.lua"")
                    for multiplayer_side in helper.child_range(factions, ""multiplayer_side"") do
                        local function recruits_match()
                            local count = 0
                            for searched in string.gmatch(multiplayer_side.recruit, ""[^%s,][^,]*"") do
                                count = count + 1
                                local found = false
                                for i, actual in ipairs(wesnoth.sides[side_number].recruit) do
                                    if searched == actual then
                                        found = true
                                        break
                                    end
                                end
                                if not found then return false end
                            end
                            return count == #wesnoth.sides[side_number].recruit
                        end
                        local function leader_matches()
                            local actual = wesnoth.get_units({ canrecruit = true, side = side_number })[1]
                            for searched in string.gmatch(multiplayer_side.leader, ""[^%s,][^,]*"") do
                                if searched == actual.type then return true end
                            end
                        end
                        if recruits_match() and leader_matches() then
                            wesnoth.set_variable(""p"" .. tostring(side_number) .. ""_faction"", multiplayer_side.id)
                            return
                        end
                    end
                end
                detect_faction(1)
                detect_faction(2)
            "
		[/lua]
		[fire_event]
			name="place_units"
		[/fire_event]
		[clear_variable]
			name="factions"
		[/clear_variable]
	[/event]
	[event]
		name="place_units"
		[switch]
			variable="p1_faction"
			[case]
				value="$factions.multiplayer_side[0].id"
				[unit]
					id="Baby Baby Bo"
#textdomain wesnoth
					name=_"Big Baby Bo"
					overlays="misc/loyal-icon.png"
					side=1
					type="Young Ogre"
					x=24
					y=4
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Rawffus the Dim"
#textdomain wesnoth
					name=_"Rawffus the Dim"
					overlays="misc/loyal-icon.png"
					side=1
					type="Drake Fighter"
					x=1
					y=1
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^slow"
							id="slow"
							male_name=_"slow"
							[effect]
								apply_to="movement"
								increase=-1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="5%"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^dim"
							id="dim"
							male_name=_"dim"
							[effect]
								apply_to="max_experience"
								increase="20%"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=1
					type="Saurian Skirmisher"
					x=1
					y=2
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^dextrous"
							id="dextrous"
							male_name=_"dextrous"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="ranged"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=1
					type="Saurian Augur"
					x=26
					y=3
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							description=_"Always rest heals"
							female_name=_"female^healthy"
							id="healthy"
							male_name=_"healthy"
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
			[/case]
			[case]
				value="$factions.multiplayer_side[1].id"
				[unit]
					overlays="misc/loyal-icon.png"
					side=1
					type="Thug"
					x=1
					y=1
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^dim"
							id="dim"
							male_name=_"dim"
							[effect]
								apply_to="max_experience"
								increase="20%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Kolbur"
#textdomain wesnoth
					name=_"Kolbur"
					overlays="misc/loyal-icon.png"
					side=1
					type="Dwarvish Scout"
					x=2
					y=2
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							description=_"Always rest heals"
							female_name=_"female^healthy"
							id="healthy"
							male_name=_"healthy"
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Big Baby Bo"
#textdomain wesnoth
					name=_"Big Baby Bo"
					overlays="misc/loyal-icon.png"
					side=1
					type="Young Ogre"
					x=24
					y=4
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Vilhelm Viskitynnyri"
#textdomain wesnoth
					name=_"Vilhelm Viskitynnyri"
					overlays="misc/loyal-icon.png"
					side=1
					type="Dwarvish Scout"
					x=26
					y=3
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							description=_"Always rest heals"
							female_name=_"female^healthy"
							id="healthy"
							male_name=_"healthy"
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					side=1
					type="Ruffian"
					x=1
					y=2
					[modifications]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^dim"
							id="dim"
							male_name=_"dim"
							[effect]
								apply_to="max_experience"
								increase="20%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
			[/case]
			[case]
				value="$factions.multiplayer_side[2].id"
