abbrev=""
active_mods=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_name=""
campaign_type="multiplayer"
core="default"
difficulty="NORMAL"
end_credits="yes"
end_text=""
end_text_duration="0"
era_define=""
era_id="ladder_test_era"
label="2p — Tombs of Kesorak"
mod_defines=""
mp_game_title="ladder"
oos_debug="no"
random_mode=""
scenario_define=""
version="1.18.5"
[replay]
[upload_log]
[/upload_log]
[/replay]
[scenario]
addon_id="Ladder_Era"
addon_title="Ladder Era"
addon_version="1.0.6"
allow_new_game="no"
description="Hundreds of years ago, the defeated Sorcerer Kesorak was entombed here, along with a number of his followers. An unholy chill now encircles the tombs, and many believe that the voice of Kesorak can still be heard, whispering amongst the withered trees of this barren landscape. Unconcerned by their gloomy surroundings, your leaders have chosen this place to clash."
experience_modifier="70"
has_mod_events="yes"
id="multiplayer_Tombs_of_Kesorak_Ladder_Random"
loaded_resources=""
map_data="Urb, Xos, Xos, Urb, Urb, Xos, Tb^Tf, Rrc, Wwf, Wwf, Rrc, Rrc, Xos, Md, Hhd, Rrc, Wwf, Rrc, Rrc, Gd, Gd, Hhd^Fmf, Hhd, Xos, Xos, Urb, Urb, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Hhd, Md
Xos, Urb, Urb, Xos, Gd, Gd^Fmw, Rrc^Vo, Rrc, Wwf, Rrc, Urb, Urb, Urb, Tb^Tf, Gd^Fetd, Rrc, Rrc, Wwf, Wwf, Rrc, Gd, Gd, Gd, Tb^Tf, Gd, Rrc, Rrc, Urb, Coa, Coa, Xos, Urb, Xos, Urb, Xos, Hhd, Hhd^Fetd, Hhd, Hhd
Xos, Xos, Gd, Gd, Rrc, Rrc, Wwf, Wwf, Xos, Xos, Urb, Xos, Xos, Coa, Gd, Gd, Rrc, Rrc^Ecf, Wwf, Rrc, Rrc, Hhd, Hhd^Fmw, Gd^Vo, Gd, Gd, Gd, Rrc, Gd^Fmw, Coa, Gd, Gd, Gd, Gd, Hhd, Md, Gd^Fmw, Gd^Fmf, Rrc
Hhd, Xos, Gd^Tf, Gd, Rrc, Wwf, Ai, Ai, Urb, Urb, Urb, Urb, Coa, Coa, Rrc, Rrc, Wwf, Wwf, Rrc, Wwf, Wwf, Rrc, Hhd, Gd, Gd, Gd, Ko, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd^Fmf, Hhd, Rrc, Rrc, Wwf
Hhd, Gd^Fmf, Rrc, Rrc, Wwf, Wwf, Rrc, Coa, Urb, Urb, Urb, Urb, Gd, Gd^Vo, Rrc, Wwf, Rrc, Rrc, Hhd^Fetd, Rrc, Wwf, Rrc, Rrc, Gd, Co, Co, Gd, Gd, Gd, Gd^Tf, Md, Hhd^Fmw, Hhd^Vo, Gd, Hhd, Md, Rrc, Wwf, Wog
Md, Hhd, Rrc, Wwf, Rrc, Rrc, Gd^Fmw, Xos, Xos, Urb, Gd^Tf, Gd^Fmw, Gd, Rrc, Wwf, Wwf, Rrc, Hhd, Gd^Tf, Rrc, Rrc, Wwf, Wwf, Rrc, Gd^Fetd, Tb^Tf, Hhd^Vo, Gd^Fetd, Gd, Hhd, Gd^Fetd, Hhd, Gd^Fmw, Gd, Gd, Rrc, Wwf, Wwf, Wog
Hhd, Rrc, Wwf, Wwf, Wwf, Ss^Vhs, Rrc, Gd, Gd, Hhd, Hhd, Gd, Co, Co, Wwf, Rrc, Gd^Tf, Gd, Gd, Gd, Hhd^Fmw, Rrc, Wwf, Rrc, Gd, Hhd^Fmf, Rrc, Rrc, Rrc, Gd, Rrc, Gd, Gd, Gd, Rrc, Rrc, Wwf, Wog, Wwf
Gd^Fmf, Rrc, Wwf, Rrc, Rrc, Wwf, Wwf, Rrc, Rrc, Gd^Fmf, Rrc, Ko, Rrc, Rrc, Wwf, Rrc^Ecf, Mm, Gd^Fetd, Gd, Gd^Fdw, Rrc, Rrc, Ai, Rrc, Rrc, Rrc, Wwf, Wwf, Wwf, Rrc, Wwf, Rrc, Rrc, Rrc, Wwf, Wwf, Rrc, Wwf, Rrc
Rrc, Rrc, Wwf, Rrc, Wwf, Wwf, Wog, Wwf, Wwf, Rrc, Wwf, Rrc, Wwf, Wwf, Wwf, Rrc, Rrc, Hhd^Fmw, Rrc, Rrc, Xos, Rrc, Xos, Ai, Ai, Wwf, Rrc, Rrc, Rrc, Wwf, Rrc, Wwf, Wwf, Wwf, Co, Co, Co, Rrc, Gd
Wwf, Wwf, Wog, Wwf, Wog, Wog, Wog, Wog, Wwf, Wwf, Rrc^Vo, Wwf, Rrc, Rrc, Rrc, Wwf, Wwf, Rrc, Xos, Xos, Xos, Urb, Urb, Xos, Rrc, Rrc, Hhd, Md, Gd, Rrc, Gd, Rrc, Rrc, Rrc, Gd, Ko, Gd, Gd, Gd^Fmf
Wog, Wog, Wwf, Wwf, Wwf, Wog, Wwf, Wwf, Rrc, Rrc, Gd, Rrc, Hhd, Gd^Fetd, Rrc, Wwf^Bsb\, Ai^Bsb\, Ai, Ai, Ai^Bsb|, Ai, Urb, Urb, Urb, Rrc, Gd, Ko, Gd^Tf, Gd, Gd, Gd^Vo, Gd, Hhd^Fetd, Gd^Fmf, Gd, Gd, 1 Co, Gd, Gd
Wwf, Wwf, Co, Co, Co, Wwf, Rrc, Rrc, Gd, Gd, Tb^Tf, Gd, Gd, Gd, Rrc, Wwf, Ai, Ai^Bsb\, Coa, Coa, Coa, Ai^Bsb/, Uh, Xos, Xos, Co, Gd, Gd, Hhd, Hhd^Fetd, Hhd^Fmw, Gd, Gd, Tb^Tf, Rrc, Rrc, Rrc, Rrc, Rrc
Rrc, Rrc, Rrc, Ko, Rrc, Rrc, Gd, Gd, Hhd^Fmw, Mm, Hhd, Gd^Fmf, Gd, Rrc, Xos, Xos, Uh, Ai, Coa, Coa, Coa, Ai, Ai, Xos, Rrc, Rrc, Gd, Gd^Fmf, Tb^Tf, Mm, Gd, Gd, Rrc, Rrc, Co, Ko, Co, Wwf, Wwf
Gd, Gd, 2 Co, Rrc, Gd, Tb^Tf, Hhd^Fetd, Gd, Gd^Vo, Hhd^Fetd, Gd, Gd, Ko, Co, Rrc, Xos, Urb, Ai^Bsb/, Ai, Coa, Ai, Ai^Bsb\, Ai^Bsb\, Wwf, Rrc, Gd, Hhd, Gd, Gd, Gd, Rrc, Rrc, Wwf, Wwf, Wwf, Co, Wwf, Wwf, Wog
Gd^Fmf, Gd, Gd, Gd, Gd, Gd^Fmf, Rrc, Gd, Gd, Gd, Gd, Gd^Tf, Hhd, Gd, Rrc, Urb, Urb, Urb, Xos, Ai^Bsb|, Xos, Ai, Wwf, Wwf^Bsb\, Rrc, Gd^Fetd, Rrc, Rrc, Rrc^Vo, Rrc, Wwf, Wwf, Wog, Wog, Wog, Wwf, Wog, Wog, Wwf
Gd, Gd, Co, Ko, Co, Rrc, Wwf, Rrc, Rrc, Rrc, Rrc, Md, Rrc, Rrc, Ai, Xos, Xos, Urb, Xos, Xos, Rrc, Rrc, Rrc, Wwf, Wwf, Rrc, Wwf, Wwf, Wwf, Wwf, Wwf, Wog, Wog, Wog, Wwf, Wwf, Wwf, Wwf, Rrc
Rrc, Rrc, Rrc, Co, Wwf, Wwf, Rrc, Wwf, Wwf, Wwf, Wwf, Rrc, Wwf, Wwf, Rrc, Ai, Ai, Rrc, Rrc, Rrc, Gd, Hhd^Fmw, Mm, Rrc, Wwf, Wwf, Rrc, Rrc, Rrc, Rrc, Rrc, Wwf, Wwf, Wwf, Rrc, Rrc, Wwf, Rrc, Gd^Fmf
Wwf, Wwf, Wwf, Wwf, Rrc, Rrc, Gd, Rrc, Rrc, Rrc, Rrc, Wwf, Rrc, Rrc, Gd, Rrc, Wwf, Rrc, Hhd^Fmw, Gd^Fdw, Gd, Gd^Fetd, Gd^Tf, Rrc^Ecf, Wwf, Rrc, Co, Ko, Hhd, Gd^Fmf, Gd, Rrc, Rrc, Wwf, Wwf, Rrc, Wwf, Rrc, Hhd
Wog, Wog, Wwf, Rrc, Gd, Gd, Gd^Fmf, Gd, Gd^Fetd, Gd, Gd, Rrc, Hhd^Vo, Hhd^Fmf, Gd^Fetd, Rrc, Wwf, Rrc, Rrc, Gd, Gd^Tf, Gd, Rrc, Rrc, Wwf, Co, Gd, Gd, Gd^Tf, Hhd, Xos, Gd, Gd^Fmw, Ss^Vhs, Rrc, Wwf, Rrc, Rrc, Md
Wog, Wwf, Rrc, Rrc, Hhd, Gd, Hhd^Vo, Hhd, Md, Hhd, Gd, Gd^Fetd, Gd, Tb^Tf, Co, Rrc, Rrc, Wwf, Wwf, Rrc, Hhd^Fetd, Hhd, Rrc, Wwf, Rrc, Rrc, Gd, Gd^Fmw, Urb, Urb, Urb, Xos, Rrc, Rrc, Wwf, Wwf, Rrc, Hhd, Hhd
Wwf, Wwf, Rrc, Md, Gd^Fmf, Gd, Gd, Hhd^Fmw, Gd, Gd^Tf, Gd, Gd, Ko, Co, Gd, Gd, Hhd, Rrc, Wwf, Rrc, Rrc, Rrc, Wwf, Wwf, Rrc, Gd^Vo, Coa, Urb, Urb, Urb, Urb, Coa, Ai, Wwf, Rrc, Rrc, Gd^Tf, Gd^Fmf, Xos
Rrc, Rrc, Gd^Fmw, Hhd, Hhd, Gd, Gd, Gd, Gd, Gd, Gd^Fmw, Gd, Gd, Gd, Gd, Gd, Hhd^Fmw, Rrc, Rrc, Wwf, Wwf, Wwf, Rrc, Rrc, Gd, Coa, Xos, Urb, Urb, Urb, Xos, Ai, Wwf, Wwf, Rrc, Gd, Gd, Xos, Xos
Md, Gd^Fmf, Hhd^Fetd, Md, Xos, Gd, Xos, Gd, Xos, Coa, Coa, Rrc, Rrc, Gd, Gd, Gd^Vo, Gd, Hhd, Gd, Rrc, Wwf, Rrc^Ecf, Rrc, Gd, Gd^Fetd, Coa, Urb, Xos, Urb, Xos, Wwf, Wwf, Rrc^Vo, Rrc, Gd, Gd, Xos, Urb, Urb
Hhd, Hhd, Hhd, Hhd, Xos, Urb, Xos, Urb, Xos, Coa, Xos, Urb, Urb, Rrc, Xos, Tb^Tf, Gd, Gd, Gd, Rrc, Rrc, Wwf, Wwf, Rrc, Hhd, Tb^Tf, Xos, Urb, Rrc, Rrc, Wwf, Rrc, Gd, Gd^Fmf, Gd, Gd, Urb, Xos, Xos
Hhd, Md, Hhd, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Urb, Urb, Xos, Hhd, Hhd^Fmf, Gd^Fetd, Gd, Gd, Rrc, Wwf, Rrc, Gd, Md, Rrc, Rrc, Wwf, Wwf, Rrc, Rrc, Md, Hhd, Urb, Xos, Xos, Urb, Urb
"
name="2p — Tombs of Kesorak"
objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
random_start_time="no"
[event]
name="prestart"
[store_side]
variable="new_side"
[has_unit]
id="id1"
[/has_unit]
[/store_side]
[modify_side]
color="$old_side1.color"
side="$new_side.side"
village_gold="$old_side1.village_gold"
[/modify_side]
[set_variable]
name="side$new_side.side|_faction"
value="$old_side1.faction"
[/set_variable]
[clear_variable]
name="new_side"
[/clear_variable]
[store_side]
variable="new_side"
[has_unit]
id="id2"
[/has_unit]
[/store_side]
[modify_side]
color="$old_side2.color"
side="$new_side.side"
village_gold="$old_side2.village_gold"
[/modify_side]
[set_variable]
name="side$new_side.side|_faction"
value="$old_side2.faction"
[/set_variable]
[clear_variable]
name="new_side"
[/clear_variable]
[clear_variable]
name="old_side1,old_side2,next_scenario"
[/clear_variable]
[/event]
[event]
name="prestart"
[set_variable]
name="maps"
[join]
key="name"
separator="
"
variable="map_pool"
[/join]
[/set_variable]
[chat]
message="Map pool:"
speaker=""
[/chat]
[chat]
message="$maps"
speaker=""
[/chat]
[chat]
message="/me ctrl+x to clear"
speaker="Press"
[/chat]
[clear_variable]
name="map_pool,maps"
[/clear_variable]
[/event]
[time]
blue="0"
green="-15"
id="dawn"
image="misc/time-schedules/default/schedule-dawn.png"
name="Dawn"
red="-25"
sound="ambient/morning.ogg"
[/time]
[time]
id="morning"
image="misc/time-schedules/default/schedule-morning.png"
lawful_bonus="25"
name="Morning"
[/time]
[time]
id="afternoon"
image="misc/time-schedules/default/schedule-afternoon.png"
lawful_bonus="25"
name="Afternoon"
[/time]
[time]
blue="-35"
green="-20"
id="dusk"
image="misc/time-schedules/default/schedule-dusk.png"
name="Dusk"
red="10"
sound="ambient/night.ogg"
[/time]
[time]
blue="-13"
green="-45"
id="first_watch"
image="misc/time-schedules/default/schedule-firstwatch.png"
lawful_bonus="-25"
name="First Watch"
red="-75"
[/time]
[time]
blue="-13"
green="-45"
id="second_watch"
image="misc/time-schedules/default/schedule-secondwatch.png"
lawful_bonus="-25"
name="Second Watch"
red="-75"
[/time]
[music]
ms_before="12000"
name="knolls.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="wanderer.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="battle.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="transience.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_king_is_dead.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="knalgan_theme.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_city_falls.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="nunc_dimittis.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="revelation.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="loyalists.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="breaking_the_chains.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="elvish-theme.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="legends_of_the_north.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="traveling_minstrels.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="underground.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="vengeful.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="frantic.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_dangerous_symphony.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="heroes_rite.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="suspense.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_deep_path.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="siege_of_laurelmor.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="casualties_of_war.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="silvan_sanctuary.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="battle-epic.ogg"
[/music]
[event]
name="prestart"
[music]
ms_before="12000"
name="knolls.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="wanderer.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="battle.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="transience.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_king_is_dead.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="knalgan_theme.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_city_falls.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="nunc_dimittis.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="revelation.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="loyalists.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="breaking_the_chains.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="elvish-theme.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="legends_of_the_north.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="traveling_minstrels.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="underground.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="vengeful.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="frantic.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_dangerous_symphony.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="heroes_rite.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="suspense.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_deep_path.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="siege_of_laurelmor.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="casualties_of_war.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="silvan_sanctuary.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="battle-epic.ogg"
[/music]
[/event]
[time_area]
x="9,10,28,29"
y="4,3,20,20"
[time]
blue="-13"
green="-45"
id="second_watch"
image="misc/time-schedules/default/schedule-dawn.png~BLIT(misc/tod-dark.png)"
lawful_bonus="-25"
name="Second Watch"
red="-75"
[/time]
[time]
blue="-35"
green="-20"
id="dusk"
image="misc/time-schedules/default/schedule-morning.png~BLIT(misc/tod-dark.png)"
lawful_bonus="0"
name="Dusk"
red="10"
sound="ambient/night.ogg"
[/time]
[time]
blue="-35"
green="-20"
id="dusk"
image="misc/time-schedules/default/schedule-afternoon.png~BLIT(misc/tod-dark.png)"
lawful_bonus="0"
name="Dusk"
red="10"
sound="ambient/night.ogg"
[/time]
[time]
blue="-13"
green="-45"
id="first_watch"
image="misc/time-schedules/default/schedule-dusk.png~BLIT(misc/tod-dark.png)"
lawful_bonus="-25"
name="First Watch"
red="-75"
[/time]
[time]
blue="-13"
green="-45"
id="first_watch"
image="misc/time-schedules/default/schedule-firstwatch.png"
lawful_bonus="-25"
name="First Watch"
red="-75"
[/time]
[time]
blue="-13"
green="-45"
id="second_watch"
image="misc/time-schedules/default/schedule-secondwatch.png"
lawful_bonus="-25"
name="Second Watch"
red="-75"
[/time]
[/time_area]
[time_area]
x="17,15,23,21"
y="2,7,17,22"
[time]
id="morning"
image="misc/time-schedules/default/schedule-dawn.png~BLIT(misc/tod-bright.png)"
lawful_bonus="25"
name="Morning"
[/time]
[time]
id="morning"
image="misc/time-schedules/default/schedule-morning.png"
lawful_bonus="25"
name="Morning"
[/time]
[time]
id="afternoon"
image="misc/time-schedules/default/schedule-afternoon.png"
lawful_bonus="25"
name="Afternoon"
[/time]
[time]
id="afternoon"
image="misc/time-schedules/default/schedule-dusk.png~BLIT(misc/tod-bright.png)"
lawful_bonus="25"
name="Afternoon"
[/time]
[time]
blue="-35"
green="-20"
id="dusk"
image="misc/time-schedules/default/schedule-firstwatch.png~BLIT(misc/tod-bright.png)"
lawful_bonus="0"
name="Dusk"
red="10"
sound="ambient/night.ogg"
[/time]
[time]
blue="-35"
green="-20"
id="dusk"
image="misc/time-schedules/default/schedule-secondwatch.png~BLIT(misc/tod-bright.png)"
lawful_bonus="0"
name="Dusk"
red="10"
sound="ambient/night.ogg"
[/time]
[/time_area]
[time_area]
x="19"
y="12"
[time]
blue="-13"
green="-45"
id="first_watch"
image="misc/time-schedules/after-the-fall/6shortdark.png"
lawful_bonus="-25"
name="First Watch"
red="-85"
[/time]
[/time_area]
[item]
image="items/coffin-closed.png"
x="19"
y="12"
[/item]
[item]
image="scenery/monolith2.png"
x="19"
y="11"
[/item]
[item]
image="scenery/monolith2.png"
x="20"
y="12"
[/item]
[item]
image="scenery/monolith2.png"
x="18"
y="12"
[/item]
[item]
image="scenery/monolith1.png"
x="18"
y="11"
[/item]
[item]
image="scenery/monolith1.png"
x="20"
y="11"
[/item]
[item]
image="scenery/monolith1.png"
x="19"
y="13"
[/item]
[item]
halo="halo/fire-aura.png~SCALE(108,108)~O(50%)"
x="23"
y="17"
[/item]
[item]
halo="halo/fire-aura.png~SCALE(108,108)~O(50%)"
x="15"
y="7"
[/item]
[item]
halo="halo/fire-aura.png~SCALE(108,108)~O(50%)"
x="21"
y="22"
[/item]
[item]
halo="halo/fire-aura.png~SCALE(108,108)~O(50%)"
x="17"
y="2"
[/item]
[terrain_graphics]
x="28"
y="20"
[tile]
set_flag="mausoleum"
x="0"
y="0"
[/tile]
[/terrain_graphics]
[terrain_graphics]
map="
, *
* , *
, 1
* , *
, *"
[tile]
has_flag="mausoleum"
pos="1"
[/tile]
[image]
center="92,138"
layer="0"
name="../scenery/mausoleum[01~18].png:140"
[/image]
[/terrain_graphics]
[terrain_graphics]
x="29"
y="20"
[tile]
set_flag="mausoleum"
x="0"
y="0"
[/tile]
[/terrain_graphics]
[terrain_graphics]
map="
, *
* , *
, 1
* , *
, *"
[tile]
has_flag="mausoleum"
pos="1"
[/tile]
[image]
center="92,138"
layer="0"
name="../scenery/mausoleum[01~18].png:140"
[/image]
[/terrain_graphics]
[terrain_graphics]
x="9"
y="4"
[tile]
set_flag="mausoleum"
x="0"
y="0"
[/tile]
[/terrain_graphics]
[terrain_graphics]
map="
, *
* , *
, 1
* , *
, *"
[tile]
has_flag="mausoleum"
pos="1"
[/tile]
[image]
center="92,138"
layer="0"
name="../scenery/mausoleum[01~18].png:140"
[/image]
[/terrain_graphics]
[terrain_graphics]
x="10"
y="3"
[tile]
set_flag="mausoleum"
x="0"
y="0"
[/tile]
[/terrain_graphics]
[terrain_graphics]
map="
, *
* , *
, 1
* , *
, *"
[tile]
has_flag="mausoleum"
pos="1"
[/tile]
[image]
center="92,138"
layer="0"
name="../scenery/mausoleum[01~18].png:140"
[/image]
[/terrain_graphics]
[event]
name="start"
[objectives]
[objective]
condition="win"
description="Defeat enemy leader(s)"
[/objective]
[note]
description="The map contains mausoleums and campfires that shift the time of the day by one step toward night and day, respectively."
[/note]
[note]
description="The tile in the centre, which contains the casket of the titular necromancer, is always covered in pitch black fog."
[/note]
[/objectives]
[/event]
[event]
name="prestart"
[chat]
message="/me version 1.0.6"
speaker="Ladder Test Era"
[/chat]
[/event]
[event]
name="time over"
[lua]
code=" wesnoth.require(""multiplayer/eras.lua"").turns_over_advantage() "
[/lua]
[/event]
[event]
name="prestart"
[lua]
code=" wesnoth.require(""multiplayer/eras.lua"").quick_4mp_leaders(...) "
[args]
[trait]
female_name="female^quick"
help_text="<italic>text='Quick'</italic> units have 1 extra movement point, but 5% less hitpoints than usual." +
							_"