				[unit]
					id="Big Baby Bo"
#textdomain wesnoth
					name=_"Big Baby Bo"
					overlays="misc/loyal-icon.png"
					side=1
					type="Young Ogre"
					x=24
					y=4
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					side=1
					type="Peasant"
					x=25
					y=3
					[modifications]
						[trait]
							female_name=_"female^intelligent"
							id="intelligent"
							male_name=_"intelligent"
							[effect]
								apply_to="max_experience"
								increase="-20%"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=1
					type="Sergeant"
					x=25
					y=5
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^slow"
							id="slow"
							male_name=_"slow"
							[effect]
								apply_to="movement"
								increase=-1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="5%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Clockwork Boy"
#textdomain wesnoth
					name=_"Clockwork Boy"
					side=1
					type="Woodsman"
					x=1
					y=2
					[modifications]
						[trait]
							availability="musthave"
#textdomain wesnoth-help
							description=_"Immune to drain, poison, and plague"
							female_name=_"female^mechanical"
							id="mechanical"
							male_name=_"mechanical"
							[effect]
								add="not_living"
								apply_to="status"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Clockwork Boy"
#textdomain wesnoth
					name=_"Clockwork Boy"
					side=1
					type="Woodsman"
					x=2
					y=1
					[modifications]
						[trait]
							availability="musthave"
#textdomain wesnoth-help
							description=_"Immune to drain, poison, and plague"
							female_name=_"female^mechanical"
							id="mechanical"
							male_name=_"mechanical"
							[effect]
								add="not_living"
								apply_to="status"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=1
					type="Bowman"
					x=1
					y=1
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
			[/case]
			[case]
				value="$factions.multiplayer_side[3].id"
				[unit]
					id="Big Baby Bo"
#textdomain wesnoth
					name=_"Big Baby Bo"
					overlays="misc/loyal-icon.png"
					side=1
					type="Young Ogre"
					x=24
					y=4
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=1
					type="Goblin Impaler"
					x=25
					y=5
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Neki the Brutal"
#textdomain wesnoth
					name=_"Neki the Brutal"
					overlays="misc/loyal-icon.png"
					side=1
					type="Orcish Leader"
					x=1
					y=5
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^intelligent"
							id="intelligent"
							male_name=_"intelligent"
							[effect]
								apply_to="max_experience"
								increase="-20%"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^slow"
							id="slow"
							male_name=_"slow"
							[effect]
								apply_to="movement"
								increase=-1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="5%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=1
					type="Naga Fighter"
					x=1
					y=2
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
			[/case]
			[case]
				value="$factions.multiplayer_side[4].id"
				[unit]
					id="Big Baby Bo"
#textdomain wesnoth
					name=_"Big Baby Bo"
					overlays="misc/loyal-icon.png"
					side=1
					type="Young Ogre"
					x=24
					y=4
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Drowsk Calbeht"
#textdomain wesnoth
					name=_"Drowsk Calbeht"
					overlays="misc/loyal-icon.png"
					side=1
					type="Elvish Fighter"
					x=25
					y=3
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^dextrous"
							id="dextrous"
							male_name=_"dextrous"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="ranged"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=1
					type="Mermaid Initiate"
					x=4
					y=1
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^intelligent"
							id="intelligent"
							male_name=_"intelligent"
							[effect]
								apply_to="max_experience"
								increase="-20%"
							[/effect]
						[/trait]
					[/modifications]
					[abilities]
						[heals]
							affect_allies=yes
							affect_self=no
							description=_"Heals +4:
Allows the unit to heal adjacent allied units at the beginning of our turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
							female_name=_"female^heals +4"
							id="healing"
							name=_"heals +4"
							poison="slowed"
							value=4
							[affect_adjacent]
								adjacent="n,ne,se,s,sw,nw"
							[/affect_adjacent]
						[/heals]
					[/abilities]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=1
					type="Elvish Archer"
					x=1
					y=1
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
			[/case]
			[case]
				value="$factions.multiplayer_side[5].id"
				[unit]
					overlays="misc/loyal-icon.png"
					side=1
					type="Ghoul"
					x=23
					y=3
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					side=1
					type="Walking Corpse"
					variation="saurian"
					x=26
					y=3
					[modifications]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Rzrrt the Dauntless"
#textdomain wesnoth
					name=_"Rzrrt the Dauntless"
					overlays="misc/loyal-icon.png"
					side=1
					type="Soulless"
					variation="saurian"
					x=25
					y=5
					[abilities]
						[hides]
							affect_self=yes
#textdomain wesnoth-help
							description=_"Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
							description_inactive=_"Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
							female_name=_"female^ambush"
							female_name_inactive=_"female^ambush"
							id="ambush"
							name=_"ambush"
							name_inactive=_"ambush"
							[filter_self]
								[filter_location]
									terrain="*^Fp,*^Fet,*^Ft,*^Fpa,*^Fd*,*^Fm*"
								[/filter_location]
							[/filter_self]
						[/hides]
					[/abilities]
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^quick"
							id="quick"
							male_name=_"quick"
							[effect]
								apply_to="movement"
								increase=1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="-5%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=1
					type="Soulless"
					variation="dwarf"
					x=1
					y=3
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^quick"
							id="quick"
							male_name=_"quick"
							[effect]
								apply_to="movement"
								increase=1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="-5%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					side=1
					type="Walking Corpse"
					variation="dwarf"
					x=2
					y=2
					[modifications]
						[trait]
							female_name=_"female^quick"
							id="quick"
							male_name=_"quick"
							[effect]
								apply_to="movement"
								increase=1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="-5%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Sorrek,Chosen of Death"
#textdomain wesnoth
					name=_"Sorrek, Chosen of Death"
					overlays="misc/loyal-icon.png"
					side=1
					type="Skeleton"
					x=2
					y=1
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							description=_"Fights normally during unfavorable times of day/night"
							female_name=_"female^fearless"
							id="fearless"
							male_name=_"fearless"
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
			[/case]
			[else]
				[unit]
					id="Big Baby Bo"
#textdomain wesnoth
					name=_"Big Baby Bo"
					overlays="misc/loyal-icon.png"
					side=1
					type="Young Ogre"
					x=24
					y=4
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^dim"
							id="dim"
							male_name=_"dim"
							[effect]
								apply_to="max_experience"
								increase="20%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					side=1
					type="Giant Rat"
					x=25
					y=3
					[modifications]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^quick"
							id="quick"
							male_name=_"quick"
							[effect]
								apply_to="movement"
								increase=1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="-5%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=1
					type="Troll Whelp"
					x=25
					y=5
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^intelligent"
							id="intelligent"
							male_name=_"intelligent"
							[effect]
								apply_to="max_experience"
								increase="-20%"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^quick"
							id="quick"
							male_name=_"quick"
							[effect]
								apply_to="movement"
								increase=1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="-5%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					side=1
					type="Mudcrawler"
					x=1
					y=2
					[modifications]
						[trait]
							female_name=_"female^quick"
							id="quick"
							male_name=_"quick"
							[effect]
								apply_to="movement"
								increase=1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="-5%"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=1
					type="Fire Guardian"
					x=2
					y=1
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							description=_"Fights normally during unfavorable times of day/night"
							female_name=_"female^fearless"
							id="fearless"
							male_name=_"fearless"
						[/trait]
						[trait]
							female_name=_"female^slow"
							id="slow"
							male_name=_"slow"
							[effect]
								apply_to="movement"
								increase=-1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="5%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Clockwork Scorpion"
#textdomain wesnoth
					name=_"Clockwork Scorpion"
					overlays="misc/loyal-icon.png"
					side=1
					type="Giant Scorpion"
					x=1
					y=1
					[modifications]
						[trait]
							availability="musthave"
#textdomain wesnoth-help
							description=_"Immune to drain, poison, and plague"
							female_name=_"female^mechanical"
							id="mechanical"
							male_name=_"mechanical"
							[effect]
								add="not_living"
								apply_to="status"
							[/effect]
						[/trait]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^slow"
							id="slow"
							male_name=_"slow"
							[effect]
								apply_to="movement"
								increase=-1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="5%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
			[/else]
		[/switch]
		[switch]
			variable="p2_faction"