Quick is the most noticeable trait, particularly in slower moving units such as trolls or heavy infantry. Units with the quick trait often have greatly increased mobility in rough terrain, which can be important to consider when deploying your forces. Also, quick units aren’t quite as tough as units without this trait and are subsequently less good at holding contested positions."
id="quick"
male_name="quick"
[effect]
apply_to="movement"
increase="1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="-5%"
[/effect]
[/trait]
[/args]
[/lua]
[/event]
[event]
name="prestart"
[lua]
code=" wesnoth.require(""~add-ons/Ladder_Era/lua/slow_6mp_leaders.lua"").slow_6mp_leaders(...) "
[args]
[trait]
female_name="female^slow"
help_text="<italic>text='Slow'</italic> units have 1 less movement point but 5% more hitpoints." +
							_"

Thick-bodied and clumsy, slow individuals of goblins and other species take a movement penalty but are compensated for it with a slight increase in endurance."
id="slow"
male_name="slow"
[effect]
apply_to="movement"
increase="-1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="5%"
[/effect]
[/trait]
[/args]
[/lua]
[/event]
[event]
first_time_only="no"
name="side_turn"
[modify_unit]
resting="yes"
[filter]
side="$side_number"
status="poisoned"
trait="hardy"
[filter_location]
terrain="!,*^V*,*^Do"
[/filter_location]
[not]
[filter_adjacent]
ability_type="heals"
is_enemy="no"
[/filter_adjacent]
[/not]
[/filter]
[/modify_unit]
[/event]
[event]
name="prestart"
[set_menu_item]
description="Ladder Era Summary"
id="0_summary"
[command]
[message]
image="ladder-icon.png"
message="Changes comparing to the Default Era.