			[case]
				value="$factions.multiplayer_side[0].id"
				[unit]
					id="Baby Baby Dro"
#textdomain wesnoth
					name=_"Big Baby Dro"
					overlays="misc/loyal-icon.png"
					side=2
					type="Young Ogre"
					x=7
					y=21
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Gawffus the Dim"
#textdomain wesnoth
					name=_"Gawffus the Dim"
					overlays="misc/loyal-icon.png"
					side=2
					type="Drake Fighter"
					x=29
					y=27
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^slow"
							id="slow"
							male_name=_"slow"
							[effect]
								apply_to="movement"
								increase=-1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="5%"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^dim"
							id="dim"
							male_name=_"dim"
							[effect]
								apply_to="max_experience"
								increase="20%"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=2
					type="Saurian Skirmisher"
					x=30
					y=27
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^dextrous"
							id="dextrous"
							male_name=_"dextrous"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="ranged"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=2
					type="Saurian Augur"
					x=7
					y=22
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							description=_"Always rest heals"
							female_name=_"female^healthy"
							id="healthy"
							male_name=_"healthy"
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
			[/case]
			[case]
				value="$factions.multiplayer_side[1].id"
				[unit]
					overlays="misc/loyal-icon.png"
					side=2
					type="Thug"
					x=30
					y=27
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^dim"
							id="dim"
							male_name=_"dim"
							[effect]
								apply_to="max_experience"
								increase="20%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Rublok"
#textdomain wesnoth
					name=_"Rublok"
					overlays="misc/loyal-icon.png"
					side=2
					type="Dwarvish Scout"
					x=7
					y=21
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							description=_"Always rest heals"
							female_name=_"female^healthy"
							id="healthy"
							male_name=_"healthy"
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Baby Baby Dro"
#textdomain wesnoth
					name=_"Big Baby Dro"
					overlays="misc/loyal-icon.png"
					side=2
					type="Young Ogre"
					x=6
					y=20
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Ulysses Mantyjuuri"
#textdomain wesnoth
					name=_"Ulysses Mantyjuuri"
					overlays="misc/loyal-icon.png"
					side=2
					type="Dwarvish Scout"
					x=29
					y=26
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							description=_"Always rest heals"
							female_name=_"female^healthy"
							id="healthy"
							male_name=_"healthy"
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					side=2
					type="Ruffian"
					x=30
					y=26
					[modifications]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^dim"
							id="dim"
							male_name=_"dim"
							[effect]
								apply_to="max_experience"
								increase="20%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
			[/case]
			[case]
				value="$factions.multiplayer_side[2].id"
				[unit]
					id="Baby Baby Dro"
#textdomain wesnoth
					name=_"Big Baby Dro"
					overlays="misc/loyal-icon.png"
					side=2
					type="Young Ogre"
					x=6
					y=20
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					side=2
					type="Peasant"
					x=10
					y=23
					[modifications]
						[trait]
							female_name=_"female^intelligent"
							id="intelligent"
							male_name=_"intelligent"
							[effect]
								apply_to="max_experience"
								increase="-20%"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=2
					type="Sergeant"
					x=7
					y=21
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^slow"
							id="slow"
							male_name=_"slow"
							[effect]
								apply_to="movement"
								increase=-1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="5%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Clockwork Boy"
#textdomain wesnoth
					name=_"Clockwork Boy"
					side=2
					type="Woodsman"
					x=30
					y=27
					[modifications]
						[trait]
							availability="musthave"
#textdomain wesnoth-help
							description=_"Immune to drain, poison, and plague"
							female_name=_"female^mechanical"
							id="mechanical"
							male_name=_"mechanical"
							[effect]
								add="not_living"
								apply_to="status"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Clockwork Boy"
#textdomain wesnoth
					name=_"Clockwork Boy"
					side=2
					type="Woodsman"
					x=29
					y=27
					[modifications]
						[trait]
							availability="musthave"
#textdomain wesnoth-help
							description=_"Immune to drain, poison, and plague"
							female_name=_"female^mechanical"
							id="mechanical"
							male_name=_"mechanical"
							[effect]
								add="not_living"
								apply_to="status"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=2
					type="Bowman"
					x=28
					y=24
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
			[/case]
			[case]
				value="$factions.multiplayer_side[3].id"
				[unit]
					id="Baby Baby Dro"
#textdomain wesnoth
					name=_"Big Baby Dro"
					overlays="misc/loyal-icon.png"
					side=2
					type="Young Ogre"
					x=6
					y=20
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=2
					type="Goblin Impaler"
					x=7
					y=21
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Neki the Brute"
#textdomain wesnoth
					name=_"Neki the Brute"
					overlays="misc/loyal-icon.png"
					side=2
					type="Orcish Leader"
					x=30
					y=24
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^intelligent"
							id="intelligent"
							male_name=_"intelligent"
							[effect]
								apply_to="max_experience"
								increase="-20%"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^slow"
							id="slow"
							male_name=_"slow"
							[effect]
								apply_to="movement"
								increase=-1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="5%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=2
					type="Naga Fighter"
					x=28
					y=27
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
			[/case]
			[case]
				value="$factions.multiplayer_side[4].id"
				[unit]
					id="Baby Baby Dro"
#textdomain wesnoth
					name=_"Big Baby Dro"
					overlays="misc/loyal-icon.png"
					side=2
					type="Young Ogre"
					x=6
					y=20
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Claiomh Dubh"
#textdomain wesnoth
					name=_"Claiomh Dubh"
					overlays="misc/loyal-icon.png"
					side=2
					type="Elvish Fighter"
					x=7
					y=21
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^dextrous"
							id="dextrous"
							male_name=_"dextrous"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="ranged"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=2
					type="Mermaid Initiate"
					x=27
					y=27
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^intelligent"
							id="intelligent"
							male_name=_"intelligent"
							[effect]
								apply_to="max_experience"
								increase="-20%"
							[/effect]
						[/trait]
					[/modifications]
					[abilities]
						[heals]
							affect_allies=yes
							affect_self=no
							description=_"Heals +4:
Allows the unit to heal adjacent allied units at the beginning of our turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
							female_name=_"female^heals +4"
							id="healing"
							name=_"heals +4"
							poison="slowed"
							value=4
							[affect_adjacent]
								adjacent="n,ne,se,s,sw,nw"
							[/affect_adjacent]
						[/heals]
					[/abilities]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=2
					type="Elvish Archer"
					x=30
					y=27
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
			[/case]
			[case]
				value="$factions.multiplayer_side[5].id"
				[unit]
					overlays="misc/loyal-icon.png"
					side=2
					type="Ghoul"
					x=6
					y=20
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					side=2
					type="Walking Corpse"
					variation="saurian"
					x=10
					y=23
					[modifications]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Tyxrrn the Dauntless"
#textdomain wesnoth
					name=_"Tyxrrn the Dauntless"
					overlays="misc/loyal-icon.png"
					side=2
					type="Soulless"
					variation="saurian"
					x=7
					y=21
					[abilities]
						[hides]
							affect_self=yes
#textdomain wesnoth-help
							description=_"Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
							description_inactive=_"Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
							female_name=_"female^ambush"
							female_name_inactive=_"female^ambush"
							id="ambush"
							name=_"ambush"
							name_inactive=_"ambush"
							[filter_self]
								[filter_location]
									terrain="*^Fp,*^Fet,*^Ft,*^Fpa,*^Fd*,*^Fm*"
								[/filter_location]
							[/filter_self]
						[/hides]
					[/abilities]
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^quick"
							id="quick"
							male_name=_"quick"
							[effect]
								apply_to="movement"
								increase=1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="-5%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=2
					type="Soulless"
					variation="dwarf"
					x=30
					y=26
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^quick"
							id="quick"
							male_name=_"quick"
							[effect]
								apply_to="movement"
								increase=1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="-5%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					side=2
					type="Walking Corpse"
					variation="dwarf"
					x=28
					y=25
					[modifications]
						[trait]
							female_name=_"female^quick"
							id="quick"
							male_name=_"quick"
							[effect]
								apply_to="movement"
								increase=1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="-5%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Rukhos,Chosen of Death"
#textdomain wesnoth
					name=_"Rukhos, Chosen of Death"
					overlays="misc/loyal-icon.png"
					side=2
					type="Skeleton"
					x=27
					y=27
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							description=_"Fights normally during unfavorable times of day/night"