Leaders
- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
- Pikeman, Red Mage, White Mage, Elvish Sorceress, Trapper and Rogue removed from the leader pools
- Removed leaders from the manual selection pool that are not present in the random selection pool

Ladder Test Era
- Dwarvish Fighter: 37 hitpoints 9x2 hammer
- Dwarvish Thunderer: 33 hitpoints 16 gold
- Orcish Grunt: 37 hitpoints
- Orcish Archer: 13 gold
- Ghost: 20 gold
- Ghoul: 15 gold

Drakes
- Drake Fighter: 30% defense in shallow water
- Drake Burner: -50% cold resistance

Knalgan Alliance
- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed.
- Footpad: melee blade 5-2
- Poacher: 32 hitpoints
- Ulfserker: 20 gold
- Thunderer: 16 gold
- Guardsman: ranged attack 6-1

Loyalists
- Spearman: ranged attack 5-1
- Bowman: melee attack 5-2
- Cavalryman: 18 gold
- Heavy Infantryman: -10% cold resistance

Northerners
- Orcish Archer: ranged pierce attack 5-3

Rebels
- Elvish Shaman: no dextrous trait, ranged attack 3-2
- Merman Hunter: 32 hitpoints, 60% defense in deep water

Undead
- Vampire bat: no intelligent trait
- Skeleton Archer: 15 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/set_menu_item]
[/event]
[event]
name="prestart"
[set_menu_item]
description="Ladder Era Changelog"
id="1_changelog"
[command]
[message]
image="ladder-icon.png"
message="Version 1.0.6
- added notherners_test faction and implemented it in the test era
- for balance change to test era:
	-- Dwarvish Thundere: -1 hp -> 33 hitpoints, still 16 gold
	-- Dwarvish Fighter: -1 hp instead of -2 hp -> 37 hitpoints, still 9x2 hammer test
	-- Orcish Grunt: -1 hp -> 37 hitpoints
	-- Orcish Archer: -1 gold -> 13 gold

Version 1.0.2
- Updated Ladder Test Era

Version 1.0.1
- Created Ladder Test Era

Version 1.0.0
- Release for Wesnoth 1.16
- Ghost and Wose were changed in Default Era of Wesnoth 1.16 and they became the same as in Ladder Era
- Ladder Era DOES NOT include Drake Burner, Heavy Infantryman, Elvish Shaman, Merman Hunter and Poacher changes from Default Era 1.16. Ladder Era versions of those units comparing to Default Era:
    -- Drake Burner: -50% cold resistance
    -- Heavy Infantryman: -10% cold resistance
    -- Elvish Shaman: no dextrous trait, ranged attack 3-2
    -- Merman Hunter: 32 hitpoints, 60% defense in deep water
    -- Poacher: 32 hitpoints

Version 0.1.17
- Created Ladder Test Era with Dwarvish Thunderer 9-2 ranged attack and 17 gold

Version 0.1.16
- Dwarvish Thunderer back to 18-1 ranged attack and 16 gold

Version 0.1.15
- Dwarvish Thunderer removed 18-1 ranged attack, 9-2 is left

Version 0.1.14
- Dwarvish Thunderer cost from 16 to 17

Version 0.1.13
- Fixed changelog displayed for both players

Version 0.1.12
- Added new ranged attack which shot twice to Dwarvish Thunderer line for testing purposes

Version 0.1.11
- Fixed Footpad animation bug

Version 0.1.10
- Made add-on compatible with older versions
- Updated all Footpad sprites

Version 0.1.9
- Added Competitive Map Pack
- Minor map updates to Den of Onis and Fallenstar Lake

Version 0.1.8
- Pikeman and Rogue removed from leader pools
- Removed dextrous trait from Poacher
- Dwarvish Ulfserker cost from 19 to 20
- Dwarvish Thunderer cost from 17 to 16
- Dwarvish Guardsman ranged attack from 5-1 to 6-1
- Dwarvish Steelclad hitpoints from 59 to 57
- Bowman melee attack from 4-2 to 5-2
- Skeleton Archer cost from 14 to 15
- Cavalry reverted movement from 7 to 8, cost changed from 17 to 18 gold
- Footpad sprite update

Version 0.1.7
- Reverted Dwarvish Ulfserker and Berserker arcane resistance back to 10% as in the Default Era

Version 0.1.6
- Fixed map picker Hornshark Island bug. Units on the map should depend on player's faction

Version 0.1.5
- Removed Elvish Sorceress from the leaders pool
- Removed Hornshark Island from the classic map pool

Version 0.1.4
- Updated map pickers: map pool is printed to the chat area

Version 0.1.3
- Improved map pickers code
- Added add-on documentation

Version 0.1.2
- Allowed 2v2 maps to be played with the Ladder Era
- Prevent map pickers to load if less than 2 maps are present in the map pool

Version 0.1.1
- Added feature to the map pickers to configure the pool of maps

Version 0.1.0
- Added modified versions of Den of Onis, Hamlets, Silverhead Crossing and The Freelands maps
- Created map pickers for selecting random map from a pool of approved maps
- Implemented Ladder Era with the next changes comparing to the Default Era:
    -- Leaders
        --- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
        --- Red Mage, White Mage and Trapper removed from the leaders pool
        --- Removed leaders from the manual selection pool that are not present in the random selection pool
    -- Drakes
        --- Drake Fighter: 30% defense in shallow water
    -- Knalgan Alliance
        --- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed
        --- Dwarvish Ulfserker: -20% arcane resistance
        --- Poacher: can have dextrous trait
        --- Footpad: melee blade 5-2
    -- Loyalists
        --- Spearman: ranged attack 5-1
        --- Cavalryman: 7 movement points
    -- Northerners
        --- Orcish Archer: ranged pierce attack 5-3
    -- Rebels
        --- Elvish Shaman: no dextrous trait
        --- Wose: 0% cold resistance
        --- Merman Hunter: +2 hitpoints and 60% defense in deep water
    -- Undead
        --- Vampire bat: no intelligent trait
        --- Ghost: 19 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/set_menu_item]
[/event]
[side]
allow_changes="yes"
allow_player="yes"
canrecruit="yes"
chose_random="no"
color="blue"
controller="human"
current_player="kkk111"
faction="Custom"
faction_name="Custom"
fog="yes"
gender="male"
gold="125"
id="id2"
income="0"
is_host="no"
is_local="no"
name="kkk111"
player_id="kkk111"
save_id="id2"
side="1"
team_name="Team 1"
type="L_Revenant"
user_team_name="Team 1"
[ai]
villages_per_scout="8"
[/ai]
[default_faction]
faction="Custom"
[/default_faction]
[/side]
[side]
allow_changes="yes"
allow_player="yes"
canrecruit="yes"
chose_random="no"
color="red"
controller="human"
current_player="Roge_Tebnelok"
faction="Custom"
faction_name="Custom"
fog="yes"
gender="female"
gold="125"
id="id1"
income="0"
is_host="yes"
is_local="no"
name="Roge_Tebnelok"
player_id="Roge_Tebnelok"
save_id="id1"
side="2"
team_name="Team 2"
type="L_Elvish Druid"
user_team_name="Team 2"
[ai]
villages_per_scout="8"
[/ai]
[village]
x="6"
y="1"
[/village]
[default_faction]
faction="Custom"
[/default_faction]
[/side]
[/scenario]
[carryover_sides_start]
next_scenario="multiplayer_Tombs_of_Kesorak_Ladder_Random"
next_underlying_unit_id="2"
random_calls="0"
random_seed="e18cf7c1"
[side]
add="no"
current_player="Roge_Tebnelok"
gold="0"
previous_recruits="L_Dwarvish Fighter Ladder_4,L_Dwarvish Guardsman Ladder_1,L_Dwarvish Thunderer Ladder_2,L_Dwarvish Ulfserker Ladder_1,L_Footpad Ladder_1,L_Gryphon Rider,L_Poacher Ladder_1,L_Thief"
save_id="id1"
[variables]
[/variables]
[unit]
attacks_left="1"
canrecruit="yes"
cost="36"
experience="0"
extra_recruit=""
facing="sw"
flag_rgb="magenta"
gender="male"
generate_name="yes"
halo=""
hitpoints="54"
id="id1"
image="units/dwarves/L_steelclad.png"
image_icon=""
jamming="0"
language_name="Dwarvish Steelclad" +
					_" (ladder)"
max_hitpoints="54"
max_moves="5"
moves="5"
name="Roge_Tebnelok"
overlays=""
race="L_dwarf"
random_traits="no"
recall_cost="-1"
resting="no"
role=""
type="L_Dwarvish Steelclad Ladder_1"
undead_variation="dwarf"
underlying_id="1"
unrenamable="no"
upkeep="full"
usage="fighter"
variation=""
vision="5"
[modifications]
[trait]
availability="musthave"
description="Poison deals 6 HP damage"
female_name="female^hardy"
help_text="Units with this trait take only 6 HP damage from poison. However, resting will not reduce the poison damage."
id="hardy"
male_name="hardy"
[/trait]
[trait]
female_name="female^quick"
help_text="<italic>text='Quick'</italic> units have 1 extra movement point, but 5% less hitpoints than usual." +
							_"