							female_name=_"female^fearless"
							id="fearless"
							male_name=_"fearless"
						[/trait]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
			[/case]
			[else]
				[unit]
					id="Baby Baby Dro"
#textdomain wesnoth
					name=_"Big Baby Dro"
					overlays="misc/loyal-icon.png"
					side=2
					type="Young Ogre"
					x=7
					y=20
					[modifications]
						[trait]
#textdomain wesnoth-help
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^dim"
							id="dim"
							male_name=_"dim"
							[effect]
								apply_to="max_experience"
								increase="20%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					side=2
					type="Giant Rat"
					x=10
					y=23
					[modifications]
						[trait]
							female_name=_"female^strong"
							id="strong"
							male_name=_"strong"
							[effect]
								apply_to="attack"
								increase_damage=1
								range="melee"
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^quick"
							id="quick"
							male_name=_"quick"
							[effect]
								apply_to="movement"
								increase=1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="-5%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=2
					type="Troll Whelp"
					x=9
					y=23
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^intelligent"
							id="intelligent"
							male_name=_"intelligent"
							[effect]
								apply_to="max_experience"
								increase="-20%"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^quick"
							id="quick"
							male_name=_"quick"
							[effect]
								apply_to="movement"
								increase=1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="-5%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					overlays="misc/loyal-icon.png"
					side=2
					type="Fire Guardian"
					x=30
					y=27
					[modifications]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							description=_"Fights normally during unfavorable times of day/night"
							female_name=_"female^fearless"
							id="fearless"
							male_name=_"fearless"
						[/trait]
						[trait]
							female_name=_"female^slow"
							id="slow"
							male_name=_"slow"
							[effect]
								apply_to="movement"
								increase=-1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="5%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					side=2
					type="Mudcrawler"
					x=29
					y=27
					[modifications]
						[trait]
							female_name=_"female^quick"
							id="quick"
							male_name=_"quick"
							[effect]
								apply_to="movement"
								increase=1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="-5%"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^resilient"
							id="resilient"
							male_name=_"resilient"
							[effect]
								apply_to="hitpoints"
								increase_total=4
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total=1
								times="per level"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
				[unit]
					id="Clockwork Scorpion"
#textdomain wesnoth
					name=_"Clockwork Scorpion"
					overlays="misc/loyal-icon.png"
					side=2
					type="Giant Scorpion"
					x=28
					y=24
					[modifications]
						[trait]
							availability="musthave"
#textdomain wesnoth-help
							description=_"Immune to drain, poison, and plague"
							female_name=_"female^mechanical"
							id="mechanical"
							male_name=_"mechanical"
							[effect]
								add="not_living"
								apply_to="status"
							[/effect]
						[/trait]
						[trait]
							description=_"Zero upkeep"
							female_name=_"female^loyal"
							id="loyal"
							male_name=_"loyal"
							[effect]
								apply_to="loyal"
							[/effect]
						[/trait]
						[trait]
							female_name=_"female^slow"
							id="slow"
							male_name=_"slow"
							[effect]
								apply_to="movement"
								increase=-1
							[/effect]
							[effect]
								apply_to="hitpoints"
								increase_total="5%"
							[/effect]
						[/trait]
					[/modifications]
				[/unit]
			[/else]
		[/switch]
	[/event]
	[event]
		name="prestart"
		[object]
			duration="forever"
			silent=yes
			[filter]
				type="Bowman"
				x=1
				y=1
			[/filter]
			[effect]
				apply_to="new_ability"
				[abilities]
					[leadership]
						affect_self=no
						cumulative=no
						description=_"Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
						female_name=_"female^leadership"
						id="leadership"
						name=_"leadership"
						value=25
						[affect_adjacent]
							adjacent="n,ne,se,s,sw,nw"
							[filter]
								level=0
							[/filter]
						[/affect_adjacent]
					[/leadership]
				[/abilities]
			[/effect]
			[effect]
				apply_to="attack"
				range="ranged"
				[set_specials]
					[firststrike]
						description=_"First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"firststrike"
					[/firststrike]
				[/set_specials]
			[/effect]
		[/object]
		[object]
			duration="forever"
			silent=yes
			[filter]
				type="Bowman"
				x=28
				y=24
			[/filter]
			[effect]
				apply_to="new_ability"
				[abilities]
					[leadership]
						affect_self=no
						cumulative=no
						description=_"Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
						female_name=_"female^leadership"
						id="leadership"
						name=_"leadership"
						value=25
						[affect_adjacent]
							adjacent="n,ne,se,s,sw,nw"
							[filter]
								level=0
							[/filter]
						[/affect_adjacent]
					[/leadership]
				[/abilities]
			[/effect]
			[effect]
				apply_to="attack"
				range="ranged"
				[set_specials]
					[firststrike]
						description=_"First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"firststrike"
					[/firststrike]
				[/set_specials]
			[/effect]
		[/object]
	[/event]
	[variables]
		next_scenario="RBY Hornshark Island 21"
		random=19
		rby_set_message=yes
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
#textdomain wesnoth-multiplayer
			val=_"Adv + Con"
		[/rby_set_info]
		[rby_set_info]
			val=_"Aethermaw, Arcanclave Citadel, Astral Port, Caves Of The Basilisk, Clearing Gushes, Crescent Lake, Den Of Onis, Elensefar Courtyard, Fallenstar Lake, Hamlets, Hornshark Island, Howling Ghost Badlands, Sablestone Delta, Serpent Ford, Scarred Foothills, Silverhead Crossing, Sullas Ruins, Swamp Of Dread, The Freelands, The Walls Of Pyrennis, Thousand Stings Garrison, Tombs Of Kesorak, Weldyn Channel"
		[/rby_set_info]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RBY Adv + Con 25"
	[/scenario]
	[scenario]
		scenario="2p - Hornshark Island"
		[team]
			[recruits]
				Cavalryman=2
				Fencer=3
				Heavy Infantryman=5
				Horseman=2
				Mage=5
				Spearman=2
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Bowman=1
				Cavalryman=2
				Fencer=2
				Heavy Infantryman=4
				Horseman=2
				Longbowman=1
				Mage=3
				Peasant=1
				Sergeant=1
				Spearman=1
				Woodsman=2
			[/deaths]
			[killed]
				Dark Adept=3
				Ghoul=3
				Skeleton Archer=4
				Vampire Bat=1
				Walking Corpse=4
			[/killed]
			[attacks]
				[sequence]
					s0=1
					s00=2
					s000=1
					s010=2
					s1=1
					s100=1
					s110=1
					_num=40
				[/sequence]
				[sequence]
					s000=1
					s01=1
					s0100=1
					s011=1
					s100=1
					s1111=1
					_num=50
				[/sequence]
				[sequence]
					s00=3
					s001=1
					s01=4
					s1=2
					s10=2
					s101=1
					s11=4
					s111=3
					s1110=1
					_num=60
				[/sequence]
				[sequence]
					s001=1
					s01=1
					s010=1
					s011=3
					s100=3
					s101=3
					s111=2
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=34
					_num=0
				[/sequence]
				[sequence]
					s000=1
					_num=30
				[/sequence]
				[sequence]
					s=1
					s0=2
					s00=2
					s000=2
					s011=1
					s1=2
					s100=1
					_num=40
				[/sequence]
				[sequence]
					s=2
					s0=1
					s1=1
					s1010=1
					s11=1
					_num=50
				[/sequence]
				[sequence]
					s=3
					s0=5
					s0011=1
					s01=2
					s011=1
					s1=8
					s10=1
					s100=1
					s101=3
					s11=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s=1
					s010=1
					s100=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=351
			recall_cost=0
			damage_inflicted=617
			damage_taken=840
			expected_damage_inflicted=700457
			expected_damage_taken=829769
			turn_damage_inflicted=68
			turn_damage_taken=95
			turn_expected_damage_inflicted=62304
			turn_expected_damage_taken=98012
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Dark Adept=7
				Ghost=1
				Ghoul=4
				Skeleton Archer=8
				Vampire Bat=2
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Wraith=1
			[/advances]
			[deaths]
				Dark Adept=3
				Ghoul=3
				Skeleton Archer=4
				Vampire Bat=1
				Walking Corpse=4
			[/deaths]
			[killed]
				Bowman=1
				Cavalryman=2
				Fencer=2
				Heavy Infantryman=4
				Horseman=2
				Longbowman=1
				Mage=3
				Peasant=1
				Sergeant=1
				Spearman=1
				Woodsman=2
			[/killed]
			[attacks]
				[sequence]
					s000=2
					s01=1
					s111=1
					_num=30
				[/sequence]
				[sequence]
					s00=3
					s000=3
					s0000=1
					s001=1
					s01=1
					s010=1
					s0100=1
					s011=1
					s1=2
					s10=1
					s100=2
					s101=1
					s111=1
					_num=40
				[/sequence]
				[sequence]
					s000=2
					s001=2
					s01=1
					s010=1
					s011=2
					s0111=1
					s1=3
					s100=2
					s101=5
					s11=3
					s110=4
					s111=6
					s1110=1
					_num=60
				[/sequence]
				[sequence]
					s00=1
					s000=1
					s01=2
					s010=2
					s011=1
					s1=3
					s10=1
					s101=3
					s11=8
					s110=3
					s111=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=35
					_num=0
				[/sequence]
				[sequence]
					s00=1
					_num=40
				[/sequence]
				[sequence]
					s=1
					s01=1
					s011=1
					s1=1
					s10=1
					s11=2
					_num=60
				[/sequence]
				[sequence]
					s1=2
					s10=2
					s11=3
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=334
			recall_cost=0
			damage_inflicted=840
			damage_taken=617
			expected_damage_inflicted=829769
			expected_damage_taken=700457
			turn_damage_inflicted=79
			turn_damage_taken=11
			turn_expected_damage_inflicted=84236
			turn_expected_damage_taken=14904
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