Quick is the most noticeable trait, particularly in slower moving units such as trolls or heavy infantry. Units with the quick trait often have greatly increased mobility in rough terrain, which can be important to consider when deploying your forces. Also, quick units aren’t quite as tough as units without this trait and are subsequently less good at holding contested positions."
id="quick"
male_name="quick"
[effect]
apply_to="movement"
increase="1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="-5%"
[/effect]
[/trait]
[/modifications]
[variables]
[/variables]
[filter_recall]
[/filter_recall]
[status]
[/status]
[/unit]
[/side]
[side]
add="no"
current_player="kkk111"
gold="0"
previous_recruits="L_Goblin Spearman,L_Naga Fighter,L_Orcish Archer Ladder_2,L_Orcish Assassin,L_Orcish Grunt Ladder_1,L_Troll Whelp,L_Wolf Rider"
save_id="id2"
[variables]
[/variables]
[unit]
attacks_left="1"
canrecruit="yes"
cost="27"
experience="0"
extra_recruit=""
facing="se"
flag_rgb="magenta"
gender="male"
generate_name="yes"
halo=""
hitpoints="55"
id="id2"
image="units/trolls/L_grunt.png"
image_icon=""
jamming="0"
language_name="Troll"
moves="5"
name="kkk111"
overlays=""
race="troll"
random_traits="no"
recall_cost="-1"
resting="no"
role=""
type="L_Troll"
undead_variation="troll"
underlying_id="2"
unrenamable="no"
upkeep="full"
usage="fighter"
variation=""
vision="-1"
[variables]
[/variables]
[filter_recall]
[/filter_recall]
[status]
[/status]
[modifications]
[/modifications]
[/unit]
[/side]
[variables]
next_scenario="multiplayer_Tombs_of_Kesorak_Ladder_Random"
turn_number="1"
x1="0"
x2="0"
y1="0"
y2="0"
[old_side1]
action_bonus_count="0"
allow_player="yes"
auto_shroud="yes"
base_income="2"
carryover_add="no"
carryover_bonus="1"
carryover_gold="0"
carryover_percentage="80"
chose_random="yes"
color="red"
controller="human"
countdown_time="0"
current_player="Roge_Tebnelok"
defeat_condition="no_leader_left"
disallow_observers="no"
expenses="0"
faction="Ladder Knalgan Alliance"
faction_name="Knalgan Alliance"
flag=""
flag_icon=""
fog="yes"
fog_data=""
gold="100"
hidden="no"
id="id1"
income="2"
lost="no"
net_income="2"
no_leader="no"
num_units="1"
num_villages="0"
objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
objectives_changed="yes"
persistent="yes"
recall_cost="20"
recruit="L_Dwarvish Fighter Ladder_4,L_Dwarvish Guardsman Ladder_1,L_Dwarvish Thunderer Ladder_2,L_Dwarvish Ulfserker Ladder_1,L_Footpad Ladder_1,L_Gryphon Rider,L_Poacher Ladder_1,L_Thief"
save_id="id1"
scroll_to_leader="yes"
share_vision="all"
shroud="no"
shroud_data=""
side="1"
side_name=""
start_gold="100"
suppress_end_turn_confirmation="no"
team_name="team1"
total_upkeep="0"
user_team_name="teamname^1"
village_gold="2"
village_support="1"
[ai]
description="Multiplayer_AI^Default AI (RCA)"
id="ai_default_rca"
mp_rank="1000"
[stage]
id="main_loop"
name="ai_default_rca::candidate_action_evaluation_loop"
[candidate_action]
engine="cpp"
id="goto"
max_score="200000"
name="ai_default_rca::goto_phase"
score="200000"
[/candidate_action]
[candidate_action]
engine="lua"
id="retreat_injured"
location="ai/lua/ca_retreat_injured.lua"
max_score="192000"
name="ai_default_rca::retreat_injured"
[/candidate_action]
[candidate_action]
engine="lua"
id="spread_poison"
location="ai/lua/ca_spread_poison.lua"
max_score="190000"
name="ai_default_rca::spread_poison"
[/candidate_action]
[candidate_action]
engine="cpp"
id="recruitment"
max_score="180000"
name="default_recruitment::recruitment"
score="180000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_leader_to_goals"
max_score="140000"
name="ai_default_rca::move_leader_to_goals_phase"
score="140000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_leader_to_keep"
max_score="120000"
name="ai_default_rca::move_leader_to_keep_phase"
score="120000"
[/candidate_action]
[candidate_action]
engine="lua"
id="high_xp_attack"
location="ai/lua/ca_high_xp_attack.lua"
max_score="100010"
name="ai_default_rca::high_xp_attack"
[/candidate_action]
[candidate_action]
engine="cpp"
id="combat"
max_score="100000"
name="ai_default_rca::combat_phase"
score="100000"
[/candidate_action]
[candidate_action]
engine="lua"
id="place_healers"
location="ai/lua/ca_place_healers.lua"
max_score="96000"
name="ai_default_rca::place_healers"
[/candidate_action]
[candidate_action]
engine="cpp"
id="healing"
max_score="80000"
name="ai_default_rca::get_healing_phase"
score="80000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="villages"
max_score="60000"
name="ai_default_rca::get_villages_phase"
score="60000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_to_targets"
max_score="20000"
name="ai_default_rca::move_to_targets_phase"
score="20000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="leader_shares_keep"
max_score="10000"
name="ai_default_rca::leader_shares_keep_phase"
score="10000"
[/candidate_action]
[candidate_action]
engine="lua"
id="move_to_any_enemy"
location="ai/lua/ca_move_to_any_enemy.lua"
max_score="1000"
name="ai_default_rca::move_to_any_enemy"
[/candidate_action]
[/stage]
[aspect]
engine="cpp"
id="advancements"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="aggression"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.4"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="allow_ally_villages"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="attacks"
invalidate_on_gamestate_change="yes"
name="composite_aspect"
[default]
engine="cpp"
invalidate_on_gamestate_change="yes"
name="ai_default_rca::aspect_attacks"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="avoid"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
[not]
[/not]
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="caution"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.25"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="grouping"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="offensive"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_aggression"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="-4.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_goal"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_ignores_keep"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_value"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="3.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="passive_leader"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="passive_leader_shares_keep"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_diversity"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="2.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_instructions"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
[recruit]
importance="0"
[/recruit]
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_more"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_pattern"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[facet]
engine="cpp"
name="standard_aspect"
time_of_day=""
turns=""
value="fighter,fighter,fighter,mixed fighter,archer,scout"
[/facet]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_randomness"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="50"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_save_gold"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
active="0"
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="retreat_enemy_weight"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="1.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="retreat_factor"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.25"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="scout_village_targeting"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="3"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="simple_targeting"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="support_villages"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="village_value"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="1.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="villages_per_scout"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="4"
[/default]
[/aspect]
[/ai]
[/old_side1]
[old_side2]
action_bonus_count="0"
allow_player="yes"
auto_shroud="yes"
base_income="2"
carryover_add="no"
carryover_bonus="1"
carryover_gold="0"
carryover_percentage="80"
chose_random="yes"
color="blue"
controller="human"
countdown_time="0"
current_player="kkk111"
defeat_condition="no_leader_left"
disallow_observers="no"
expenses="0"
faction="Ladder Northerners"
faction_name="Northerners"
flag=""
flag_icon=""
fog="yes"
fog_data=""
gold="100"
hidden="no"
id="id2"
income="2"
lost="no"
net_income="2"
no_leader="no"
num_units="1"
num_villages="0"
objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
objectives_changed="yes"
persistent="yes"
recall_cost="20"
recruit="L_Goblin Spearman,L_Naga Fighter,L_Orcish Archer Ladder_2,L_Orcish Assassin,L_Orcish Grunt Ladder_1,L_Troll Whelp,L_Wolf Rider"
save_id="id2"
scroll_to_leader="yes"
share_vision="all"
shroud="no"
shroud_data=""
side="2"
side_name=""
start_gold="100"
suppress_end_turn_confirmation="no"
team_name="team2"
total_upkeep="0"
user_team_name="teamname^2"
village_gold="2"
village_support="1"
[ai]
description="Multiplayer_AI^Default AI (RCA)"
id="ai_default_rca"
mp_rank="1000"
[stage]
id="main_loop"
name="ai_default_rca::candidate_action_evaluation_loop"
[candidate_action]
engine="cpp"
id="goto"
max_score="200000"
name="ai_default_rca::goto_phase"
score="200000"
[/candidate_action]
[candidate_action]
engine="lua"
id="retreat_injured"
location="ai/lua/ca_retreat_injured.lua"
max_score="192000"
name="ai_default_rca::retreat_injured"
[/candidate_action]
[candidate_action]
engine="lua"
id="spread_poison"
location="ai/lua/ca_spread_poison.lua"
max_score="190000"
name="ai_default_rca::spread_poison"
[/candidate_action]
[candidate_action]
engine="cpp"
id="recruitment"
max_score="180000"
name="default_recruitment::recruitment"
score="180000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_leader_to_goals"
max_score="140000"
name="ai_default_rca::move_leader_to_goals_phase"
score="140000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_leader_to_keep"
max_score="120000"
name="ai_default_rca::move_leader_to_keep_phase"
score="120000"
[/candidate_action]
[candidate_action]
engine="lua"
id="high_xp_attack"
location="ai/lua/ca_high_xp_attack.lua"
max_score="100010"
name="ai_default_rca::high_xp_attack"
[/candidate_action]
[candidate_action]
engine="cpp"
id="combat"
max_score="100000"
name="ai_default_rca::combat_phase"
score="100000"
[/candidate_action]
[candidate_action]
engine="lua"
id="place_healers"
location="ai/lua/ca_place_healers.lua"
max_score="96000"
name="ai_default_rca::place_healers"
[/candidate_action]
[candidate_action]
engine="cpp"
id="healing"
max_score="80000"
name="ai_default_rca::get_healing_phase"
score="80000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="villages"
max_score="60000"
name="ai_default_rca::get_villages_phase"
score="60000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_to_targets"
max_score="20000"
name="ai_default_rca::move_to_targets_phase"
score="20000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="leader_shares_keep"
max_score="10000"
name="ai_default_rca::leader_shares_keep_phase"
score="10000"
[/candidate_action]
[candidate_action]
engine="lua"
id="move_to_any_enemy"
location="ai/lua/ca_move_to_any_enemy.lua"
max_score="1000"
name="ai_default_rca::move_to_any_enemy"
[/candidate_action]
[/stage]
[aspect]
engine="cpp"
id="advancements"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="aggression"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.4"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="allow_ally_villages"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="attacks"
invalidate_on_gamestate_change="yes"
name="composite_aspect"
[default]
engine="cpp"
invalidate_on_gamestate_change="yes"
name="ai_default_rca::aspect_attacks"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="avoid"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
[not]
[/not]
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="caution"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.25"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="grouping"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="offensive"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_aggression"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="-4.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_goal"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_ignores_keep"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_value"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="3.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="passive_leader"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="passive_leader_shares_keep"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_diversity"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="2.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_instructions"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
[recruit]
importance="0"
[/recruit]
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_more"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_pattern"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[facet]
engine="cpp"
name="standard_aspect"
time_of_day=""
turns=""
value="fighter,fighter,fighter,mixed fighter,archer,scout"
[/facet]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_randomness"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="50"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_save_gold"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
active="0"
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="retreat_enemy_weight"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="1.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="retreat_factor"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.25"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="scout_village_targeting"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="3"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="simple_targeting"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="support_villages"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="village_value"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="1.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="villages_per_scout"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="4"
[/default]
[/aspect]
[/ai]
[/old_side2]
[map_pool]
id="multiplayer_Basilisk_Ladder_Random"
name="Caves of the Basilisk"
[/map_pool]
[map_pool]
id="multiplayer_elensefar_courtyard_Ladder_Random"
name="Elensefar Courtyard"
[/map_pool]
[map_pool]
id="multiplayer_Fallenstar_Lake_Ladder_Random"
name="Fallenstar Lake"
[/map_pool]
[map_pool]
id="multiplayer_Hamlets_Ladder_Random"
name="Hamlets"
[/map_pool]
[map_pool]
id="multiplayer_Howling_Ghost_Badlands_Ladder_Random"
name="Howling Ghost Badlands"
[/map_pool]
[map_pool]
id="multiplayer_Silverhead_Crossing_Ladder_Random"
name="Silverhead Crossing"
[/map_pool]
[map_pool]
id="multiplayer_Sullas_Ruins_Ladder_Random"
name="Sulla’s Ruins"
[/map_pool]
[map_pool]
id="multiplayer_Swamp_of_Dread_Ladder_Random"
name="Swamp of Dread"
[/map_pool]
[map_pool]
id="multiplayer_The_Freelands_Ladder_Random"
name="The Freelands"
[/map_pool]
[map_pool]
id="multiplayer_The_Walls_of_Pyrennis_Ladder_Random"
name="The Walls of Pyrennis"
[/map_pool]
[map_pool]
id="multiplayer_Tombs_of_Kesorak_Ladder_Random"
name="Tombs of Kesorak"
[/map_pool]
[map_pool]
id="multiplayer_Weldyn_Channel_Ladder_Random"
name="Weldyn Channel"
[/map_pool]
[/variables]
[menu_item]
description="Ladder Era Summary"
id="0_summary"
image=""
synced="yes"
use_hotkey="yes"
[command]
first_time_only="no"
id="0_summary"
name="menu item 0_summary"
priority="0"
[message]
image="ladder-icon.png"
message="Changes comparing to the Default Era.

Leaders
- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
- Pikeman, Red Mage, White Mage, Elvish Sorceress, Trapper and Rogue removed from the leader pools
- Removed leaders from the manual selection pool that are not present in the random selection pool

Ladder Test Era
- Dwarvish Fighter: 37 hitpoints 9x2 hammer
- Dwarvish Thunderer: 33 hitpoints 16 gold
- Orcish Grunt: 37 hitpoints
- Orcish Archer: 13 gold
- Ghost: 20 gold
- Ghoul: 15 gold

Drakes
- Drake Fighter: 30% defense in shallow water
- Drake Burner: -50% cold resistance

Knalgan Alliance
- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed.
- Footpad: melee blade 5-2
- Poacher: 32 hitpoints
- Ulfserker: 20 gold
- Thunderer: 16 gold
- Guardsman: ranged attack 6-1

Loyalists
- Spearman: ranged attack 5-1
- Bowman: melee attack 5-2
- Cavalryman: 18 gold
- Heavy Infantryman: -10% cold resistance

Northerners
- Orcish Archer: ranged pierce attack 5-3

Rebels
- Elvish Shaman: no dextrous trait, ranged attack 3-2
- Merman Hunter: 32 hitpoints, 60% defense in deep water

Undead
- Vampire bat: no intelligent trait
- Skeleton Archer: 15 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/menu_item]
[menu_item]
description="Ladder Era Changelog"
id="1_changelog"
image=""
synced="yes"
use_hotkey="yes"
[command]
first_time_only="no"
id="1_changelog"
name="menu item 1_changelog"
priority="0"
[message]
image="ladder-icon.png"
message="Version 1.0.6
- added notherners_test faction and implemented it in the test era
- for balance change to test era:
	-- Dwarvish Thundere: -1 hp -> 33 hitpoints, still 16 gold
	-- Dwarvish Fighter: -1 hp instead of -2 hp -> 37 hitpoints, still 9x2 hammer test
	-- Orcish Grunt: -1 hp -> 37 hitpoints
	-- Orcish Archer: -1 gold -> 13 gold

Version 1.0.2
- Updated Ladder Test Era

Version 1.0.1
- Created Ladder Test Era

Version 1.0.0
- Release for Wesnoth 1.16
- Ghost and Wose were changed in Default Era of Wesnoth 1.16 and they became the same as in Ladder Era
- Ladder Era DOES NOT include Drake Burner, Heavy Infantryman, Elvish Shaman, Merman Hunter and Poacher changes from Default Era 1.16. Ladder Era versions of those units comparing to Default Era:
    -- Drake Burner: -50% cold resistance
    -- Heavy Infantryman: -10% cold resistance
    -- Elvish Shaman: no dextrous trait, ranged attack 3-2
    -- Merman Hunter: 32 hitpoints, 60% defense in deep water
    -- Poacher: 32 hitpoints

Version 0.1.17
- Created Ladder Test Era with Dwarvish Thunderer 9-2 ranged attack and 17 gold

Version 0.1.16
- Dwarvish Thunderer back to 18-1 ranged attack and 16 gold

Version 0.1.15
- Dwarvish Thunderer removed 18-1 ranged attack, 9-2 is left

Version 0.1.14
- Dwarvish Thunderer cost from 16 to 17

Version 0.1.13
- Fixed changelog displayed for both players

Version 0.1.12
- Added new ranged attack which shot twice to Dwarvish Thunderer line for testing purposes

Version 0.1.11
- Fixed Footpad animation bug

Version 0.1.10
- Made add-on compatible with older versions
- Updated all Footpad sprites

Version 0.1.9
- Added Competitive Map Pack
- Minor map updates to Den of Onis and Fallenstar Lake

Version 0.1.8
- Pikeman and Rogue removed from leader pools
- Removed dextrous trait from Poacher
- Dwarvish Ulfserker cost from 19 to 20
- Dwarvish Thunderer cost from 17 to 16
- Dwarvish Guardsman ranged attack from 5-1 to 6-1
- Dwarvish Steelclad hitpoints from 59 to 57
- Bowman melee attack from 4-2 to 5-2
- Skeleton Archer cost from 14 to 15
- Cavalry reverted movement from 7 to 8, cost changed from 17 to 18 gold
- Footpad sprite update

Version 0.1.7
- Reverted Dwarvish Ulfserker and Berserker arcane resistance back to 10% as in the Default Era

Version 0.1.6
- Fixed map picker Hornshark Island bug. Units on the map should depend on player's faction

Version 0.1.5
- Removed Elvish Sorceress from the leaders pool
- Removed Hornshark Island from the classic map pool

Version 0.1.4
- Updated map pickers: map pool is printed to the chat area

Version 0.1.3
- Improved map pickers code
- Added add-on documentation

Version 0.1.2
- Allowed 2v2 maps to be played with the Ladder Era
- Prevent map pickers to load if less than 2 maps are present in the map pool

Version 0.1.1
- Added feature to the map pickers to configure the pool of maps

Version 0.1.0
- Added modified versions of Den of Onis, Hamlets, Silverhead Crossing and The Freelands maps
- Created map pickers for selecting random map from a pool of approved maps
- Implemented Ladder Era with the next changes comparing to the Default Era:
    -- Leaders
        --- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
        --- Red Mage, White Mage and Trapper removed from the leaders pool
        --- Removed leaders from the manual selection pool that are not present in the random selection pool
    -- Drakes
        --- Drake Fighter: 30% defense in shallow water
    -- Knalgan Alliance
        --- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed
        --- Dwarvish Ulfserker: -20% arcane resistance
        --- Poacher: can have dextrous trait
        --- Footpad: melee blade 5-2
    -- Loyalists
        --- Spearman: ranged attack 5-1
        --- Cavalryman: 7 movement points
    -- Northerners
        --- Orcish Archer: ranged pierce attack 5-3
    -- Rebels
        --- Elvish Shaman: no dextrous trait
        --- Wose: 0% cold resistance
        --- Merman Hunter: +2 hitpoints and 60% defense in deep water
    -- Undead
        --- Vampire bat: no intelligent trait
        --- Ghost: 19 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/menu_item]
[/carryover_sides_start]
[multiplayer]
active_mods=""
difficulty_define="NORMAL"
experience_modifier="70"
hash="2Xp.Z3iq67viv6+gKarR+o3kzCTiYlmUxss2RJtf4p5BBm>GPtB7->4-oj1bRq8qYxhBH8NDR+K.XpFY3e742,1oBJg2UO7vZ>,PM8yrTSCEqhbMoGQGzotWs6MdAMEH"
mp_campaign=""
mp_campaign_name=""
mp_countdown="no"
mp_countdown_action_bonus="30"
mp_countdown_init_time="480"
mp_countdown_reservoir_time="480"
mp_countdown_turn_bonus="300"
mp_era="ladder_test_era"
mp_era_name="Ladder Test Era"
mp_fog="yes"
mp_num_turns="-1"
mp_random_start_time="no"
mp_scenario="multiplayer_Tombs_of_Kesorak_Ladder_Random"
mp_scenario_name="2p — Tombs of Kesorak"
mp_shroud="no"
mp_use_map_settings="no"
mp_village_gold="2"
mp_village_support="1"
observer="yes"
private_replay="no"
random_faction_mode="No Mirror"
savegame="no"
scenario="ladder"
shuffle_sides="yes"
side_users="id1:Roge_Tebnelok,id2:kkk111"
[options]
[multiplayer]
id="Ladder_Competitive_Maps"
[option]
id="multiplayer_Basilisk_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Fallenstar_Lake_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Hamlets_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Howling_Ghost_Badlands_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Silverhead_Crossing_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Sullas_Ruins_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Swamp_of_Dread_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_The_Freelands_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_The_Walls_of_Pyrennis_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Tombs_of_Kesorak_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Weldyn_Channel_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_elensefar_courtyard_Ladder_Random"
value="yes"
[/option]
[/multiplayer]
[/options]
[addon]
id="Ladder_Era"
min_version="1.0.6"
name="Ladder Era"
required="yes"
version="1.0.6"
[content]
id="multiplayer_Tombs_of_Kesorak_Ladder_Random"
name="2p — Tombs of Kesorak"
type="scenario"
[/content]
[content]
id="ladder_test_era"
name="Ladder Era"
type="era"
[/content]
[/addon]
[/multiplayer]
[statistics]
[scenario]
scenario="Ladder Competitive Maps"
[/scenario]
[/statistics]
[era]
addon_id="Ladder_Era"
addon_min_version="1.0.6"
addon_title="Ladder Era"
addon_version="1.0.6"
allow_scenario="Ladder_All_Maps,Ladder_Classic_Maps,Ladder_Competitive_Maps,Ladder_Adventurous_Maps,multiplayer_Arcanclave_Citadel,multiplayer_Basilisk,multiplayer_Clearing_Gushes,multiplayer_elensefar_courtyard,multiplayer_Hellhole,multiplayer_Hornshark_Island,multiplayer_Howling_Ghost_Badlands,multiplayer_Ruined_Passage,multiplayer_Ruphus_Isle,multiplayer_Sablestone_Delta,multiplayer_Sullas_Ruins,multiplayer_Swamp_of_Dread,multiplayer_The_Walls_of_Pyrennis,multiplayer_thousand_stings_garrison,multiplayer_Tombs_of_Kesorak,multiplayer_Weldyn_Channel,multiplayer_Den_of_Onis_Ladder,multiplayer_Hamlets_Ladder,multiplayer_Silverhead_Crossing_Ladder,multiplayer_Fallenstar_Lake_Ladder,multiplayer_The_Freelands_Ladder,multiplayer_Aethermaw_Ladder,multiplayer_Bath_of_Glory,multiplayer_Blue_Water_Province,multiplayer_Castle_Hopping_Isle,multiplayer_Clash,multiplayer_Geothermal,multiplayer_4p_Hamlets,multiplayer_Isars_Cross,multiplayer_King_of_the_Hill,multiplayer_Loris_River,multiplayer_4p_Morituri,multiplayer_Paths_of_Daggers,multiplayer_Ruins_of_Terra-Dwelve,multiplayer_Siege_Castles,multiplayer_4p_Underworld,multiplayer_Xanthe_Chaos"
description="Balanced version of the Default Era for competitive play. May be used only with approved maps. Needs play testing to verify the balance changes."
id="ladder_test_era"
name="Ladder Test Era"
require_era="yes"
[event]
name="prestart"
[chat]
message="/me version 1.0.6"
speaker="Ladder Test Era"
[/chat]
[/event]
[multiplayer_side]
id="Custom"
image="units/unknown-unit.png"
name="Custom"
[/multiplayer_side]
[multiplayer_side]
id="Random"
image="units/random-dice.png"
name="Random"
random_faction="yes"
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/drakes/inferno.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Drakes'</bold> are a faction of dragon-like <ref>text='Drakes' dst='..race_drake'</ref> and their lizard <ref>text='Saurian' dst='..race_lizard'</ref> allies. Drakes are descendants of dragons, but smaller in size. Saurians are considerably smaller than Drakes and from different ancestry. Together, the Drake faction has high mobility but low defense, leading to unusual tactics for a <ref>text='Default Era' dst='..era_era_default'</ref> faction."
id="Ladder Drakes"
image="units/drakes/L_flare.png"
leader="L_Drake Flare Ladder_1,L_Fire Drake Ladder_1,L_Drake Arbiter,L_Drake Thrasher,L_Drake Warrior Ladder_1"
name="Drakes"
recruit="L_Drake Burner Ladder_1,L_Drake Clasher,L_Drake Glider,L_Drake Fighter Ladder_1,L_Saurian Skirmisher,L_Saurian Augur"
terrain_liked="Hh,Ha,Ds,Ss"
type="random"
[ai]
recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/dwarves/ulfserker.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Knalgan Alliance'</bold> is a faction of <ref>text='Dwarves' dst='..race_dwarf'</ref> and their outlaw <ref>text='Human' dst='..race_human'</ref> allies. Dwarves are an old race who live underground and have tough, but short, warriors. The outlaws are humans who are not socially acceptable among others of their race, but have become allies of the dwarves due to common enemies. This leads to a combination of tough and defensive dwarves who are only good on certain terrain and humans who can cover ground that dwarves are not good at fighting in."
id="Ladder Knalgan Alliance"
image="units/dwarves/L_steelclad.png"
leader="L_Dwarvish Steelclad Ladder_1,L_Dwarvish Thunderguard Ladder_1,L_Dwarvish Stalwart Ladder_1"
name="Knalgan Alliance"
recruit="L_Dwarvish Guardsman Ladder_1,L_Dwarvish Fighter Ladder_4,L_Dwarvish Ulfserker Ladder_1,L_Dwarvish Thunderer Ladder_2,L_Thief,L_Poacher Ladder_1,L_Footpad Ladder_1,L_Gryphon Rider"
terrain_liked="Hh,Ha,Mm"
type="random"
[ai]
recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/humans/grand-knight.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Loyalists'</bold> are a faction of <ref>text='Humans' dst='..race_human'</ref> who are loyal to the throne of Wesnoth. Humans are a versatile race who specialize in many different areas. Similarly, the Loyalist faction is a very versatile melee-oriented faction with important ranged support from bowmen and mages."
id="Ladder Loyalists"
image="units/human-loyalists/L_lieutenant.png"
leader="L_Lieutenant,L_Swordsman,L_Javelineer,L_Longbowman"
name="Loyalists"
recruit="L_Cavalryman Ladder_1,L_Horseman,L_Spearman Ladder_1,L_Fencer,L_Heavy Infantryman Ladder_1,L_Bowman Ladder_1,L_Mage,L_Merman Fighter"
terrain_liked="Gg,Ww,Wo"
type="random"
[ai]
recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/elves/druid.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Rebels'</bold> are a faction of <ref>text='Elves' dst='..race_elf'</ref> and their various forest-dwelling allies. They get their human name, Rebels, from the time of Heir to the Throne, when they started the rebellion against the evil Queen Asheviere. Elves are a magical race that are masters of the bow and are capable of living many years longer than humans. In harmony with nature, the elves find allies with the <ref>text='human' dst='..race_human'</ref> mages, certain <ref>text='merfolk' dst='..race_merman'</ref>, and tree creatures called <ref>text='Woses' dst='..race_wose'</ref>. Rebels are best played taking advantage of their high forest defense, mastery of ranged attacks, and the elves’ neutral alignment."
id="Ladder Rebels"
image="units/elves-wood/L_captain.png"
leader="L_Elvish Captain,L_Elvish Hero,L_Elvish Ranger,L_Elvish Marksman,L_Elvish Druid"
name="Rebels"
recruit="L_Elvish Fighter,L_Elvish Archer,L_Mage,L_Elvish Shaman Ladder_1,L_Elvish Scout,L_Wose,L_Merman Hunter Ladder_1"
terrain_liked="Ff,Fa,Ss,Ww"
type="random"
[ai]
recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/orcs/warlord.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Northerners'</bold> are a faction of <ref>text='Orcs' dst='..race_orc'</ref> and their allies who live in the north of the Great Continent, thus their name. Northerners consist of the warrior orcs race, the enslaved <ref>text='goblins' dst='..race_goblin'</ref>, <ref>text='trolls' dst='..race_troll'</ref> who are tricked into combat by the orcs, and the serpentine <ref>text='naga' dst='..race_naga'</ref>. The Northerners play best by taking advantage of having many low-cost and high HP soldiers."
id="Ladder Northerners"
image="units/orcs/L_warrior.png"
leader="L_Orcish Warrior,L_Troll,L_Troll Rocklobber,L_Orcish Crossbowman,L_Orcish Slayer"
name="Northerners"
recruit="L_Orcish Grunt Ladder_1,L_Troll Whelp,L_Wolf Rider,L_Orcish Archer Ladder_2,L_Orcish Assassin,L_Naga Fighter,L_Goblin Spearman"
terrain_liked="Hh,Ha,Mm,Ss"
type="random"
[ai]
recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/undead/spectre.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Undead'</bold> are a faction of <ref>text='undead' dst='..race_undead'</ref> creatures and <ref>text='human' dst='..race_human'</ref> practitioners of dark arts that usually accompany them. Often, these “Dark Adepts” are the units that do the most damage for the faction, but they have a major vulnerability — their practicing of this forbidden, evil magic has consumed all their energy and so they have no melee attack at all. The Undead are a very aggressive faction and the most powerful <ref>text='Default Era' dst='..era_era_default'</ref> faction at nighttime."
id="Ladder Undead"
image="units/undead-necromancers/L_dark-sorcerer.png"
leader="L_Dark Sorcerer,L_Revenant,L_Deathblade,L_Bone Shooter"
name="Undead"
recruit="L_Skeleton,L_Skeleton Archer Ladder_1,L_Walking Corpse,L_Ghost Ladder_1,L_Vampire Bat Ladder_1,L_Dark Adept,L_Ghoul Ladder_1"
terrain_liked="Ss,Hh,Ha,Ww"
type="random"
[ai]
recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
[/ai]
[/multiplayer_side]
[event]
name="time over"
[lua]
code=" wesnoth.require(""multiplayer/eras.lua"").turns_over_advantage() "
[/lua]
[/event]
[event]
name="prestart"
[lua]
code=" wesnoth.require(""multiplayer/eras.lua"").quick_4mp_leaders(...) "
[args]
[trait]
female_name="female^quick"
help_text="<italic>text='Quick'</italic> units have 1 extra movement point, but 5% less hitpoints than usual." +
							_"

Quick is the most noticeable trait, particularly in slower moving units such as trolls or heavy infantry. Units with the quick trait often have greatly increased mobility in rough terrain, which can be important to consider when deploying your forces. Also, quick units aren’t quite as tough as units without this trait and are subsequently less good at holding contested positions."
id="quick"
male_name="quick"
[effect]
apply_to="movement"
increase="1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="-5%"
[/effect]
[/trait]
[/args]
[/lua]
[/event]
[event]
name="prestart"
[lua]
code=" wesnoth.require(""~add-ons/Ladder_Era/lua/slow_6mp_leaders.lua"").slow_6mp_leaders(...) "
[args]
[trait]
female_name="female^slow"
help_text="<italic>text='Slow'</italic> units have 1 less movement point but 5% more hitpoints." +
							_"

Thick-bodied and clumsy, slow individuals of goblins and other species take a movement penalty but are compensated for it with a slight increase in endurance."
id="slow"
male_name="slow"
[effect]
apply_to="movement"
increase="-1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="5%"
[/effect]
[/trait]
[/args]
[/lua]
[/event]
[event]
first_time_only="no"
name="side_turn"
[modify_unit]
resting="yes"
[filter]
side="$side_number"
status="poisoned"
trait="hardy"
[filter_location]
terrain="!,*^V*,*^Do"
[/filter_location]
[not]
[filter_adjacent]
ability_type="heals"
is_enemy="no"
[/filter_adjacent]
[/not]
[/filter]
[/modify_unit]
[/event]
[event]
name="prestart"
[set_menu_item]
description="Ladder Era Summary"
id="0_summary"
[command]
[message]
image="ladder-icon.png"
message="Changes comparing to the Default Era.

Leaders
- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
- Pikeman, Red Mage, White Mage, Elvish Sorceress, Trapper and Rogue removed from the leader pools
- Removed leaders from the manual selection pool that are not present in the random selection pool

Ladder Test Era
- Dwarvish Fighter: 37 hitpoints 9x2 hammer
- Dwarvish Thunderer: 33 hitpoints 16 gold
- Orcish Grunt: 37 hitpoints
- Orcish Archer: 13 gold
- Ghost: 20 gold
- Ghoul: 15 gold

Drakes
- Drake Fighter: 30% defense in shallow water
- Drake Burner: -50% cold resistance

Knalgan Alliance
- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed.
- Footpad: melee blade 5-2
- Poacher: 32 hitpoints
- Ulfserker: 20 gold
- Thunderer: 16 gold
- Guardsman: ranged attack 6-1

Loyalists
- Spearman: ranged attack 5-1
- Bowman: melee attack 5-2
- Cavalryman: 18 gold
- Heavy Infantryman: -10% cold resistance

Northerners
- Orcish Archer: ranged pierce attack 5-3

Rebels
- Elvish Shaman: no dextrous trait, ranged attack 3-2
- Merman Hunter: 32 hitpoints, 60% defense in deep water

Undead
- Vampire bat: no intelligent trait
- Skeleton Archer: 15 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/set_menu_item]
[/event]
[event]
name="prestart"
[set_menu_item]
description="Ladder Era Changelog"
id="1_changelog"
[command]
[message]
image="ladder-icon.png"
message="Version 1.0.6
- added notherners_test faction and implemented it in the test era
- for balance change to test era:
	-- Dwarvish Thundere: -1 hp -> 33 hitpoints, still 16 gold
	-- Dwarvish Fighter: -1 hp instead of -2 hp -> 37 hitpoints, still 9x2 hammer test
	-- Orcish Grunt: -1 hp -> 37 hitpoints
	-- Orcish Archer: -1 gold -> 13 gold

Version 1.0.2
- Updated Ladder Test Era

Version 1.0.1
- Created Ladder Test Era

Version 1.0.0
- Release for Wesnoth 1.16
- Ghost and Wose were changed in Default Era of Wesnoth 1.16 and they became the same as in Ladder Era
- Ladder Era DOES NOT include Drake Burner, Heavy Infantryman, Elvish Shaman, Merman Hunter and Poacher changes from Default Era 1.16. Ladder Era versions of those units comparing to Default Era:
    -- Drake Burner: -50% cold resistance
    -- Heavy Infantryman: -10% cold resistance
    -- Elvish Shaman: no dextrous trait, ranged attack 3-2
    -- Merman Hunter: 32 hitpoints, 60% defense in deep water
    -- Poacher: 32 hitpoints

Version 0.1.17
- Created Ladder Test Era with Dwarvish Thunderer 9-2 ranged attack and 17 gold

Version 0.1.16
- Dwarvish Thunderer back to 18-1 ranged attack and 16 gold

Version 0.1.15
- Dwarvish Thunderer removed 18-1 ranged attack, 9-2 is left

Version 0.1.14
- Dwarvish Thunderer cost from 16 to 17

Version 0.1.13
- Fixed changelog displayed for both players

Version 0.1.12
- Added new ranged attack which shot twice to Dwarvish Thunderer line for testing purposes

Version 0.1.11
- Fixed Footpad animation bug

Version 0.1.10
- Made add-on compatible with older versions
- Updated all Footpad sprites

Version 0.1.9
- Added Competitive Map Pack
- Minor map updates to Den of Onis and Fallenstar Lake

Version 0.1.8
- Pikeman and Rogue removed from leader pools
- Removed dextrous trait from Poacher
- Dwarvish Ulfserker cost from 19 to 20
- Dwarvish Thunderer cost from 17 to 16
- Dwarvish Guardsman ranged attack from 5-1 to 6-1
- Dwarvish Steelclad hitpoints from 59 to 57
- Bowman melee attack from 4-2 to 5-2
- Skeleton Archer cost from 14 to 15
- Cavalry reverted movement from 7 to 8, cost changed from 17 to 18 gold
- Footpad sprite update

Version 0.1.7
- Reverted Dwarvish Ulfserker and Berserker arcane resistance back to 10% as in the Default Era

Version 0.1.6
- Fixed map picker Hornshark Island bug. Units on the map should depend on player's faction

Version 0.1.5
- Removed Elvish Sorceress from the leaders pool
- Removed Hornshark Island from the classic map pool

Version 0.1.4
- Updated map pickers: map pool is printed to the chat area

Version 0.1.3
- Improved map pickers code
- Added add-on documentation

Version 0.1.2
- Allowed 2v2 maps to be played with the Ladder Era
- Prevent map pickers to load if less than 2 maps are present in the map pool

Version 0.1.1
- Added feature to the map pickers to configure the pool of maps

Version 0.1.0
- Added modified versions of Den of Onis, Hamlets, Silverhead Crossing and The Freelands maps
- Created map pickers for selecting random map from a pool of approved maps
- Implemented Ladder Era with the next changes comparing to the Default Era:
    -- Leaders
        --- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
        --- Red Mage, White Mage and Trapper removed from the leaders pool
        --- Removed leaders from the manual selection pool that are not present in the random selection pool
    -- Drakes
        --- Drake Fighter: 30% defense in shallow water
    -- Knalgan Alliance
        --- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed
        --- Dwarvish Ulfserker: -20% arcane resistance
        --- Poacher: can have dextrous trait
        --- Footpad: melee blade 5-2
    -- Loyalists
        --- Spearman: ranged attack 5-1
        --- Cavalryman: 7 movement points
    -- Northerners
        --- Orcish Archer: ranged pierce attack 5-3
    -- Rebels
        --- Elvish Shaman: no dextrous trait
        --- Wose: 0% cold resistance
        --- Merman Hunter: +2 hitpoints and 60% defense in deep water
    -- Undead
        --- Vampire bat: no intelligent trait
        --- Ghost: 19 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/set_menu_item]
[/event]
[/era]
[replay]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=3
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="Roge_Tebnelok"
message="hf"
side="2"
time="1757439434"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="kkk111"
message="u2"
side="1"
time="1757439438"
[/speak]
[/command]

	[command]
		from_side=1
		[move]
			x="36,36,35"
			y="10,9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=35
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=3
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Wolf Rider"
			x=34
			y=8
			[from]
				x=35
				y=9
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="ebe169a3"
request_id="1"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt Ladder_1"
			x=35
			y=8
			[from]
				x=35
				y=9
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="095e9b18"
request_id="2"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Wolf Rider"
			x=36
			y=8
			[from]
				x=35
				y=9
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c6d220c3"
request_id="3"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="35,35,35,35"
			y="9,10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=35
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=6
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Wolf Rider"
			x=35
			y=13
			[from]
				x=35
				y=12
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="4911210f"
request_id="4"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt Ladder_1"
			x=34
			y=12
			[from]
				x=35
				y=12
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="6910db44"
request_id="5"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Wolf Rider"
			x=36
			y=12
			[from]
				x=35
				y=12
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="fba8e0c2"
request_id="6"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=9
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=9
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="2,2,3"
			y="13,12,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=9
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Thief"
			x=3
			y=11
			[from]
				x=3
				y=12
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="25a59b16"
request_id="7"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Thief"
			x=4
			y=11
			[from]
				x=3
				y=12
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="f20b336f"
request_id="8"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="3,3,3,3"
			y="12,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=11
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Dwarvish Ulfserker Ladder_1"
			x=3
			y=16
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="06e621ac"
request_id="9"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Gryphon Rider"
			x=4
			y=15
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="03f3bdf6"
request_id="10"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="35,34,34,33,33,32"
			y="8,7,6,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=32
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="34,33,32,31,30,29,28,27,26"
			y="8,8,7,7,6,6,5,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="36,35,34,33,32,31,30,29,28,27,26,25,24,23"
			y="8,8,7,7,6,6,5,5,4,4,3,3,2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="36,35,35,35,35,34,34,33"
			y="12,13,14,15,16,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=33
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="35,34,33,32,31,30,29,28"
			y="13,12,13,13,14,14,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="34,33,32,31,30,29"
			y="12,13,13,14,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Orcish Archer Ladder_2"
			x=34
			y=12
			[from]
				x=35
				y=12
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="8d4277f8"
request_id="11"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt Ladder_1"
			x=35
			y=13
			[from]
				x=35
				y=12
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="bd0338d8"
request_id="12"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="35,34,33,32,31,30"
			y="12,12,12,11,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="4,5,6,7,8,9,10,11,12"
			y="15,16,16,17,17,18,18,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="3,4,4,5,5,6"
			y="16,16,17,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="3,4,5,6,7,8"
			y="15,14,14,13,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="4,5,6,7,8,9,10"
			y="11,11,10,10,9,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="3,3,3,3,4,4,5"
			y="11,10,9,8,7,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="28,27,26,25,24,23,22"
			y="4,4,3,3,2,2,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="22,21"
			y="1,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="21,22,23"
			y="2,1,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,25,24,23,22,21,20,19,18,17,16,15,14,13,12,11"
			y="5,6,6,6,5,5,4,4,3,3,2,2,2,2,1,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="32,31,30,29,28,27"
			y="4,5,4,5,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,28,27,27,26,25,25,24"
			y="14,15,16,17,17,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,25"
			y="19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="33,33,33,33,33,32"
			y="18,19,20,21,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=32
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="29,28,27,26,25,24"
			y="15,15,16,16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="34,33,32,31,30,29"
			y="12,13,13,14,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="35,34,33,32,31,30,30"
			y="13,12,13,13,14,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="30,29,28,27,26"
			y="10,10,10,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt Ladder_1"
			x=25
			y=11
			[from]
				x=26
				y=10
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="9205445c"
request_id="13"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,13,14,15,16"
			y="18,18,18,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=19
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="15,16"
			y="19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="16,16,16,16,15"
			y="18,19,20,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="10,10,10,11,12,13,13,13"
			y="9,8,7,7,6,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=7
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="11,12,13,13,13"
			y="7,6,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="5,6,7,8,9,10,11,12"
			y="6,6,7,7,8,7,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="6,7,8,9,9,10"
			y="19,20,20,21,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="8,7,6,5,4,3"
			y="13,14,13,14,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Gryphon Rider"
			x=4
			y=15
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1ada3b27"
request_id="14"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Gryphon Rider"
			x=3
			y=16
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="9b6f1efe"
request_id="15"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Thief"
			x=2
			y=15
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="8968c520"
request_id="16"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="19,18,17,16,15"
			y="4,3,3,2,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[auto_shroud]
			active=no
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="27,26,25,24,23,22,21"
			y="6,6,7,6,6,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,14,13"
			y="3,2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,22,21,20,19,18"
			y="2,2,3,3,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,17"
			y="4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,24,23,22,21,21,20"
			y="11,10,10,9,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,24,23,22,21"
			y="20,19,20,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[auto_shroud]
			active=yes
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,23,22,21,20,19"
			y="17,18,18,18,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,20,19"
			y="20,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="19,18,17"
			y="20,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="29,28,27,26,25,24"
			y="15,15,16,16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="30,29,28,27,26,25,24"
			y="15,16,16,17,17,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Orcish Assassin"
			x=25
			y=11
			[from]
				x=26
				y=10
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="93d40138"
request_id="17"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="26,26,26,26,26,26,26,26"
			y="10,9,8,7,6,5,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="3,4,5,6,7,8,9,10,11"
			y="16,15,15,14,14,13,13,12,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="4,5,6,7,8,9,10,11,12"
			y="15,16,16,17,17,18,18,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="2,3,4,5,6,7,8"
			y="15,16,15,16,16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="L_Gryphon Rider"
			x=4
			y=15
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="10df8782"
request_id="18"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="3,3,4,5,6,7"
			y="15,16,16,17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="10,11,11,12"
			y="22,22,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="13,12,11,10,10,11,12"
			y="4,3,3,2,1,1,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,13,13,13"
			y="6,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="20,19,18,17,16,15"
			y="7,7,6,6,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,25,24,23,22,22,21,20"
			y="11,12,12,13,13,14,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="13,13"
			y="2,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Wolf Rider"
			defender_lvl=1
			defender_type="L_Thief"
			defender_weapon=0
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=13
				y=1
			[/source]
			[destination]
				x=12
				y=1
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a795f3c6"
request_id="19"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="17,16,15,15,14,13"
			y="5,4,4,3,2,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="21,20,19,18,17,16,15"
			y="5,4,4,3,4,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Wolf Rider"
			defender_lvl=1
			defender_type="L_Thief"
			defender_weapon=0
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=13
				y=3
			[/source]
			[destination]
				x=13
				y=4
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="2e544e2e"
request_id="20"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="24,23,22,21,20,19"
			y="18,18,18,18,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20"
			y="18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,23,22,21"
			y="17,17,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19,20"
			y="19,19,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,26"
			y="5,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt Ladder_1"
			x=24
			y=4
			[from]
				x=26
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="2b412cbb"
request_id="21"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,13"
			y="1,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Thief"
			defender_lvl=1
			defender_type="L_Wolf Rider"
			defender_weapon=0
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=13
				y=4
			[/source]
			[destination]
				x=13
				y=3
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="38a52ae2"
request_id="22"
[/random_seed]
[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Thief"
			defender_lvl=1
			defender_type="L_Wolf Rider"
			defender_weapon=0
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=13
				y=2
			[/source]
			[destination]
				x=13
				y=1
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="baa81e35"
request_id="23"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="12,13,14,15,15"
			y="20,21,21,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="7,8,9,10,11,12"
			y="18,18,19,19,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="L_Dwarvish Fighter Ladder_4"
			x=14
			y=19
			[from]
				x=12
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c8611ae9"
request_id="24"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="11,11,11,12,12,13"
			y="12,11,10,9,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="13,12,11,10"
			y="8,8,9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="4,5,6,7,8,9,10,11,12"
			y="15,15,14,14,13,14,13,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,12,12,12,12,13,13,13,14"
			y="18,17,16,15,14,14,13,12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="8,9,10,11,12"
			y="17,18,18,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="15,15,15,14"
			y="4,3,2,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt Ladder_1"
			defender_lvl=1
			defender_type="L_Thief"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=14
				y=1
			[/source]
			[destination]
				x=13
				y=2
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="8119471c"
request_id="25"
[/random_seed]
[/command]

	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Wolf Rider"
			defender_lvl=1
			defender_type="L_Thief"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=13
				y=1
			[/source]
			[destination]
				x=13
				y=2
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="89683ea9"
request_id="26"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="15,15,15,14,13"
			y="5,4,3,2,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt Ladder_1"
			defender_lvl=1
			defender_type="L_Thief"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=13
				y=3
			[/source]
			[destination]
				x=13
				y=4
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="f94e3d32"
request_id="27"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="24,23,22,21,20,19"
			y="4,4,3,4,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt Ladder_1"
			x=24
			y=4
			[from]
				x=26
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="d3ef20db"
request_id="28"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Goblin Spearman"
			x=25
			y=4
			[from]
				x=26
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c4be8807"
request_id="29"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="26,26,26,26,26,26"
			y="3,4,5,6,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="20,19,18,17,17,17,17,17,17"
			y="19,19,18,18,17,16,15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=19
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="20,19,19,19,19"
			y="18,19,20,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19,19,20"
			y="17,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21"
			y="19,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,20,20,21,22,22,22"
			y="15,16,17,18,18,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="21,21"
			y="20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19"
			y="22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,21,20"
			y="21,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,20"
			y="22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,21,21,21,21"
			y="17,18,19,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,21"
			y="20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="13,12"
			y="4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="14,14,14,14,14,14,14,14,13"
			y="11,10,9,8,7,6,5,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Gryphon Rider"
			defender_lvl=1
			defender_type="L_Orcish Grunt Ladder_1"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=13
				y=4
			[/source]
			[destination]
				x=13
				y=3
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5eba3cda"
request_id="30"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="10,10,10,10,11,11,11,12"
			y="9,8,7,6,6,5,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Gryphon Rider"
			defender_lvl=1
			defender_type="L_Orcish Grunt Ladder_1"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=12
				y=3
			[/source]
			[destination]
				x=13
				y=3
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="4daf84d6"
request_id="31"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="12,11,11,10,10,11,12"
			y="4,4,3,2,1,1,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Thief"
			defender_lvl=1
			defender_type="L_Wolf Rider"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=12
				y=1
			[/source]
			[destination]
				x=13
				y=1
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="797c5acb"
request_id="32"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="14,15,16,17,18"
			y="19,20,20,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_4"
			defender_lvl=1
			defender_type="L_Orcish Grunt Ladder_1"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=18
				y=21
			[/source]
			[destination]
				x=19
				y=21
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1915a683"
request_id="33"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="15,16,17,17,18,19"
			y="22,21,21,20,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Gryphon Rider"
			defender_lvl=1
			defender_type="L_Orcish Grunt Ladder_1"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=19
				y=20
			[/source]
			[destination]
				x=19
				y=21
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="e679eee7"
request_id="34"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Dwarvish Fighter Ladder_4"
			x=14
			y=19
			[from]
				x=12
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="8ec79d4d"
request_id="35"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="15,15"
			y="23,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="12,13,14,15,16,17"
			y="20,20,20,21,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="12,12,12,13,14,14,15,15,16"
			y="13,12,11,11,10,9,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=9
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="14,15,15,16"
			y="9,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=9
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="15,15,16"
			y="9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="16,15"
			y="7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="15,16,16"
			y="22,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="12,13,14,15,16"
			y="18,18,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="13,13"
			y="3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt Ladder_1"
			defender_lvl=1
			defender_type="L_Thief"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=13
				y=2
			[/source]
			[destination]
				x=12
				y=1
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="23a166f7"
request_id="36"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="14,13"
			y="1,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt Ladder_1"
			defender_lvl=1
			defender_type="L_Thief"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=13
				y=1
			[/source]
			[destination]
				x=12
				y=1
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="748721a2"
request_id="37"
[/random_seed]
[/command]

	[command]
		dependent=yes
		from_side=1
		[choose]
			value=0
		[/choose]
	[/command]

[command]
undo="no"
[speak]
id="kkk111"
message="-19 +10"
side="1"
time="1757440749"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="kkk111"
message="nice"
side="1"
time="1757440751"
[/speak]
[/command]

	[command]
		from_side=1
		[move]
			x="26,26,26"
			y="8,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="19,20,21,22,23"
			y="4,3,3,2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt Ladder_1"
			x=25
			y=11
			[from]
				x=26
				y=10
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="2fbcc315"
request_id="38"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="24,25,26,26"
			y="4,4,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="25,26,26,26,26"
			y="4,4,5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,26,26"
			y="10,11,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="19,20,21,22,23,24"
			y="21,21,21,20,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,21,22,23,24,25"
			y="19,19,19,20,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,23,24,25,26"
			y="21,20,20,20,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,21,22,23,24,25"
			y="23,23,22,22,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,23,24,25,26,27"
			y="20,19,19,18,18,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="32,32,31,31,30,29,29,28"
			y="22,21,21,20,19,19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="18,17,16,15"
			y="21,22,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="14,15,16,17,18"
			y="19,19,18,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="15,15,15,15,15,15,15,14"
			y="8,7,6,5,4,3,2,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Gryphon Rider"
			defender_lvl=1
			defender_type="L_Orcish Grunt Ladder_1"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=14
				y=1
			[/source]
			[destination]
				x=13
				y=1
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="d2250ca5"
request_id="39"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="12,11,10,10,11,12,13"
			y="1,1,1,2,3,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="13,12,11,10,10,11,12"
			y="4,3,3,2,1,1,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Gryphon Rider"
			defender_lvl=1
			defender_type="L_Orcish Grunt Ladder_1"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=12
				y=1
			[/source]
			[destination]
				x=13
				y=1
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a6c1ebac"
request_id="40"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="13,14"
			y="3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=2
			attacker_type="L_Rogue"
			defender_lvl=1
			defender_type="L_Orcish Grunt Ladder_1"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=14
				y=2
			[/source]
			[destination]
				x=13
				y=2
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="493750ce"
request_id="41"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="kkk111"
message="-18 +21"
side="1"
time="1757440959"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="kkk111"
message="keep increasing:)"
side="1"
time="1757440967"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="12,13,14,15,16"
			y="3,4,3,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="16,16"
			y="3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="16,15,14,13"
			y="4,4,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="19,20,21"
			y="20,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=19
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="20,21"
			y="19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="17,16,15,14,13,12"
			y="22,21,21,20,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Dwarvish Fighter Ladder_4"
			x=14
			y=19
			[from]
				x=12
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="ba12c1ad"
request_id="42"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="21,22,23"
			y="19,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Gryphon Rider"
			defender_lvl=1
			defender_type="L_Orcish Grunt Ladder_1"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=23
				y=20
			[/source]
			[destination]
				x=24
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="4b3c5c20"
request_id="43"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="Roge_Tebnelok"
message="nice bait"
side="2"
time="1757441049"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="kkk111"
message=":)"
side="1"
time="1757441069"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="16,17,17,18,19,20"
			y="16,17,18,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="16,16,16,17,18,18"
			y="20,19,18,18,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[auto_shroud]
			active=no
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="26,25,24"
			y="19,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,25"
			y="19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Archer Ladder_2"
			defender_lvl=1
			defender_type="L_Gryphon Rider"
			defender_weapon=-1
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=24
				y=20
			[/source]
			[destination]
				x=23
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="9082ffd9"
request_id="44"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="27,26,25,24,24"
			y="17,17,18,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Assassin"
			defender_lvl=1
			defender_type="L_Gryphon Rider"
			defender_weapon=-1
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=24
				y=19
			[/source]
			[destination]
				x=23
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="09ed3588"
request_id="45"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="25,24,23"
			y="19,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt Ladder_1"
			defender_lvl=1
			defender_type="L_Gryphon Rider"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=23
				y=19
			[/source]
			[destination]
				x=23
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="97741093"
request_id="46"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="25,25,24,23"
			y="20,19,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt Ladder_1"
			defender_lvl=1
			defender_type="L_Gryphon Rider"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=23
				y=19
			[/source]
			[destination]
				x=23
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5ab39f9e"
request_id="47"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="25,24,23"
			y="22,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,26,26,27"
			y="13,14,15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Troll Whelp"
			x=25
			y=18
			[from]
				x=27
				y=17
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="186a3672"
request_id="48"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="25,25,25,25"
			y="11,12,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Wolf Rider"
			defender_lvl=1
			defender_type="L_Gryphon Rider"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=23
				y=21
			[/source]
			[destination]
				x=23
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="70f76fde"
request_id="49"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="28,27,26,25,24,23,22,22"
			y="17,17,17,18,18,18,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Wolf Rider"
			defender_lvl=1
			defender_type="L_Gryphon Rider"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=22
				y=19
			[/source]
			[destination]
				x=23
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="4e936da3"
request_id="50"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="26,26,25,25,25,24,23"
			y="5,6,7,8,9,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[auto_shroud]
			active=yes
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="26,26,26,26,25"
			y="7,6,5,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="18,19,20,21"
			y="17,18,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_4"
			defender_lvl=1
			defender_type="L_Wolf Rider"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=21
				y=19
			[/source]
			[destination]
				x=22
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="85a14013"
request_id="51"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="14,15,16,17,18"
			y="19,19,18,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="L_Dwarvish Fighter Ladder_4"
			x=14
			y=19
			[from]
				x=12
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="54b59e0a"
request_id="52"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="20,20,21,22"
			y="19,18,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=18
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="21,22"
			y="18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="15,16,17,18,19,20"
			y="22,21,21,20,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="18,19,20"
			y="16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="12,13,14,15,16,17"
			y="20,20,20,21,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="12,13,14,15,16,17,18,19,20"
			y="1,2,2,3,3,4,4,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=3
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="16,17,18,19,20"
			y="3,4,4,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=4
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="17,18,19,20"
			y="4,3,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="13,14,15,16,17,18,19,20,21"
			y="4,3,3,2,2,2,2,2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="14,15,15,15,15,15,15,16"
			y="1,2,3,4,5,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="14,15,16,17,18,19"
			y="2,2,2,2,1,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="23,24,25,26,26,26"
			y="2,2,3,3,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="25,24,24,23"
			y="4,3,2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,23,24,25,26,27,27,27,28"
			y="19,19,18,18,17,17,16,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="25,25,25"
			y="18,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,24,25"
			y="21,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="25,24,23,23,22"
			y="14,14,15,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt Ladder_1"
			defender_lvl=1
			defender_type="L_Thief"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=22
				y=16
			[/source]
			[destination]
				x=22
				y=17
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="71bae16b"
request_id="53"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="23,24,25,26,27,27,28"
			y="10,9,9,8,8,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt Ladder_1"
			x=25
			y=18
			[from]
				x=27
				y=17
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="cb1e6039"
request_id="54"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Troll Whelp"
			x=26
			y=17
			[from]
				x=27
				y=17
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="d801a812"
request_id="55"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="25,25,25,25"
			y="20,19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,24,25"
			y="19,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,27,27,27,26,26"
			y="17,16,15,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,25,26"
			y="19,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,25,26"
			y="20,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,27"
			y="19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="26,25,25"
			y="20,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="21,22,23,24"
			y="2,2,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Gryphon Rider"
			defender_lvl=0
			defender_type="L_Goblin Spearman"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=24
				y=2
			[/source]
			[destination]
				x=23
				y=2
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="fb9a4cd5"
request_id="56"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="20,21,22,23,24,24"
			y="3,3,2,3,2,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Gryphon Rider"
			defender_lvl=0
			defender_type="L_Goblin Spearman"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=24
				y=1
			[/source]
			[destination]
				x=23
				y=2
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="22f099cd"
request_id="57"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="16,17,18,19,20,21,21,22,22,23"
			y="7,7,6,6,5,5,4,3,2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="17,16,15,14,13,12"
			y="22,21,21,20,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="Roge_Tebnelok"
message="brb"
side="2"
time="1757441615"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="kkk111"
message="no brb"
side="1"
time="1757441620"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="kkk111"
message="save or now"
side="1"
time="1757441624"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="kkk111"
message="Iate here"
side="1"
time="1757441629"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="kkk111"
message="saved"
side="1"
time="1757441666"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="kkk111"
message="I will leave in 2 mins"
side="1"
time="1757441700"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Roge_Tebnelok"
message="back"
side="2"
time="1757441766"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Roge_Tebnelok"
message="sorry"
side="2"
time="1757441768"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="18,19,20,21"
			y="17,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_4"
			defender_lvl=1
			defender_type="L_Orcish Grunt Ladder_1"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=21
				y=16
			[/source]
			[destination]
				x=22
				y=16
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="7dd5971f"
request_id="58"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="22,21"
			y="17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="21,20,19,18"
			y="18,17,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="20,19,18,17,16,15"
			y="19,20,20,21,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="14,15,16,16,17"
			y="19,20,20,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="20,20,19,18,17,16"
			y="17,18,19,19,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="L_Dwarvish Fighter Ladder_4"
			x=14
			y=19
			[from]
				x=12
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="3c66236e"
request_id="59"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="19,20,21,22,23"
			y="2,1,1,1,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="28,28,27"
			y="6,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="27,26,25,24,23,23,22"
			y="19,18,18,17,17,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Assassin"
			defender_lvl=1
			defender_type="L_Dwarvish Fighter Ladder_4"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=22
				y=15
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="f616aed1"
request_id="60"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="25,24,23,22,21"
			y="18,17,18,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="22,21"
			y="16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,24,23,23,22,21"
			y="17,16,16,15,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Troll Whelp"
			defender_lvl=1
			defender_type="L_Dwarvish Fighter Ladder_4"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=21
				y=15
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="70c42c9e"
request_id="61"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="26,25,24,23,22"
			y="17,18,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,24,23,22,21,20,20"
			y="21,20,20,20,21,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=20
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,23,22,21,20,20"
			y="20,20,20,21,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=21
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="21,20,20"
			y="21,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="25,25,25,24,23,22"
			y="22,21,20,19,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Archer Ladder_2"
			defender_lvl=1
			defender_type="L_Dwarvish Fighter Ladder_4"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=22
				y=18
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="819a68c1"
request_id="62"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="26,26,26"
			y="12,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt Ladder_1"
			x=25
			y=11
			[from]
				x=26
				y=10
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="25fb9da9"
request_id="63"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="26,26,26,26"
			y="10,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,27,26"
			y="5,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="28,28,29,30,30,30"
			y="14,13,13,12,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="16,17,18,18,19,20"
			y="20,20,19,18,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Ulfserker Ladder_1"
			defender_lvl=1
			defender_type="L_Wolf Rider"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=20
				y=18
			[/source]
			[destination]
				x=20
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="4cf1ceab"
request_id="64"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="21,22"
			y="16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_4"
			defender_lvl=1
			defender_type="L_Orcish Grunt Ladder_1"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=22
				y=16
			[/source]
			[destination]
				x=21
				y=17
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c108984e"
request_id="65"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="18,19,20"
			y="17,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Thief"
			defender_lvl=1
			defender_type="L_Orcish Grunt Ladder_1"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=20
				y=17
			[/source]
			[destination]
				x=21
				y=17
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="42682108"
request_id="66"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="14,15,16,17,18"
			y="19,19,18,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="15,16,17,18,19,20"
			y="22,21,21,20,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_4"
			defender_lvl=1
			defender_type="L_Orcish Grunt Ladder_1"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=21
				y=19
			[/source]
			[destination]
				x=21
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="7c905af5"
request_id="67"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="17,18,19,20,21"
			y="22,21,21,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_4"
			defender_lvl=1
			defender_type="L_Troll Whelp"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=21
				y=20
			[/source]
			[destination]
				x=22
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="8eda06c6"
request_id="68"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Dwarvish Fighter Ladder_4"
			x=14
			y=19
			[from]
				x=12
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="28e917d1"
request_id="69"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="23,23,23,24,25"
			y="1,2,3,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="23,24,25,26,27,27"
			y="2,2,2,1,2,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=2
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="27,27"
			y="2,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=2
			attacker_type="L_Rogue"
			defender_lvl=1
			defender_type="L_Orcish Grunt Ladder_1"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=25
				y=4
			[/source]
			[destination]
				x=26
				y=3
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="10514b01"
request_id="70"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="kkk111"
message="what can I say"
side="1"
time="1757442142"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="24,25,26,27,28,29,30,31,32"
			y="2,3,3,4,4,5,4,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=32
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="24,23"
			y="1,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="12,13,14,15,16,17"
			y="20,20,20,21,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt Ladder_1"
			defender_lvl=1
			defender_type="L_Thief"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=21
				y=17
			[/source]
			[destination]
				x=20
				y=17
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="6f60c397"
request_id="71"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="22,21,20,20,19"
			y="15,15,15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Assassin"
			defender_lvl=1
			defender_type="L_Dwarvish Fighter Ladder_4"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=19
				y=17
			[/source]
			[destination]
				x=18
				y=17
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="0e71dc2c"
request_id="72"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="21,20,20,20"
			y="15,15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Troll Whelp"
			defender_lvl=1
			defender_type="L_Dwarvish Ulfserker Ladder_1"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=20
				y=17
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="63bf140b"
request_id="73"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="25,24,23,22,21"
			y="20,20,21,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt Ladder_1"
			defender_lvl=1
			defender_type="L_Dwarvish Fighter Ladder_4"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=21
				y=21
			[/source]
			[destination]
				x=21
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="79303bd1"
request_id="74"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="22,23,23,22"
			y="18,19,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Archer Ladder_2"
			defender_lvl=1
			defender_type="L_Dwarvish Fighter Ladder_4"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=2
			[source]
				x=22
				y=20
			[/source]
			[destination]
				x=21
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b9848cef"
request_id="75"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="21,20"
			y="18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Troll Whelp"
			defender_lvl=1
			defender_type="L_Dwarvish Fighter Ladder_4"
			defender_weapon=1
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=22
				y=19
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="3dd31631"
request_id="76"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="30,29,28,27,26,25,24,23,22"
			y="10,10,10,11,11,12,12,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="25,26,27,28,29,30"
			y="11,10,11,10,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,26"
			y="7,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,26,26"
			y="9,10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="20,19"
			y="19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="18,18,18,19,20"
			y="17,18,19,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_4"
			defender_lvl=1
			defender_type="L_Orcish Grunt Ladder_1"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=20
				y=19
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="4481f439"
request_id="77"
[/random_seed]
[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_4"
			defender_lvl=1
			defender_type="L_Orcish Grunt Ladder_1"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=21
				y=19
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="9954c12e"
request_id="78"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="14,15,16,17,18"
			y="19,19,18,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_4"
			defender_lvl=1
			defender_type="L_Orcish Assassin"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=18
				y=17
			[/source]
			[destination]
				x=19
				y=17
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1b5ab34b"
request_id="79"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="22,23,24,25,25,25"
			y="16,17,17,18,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="19,20"
			y="20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_4"
			defender_lvl=1
			defender_type="L_Orcish Grunt Ladder_1"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=20
				y=20
			[/source]
			[destination]
				x=21
				y=21
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b1cea41b"
request_id="80"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="17,16,15,14,13,12"
			y="22,21,21,20,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Dwarvish Ulfserker Ladder_1"
			x=14
			y=19
			[from]
				x=12
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="18eb07ce"
request_id="81"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="27,27,27"
			y="3,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="25,25,25"
			y="4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=2
			attacker_type="L_Rogue"
			defender_lvl=1
			defender_type="L_Orcish Grunt Ladder_1"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=25
				y=6
			[/source]
			[destination]
				x=26
				y=5
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="ea1615c6"
request_id="82"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="kkk111"
message=":)"
side="1"
time="1757442375"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="23,24,24,25,26,26"
			y="2,2,3,4,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="20,20"
			y="17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Troll Whelp"
			defender_lvl=1
			defender_type="L_Dwarvish Fighter Ladder_4"
			defender_weapon=1
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=20
				y=18
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="3ee0dfcb"
request_id="83"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="21,22,22"
			y="17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt Ladder_1"
			defender_lvl=1
			defender_type="L_Dwarvish Fighter Ladder_4"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=22
				y=18
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="929feba6"
request_id="84"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="21,21"
			y="21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt Ladder_1"
			defender_lvl=1
			defender_type="L_Dwarvish Fighter Ladder_4"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=21
				y=20
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="e7ac3816"
request_id="85"
[/random_seed]
[/command]

	[command]
		dependent=yes
		from_side=1
		[choose]
			value=0
		[/choose]
	[/command]

[command]
undo="no"
[speak]
id="kkk111"
message="gg"
side="1"
time="1757442414"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Roge_Tebnelok"
message="gg wp"
side="2"
time="1757442418"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="kkk111"
message="wp?"
side="1"
time="1757442421"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="kkk111"
message="lol"
side="1"
time="1757442423"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="kkk111"
message="the points you got from me in this game"
side="1"
time="1757442434"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="kkk111"
message="will come back"
side="1"
time="1757442442"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="kkk111"
message="come and join :)"
side="1"
time="1757442448"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="server"
message="kkk111 becomes an observer."
time="1757442451"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="server"
message="Roge_Tebnelok takes control of side 1."
time="1757442451"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="server"
message="kkk111 has surrendered."
time="1757442451"
[/speak]
[/command]

	[command]
		undo=no
		[surrender]
			side_number=0
		[/surrender]
	[/command]

[command]
undo="no"
[speak]
id="Roge_Tebnelok"
message="looking forward to see that"
side="1"
time="1757442474"
[/speak]
[/command]
[/replay]
